ironbarrels/IronChests2/common/cpw/mods/ironchest/BlockIronChest.java

267 lines
8.0 KiB
Java

/*******************************************************************************
* Copyright (c) 2012 cpw.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Public License v3.0
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/gpl.html
*
* Contributors:
* cpw - initial API and implementation
******************************************************************************/
package cpw.mods.ironchest;
import java.util.List;
import java.util.Random;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MathHelper;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeDirection;
public class BlockIronChest extends BlockContainer {
private Random random;
public BlockIronChest(int id)
{
super(id, Material.iron);
setBlockName("IronChest");
setHardness(3.0F);
setRequiresSelfNotify();
setBlockBounds(0.0625F, 0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
random = new Random();
setCreativeTab(CreativeTabs.tabDecorations);
}
@Override
public TileEntity createNewTileEntity(World w)
{
return null;
}
@Override
public String getTextureFile()
{
return "/cpw/mods/ironchest/sprites/block_textures.png";
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public int getRenderType()
{
return 22;
}
@Override
public TileEntity createNewTileEntity(World world, int metadata)
{
return IronChestType.makeEntity(metadata);
}
public int getBlockTexture(IBlockAccess worldAccess, int i, int j, int k, int l)
{
int meta = worldAccess.getBlockMetadata(i, j, k);
IronChestType type = IronChestType.values()[meta];
TileEntity te = worldAccess.getBlockTileEntity(i, j, k);
TileEntityIronChest icte = null;
if (te != null && te instanceof TileEntityIronChest)
{
icte = (TileEntityIronChest) te;
}
if (l == 0 || l == 1)
{ // Top and Bottom
return type.getTextureRow() * 16 + 1;
}
else if (icte != null && l == icte.getFacing())
{ // Front
return type.getTextureRow() * 16 + 2;
}
else
{ // Back and Sides
return type.getTextureRow() * 16;
}
}
@Override
public int getBlockTextureFromSideAndMetadata(int i, int j)
{
IronChestType typ = IronChestType.values()[j];
switch (i)
{
case 0:
case 1:
return typ.getTextureRow() * 16 + 1;
case 3:
return typ.getTextureRow() * 16 + 2;
default:
return typ.getTextureRow() * 16;
}
}
@Override
public boolean onBlockActivated(World world, int i, int j, int k, EntityPlayer player, int i1, float f1, float f2, float f3)
{
TileEntity te = world.getBlockTileEntity(i, j, k);
if (te == null || !(te instanceof TileEntityIronChest))
{
return true;
}
if (world.isBlockSolidOnSide(i, j + 1, k, ForgeDirection.DOWN))
{
return true;
}
if (world.isRemote)
{
return true;
}
player.openGui(IronChest.instance, ((TileEntityIronChest) te).getType().ordinal(), world, i, j, k);
return true;
}
@Override
public void onBlockAdded(World world, int i, int j, int k)
{
super.onBlockAdded(world, i, j, k);
world.markBlockForUpdate(i, j, k);
}
@Override
public void onBlockPlacedBy(World world, int i, int j, int k, EntityLiving entityliving)
{
byte chestFacing = 0;
int facing = MathHelper.floor_double((double) ((entityliving.rotationYaw * 4F) / 360F) + 0.5D) & 3;
if (facing == 0)
{
chestFacing = 2;
}
if (facing == 1)
{
chestFacing = 5;
}
if (facing == 2)
{
chestFacing = 3;
}
if (facing == 3)
{
chestFacing = 4;
}
TileEntity te = world.getBlockTileEntity(i, j, k);
if (te != null && te instanceof TileEntityIronChest)
{
((TileEntityIronChest) te).setFacing(chestFacing);
world.markBlockForUpdate(i, j, k);
}
}
@Override
public int damageDropped(int i)
{
return i;
}
@Override
public void breakBlock(World world, int i, int j, int k, int i1, int i2)
{
TileEntityIronChest tileentitychest = (TileEntityIronChest) world.getBlockTileEntity(i, j, k);
if (tileentitychest != null)
{
dropContent(0, tileentitychest, world, tileentitychest.xCoord, tileentitychest.yCoord, tileentitychest.zCoord);
}
super.breakBlock(world, i, j, k, i1, i2);
}
public void dropContent(int newSize, IInventory chest, World world, int xCoord, int yCoord, int zCoord)
{
for (int l = newSize; l < chest.getSizeInventory(); l++)
{
ItemStack itemstack = chest.getStackInSlot(l);
if (itemstack == null)
{
continue;
}
float f = random.nextFloat() * 0.8F + 0.1F;
float f1 = random.nextFloat() * 0.8F + 0.1F;
float f2 = random.nextFloat() * 0.8F + 0.1F;
while (itemstack.stackSize > 0)
{
int i1 = random.nextInt(21) + 10;
if (i1 > itemstack.stackSize)
{
i1 = itemstack.stackSize;
}
itemstack.stackSize -= i1;
EntityItem entityitem = new EntityItem(world, (float) xCoord + f, (float) yCoord + (newSize > 0 ? 1 : 0) + f1, (float) zCoord + f2,
new ItemStack(itemstack.itemID, i1, itemstack.getItemDamage()));
float f3 = 0.05F;
entityitem.motionX = (float) random.nextGaussian() * f3;
entityitem.motionY = (float) random.nextGaussian() * f3 + 0.2F;
entityitem.motionZ = (float) random.nextGaussian() * f3;
if (itemstack.hasTagCompound())
{
entityitem.getEntityItem().setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
}
world.spawnEntityInWorld(entityitem);
}
}
}
@Override
@SuppressWarnings({ "rawtypes", "unchecked" })
@SideOnly(Side.CLIENT)
public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)
{
for (IronChestType type : IronChestType.values())
{
if (type.isValidForCreativeMode())
{
par3List.add(new ItemStack(this, 1, type.ordinal()));
}
}
}
@Override
public float getExplosionResistance(Entity par1Entity, World world, int x, int y, int z, double explosionX, double explosionY, double explosionZ)
{
TileEntity te = world.getBlockTileEntity(x, y, z);
if (te instanceof TileEntityIronChest)
{
TileEntityIronChest teic = (TileEntityIronChest) te;
if (teic.getType().isExplosionResistant())
{
return 10000f;
}
}
return super.getExplosionResistance(par1Entity, world, x, y, z, explosionX, explosionY, explosionZ);
}
}