set pixel ratio to DPR
This commit is contained in:
parent
7a82f90967
commit
d13eec6035
|
@ -62,6 +62,7 @@ class SkinViewer {
|
|||
this.camera.position.z = 60;
|
||||
|
||||
this.renderer = new WebGLRenderer({ alpha: true, preserveDrawingBuffer: true });
|
||||
this.renderer.setPixelRatio(window.devicePixelRatio);
|
||||
this.domElement.appendChild(this.renderer.domElement);
|
||||
|
||||
this.playerObject = new PlayerObject(this.skinTexture, this.capeTexture);
|
||||
|
|
Loading…
Reference in New Issue