2018-01-14 13:46:20 +01:00
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import * as THREE from "three";
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2017-10-01 14:00:45 +02:00
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2018-07-17 20:49:00 +02:00
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// TODO move to a util class
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2018-07-21 05:07:52 +02:00
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function toFaceVertices(x1: number, y1: number, x2: number, y2: number, w: number, h: number) {
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2017-10-01 14:00:45 +02:00
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return [
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new THREE.Vector2(x1 / w, 1.0 - y2 / h),
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new THREE.Vector2(x2 / w, 1.0 - y2 / h),
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new THREE.Vector2(x2 / w, 1.0 - y1 / h),
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new THREE.Vector2(x1 / w, 1.0 - y1 / h)
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];
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}
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2018-07-17 20:49:00 +02:00
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// TODO move to a util class
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2018-07-21 05:07:52 +02:00
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function toSkinVertices(x1: number, y1: number, x2: number, y2: number) {
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2017-10-01 14:00:45 +02:00
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return toFaceVertices(x1, y1, x2, y2, 64.0, 64.0);
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}
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2018-07-17 20:49:00 +02:00
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// TODO move to a util class
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2018-07-21 05:07:52 +02:00
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function toCapeVertices(x1: number, y1: number, x2: number, y2: number) {
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2017-10-01 14:00:45 +02:00
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return toFaceVertices(x1, y1, x2, y2, 64.0, 32.0);
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}
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2018-07-17 20:49:00 +02:00
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// TODO move to a util class
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2018-07-21 14:52:02 +02:00
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function setVertices(box: THREE.BoxGeometry, top: Array<THREE.Vector2>, bottom: Array<THREE.Vector2>, left: Array<THREE.Vector2>, front: Array<THREE.Vector2>, right: Array<THREE.Vector2>, back: Array<THREE.Vector2>) {
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2018-07-21 05:07:52 +02:00
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2017-10-01 14:00:45 +02:00
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box.faceVertexUvs[0] = [];
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box.faceVertexUvs[0][0] = [right[3], right[0], right[2]];
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box.faceVertexUvs[0][1] = [right[0], right[1], right[2]];
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box.faceVertexUvs[0][2] = [left[3], left[0], left[2]];
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box.faceVertexUvs[0][3] = [left[0], left[1], left[2]];
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box.faceVertexUvs[0][4] = [top[3], top[0], top[2]];
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box.faceVertexUvs[0][5] = [top[0], top[1], top[2]];
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box.faceVertexUvs[0][6] = [bottom[0], bottom[3], bottom[1]];
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box.faceVertexUvs[0][7] = [bottom[3], bottom[2], bottom[1]];
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box.faceVertexUvs[0][8] = [front[3], front[0], front[2]];
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box.faceVertexUvs[0][9] = [front[0], front[1], front[2]];
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box.faceVertexUvs[0][10] = [back[3], back[0], back[2]];
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box.faceVertexUvs[0][11] = [back[0], back[1], back[2]];
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}
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2018-07-17 20:49:00 +02:00
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// why is this a global constant?
