skinview3d/types/animation.d.ts

38 lines
755 B
TypeScript

import { PlayerObject } from './model'
declare function invokeAnimation(
animation: CompositeAnimation,
player: PlayerObject,
time: number
): void
declare function invokeAnimation(
animation: typeof WalkAnimation,
player: PlayerObject,
time: number
): void
declare class AnimationHandle {
animation: typeof WalkAnimation
paused: boolean
speed: number
constructor(animation: typeof WalkAnimation)
play(player: PlayerObject, time: number): void
reset(): void
}
export class CompositeAnimation {
handles: Set<AnimationHandle>
constructor()
add(animation: typeof WalkAnimation): AnimationHandle
play(player: PlayerObject, time: number): void
}
export function WalkAnimation(player: PlayerObject, time: number): void