Rename addVertices -> setVertices
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c3215cbab1
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0a8dafff4e
36
src/model.js
36
src/model.js
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@ -17,7 +17,7 @@ function toCapeVertices(x1, y1, x2, y2) {
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return toFaceVertices(x1, y1, x2, y2, 64.0, 32.0);
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}
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function addVertices(box, top, bottom, left, front, right, back) {
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function setVertices(box, top, bottom, left, front, right, back) {
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box.faceVertexUvs[0] = [];
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box.faceVertexUvs[0][0] = [right[3], right[0], right[2]];
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box.faceVertexUvs[0][1] = [right[0], right[1], right[2]];
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@ -45,7 +45,7 @@ class SkinObject extends THREE.Group {
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this.head = new THREE.Group();
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let headBox = new THREE.BoxGeometry(8, 8, 8, 0, 0, 0);
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addVertices(headBox,
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setVertices(headBox,
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toSkinVertices(8, 0, 16, 8),
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toSkinVertices(16, 0, 24, 8),
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toSkinVertices(0, 8, 8, 16),
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@ -57,7 +57,7 @@ class SkinObject extends THREE.Group {
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this.head.add(headMesh);
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let head2Box = new THREE.BoxGeometry(9, 9, 9, 0, 0, 0);
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addVertices(head2Box,
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setVertices(head2Box,
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toSkinVertices(40, 0, 48, 8),
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toSkinVertices(48, 0, 56, 8),
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toSkinVertices(32, 8, 40, 16),
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@ -76,7 +76,7 @@ class SkinObject extends THREE.Group {
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this.body = new THREE.Group();
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let bodyBox = new THREE.BoxGeometry(8, 12, 4, 0, 0, 0);
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addVertices(bodyBox,
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setVertices(bodyBox,
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toSkinVertices(20, 16, 28, 20),
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toSkinVertices(28, 16, 36, 20),
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toSkinVertices(16, 20, 20, 32),
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@ -88,7 +88,7 @@ class SkinObject extends THREE.Group {
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this.body.add(bodyMesh);
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let body2Box = new THREE.BoxGeometry(9, 13.5, 4.5, 0, 0, 0);
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addVertices(body2Box,
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setVertices(body2Box,
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toSkinVertices(20, 32, 28, 36),
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toSkinVertices(28, 32, 36, 36),
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toSkinVertices(16, 36, 20, 48),
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@ -109,7 +109,7 @@ class SkinObject extends THREE.Group {
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let rightArmBox = new THREE.BoxGeometry((slim ? 3 : 4) - esp, 12 - esp, 4 - esp, 0, 0, 0);
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if (slim) {
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addVertices(rightArmBox,
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setVertices(rightArmBox,
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toSkinVertices(44, 16, 47, 20),
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toSkinVertices(47, 16, 50, 20),
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toSkinVertices(40, 20, 44, 32),
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@ -118,7 +118,7 @@ class SkinObject extends THREE.Group {
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toSkinVertices(51, 20, 54, 32)
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);
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} else {
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addVertices(rightArmBox,
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setVertices(rightArmBox,
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toSkinVertices(44, 16, 48, 20),
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toSkinVertices(48, 16, 52, 20),
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toSkinVertices(40, 20, 44, 32),
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@ -132,7 +132,7 @@ class SkinObject extends THREE.Group {
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let rightArm2Box = new THREE.BoxGeometry((slim ? 3.375 : 4.5) - esp, 13.5 - esp, 4.5 - esp, 0, 0, 0);
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if (slim) {
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addVertices(rightArm2Box,
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setVertices(rightArm2Box,
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toSkinVertices(44, 32, 47, 36),
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toSkinVertices(47, 32, 50, 36),
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toSkinVertices(40, 36, 44, 48),
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@ -141,7 +141,7 @@ class SkinObject extends THREE.Group {
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toSkinVertices(51, 36, 54, 48)
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);
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} else {
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addVertices(rightArm2Box,
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setVertices(rightArm2Box,
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toSkinVertices(44, 32, 48, 36),
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toSkinVertices(48, 32, 52, 36),
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toSkinVertices(40, 36, 44, 48),