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2017-10-01 14:00:45 +02:00
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const esp = 0.002;
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class SkinObject extends THREE.Group {
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2018-07-21 05:07:52 +02:00
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// body parts
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head: THREE.Group;
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body: THREE.Group;
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rightArm: THREE.Group;
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leftArm: THREE.Group;
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rightLeg: THREE.Group;
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leftLeg: THREE.Group;
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2018-07-21 14:52:02 +02:00
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private modelListeners: Array<() => void>;
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private _slim = false;
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2018-07-21 05:07:52 +02:00
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constructor(layer1Material: THREE.MeshBasicMaterial, layer2Material: THREE.MeshBasicMaterial) {
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super();
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2018-07-02 09:46:48 +02:00
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this.modelListeners = []; // called when model(slim property) is changed
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2018-02-09 05:37:32 +01:00
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2017-10-01 14:00:45 +02:00
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// Head
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this.head = new THREE.Group();
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2018-07-21 14:52:02 +02:00
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const headBox = new THREE.BoxGeometry(8, 8, 8, 0, 0, 0);
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2018-07-02 08:54:49 +02:00
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setVertices(headBox,
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toSkinVertices(8, 0, 16, 8),
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toSkinVertices(16, 0, 24, 8),
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toSkinVertices(0, 8, 8, 16),
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toSkinVertices(8, 8, 16, 16),
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toSkinVertices(16, 8, 24, 16),
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toSkinVertices(24, 8, 32, 16)
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);
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const headMesh = new THREE.Mesh(headBox, layer1Material);
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this.head.add(headMesh);
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2018-07-21 14:52:02 +02:00
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const head2Box = new THREE.BoxGeometry(9, 9, 9, 0, 0, 0);
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2018-07-02 08:54:49 +02:00
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setVertices(head2Box,
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toSkinVertices(40, 0, 48, 8),
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toSkinVertices(48, 0, 56, 8),
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toSkinVertices(32, 8, 40, 16),
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toSkinVertices(40, 8, 48, 16),
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toSkinVertices(48, 8, 56, 16),
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toSkinVertices(56, 8, 64, 16)
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);
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const head2Mesh = new THREE.Mesh(head2Box, layer2Material);
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head2Mesh.renderOrder = -1;
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this.head.add(head2Mesh);
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this.add(this.head);
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// Body
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this.body = new THREE.Group();
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2018-07-21 14:52:02 +02:00
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const bodyBox = new THREE.BoxGeometry(8, 12, 4, 0, 0, 0);
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2018-07-02 08:54:49 +02:00
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setVertices(bodyBox,
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toSkinVertices(20, 16, 28, 20),
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toSkinVertices(28, 16, 36, 20),
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toSkinVertices(16, 20, 20, 32),
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toSkinVertices(20, 20, 28, 32),
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toSkinVertices(28, 20, 32, 32),
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toSkinVertices(32, 20, 40, 32)
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);
