Merge remote-tracking branch 'upstream/master'
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commit
0b4589de05
2
LICENSE
2
LICENSE
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@ -1,7 +1,7 @@
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MIT License
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Copyright (c) 2014-2018 Kent Rasmussen
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Copyright (c) 2017-2020 Haowei Wen, Sean Boult and contributors
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Copyright (c) 2017-2021 Haowei Wen, Sean Boult and contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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20
package.json
20
package.json
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@ -1,6 +1,6 @@
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{
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"name": "skinview3d",
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"version": "2.0.0-beta.1",
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"version": "2.0.0",
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"description": "Three.js powered Minecraft skin viewer",
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"main": "libs/skinview3d.js",
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"type": "module",
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@ -38,21 +38,21 @@
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"bundles"
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],
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"dependencies": {
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"skinview-utils": "file:../skinview-utils",
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"three": "^0.122.0"
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"skinview-utils": "^0.6.0",
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"three": "^0.125.2"
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},
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"devDependencies": {
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"@rollup/plugin-node-resolve": "^10.0.0",
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"@rollup/plugin-typescript": "^6.1.0",
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"@typescript-eslint/eslint-plugin": "^4.8.1",
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"@typescript-eslint/parser": "^4.8.1",
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"@rollup/plugin-node-resolve": "^11.2.0",
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"@rollup/plugin-typescript": "^8.2.0",
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"@typescript-eslint/eslint-plugin": "^4.15.1",
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"@typescript-eslint/parser": "^4.15.1",
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"@yushijinhun/three-minifier-rollup": "^0.2.0",
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"eslint": "^7.13.0",
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"eslint": "^7.20.0",
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"local-web-server": "^4.2.1",
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"npm-run-all": "^4.1.5",
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"rimraf": "^3.0.2",
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"rollup": "^2.33.3",
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"rollup": "^2.39.0",
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"rollup-plugin-terser": "^7.0.2",
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"typescript": "^4.0.5"
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"typescript": "^4.1.5"
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}
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}
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34
src/model.ts
34
src/model.ts
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import { ModelType } from "skinview-utils";
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import { BoxGeometry, DoubleSide, FrontSide, Group, Mesh, MeshBasicMaterial, Object3D, Texture, Vector2 } from "three";
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import { BoxGeometry, BufferAttribute, DoubleSide, FrontSide, Group, Mesh, MeshBasicMaterial, Object3D, Texture, Vector2 } from "three";
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function setUVs(box: BoxGeometry, u: number, v: number, width: number, height: number, depth: number, textureWidth: number, textureHeight: number): void {
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const toFaceVertices = (x1: number, y1: number, x2: number, y2: number) => [
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const right = toFaceVertices(u + width + depth, v + depth, u + width + depth * 2, v + height + depth);
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const back = toFaceVertices(u + width + depth * 2, v + depth, u + width * 2 + depth * 2, v + height + depth);
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box.faceVertexUvs[0] = [
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[right[3], right[0], right[2]],
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[right[0], right[1], right[2]],
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[left[3], left[0], left[2]],
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[left[0], left[1], left[2]],
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[top[3], top[0], top[2]],
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[top[0], top[1], top[2]],
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[bottom[0], bottom[3], bottom[1]],
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[bottom[3], bottom[2], bottom[1]],
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[front[3], front[0], front[2]],
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[front[0], front[1], front[2]],
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[back[3], back[0], back[2]],
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[back[0], back[1], back[2]]
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];
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const uvAttr = box.attributes.uv as BufferAttribute;
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uvAttr.copyVector2sArray([
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right[3], right[2], right[0], right[1],
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left[3], left[2], left[0], left[1],
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top[3], top[2], top[0], top[1],
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bottom[0], bottom[1], bottom[3], bottom[2],
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front[3], front[2], front[0], front[1],
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back[3], back[2], back[0], back[1]
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]);
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uvAttr.needsUpdate = true;
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}
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function setSkinUVs(box: BoxGeometry, u: number, v: number, width: number, height: number, depth: number): void {
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rightArmMesh.scale.y = 12;
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rightArmMesh.scale.z = 4;
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setSkinUVs(rightArmBox, 40, 16, this.slim ? 3 : 4, 12, 4);
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rightArmBox.uvsNeedUpdate = true;
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rightArmBox.elementsNeedUpdate = true;
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});
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const rightArm2Box = new BoxGeometry();
