https://github.com/bs-community/skinview3d/
Modified version of SkinView3D to remove unnecessary things and make it work on PS3D skins.
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| .github/workflows | ||
| examples | ||
| src | ||
| .editorconfig | ||
| .eslintrc.yaml | ||
| .gitignore | ||
| LICENSE | ||
| README.md | ||
| package-lock.json | ||
| package.json | ||
| rollup.config.js | ||
| tsconfig.json | ||
README.md
skinview3d
Three.js powered Minecraft skin viewer.
Features
- 1.8 Skins
- HD Skins
- Capes
- Elytras
- Slim Arms
- Automatic model detection (Slim / Default)
Usage
<canvas id="skin_container"></canvas>
<script>
let skinViewer = new skinview3d.SkinViewer({
canvas: document.getElementById("skin_container"),
width: 300,
height: 400,
skin: "img/skin.png"
});
// Change viewer size
skinViewer.width = 600;
skinViewer.height = 800;
// Load another skin
skinViewer.loadSkin("img/skin2.png");
// Load a cape
skinViewer.loadCape("img/cape.png");
// Load a elytra (from a cape texture)
skinViewer.loadCape("img/cape.png", { backEquipment: "elytra" });
// Unload(hide) the cape / elytra
skinViewer.loadCape(null);
// Control objects with your mouse!
let control = skinview3d.createOrbitControls(skinViewer);
control.enableRotate = true;
control.enableZoom = false;
control.enablePan = false;
// Add an animation
let walk = skinViewer.animations.add(skinview3d.WalkingAnimation);
// Add another animation
let rotate = skinViewer.animations.add(skinview3d.RotatingAnimation);
// Remove an animation, stop walking dude
walk.remove();
// Remove the rotating animation, and make the player face forward
rotate.resetAndRemove();
// And run for now!
let run = skinViewer.animations.add(skinview3d.RunningAnimation);
// Set the speed of an animation
run.speed = 3;
// Pause single animation
run.paused = true;
// Pause all animations!
skinViewer.animations.paused = true;
</script>
Anti-aliasing
skinview3d supports FXAA (fast approximate anti-aliasing).
To enable it, you need to replace SkinViewer with FXAASkinViewer.
You must use an opaque background when FXAA is enabled, because FXAA is incompatible with transparent backgrounds.
By default, the background color is white. To use a different color:
let skinViewer = new skinview3d.FXAASkinViewer(...);
// Set the background color to blue
skinViewer.renderer.setClearColor(0x5a76f3);
Build
npm run build