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2018-07-21 14:52:02 +02:00
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const bodyMesh = new THREE.Mesh(bodyBox, layer1Material);
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this.body.add(bodyMesh);
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2018-07-21 14:52:02 +02:00
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const body2Box = new THREE.BoxGeometry(9, 13.5, 4.5, 0, 0, 0);
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2018-07-02 08:54:49 +02:00
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setVertices(body2Box,
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2017-10-01 14:00:45 +02:00
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toSkinVertices(20, 32, 28, 36),
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toSkinVertices(28, 32, 36, 36),
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toSkinVertices(16, 36, 20, 48),
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toSkinVertices(20, 36, 28, 48),
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toSkinVertices(28, 36, 32, 48),
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toSkinVertices(32, 36, 40, 48)
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);
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2018-07-21 14:52:02 +02:00
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const body2Mesh = new THREE.Mesh(body2Box, layer2Material);
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this.body.add(body2Mesh);
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this.body.position.y = -10;
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this.add(this.body);
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// Right Arm
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this.rightArm = new THREE.Group();
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2018-07-21 14:52:02 +02:00
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const rightArmPivot = new THREE.Group();
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2018-07-21 14:52:02 +02:00
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const rightArmBox = new THREE.BoxGeometry(1, 1, 1, 0, 0, 0); // w/d/h is model-related
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const rightArmMesh = new THREE.Mesh(rightArmBox, layer1Material);
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2017-10-01 14:00:45 +02:00
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rightArmPivot.add(rightArmMesh);
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2018-07-02 09:46:48 +02:00
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this.modelListeners.push(() => {
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rightArmMesh.scale.x = (this.slim ? 3 : 4) - esp;
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rightArmMesh.scale.y = 12 - esp;
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rightArmMesh.scale.z = 4 - esp;
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if (this.slim) {
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setVertices(rightArmBox,
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toSkinVertices(44, 16, 47, 20),
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toSkinVertices(47, 16, 50, 20),
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toSkinVertices(40, 20, 44, 32),
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toSkinVertices(44, 20, 47, 32),
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toSkinVertices(47, 20, 51, 32),
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toSkinVertices(51, 20, 54, 32)
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);
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} else {
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setVertices(rightArmBox,
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toSkinVertices(44, 16, 48, 20),
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toSkinVertices(48, 16, 52, 20),
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toSkinVertices(40, 20, 44, 32),
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toSkinVertices(44, 20, 48, 32),
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toSkinVertices(48, 20, 52, 32),
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toSkinVertices(52, 20, 56, 32)
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);
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}
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rightArmBox.uvsNeedUpdate = true;
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rightArmBox.elementsNeedUpdate = true;
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});
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2018-07-21 14:52:02 +02:00
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const rightArm2Box = new THREE.BoxGeometry(1, 1, 1, 0, 0, 0); // w/d/h is model-related
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const rightArm2Mesh = new THREE.Mesh(rightArm2Box, layer2Material);
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2017-10-01 14:00:45 +02:00
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rightArm2Mesh.renderOrder = 1;
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rightArmPivot.add(rightArm2Mesh);
