add 'model' param to SkinViewerOptions (#84)
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@ -22,6 +22,7 @@ export interface SkinViewerOptions {
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width?: number;
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height?: number;
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skin?: RemoteImage | TextureSource;
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model?: ModelType | "auto-detect";
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cape?: RemoteImage | TextureSource;
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/**
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@ -100,7 +101,7 @@ export class SkinViewer {
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this.scene.add(this.playerObject);
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if (options.skin !== undefined) {
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this.loadSkin(options.skin);
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this.loadSkin(options.skin, options.model);
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}
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if (options.cape !== undefined) {
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this.loadCape(options.cape);
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