yushijinhun
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68ee9181b7
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bump skinview-utils to 0.5.3
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2020-06-17 11:10:30 +08:00 |
Pig Fang
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943d1d3c5a
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refactor constructor
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2020-06-17 09:08:51 +08:00 |
yushijinhun
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d86dda16bc
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bump skinview-utils to 0.5.1
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2020-06-14 15:45:36 +08:00 |
yushijinhun
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5b101d93af
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code cleanup
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2020-05-29 16:34:58 +08:00 |
yushijinhun
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e15ed531f1
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Refactor SkinViewer
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2020-05-29 15:45:09 +08:00 |
yushijinhun
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39af9967d7
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Fix #55
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2020-05-24 12:05:53 +08:00 |
yushijinhun
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ed22ce6953
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Fix #48
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2020-03-26 16:57:35 +08:00 |
yushijinhun
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42278ee509
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Make SkinViewer.disposed readonly
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2020-02-01 20:44:10 +08:00 |
yushijinhun
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872f012e42
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polish
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2020-02-01 20:43:02 +08:00 |
yushijinhun
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8a474cbc8c
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Add explicit function return types
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2020-02-01 19:13:46 +08:00 |
yushijinhun
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23b856362f
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remove OrbitControls
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2020-01-31 08:46:43 +08:00 |
yushijinhun
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f84f88251e
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Extract doRender() so that subclasses can customize rendering
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2020-01-31 01:39:36 +08:00 |
yushijinhun
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1bcd8b50b1
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Remove SkinViewerOptions.animation
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2020-01-31 01:39:36 +08:00 |
yushijinhun
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6c7ac2a8d2
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Call setSize in constructor
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2020-01-31 01:39:23 +08:00 |
yushijinhun
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d72b310772
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Remove 'antialias: false' since it's disabled by default
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2020-01-31 01:32:33 +08:00 |
yushijinhun
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e730edfaab
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Fix z-fighting using polygonOffset
this commit fixes z-fighting between body2 and rightLeg2/leftLeg2
also removes esp
reference: https://sites.google.com/site/threejstuts/home/polygon_offset
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2020-01-30 23:07:48 +08:00 |
yushijinhun
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5363e92822
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Add .js extension to imports
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2020-01-24 19:34:50 +08:00 |
yushijinhun
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c2bd1aa0ce
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fix warnings
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2020-01-23 02:53:06 +08:00 |
yushijinhun
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ff24bcec58
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Migrate to eslint
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2020-01-23 02:15:02 +08:00 |
yushijinhun
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7cb311c76d
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remove commented code
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2020-01-23 00:20:22 +08:00 |
yushijinhun
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5fd72eefcf
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use export *
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2020-01-23 00:19:47 +08:00 |
yushijinhun
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3af33ecda5
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PlayerObject is visible by default when created
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2020-01-22 16:04:20 +08:00 |
yushijinhun
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4fa49974b0
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PlayerObject constructor now takes Texture
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2020-01-22 16:04:14 +08:00 |
yushijinhun
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aa027ac12b
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update skinview-utils to v0.2.0
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2020-01-17 19:04:59 +08:00 |
yushijinhun
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f4565bc99b
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Remove tests, they are going to skinview-utils
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2020-01-16 20:25:20 +08:00 |
yushijinhun
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0721ac3e76
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use @yushijinhun/skinview-utils
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2020-01-11 21:26:58 +08:00 |
yushijinhun
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f969e7dbe0
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Drop namespace THREE
Co-authored-by: Shirasawa <764798966@qq.com>
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2020-01-01 17:18:06 +08:00 |
yushijinhun
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2f304996ae
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Revert "Merge remote-tracking branch 'ShirasawaSama/master'"
This reverts commit 9f6017d14c , reversing
changes made to db1884e782 .
This reverts #41.
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2020-01-01 16:46:54 +08:00 |
yushijinhun
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acda22d0e4
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Merge branch 'v1.2.x'
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2020-01-01 16:03:27 +08:00 |
yushijinhun
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cb1f00dd17
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Remove access to renderer context
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2020-01-01 15:55:17 +08:00 |
yushijinhun
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298cce4554
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Drop namespace THREE, use submodules
Co-authored-by: Shirasawa <764798966@qq.com>
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2020-01-01 01:43:12 +08:00 |
yushijinhun
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db1884e782
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Merge branch 'animation-refactor'
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2020-01-01 00:34:00 +08:00 |
yushijinhun
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f9d7a9185c
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add missing type definition
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2019-12-28 21:14:45 +08:00 |
yushijinhun
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b5593d1943
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Add renderPaused property, closing #42
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2019-12-27 19:04:32 +08:00 |
Pig Fang
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1121ee4c09
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upgrade dependencies
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2019-12-26 10:57:27 +08:00 |
Pig Fang
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4bfe27cecc
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`==` -> `===`
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2019-12-23 18:15:04 +08:00 |
yushijinhun
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3123646db7
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Add exports
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2019-12-22 20:42:04 +08:00 |
yushijinhun
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127d2ee7a3
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Full refactor of animation control
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2019-12-22 20:19:33 +08:00 |
yushijinhun
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9f7b94a1a2
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Fix lint error
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2019-12-22 18:34:30 +08:00 |
yushijinhun
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4b93760f1b
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Fix style
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2019-05-02 16:33:13 +08:00 |
yushijinhun
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0103e81b8e
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Replace AnimationHandle.pause with speed
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2019-04-21 00:07:20 +08:00 |
yushijinhun
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5992d3e68d
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Replace animationPaused with animationSpeed
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2019-04-20 23:54:04 +08:00 |
yushijinhun
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0c8a8b627a
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Add names to objects
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2019-04-20 22:08:49 +08:00 |
yushijinhun
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82711d9de1
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Simplify constructor of BodyPart
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2018-10-20 22:28:58 +08:00 |
yushijinhun
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2b5f664f9e
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Change write-only properties to methods
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2018-10-20 22:11:43 +08:00 |
yushijinhun
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a495e0f629
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Fix syntax
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2018-10-20 15:40:52 +08:00 |
yushijinhun
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97d892d10b
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Allow visibilities of skin layers to be set separately, implement #32
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2018-10-20 15:32:56 +08:00 |
yushijinhun
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b1125175be
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Make model properties readonly
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2018-08-17 12:56:13 +08:00 |
yushijinhun
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c067541cc6
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Turn AnimationHandle into an interface
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2018-08-17 12:50:38 +08:00 |
yushijinhun
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e78138b856
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Support IAnimation in invokeAnimation
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2018-08-17 12:15:02 +08:00 |