skinview3d/examples/index.html

43 lines
1.0 KiB
HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>skinview3d</title>
<link href="https://fonts.googleapis.com/css?family=Archivo+Black" rel="stylesheet">
</head>
<body>
<div id="skin_container"></div>
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/three.js/92/three.min.js"></script>
<script type="text/javascript" src="../build/skinview3d.js"></script>
<script>
let skinViewer = new skinview3d.SkinViewer({
domElement: document.getElementById("skin_container"),
width: 400,
height: 400,
skinUrl: "./1_8_texturemap_redux.png"
});
// By default, the skin model is automatically detected. You can turn it off in this way:
// skinViewer.detectModel = false;
// skinViewer.playerObject.skin.slim = true;
let control = new skinview3d.createOrbitControls(skinViewer);
skinViewer.animation = new skinview3d.CompositeAnimation();
let walk = skinViewer.animation.add(skinview3d.WalkingAnimation);
//walk.speed = 1.5;
</script>
</body>
</html>