update three.js to v0.119.1

previous commit broken with three.js v0.119.1 due to fc07f25be539af4888a7cfea790860eff18dc0b2
This commit is contained in:
yushijinhun 2020-08-18 17:20:22 +08:00
parent 27605488eb
commit 3b7b9499cb
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GPG Key ID: 5BC167F73EA558E4
3 changed files with 17 additions and 17 deletions

6
package-lock.json generated
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@ -2825,9 +2825,9 @@
}
},
"three": {
"version": "0.118.3",
"resolved": "https://registry.npmjs.org/three/-/three-0.118.3.tgz",
"integrity": "sha512-ijECXrNzDkHieoeh2H69kgawTGH8DiamhR4uBN8jEM7VHSKvfTdEvOoHsA8Aq7dh7PHAxhlqBsN5arBI3KixSw=="
"version": "0.119.1",
"resolved": "https://registry.npmjs.org/three/-/three-0.119.1.tgz",
"integrity": "sha512-GHyh/RiUfQ5VTiWIVRRTANYoXc1PFB1y+jDVRTb649nif1uX1F06PT1TKU3k2+F/MN4UJ3PWvQB53fY2OqKqKw=="
},
"through": {
"version": "2.3.8",

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@ -39,7 +39,7 @@
],
"dependencies": {
"skinview-utils": "^0.5.7",
"three": "^0.118.3"
"three": "^0.119.1"
},
"devDependencies": {
"@rollup/plugin-node-resolve": "^9.0.0",

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@ -79,7 +79,7 @@ export class SkinObject extends Group {
const layer2Material = new MeshBasicMaterial(layer2);
// Head
const headBox = new BoxGeometry(8, 8, 8, 0, 0, 0);
const headBox = new BoxGeometry(8, 8, 8, 1, 1, 1);
setVertices(headBox,
toSkinVertices(8, 0, 16, 8),
toSkinVertices(16, 0, 24, 8),
@ -90,7 +90,7 @@ export class SkinObject extends Group {
);
const headMesh = new Mesh(headBox, layer1Material);
const head2Box = new BoxGeometry(9, 9, 9, 0, 0, 0);
const head2Box = new BoxGeometry(9, 9, 9, 1, 1, 1);
setVertices(head2Box,
toSkinVertices(40, 0, 48, 8),
toSkinVertices(48, 0, 56, 8),
@ -108,7 +108,7 @@ export class SkinObject extends Group {
this.add(this.head);
// Body
const bodyBox = new BoxGeometry(8, 12, 4, 0, 0, 0);
const bodyBox = new BoxGeometry(8, 12, 4, 1, 1, 1);
setVertices(bodyBox,
toSkinVertices(20, 16, 28, 20),
toSkinVertices(28, 16, 36, 20),
@ -125,7 +125,7 @@ export class SkinObject extends Group {
polygonOffsetUnits: -1
}));
const body2Box = new BoxGeometry(9, 13.5, 4.5, 0, 0, 0);
const body2Box = new BoxGeometry(9, 13.5, 4.5, 1, 1, 1);
setVertices(body2Box,
toSkinVertices(20, 32, 28, 36),
toSkinVertices(28, 32, 36, 36),
@ -148,7 +148,7 @@ export class SkinObject extends Group {
this.add(this.body);
// Right Arm
const rightArmBox = new BoxGeometry(1, 1, 1, 0, 0, 0); // w/d/h is model-related
const rightArmBox = new BoxGeometry(1, 1, 1, 1, 1, 1); // w/d/h is model-related
const rightArmMesh = new Mesh(rightArmBox, layer1Material);
this.modelListeners.push(() => {
rightArmMesh.scale.x = this.slim ? 3 : 4;
@ -177,7 +177,7 @@ export class SkinObject extends Group {
rightArmBox.elementsNeedUpdate = true;
});
const rightArm2Box = new BoxGeometry(1, 1, 1, 0, 0, 0); // w/d/h is model-related
const rightArm2Box = new BoxGeometry(1, 1, 1, 1, 1, 1); // w/d/h is model-related
const rightArm2Mesh = new Mesh(rightArm2Box, layer2Material);
rightArm2Mesh.renderOrder = 1;
this.modelListeners.push(() => {
@ -221,7 +221,7 @@ export class SkinObject extends Group {
this.add(this.rightArm);
// Left Arm
const leftArmBox = new BoxGeometry(1, 1, 1, 0, 0, 0); // w/d/h is model-related
const leftArmBox = new BoxGeometry(1, 1, 1, 1, 1, 1); // w/d/h is model-related
const leftArmMesh = new Mesh(leftArmBox, layer1Material);
this.modelListeners.push(() => {
leftArmMesh.scale.x = this.slim ? 3 : 4;
@ -250,7 +250,7 @@ export class SkinObject extends Group {
leftArmBox.elementsNeedUpdate = true;
});
const leftArm2Box = new BoxGeometry(1, 1, 1, 0, 0, 0); // w/d/h is model-related
const leftArm2Box = new BoxGeometry(1, 1, 1, 1, 1, 1); // w/d/h is model-related
const leftArm2Mesh = new Mesh(leftArm2Box, layer2Material);
leftArm2Mesh.renderOrder = 1;
this.modelListeners.push(() => {
@ -294,7 +294,7 @@ export class SkinObject extends Group {
this.add(this.leftArm);
// Right Leg
const rightLegBox = new BoxGeometry(4, 12, 4, 0, 0, 0);
const rightLegBox = new BoxGeometry(4, 12, 4, 1, 1, 1);
setVertices(rightLegBox,
toSkinVertices(4, 16, 8, 20),
toSkinVertices(8, 16, 12, 20),
@ -305,7 +305,7 @@ export class SkinObject extends Group {
);
const rightLegMesh = new Mesh(rightLegBox, layer1Material);
const rightLeg2Box = new BoxGeometry(4.5, 13.5, 4.5, 0, 0, 0);
const rightLeg2Box = new BoxGeometry(4.5, 13.5, 4.5, 1, 1, 1);
setVertices(rightLeg2Box,
toSkinVertices(4, 32, 8, 36),
toSkinVertices(8, 32, 12, 36),
@ -329,7 +329,7 @@ export class SkinObject extends Group {
this.add(this.rightLeg);
// Left Leg
const leftLegBox = new BoxGeometry(4, 12, 4, 0, 0, 0);
const leftLegBox = new BoxGeometry(4, 12, 4, 1, 1, 1);
setVertices(leftLegBox,
toSkinVertices(20, 48, 24, 52),
toSkinVertices(24, 48, 28, 52),
@ -340,7 +340,7 @@ export class SkinObject extends Group {
);
const leftLegMesh = new Mesh(leftLegBox, layer1Material);
const leftLeg2Box = new BoxGeometry(4.5, 13.5, 4.5, 0, 0, 0);
const leftLeg2Box = new BoxGeometry(4.5, 13.5, 4.5, 1, 1, 1);
setVertices(leftLeg2Box,
toSkinVertices(4, 48, 8, 52),
toSkinVertices(8, 48, 12, 52),
@ -404,7 +404,7 @@ export class CapeObject extends Group {
// back = outside
// front = inside
const capeBox = new BoxGeometry(10, 16, 1, 0, 0, 0);
const capeBox = new BoxGeometry(10, 16, 1, 1, 1, 1);
setVertices(capeBox,
toCapeVertices(1, 0, 11, 1),
toCapeVertices(11, 0, 21, 1),