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rightArm2Mesh.scale.y = 12.5;
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rightArm2Mesh.scale.z = 4.5;
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setSkinUVs(rightArm2Box, 40, 32, this.slim ? 3 : 4, 12, 4);
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rightArm2Box.uvsNeedUpdate = true;
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rightArm2Box.elementsNeedUpdate = true;
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});
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const rightArmPivot = new Group();
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leftArmMesh.scale.y = 12;
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leftArmMesh.scale.z = 4;
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setSkinUVs(leftArmBox, 32, 48, this.slim ? 3 : 4, 12, 4);
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leftArmBox.uvsNeedUpdate = true;
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leftArmBox.elementsNeedUpdate = true;
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});
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const leftArm2Box = new BoxGeometry();
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leftArm2Mesh.scale.y = 12.5;
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leftArm2Mesh.scale.z = 4.5;
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setSkinUVs(leftArm2Box, 48, 48, this.slim ? 3 : 4, 12, 4);
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leftArm2Box.uvsNeedUpdate = true;
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leftArm2Box.elementsNeedUpdate = true;
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});
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const leftArmPivot = new Group();
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import { applyMixins, CapeContainer, EarsContainer, ModelType, SkinContainer, RemoteImage, TextureSource } from "skinview-utils";
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import { inferModelType, isTextureSource, loadCapeToCanvas, loadImage, loadSkinToCanvas, ModelType, RemoteImage, TextureSource } from "skinview-utils";
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import { NearestFilter, PerspectiveCamera, Scene, Texture, Vector2, WebGLRenderer } from "three";
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import { RootAnimation } from "./animation.js";
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import { BackEquipment, PlayerObject } from "./model.js";
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renderPaused?: boolean;
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}
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class SkinViewer {
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export class SkinViewer {
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readonly canvas: HTMLCanvasElement;
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readonly scene: Scene;
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readonly camera: PerspectiveCamera;
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}
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}
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protected skinLoaded(model: ModelType, options: LoadOptions = {}): void {
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this.skinTexture.needsUpdate = true;
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this.playerObject.skin.modelType = model;
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if (options.makeVisible !== false) {
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this.playerObject.skin.visible = true;
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loadSkin(empty: null): void;
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loadSkin<S extends TextureSource | RemoteImage>(
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source: S,
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model?: ModelType | "auto-detect",
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options?: LoadOptions
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): S extends TextureSource ? void : Promise<void>;
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loadSkin(
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source: TextureSource | RemoteImage | null,
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model: ModelType | "auto-detect" = "auto-detect",
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options: LoadOptions = {}
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): void | Promise<void> {
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if (source === null) {
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this.resetSkin();
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} else if (isTextureSource(source)) {
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loadSkinToCanvas(this.skinCanvas, source);
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const actualModel = model === "auto-detect" ? inferModelType(this.skinCanvas) : model;
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this.skinTexture.needsUpdate = true;
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this.playerObject.skin.modelType = actualModel;
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if (options.makeVisible !== false) {
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this.playerObject.skin.visible = true;
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}
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} else {
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return loadImage(source).then(image => this.loadSkin(image, model, options));
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}
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}
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protected capeLoaded(options: CapeLoadOptions = {}): void {
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this.capeTexture.needsUpdate = true;
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if (options.makeVisible !== false) {
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this.playerObject.backEquipment = options.backEquipment === undefined ? "cape" : options.backEquipment;
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}
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resetSkin(): void {
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this.playerObject.skin.visible = false;
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}
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protected earsLoaded(options: LoadOptions = {}): void {
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this.playerObject.skin.visible = false;
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}
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protected resetCape(): void {
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resetCape(): void {
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this.playerObject.backEquipment = null;
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}
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this.setSize(this.width, newHeight);
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}
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}
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interface SkinViewer extends SkinContainer<LoadOptions>, CapeContainer<CapeLoadOptions>, EarsContainer<LoadOptions> { }
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applyMixins(SkinViewer, [SkinContainer, CapeContainer, EarsContainer]);
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export { SkinViewer };
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