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2018-07-02 09:46:48 +02:00
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this.modelListeners.push(() => {
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rightArm2Mesh.scale.x = (this.slim ? 3.375 : 4.5) - esp;
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rightArm2Mesh.scale.y = 13.5 - esp;
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rightArm2Mesh.scale.z = 4.5 - esp;
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if (this.slim) {
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setVertices(rightArm2Box,
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toSkinVertices(44, 32, 47, 36),
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toSkinVertices(47, 32, 50, 36),
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toSkinVertices(40, 36, 44, 48),
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toSkinVertices(44, 36, 47, 48),
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toSkinVertices(47, 36, 51, 48),
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toSkinVertices(51, 36, 54, 48)
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);
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} else {
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setVertices(rightArm2Box,
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toSkinVertices(44, 32, 48, 36),
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toSkinVertices(48, 32, 52, 36),
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toSkinVertices(40, 36, 44, 48),
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toSkinVertices(44, 36, 48, 48),
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toSkinVertices(48, 36, 52, 48),
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toSkinVertices(52, 36, 56, 48)
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);
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}
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rightArm2Box.uvsNeedUpdate = true;
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rightArm2Box.elementsNeedUpdate = true;
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});
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2017-10-01 14:00:45 +02:00
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rightArmPivot.position.y = -6;
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this.rightArm.add(rightArmPivot);
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this.rightArm.position.y = -4;
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2018-07-02 09:46:48 +02:00
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this.modelListeners.push(() => {
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this.rightArm.position.x = this.slim ? -5.5 : -6;
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});
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2017-10-01 14:00:45 +02:00
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this.add(this.rightArm);
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// Left Arm
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this.leftArm = new THREE.Group();
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2018-07-21 14:52:02 +02:00
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const leftArmPivot = new THREE.Group();
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2017-10-01 14:00:45 +02:00
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2018-07-21 14:52:02 +02:00
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const leftArmBox = new THREE.BoxGeometry(1, 1, 1, 0, 0, 0); // w/d/h is model-related
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const leftArmMesh = new THREE.Mesh(leftArmBox, layer1Material);
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leftArmPivot.add(leftArmMesh);
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2018-07-02 09:46:48 +02:00
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this.modelListeners.push(() => {
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leftArmMesh.scale.x = (this.slim ? 3 : 4) - esp;
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leftArmMesh.scale.y = 12 - esp;
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leftArmMesh.scale.z = 4 - esp;
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if (this.slim) {
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setVertices(leftArmBox,
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toSkinVertices(36, 48, 39, 52),
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toSkinVertices(39, 48, 42, 52),
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toSkinVertices(32, 52, 36, 64),
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toSkinVertices(36, 52, 39, 64),
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toSkinVertices(39, 52, 43, 64),
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toSkinVertices(43, 52, 46, 64)
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);
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} else {
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setVertices(leftArmBox,
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toSkinVertices(36, 48, 40, 52),
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toSkinVertices(40, 48, 44, 52),