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@ -167,7 +167,7 @@ class SkinObject extends THREE.Group {
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let leftArmBox = new THREE.BoxGeometry((slim ? 3 : 4) - esp, 12 - esp, 4 - esp, 0, 0, 0);
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if (slim) {
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addVertices(leftArmBox,
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setVertices(leftArmBox,
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toSkinVertices(36, 48, 39, 52),
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toSkinVertices(39, 48, 42, 52),
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toSkinVertices(32, 52, 36, 64),
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@ -176,7 +176,7 @@ class SkinObject extends THREE.Group {
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toSkinVertices(43, 52, 46, 64)
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);
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} else {
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addVertices(leftArmBox,
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setVertices(leftArmBox,
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toSkinVertices(36, 48, 40, 52),
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toSkinVertices(40, 48, 44, 52),
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toSkinVertices(32, 52, 36, 64),
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@ -190,7 +190,7 @@ class SkinObject extends THREE.Group {
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let leftArm2Box = new THREE.BoxGeometry((slim ? 3.375 : 4.5) - esp, 13.5 - esp, 4.5 - esp, 0, 0, 0);
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if (slim) {
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addVertices(leftArm2Box,
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setVertices(leftArm2Box,
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toSkinVertices(52, 48, 55, 52),
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toSkinVertices(55, 48, 58, 52),
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toSkinVertices(48, 52, 52, 64),
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@ -199,7 +199,7 @@ class SkinObject extends THREE.Group {
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toSkinVertices(59, 52, 62, 64)
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);
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} else {
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addVertices(leftArm2Box,
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setVertices(leftArm2Box,
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toSkinVertices(52, 48, 56, 52),
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toSkinVertices(56, 48, 60, 52),
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toSkinVertices(48, 52, 52, 64),
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@ -224,7 +224,7 @@ class SkinObject extends THREE.Group {
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let rightLegPivot = new THREE.Group();
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let rightLegBox = new THREE.BoxGeometry(4 - esp, 12 - esp, 4 - esp, 0, 0, 0);
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addVertices(rightLegBox,
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setVertices(rightLegBox,
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toSkinVertices(4, 16, 8, 20),
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toSkinVertices(8, 16, 12, 20),
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toSkinVertices(0, 20, 4, 32),
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@ -236,7 +236,7 @@ class SkinObject extends THREE.Group {
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rightLegPivot.add(rightLegMesh);
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let rightLeg2Box = new THREE.BoxGeometry(4.5 - esp, 13.5 - esp, 4.5 - esp, 0, 0, 0);
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addVertices(rightLeg2Box,
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setVertices(rightLeg2Box,
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toSkinVertices(4, 32, 8, 36),
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toSkinVertices(8, 32, 12, 36),
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toSkinVertices(0, 36, 4, 48),
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@ -259,7 +259,7 @@ class SkinObject extends THREE.Group {
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let leftLegPivot = new THREE.Group();
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let leftLegBox = new THREE.BoxGeometry(4 - esp, 12 - esp, 4 - esp, 0, 0, 0);
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addVertices(leftLegBox,
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setVertices(leftLegBox,
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toSkinVertices(20, 48, 24, 52),
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toSkinVertices(24, 48, 28, 52),
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toSkinVertices(16, 52, 20, 64),
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@ -271,7 +271,7 @@ class SkinObject extends THREE.Group {
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leftLegPivot.add(leftLegMesh);
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let leftLeg2Box = new THREE.BoxGeometry(4.5 - esp, 13.5 - esp, 4.5 - esp, 0, 0, 0);
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addVertices(leftLeg2Box,
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setVertices(leftLeg2Box,
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toSkinVertices(4, 48, 8, 52),
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toSkinVertices(8, 48, 12, 52),
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toSkinVertices(0, 52, 4, 64),
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@ -298,7 +298,7 @@ class CapeObject extends THREE.Group {
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// back = outside
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// front = inside
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let capeBox = new THREE.BoxGeometry(10, 16, 1, 0, 0, 0);
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addVertices(capeBox,
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setVertices(capeBox,
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toCapeVertices(1, 0, 11, 1),
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toCapeVertices(11, 0, 21, 1),
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toCapeVertices(11, 1, 12, 17),
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