add missing class fields
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@ -1,23 +1,19 @@
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import { PlayerObject } from './model'
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declare function invokeAnimation(
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animation: CompositeAnimation,
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player: PlayerObject,
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time: number
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): void
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export type Animation = CompositeAnimation | typeof WalkAnimation
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declare function invokeAnimation(
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animation: typeof WalkAnimation,
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animation: Animation,
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player: PlayerObject,
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time: number
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): void
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declare class AnimationHandle {
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animation: typeof WalkAnimation
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animation: Animation
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paused: boolean
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speed: number
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constructor(animation: typeof WalkAnimation)
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constructor(animation: Animation)
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play(player: PlayerObject, time: number): void
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@ -29,7 +25,7 @@ export class CompositeAnimation {
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constructor()
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add(animation: typeof WalkAnimation): AnimationHandle
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add(animation: Animation): AnimationHandle
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play(player: PlayerObject, time: number): void
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}
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@ -1,8 +1,11 @@
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import { CompositeAnimation, WalkAnimation } from './animation';
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import * as THREE from 'three'
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import { CompositeAnimation, WalkAnimation } from './animation'
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import { Animation } from './animation'
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import { PlayerObject } from './model'
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interface SkinViewerOptions {
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domElement: Element
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animation?: CompositeAnimation | typeof WalkAnimation
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animation?: Animation
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slim?: boolean
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skinUrl?: string
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capeUrl?: string
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@ -15,6 +18,15 @@ export class SkinViewer {
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capeUrl: string
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width: number
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height: number
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readonly domElement: Element
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animation: Animation
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animationPaused: boolean
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animationTime: number
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readonly playerObject: PlayerObject
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readonly disposed: boolean
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readonly camera: THREE.Camera
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readonly renderer: THREE.Renderer
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readonly scene: THREE.Scene
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constructor(options: SkinViewerOptions)
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@ -24,6 +36,9 @@ export class SkinViewer {
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}
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export class SkinControl {
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enableAnimationControl: boolean
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readonly skinViewer: SkinViewer
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constructor(skinViewer: SkinViewer)
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dispose(): void
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