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toSkinVertices(32, 52, 36, 64),
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toSkinVertices(36, 52, 40, 64),
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toSkinVertices(40, 52, 44, 64),
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toSkinVertices(44, 52, 48, 64)
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);
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}
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leftArmBox.uvsNeedUpdate = true;
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2018-07-17 20:49:00 +02:00
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leftArmBox.elementsNeedUpdate = true;
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2018-07-02 09:46:48 +02:00
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});
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2018-07-21 14:52:02 +02:00
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const leftArm2Box = new THREE.BoxGeometry(1, 1, 1, 0, 0, 0); // w/d/h is model-related
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const leftArm2Mesh = new THREE.Mesh(leftArm2Box, layer2Material);
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leftArm2Mesh.renderOrder = 1;
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leftArmPivot.add(leftArm2Mesh);
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2018-07-02 09:46:48 +02:00
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this.modelListeners.push(() => {
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leftArm2Mesh.scale.x = (this.slim ? 3.375 : 4.5) - esp;
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leftArm2Mesh.scale.y = 13.5 - esp;
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leftArm2Mesh.scale.z = 4.5 - esp;
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if (this.slim) {
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setVertices(leftArm2Box,
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toSkinVertices(52, 48, 55, 52),
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toSkinVertices(55, 48, 58, 52),
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toSkinVertices(48, 52, 52, 64),
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toSkinVertices(52, 52, 55, 64),
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toSkinVertices(55, 52, 59, 64),
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toSkinVertices(59, 52, 62, 64)
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);
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} else {
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setVertices(leftArm2Box,
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toSkinVertices(52, 48, 56, 52),
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toSkinVertices(56, 48, 60, 52),
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toSkinVertices(48, 52, 52, 64),
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toSkinVertices(52, 52, 56, 64),
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toSkinVertices(56, 52, 60, 64),
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toSkinVertices(60, 52, 64, 64)
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);
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}
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leftArm2Box.uvsNeedUpdate = true;
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leftArm2Box.elementsNeedUpdate = true;
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});
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2017-10-01 14:00:45 +02:00
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leftArmPivot.position.y = -6;
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this.leftArm.add(leftArmPivot);
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this.leftArm.position.y = -4;
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2018-07-02 09:46:48 +02:00
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this.modelListeners.push(() => {
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this.leftArm.position.x = this.slim ? 5.5 : 6;
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});
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2017-10-01 14:00:45 +02:00
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this.add(this.leftArm);
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// Right Leg
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this.rightLeg = new THREE.Group();
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2018-07-21 14:52:02 +02:00
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const rightLegPivot = new THREE.Group();
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2018-07-21 14:52:02 +02:00
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const rightLegBox = new THREE.BoxGeometry(4 - esp, 12 - esp, 4 - esp, 0, 0, 0);
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2018-07-02 08:54:49 +02:00
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setVertices(rightLegBox,
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toSkinVertices(4, 16, 8, 20),
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toSkinVertices(8, 16, 12, 20),
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toSkinVertices(0, 20, 4, 32),
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toSkinVertices(4, 20, 8, 32),
