2018-02-04 15:15:03 +01:00
|
|
|
import { PlayerObject } from './model'
|
|
|
|
|
2018-02-04 16:23:27 +01:00
|
|
|
export type Animation = CompositeAnimation | typeof WalkAnimation
|
2018-02-04 15:15:03 +01:00
|
|
|
|
|
|
|
declare function invokeAnimation(
|
2018-02-04 16:23:27 +01:00
|
|
|
animation: Animation,
|
2018-02-04 15:15:03 +01:00
|
|
|
player: PlayerObject,
|
|
|
|
time: number
|
|
|
|
): void
|
|
|
|
|
|
|
|
declare class AnimationHandle {
|
2018-02-04 16:23:27 +01:00
|
|
|
animation: Animation
|
2018-02-04 15:15:03 +01:00
|
|
|
paused: boolean
|
|
|
|
speed: number
|
|
|
|
|
2018-02-04 16:23:27 +01:00
|
|
|
constructor(animation: Animation)
|
2018-02-04 15:15:03 +01:00
|
|
|
|
|
|
|
play(player: PlayerObject, time: number): void
|
|
|
|
|
|
|
|
reset(): void
|
|
|
|
}
|
|
|
|
|
|
|
|
export class CompositeAnimation {
|
|
|
|
handles: Set<AnimationHandle>
|
|
|
|
|
|
|
|
constructor()
|
|
|
|
|
2018-02-04 16:23:27 +01:00
|
|
|
add(animation: Animation): AnimationHandle
|
2018-02-04 15:15:03 +01:00
|
|
|
|
|
|
|
play(player: PlayerObject, time: number): void
|
|
|
|
}
|
|
|
|
|
|
|
|
export function WalkAnimation(player: PlayerObject, time: number): void
|