Move some functions to utils.js

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yushijinhun 2018-07-05 10:32:17 +08:00
parent 25805bfa59
commit 867660f2ee
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2 changed files with 119 additions and 117 deletions

118
src/utils.js Normal file
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function copyImage(context, sX, sY, w, h, dX, dY, flipHorizontal) {
let imgData = context.getImageData(sX, sY, w, h);
if (flipHorizontal) {
for (let y = 0; y < h; y++) {
for (let x = 0; x < (w / 2); x++) {
let index = (x + y * w) * 4;
let index2 = ((w - x - 1) + y * w) * 4;
let pA1 = imgData.data[index];
let pA2 = imgData.data[index + 1];
let pA3 = imgData.data[index + 2];
let pA4 = imgData.data[index + 3];
let pB1 = imgData.data[index2];
let pB2 = imgData.data[index2 + 1];
let pB3 = imgData.data[index2 + 2];
let pB4 = imgData.data[index2 + 3];
imgData.data[index] = pB1;
imgData.data[index + 1] = pB2;
imgData.data[index + 2] = pB3;
imgData.data[index + 3] = pB4;
imgData.data[index2] = pA1;
imgData.data[index2 + 1] = pA2;
imgData.data[index2 + 2] = pA3;
imgData.data[index2 + 3] = pA4;
}
}
}
context.putImageData(imgData, dX, dY);
}
function hasTransparency(context, x0, y0, w, h) {
let imgData = context.getImageData(x0, y0, w, h);
for (let x = 0; x < w; x++) {
for (let y = 0; y < h; y++) {
let offset = (x + y * w) * 4;
if (imgData.data[offset + 3] !== 0xff) {
return true;
}
}
}
return false;
}
function computeSkinScale(width) {
return width / 64.0;
}
function convertSkinTo1_8(skinContext, width) {
let scale = computeSkinScale(width);
let copySkin = (sX, sY, w, h, dX, dY, flipHorizontal) => copyImage(skinContext, sX * scale, sY * scale, w * scale, h * scale, dX * scale, dY * scale, flipHorizontal);
copySkin(4, 16, 4, 4, 20, 48, true); // Top Leg
copySkin(8, 16, 4, 4, 24, 48, true); // Bottom Leg
copySkin(0, 20, 4, 12, 24, 52, true); // Outer Leg
copySkin(4, 20, 4, 12, 20, 52, true); // Front Leg
copySkin(8, 20, 4, 12, 16, 52, true); // Inner Leg
copySkin(12, 20, 4, 12, 28, 52, true); // Back Leg
copySkin(44, 16, 4, 4, 36, 48, true); // Top Arm
copySkin(48, 16, 4, 4, 40, 48, true); // Bottom Arm
copySkin(40, 20, 4, 12, 40, 52, true); // Outer Arm
copySkin(44, 20, 4, 12, 36, 52, true); // Front Arm
copySkin(48, 20, 4, 12, 32, 52, true); // Inner Arm
copySkin(52, 20, 4, 12, 44, 52, true); // Back Arm
}
function isSlimSkin(skinContext, width) {
// Detects whether the skin is default or slim.
//
// The right arm area of *default* skins:
// (44,16)->*-------*-------*
// (40,20) |top |bottom |
// \|/ |4x4 |4x4 |
// *-------*-------*-------*-------*
// |right |front |left |back |
// |4x12 |4x12 |4x12 |4x12 |
// *-------*-------*-------*-------*
// The right arm area of *slim* skins:
// (44,16)->*------*------*-*
// (40,20) |top |bottom| |<----[x0=50,y0=16,w=2,h=4]
// \|/ |3x4 |3x4 | |
// *-------*------*------***-----*-*
// |right |front |left |back | |<----[x0=54,y0=20,w=2,h=12]
// |4x12 |3x12 |4x12 |3x12 | |
// *-------*------*-------*------*-*
// Compared with default right arms, slim right arms have 2 unused areas.
//
// The same is true for left arm:
// The left arm area of *default* skins:
// (36,48)->*-------*-------*
// (32,52) |top |bottom |
// \|/ |4x4 |4x4 |
// *-------*-------*-------*-------*
// |right |front |left |back |
// |4x12 |4x12 |4x12 |4x12 |
// *-------*-------*-------*-------*
// The left arm area of *slim* skins:
// (36,48)->*------*------*-*
// (32,52) |top |bottom| |<----[x0=42,y0=48,w=2,h=4]
// \|/ |3x4 |3x4 | |
// *-------*------*------***-----*-*
// |right |front |left |back | |<----[x0=46,y0=52,w=2,h=12]
// |4x12 |3x12 |4x12 |3x12 | |
// *-------*------*-------*------*-*
//
// If there is a transparent pixel in any of the 4 unused areas, the skin must be slim,
// as transparent pixels are not allowed in the first layer.
let scale = computeSkinScale(width);
let checkArea = (x, y, w, h) => hasTransparency(skinContext, x * scale, y * scale, w * scale, h * scale);
return checkArea(50, 16, 2, 4) ||
checkArea(54, 20, 2, 12) ||
checkArea(42, 48, 2, 4) ||
checkArea(46, 52, 2, 12);
}
export { convertSkinTo1_8, isSlimSkin };