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|
toSkinVertices(8, 20, 12, 32),
|
|
|
|
toSkinVertices(12, 20, 16, 32)
|
|
|
|
);
|
2018-07-21 14:52:02 +02:00
|
|
|
const rightLegMesh = new THREE.Mesh(rightLegBox, layer1Material);
|
2017-10-01 14:00:45 +02:00
|
|
|
rightLegPivot.add(rightLegMesh);
|
|
|
|
|
2018-07-21 14:52:02 +02:00
|
|
|
const rightLeg2Box = new THREE.BoxGeometry(4.5 - esp, 13.5 - esp, 4.5 - esp, 0, 0, 0);
|
2018-07-02 08:54:49 +02:00
|
|
|
setVertices(rightLeg2Box,
|
2017-10-01 14:00:45 +02:00
|
|
|
toSkinVertices(4, 32, 8, 36),
|
|
|
|
toSkinVertices(8, 32, 12, 36),
|
|
|
|
toSkinVertices(0, 36, 4, 48),
|
|
|
|
toSkinVertices(4, 36, 8, 48),
|
|
|
|
toSkinVertices(8, 36, 12, 48),
|
|
|
|
toSkinVertices(12, 36, 16, 48)
|
|
|
|
);
|
2018-07-21 14:52:02 +02:00
|
|
|
const rightLeg2Mesh = new THREE.Mesh(rightLeg2Box, layer2Material);
|
2017-10-01 14:00:45 +02:00
|
|
|
rightLeg2Mesh.renderOrder = 1;
|
|
|
|
rightLegPivot.add(rightLeg2Mesh);
|
|
|
|
|
|
|
|
rightLegPivot.position.y = -6;
|
|
|
|
this.rightLeg.add(rightLegPivot);
|
|
|
|
this.rightLeg.position.y = -16;
|
|
|
|
this.rightLeg.position.x = -2;
|
|
|
|
this.add(this.rightLeg);
|
|
|
|
|
|
|
|
// Left Leg
|
|
|
|
this.leftLeg = new THREE.Group();
|
2018-07-21 14:52:02 +02:00
|
|
|
const leftLegPivot = new THREE.Group();
|
2017-10-01 14:00:45 +02:00
|
|
|
|
2018-07-21 14:52:02 +02:00
|
|
|
const leftLegBox = new THREE.BoxGeometry(4 - esp, 12 - esp, 4 - esp, 0, 0, 0);
|
2018-07-02 08:54:49 +02:00
|
|
|
setVertices(leftLegBox,
|
2017-10-01 14:00:45 +02:00
|
|
|
toSkinVertices(20, 48, 24, 52),
|
|
|
|
toSkinVertices(24, 48, 28, 52),
|
|
|
|
toSkinVertices(16, 52, 20, 64),
|
|
|
|
toSkinVertices(20, 52, 24, 64),
|
|
|
|
toSkinVertices(24, 52, 28, 64),
|
|
|
|
toSkinVertices(28, 52, 32, 64)
|
|
|
|
);
|
2018-07-21 14:52:02 +02:00
|
|
|
const leftLegMesh = new THREE.Mesh(leftLegBox, layer1Material);
|
2017-10-01 14:00:45 +02:00
|
|
|
leftLegPivot.add(leftLegMesh);
|
|
|
|
|
2018-07-21 14:52:02 +02:00
|
|
|
const leftLeg2Box = new THREE.BoxGeometry(4.5 - esp, 13.5 - esp, 4.5 - esp, 0, 0, 0);
|
2018-07-02 08:54:49 +02:00
|
|
|
setVertices(leftLeg2Box,
|
2017-10-01 14:00:45 +02:00
|
|
|
toSkinVertices(4, 48, 8, 52),
|
|
|
|
toSkinVertices(8, 48, 12, 52),
|
|
|
|
toSkinVertices(0, 52, 4, 64),
|
|
|
|
toSkinVertices(4, 52, 8, 64),
|
|
|
|
toSkinVertices(8, 52, 12, 64),
|
|
|
|
toSkinVertices(12, 52, 16, 64)
|
|
|
|
);
|
2018-07-21 14:52:02 +02:00
|
|
|
const leftLeg2Mesh = new THREE.Mesh(leftLeg2Box, layer2Material);
|
2017-10-01 14:00:45 +02:00
|
|
|
leftLeg2Mesh.renderOrder = 1;
|
|
|
|
leftLegPivot.add(leftLeg2Mesh);
|
|
|
|
|
|
|
|
leftLegPivot.position.y = -6;
|
|
|
|
this.leftLeg.add(leftLegPivot);
|
|
|
|
this.leftLeg.position.y = -16;
|
|
|
|
this.leftLeg.position.x = 2;
|
|
|
|
this.add(this.leftLeg);
|
2018-07-02 09:46:48 +02:00
|
|
|
|
2018-07-21 16:38:02 +02:00
|
|
|
this.slim = false;
|
2018-07-02 09:46:48 +02:00
|
|
|
}
|
|
|
|
|
2018-07-21 05:07:52 +02:00
|
|
|
get slim() {
|
|
|
|
return this._slim;
|
|
|
|
}
|
2018-07-02 09:46:48 +02:00
|
|
|
|
2018-07-21 05:07:52 +02:00
|
|
|
set slim(value) {
|
2018-07-21 05:41:12 +02:00
|
|
|
this._slim = value;
|
|
|
|
this.modelListeners.forEach(listener => listener());
|
2018-07-21 05:07:52 +02:00
|
|
|
}
|
2017-10-02 15:29:41 +02:00
|
|
|
}
|
2017-10-01 14:00:45 +02:00
|
|
|
|
|
|
|
class CapeObject extends THREE.Group {
|
2018-07-17 20:49:00 +02:00
|
|
|
|
|
|
|
cape: THREE.Mesh;
|
|
|
|
|
2018-07-21 05:07:52 +02:00
|
|
|
constructor(capeMaterial: THREE.MeshBasicMaterial) {
|
2017-10-01 14:00:45 +02:00
|
|
|
super();
|
|
|
|
|
|
|
|
// back = outside
|
|
|
|
// front = inside
|
2018-07-21 14:52:02 +02:00
|
|
|
const capeBox = new THREE.BoxGeometry(10, 16, 1, 0, 0, 0);
|
2018-07-02 08:54:49 +02:00
|
|
|
setVertices(capeBox,
|
2017-10-01 14:00:45 +02:00
|
|
|
toCapeVertices(1, 0, 11, 1),
|
|
|
|
toCapeVertices(11, 0, 21, 1),
|
|
|
|
toCapeVertices(11, 1, 12, 17),
|
|
|
|
toCapeVertices(12, 1, 22, 17),
|
|
|
|
toCapeVertices(0, 1, 1, 17),
|
|
|
|
toCapeVertices(1, 1, 11, 17)
|
|
|
|
);
|
|
|
|
this.cape = new THREE.Mesh(capeBox, capeMaterial);
|
|
|
|
this.cape.position.y = -8;
|
|
|
|
this.cape.position.z = -0.5;
|
|
|
|
this.add(this.cape);
|
|
|
|
}
|
2017-10-02 15:29:41 +02:00
|
|
|
}
|
2017-10-01 14:00:45 +02:00
|
|
|
|
|
|
|
class PlayerObject extends THREE.Group {
|
2018-07-17 20:49:00 +02:00
|
|
|
|
|
|
|
skin: SkinObject;
|
|
|
|
cape: CapeObject;
|
|
|
|
|
2018-07-21 05:07:52 +02:00
|
|
|
constructor(layer1Material: THREE.MeshBasicMaterial, layer2Material: THREE.MeshBasicMaterial, capeMaterial: THREE.MeshBasicMaterial) {
|
2017-10-01 14:00:45 +02:00
|
|
|
super();
|
|
|
|
|
2018-07-02 09:46:48 +02:00
|
|
|
this.skin = new SkinObject(layer1Material, layer2Material);
|
2017-10-01 14:00:45 +02:00
|
|
|
this.skin.visible = false;
|
|
|
|
this.add(this.skin);
|
|
|
|
|
|
|
|
this.cape = new CapeObject(capeMaterial);
|
|
|
|
this.cape.position.z = -2;
|
|
|
|
this.cape.position.y = -4;
|
|
|
|
this.cape.rotation.x = 25 * Math.PI / 180;
|
|
|
|
this.cape.visible = false;
|
|
|
|
this.add(this.cape);
|
|
|
|
}
|
2017-10-02 15:29:41 +02:00
|
|
|
}
|
2017-10-01 14:00:45 +02:00
|
|
|
|
|
|
|
export { SkinObject, CapeObject, PlayerObject };
|