fix z-fighting between body and arms when flying
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3c39d912e7
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cc90328881
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@ -123,7 +123,7 @@ export class SkinObject extends Group {
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// Right Arm
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// Right Arm
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const rightArmBox = new BoxGeometry();
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const rightArmBox = new BoxGeometry();
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const rightArmMesh = new Mesh(rightArmBox, layer1Material);
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const rightArmMesh = new Mesh(rightArmBox, layer1MaterialBiased);
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this.modelListeners.push(() => {
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this.modelListeners.push(() => {
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rightArmMesh.scale.x = this.slim ? 3 : 4;
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rightArmMesh.scale.x = this.slim ? 3 : 4;
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rightArmMesh.scale.y = 12;
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rightArmMesh.scale.y = 12;
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@ -160,7 +160,7 @@ export class SkinObject extends Group {
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// Left Arm
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// Left Arm
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const leftArmBox = new BoxGeometry();
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const leftArmBox = new BoxGeometry();
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const leftArmMesh = new Mesh(leftArmBox, layer1Material);
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const leftArmMesh = new Mesh(leftArmBox, layer1MaterialBiased);
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this.modelListeners.push(() => {
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this.modelListeners.push(() => {
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leftArmMesh.scale.x = this.slim ? 3 : 4;
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leftArmMesh.scale.x = this.slim ? 3 : 4;
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leftArmMesh.scale.y = 12;
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leftArmMesh.scale.y = 12;
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