From 538a175b5e7946baa029d15da40cba88d0afb669 Mon Sep 17 00:00:00 2001 From: Sean Boult <996134+Hacksore@users.noreply.github.com> Date: Thu, 13 Aug 2020 12:59:36 +0000 Subject: [PATCH] Add preserveDrawingBuffer to WebGLRenderer --- src/viewer.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/viewer.ts b/src/viewer.ts index 43d6f77..9afe962 100644 --- a/src/viewer.ts +++ b/src/viewer.ts @@ -61,7 +61,7 @@ class SkinViewer { this.camera.position.y = -12; this.camera.position.z = 60; - this.renderer = new WebGLRenderer({ alpha: true }); + this.renderer = new WebGLRenderer({ alpha: true, preserveDrawingBuffer: true }); this.domElement.appendChild(this.renderer.domElement); this.playerObject = new PlayerObject(this.skinTexture, this.capeTexture);