Commit Graph

88 Commits

Author SHA1 Message Date
alexbegt 566efca357 Update Forge required and minecraft version. 2016-05-19 18:21:01 -04:00
alexbegt 644b16903b Update to 1.9.4 2016-05-19 18:17:38 -04:00
alexbegt 94aa1671d5 Fix some bugs from the PR. 2016-05-19 18:01:50 -04:00
LatvianModder 158ad6d334 Fixed missing copperIronUpgrade texture and ItemChestChanger breaking tile 2016-05-19 13:49:36 +03:00
LatvianModder 96ecbabcb4 Added blockstates, fixed block particles, item localizations and item rotation 2016-05-19 13:42:14 +03:00
LatvianModder 8fcccc40ee Absolutely barbaric rewrite 2016-05-19 02:47:25 +03:00
Alexander d0b721e332 Fix some formatter issues and update forge and mappings. 2016-04-21 14:29:22 -04:00
Alexander a4184e6961 Update IronChests to new Forge with the registry changes. 2016-04-02 19:18:26 -04:00
Alexander 0aae1ff334 Fix #64, only call the event on the client. 2016-03-26 14:47:15 -04:00
Alexander 8be3c5ea97 Fix crash with forge 1809. 2016-03-25 22:05:26 -04:00
Alexander 1aa5f2e85c Working Particles 2016-03-23 22:51:54 -04:00
Drullkus 3b123b2583 Break Particles
These textures are for the chest breaking particles, as requested by
@alexbegt :)
2016-03-23 16:08:21 -07:00
Alexander 2b95aab95f Update IronChests to 1.9! 2016-03-21 12:44:27 -04:00
61352151511 1b527d4ae4 Add thirdperson display tag.
Fixes #57
2016-02-03 21:21:40 -04:00
cabralRodrigo 0277783f5e Added support for Inventory Tweaks 2016-01-28 12:38:25 -02:00
Progwml6 edb3454d8b pull in additional tweaks from cpw 2016-01-12 17:54:30 -05:00
cpw ef1058e771 Properly update for 1.8.9 2016-01-12 17:27:56 -05:00
Progwml6 f11148c97f update to 1.8.9 2016-01-12 13:20:34 -05:00
cpw 3b63013739 Some cleanup, generics, whitespace, etc. 2015-11-23 01:07:24 -05:00
cpw aad2b93dc4 Fixup for 1.8.8. 2015-11-23 00:34:34 -05:00
Zach e750348aa6 allow running in 1.8.8 2015-11-21 13:52:32 -05:00
The_Fireplace 34036bdff1 Fixed #47 and #45 2015-07-30 17:03:00 -05:00
The_Fireplace a3899f4034 Fixed #29 2015-07-30 17:02:25 -05:00
The_Fireplace 706d51a21b Fixed #48 2015-07-30 17:02:00 -05:00
ganymedes01 f5b98a42f8 Bunch of fixes and cleanups. See description for details
-Removed unnecessary classes and files (like unused textures)
-Use the vanilla packet system instead of a custom one (which ended up
fixing chest rotations reseting every time the game was restarted)
-Render chests as items without hackery (Not very pretty... but I'm not
really sure what forge wants us to do if not what I did)
2015-05-27 18:17:59 -03:00
61352151511 c1912bc475 Reformat 2015-01-29 12:58:38 -04:00
61352151511 82c2dcc995 Remove unused imports, re-add invtweaks, update to new mcp mappings 2015-01-29 12:47:46 -04:00
Mitchell 3f69b703cd Remove unused imports 2015-01-29 10:40:56 -04:00
Mitchell e53c319b9b Remove unused imports 2015-01-29 10:39:59 -04:00
Mitchell a29c12ab84 setContents method, remove applyUpgradeItem
applyUpgradeItem is no longer needed because it's now being completely done from ItemChestChanger
setContents added for ItemChestChanger
2015-01-28 19:24:09 -04:00
Mitchell b4dd5d1a67 Fix chests not keeping content on update
I'm not sure how much of this code is actually needed but after changing many parts it seems to make the chests keep their contents. Also made it so instead of setting the stack size to 0, if the player is in creative it remains the same, if not it subtracts 1 from the stack size (incase somehow they get a stack of more than 1) All upgrades appear to work and all contents seem to remain in chest. This fixes #31.1
2015-01-28 19:19:38 -04:00
Mitchell d725492ff0 Possible fix server startup crash
Can't test this because when compiling on my computer I get some error to do with git (I don't understand it) If someone wants to test it please do so, I just know the Minecraft class is client side only so I'm guessing that's the reason servers are continuing to crash on startup.
2015-01-26 19:13:38 -04:00
Progwml6 887c6ca1c1 fix server side crash 2015-01-12 23:13:32 -05:00
ganymedes01 9a26003f86 Changes and stuff 2014-12-02 18:25:03 -02:00
Progwml6 4e8a047082 update to latest forge & mappings 2014-12-02 14:34:29 -05:00
Progwml6 f32820fea3 Merge branch 'master' into mc1.8 2014-11-26 06:57:29 -05:00
Progwml6 77d988937f update to forge 2014-11-26 06:55:24 -05:00
Progwml6 beb5ebb2e1 update stuff in prep for release 2014-10-06 16:32:07 -04:00
Progwml6 ccaed69884 fix naming, remove some excess imports 2014-10-01 23:03:27 -04:00
Progwml6 4e1b452bde update all mappings but one for latest FML 2014-09-30 20:53:12 -04:00
Adubbz 0e3aeb0051 Fixed weird lighting when chests are placed near banners. Props to Tahg for picking this one up (and finding the fix!). 2014-09-27 14:16:39 +10:00
Adubbz 7f2e8e8c30 Fixed chests having incorrect drops 2014-09-27 14:09:22 +10:00
Adubbz f256d4060c Crystal chests now render their contents again 2014-09-27 13:28:15 +10:00
Adubbz a84311f0d3 Inventory rendering now works correctly 2014-09-27 11:31:58 +10:00
Adubbz e53f48b08f Trying (without luck) to get the inventory models rendering 2014-09-26 21:42:37 +10:00
Adubbz abccb68208 Began work on rendering. All chest variants now appear in the creative menu 2014-09-26 12:45:55 +10:00
Adubbz 876586c306 Uncommented the recipes 2014-09-26 10:03:18 +10:00
Adubbz 073d2dfdbe The upgrade items now render correctly 2014-09-26 09:40:09 +10:00
Adubbz de51748243 Attempted to get the upgrade items working, they are rendering as blocks for some reason... 2014-09-25 20:08:22 +10:00
Adubbz 9bdaeb6ed5 Uncommented the code for chest tile entities... Apparently everything works... 2014-09-25 12:40:29 +10:00