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@ -1,123 +1,7 @@
import * as THREE from "three";
import { PlayerObject } from "./model";
import { invokeAnimation } from "./animation";
function copyImage(context, sX, sY, w, h, dX, dY, flipHorizontal) {
let imgData = context.getImageData(sX, sY, w, h);
if (flipHorizontal) {
for (let y = 0; y < h; y++) {
for (let x = 0; x < (w / 2); x++) {
let index = (x + y * w) * 4;
let index2 = ((w - x - 1) + y * w) * 4;
let pA1 = imgData.data[index];
let pA2 = imgData.data[index + 1];
let pA3 = imgData.data[index + 2];
let pA4 = imgData.data[index + 3];
let pB1 = imgData.data[index2];
let pB2 = imgData.data[index2 + 1];
let pB3 = imgData.data[index2 + 2];
let pB4 = imgData.data[index2 + 3];
imgData.data[index] = pB1;
imgData.data[index + 1] = pB2;
imgData.data[index + 2] = pB3;
imgData.data[index + 3] = pB4;
imgData.data[index2] = pA1;
imgData.data[index2 + 1] = pA2;
imgData.data[index2 + 2] = pA3;
imgData.data[index2 + 3] = pA4;
}
}
}
context.putImageData(imgData, dX, dY);
}
function hasTransparency(context, x0, y0, w, h) {
let imgData = context.getImageData(x0, y0, w, h);
for (let x = 0; x < w; x++) {
for (let y = 0; y < h; y++) {
let offset = (x + y * w) * 4;
if (imgData.data[offset + 3] !== 0xff) {
return true;
}
}
}
return false;
}
function computeSkinScale(width) {
return width / 64.0;
}
function convertSkinTo1_8(skinContext, width) {
let scale = computeSkinScale(width);
let copySkin = (sX, sY, w, h, dX, dY, flipHorizontal) => copyImage(skinContext, sX * scale, sY * scale, w * scale, h * scale, dX * scale, dY * scale, flipHorizontal);
copySkin(4, 16, 4, 4, 20, 48, true); // Top Leg
copySkin(8, 16, 4, 4, 24, 48, true); // Bottom Leg
copySkin(0, 20, 4, 12, 24, 52, true); // Outer Leg
copySkin(4, 20, 4, 12, 20, 52, true); // Front Leg
copySkin(8, 20, 4, 12, 16, 52, true); // Inner Leg
copySkin(12, 20, 4, 12, 28, 52, true); // Back Leg
copySkin(44, 16, 4, 4, 36, 48, true); // Top Arm
copySkin(48, 16, 4, 4, 40, 48, true); // Bottom Arm
copySkin(40, 20, 4, 12, 40, 52, true); // Outer Arm
copySkin(44, 20, 4, 12, 36, 52, true); // Front Arm
copySkin(48, 20, 4, 12, 32, 52, true); // Inner Arm
copySkin(52, 20, 4, 12, 44, 52, true); // Back Arm
}
function isSlimSkin(skinContext, width) {
// Detects whether the skin is default or slim.
//
// The right arm area of *default* skins:
// (44,16)->*-------*-------*
// (40,20) |top |bottom |
// \|/ |4x4 |4x4 |
// *-------*-------*-------*-------*
// |right |front |left |back |
// |4x12 |4x12 |4x12 |4x12 |
// *-------*-------*-------*-------*
// The right arm area of *slim* skins:
// (44,16)->*------*------*-*
// (40,20) |top |bottom| |<----[x0=50,y0=16,w=2,h=4]
// \|/ |3x4 |3x4 | |
// *-------*------*------***-----*-*
// |right |front |left |back | |<----[x0=54,y0=20,w=2,h=12]
// |4x12 |3x12 |4x12 |3x12 | |
// *-------*------*-------*------*-*
// Compared with default right arms, slim right arms have 2 unused areas.
//
// The same is true for left arm:
// The left arm area of *default* skins:
// (36,48)->*-------*-------*
// (32,52) |top |bottom |
// \|/ |4x4 |4x4 |
// *-------*-------*-------*-------*
// |right |front |left |back |
// |4x12 |4x12 |4x12 |4x12 |
// *-------*-------*-------*-------*
// The left arm area of *slim* skins:
// (36,48)->*------*------*-*
// (32,52) |top |bottom| |<----[x0=42,y0=48,w=2,h=4]
// \|/ |3x4 |3x4 | |
// *-------*------*------***-----*-*
// |right |front |left |back | |<----[x0=46,y0=52,w=2,h=12]
// |4x12 |3x12 |4x12 |3x12 | |
// *-------*------*-------*------*-*
//
// If there is a transparent pixel in any of the 4 unused areas, the skin must be slim,
// as transparent pixels are not allowed in the first layer.
let scale = computeSkinScale(width);
let checkArea = (x, y, w, h) => hasTransparency(skinContext, x * scale, y * scale, w * scale, h * scale);
return checkArea(50, 16, 2, 4) ||
checkArea(54, 20, 2, 12) ||
checkArea(42, 48, 2, 4) ||
checkArea(46, 52, 2, 12);
}
import { convertSkinTo1_8, isSlimSkin} from "./utils";
class SkinViewer {
constructor(options) {