https://github.com/bs-community/skinview3d/ Modified version of SkinView3D to remove unnecessary things and make it work on PS3D skins.
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README.md

skinview3d

CI Status NPM Package MIT License Gitter Chat

Three.js powered Minecraft skin viewer.

Features

  • 1.8 Skins
  • HD Skins
  • Capes
  • Slim Arms
    • Automatic model detection (Slim / Default)

Usage

Examples of using the viewer

<div id="skin_container"></div>
<script>
	let skinViewer = new skinview3d.SkinViewer({
		domElement: document.getElementById("skin_container"),
		width: 300,
		height: 400,
		skin: "img/skin.png"
	});

	// Change viewer size
	skinViewer.width = 600;
	skinViewer.height = 800;

	// Load another skin
	skinViewer.loadSkin("img/skin2.png");

	// Load a cape
	skinViewer.loadCape("img/cape.png");

	// Unload(hide) the cape
	skinViewer.loadCape(null);

	// Control objects with your mouse!
	let control = skinview3d.createOrbitControls(skinViewer);
	control.enableRotate = true;
	control.enableZoom = false;
	control.enablePan = false;

	// Add an animation
	let walk = skinViewer.animations.add(skinview3d.WalkingAnimation);
	// Add another animation
	let rotate = skinViewer.animations.add(skinview3d.RotatingAnimation);
	// Remove an animation, stop walking dude
	walk.remove();
	// Remove the rotating animation, and make the player face forward
	rotate.resetAndRemove();
	// And run for now!
	let run = skinViewer.animations.add(skinview3d.RunningAnimation);

	// Set the speed of an animation
	run.speed = 3;
	// Pause single animation
	run.paused = true;
	// Pause all animations!
	skinViewer.animations.paused = true;
</script>

Build

npm run build