ironbarrels/IronChests2/client/cpw/mods/ironchest/client/ClientProxy.java

88 lines
2.4 KiB
Java

package cpw.mods.ironchest.client;
import java.io.File;
import net.minecraft.client.Minecraft;
import net.minecraft.src.BaseModMp;
import net.minecraft.src.ChestItemRenderHelper;
import net.minecraft.src.EntityItem;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.GuiScreen;
import net.minecraft.src.ModLoader;
import net.minecraft.src.ModLoaderMp;
import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.forge.MinecraftForgeClient;
import cpw.mods.ironchest.ChestChangerType;
import cpw.mods.ironchest.IProxy;
import cpw.mods.ironchest.IronChestType;
import cpw.mods.ironchest.TileEntityIronChest;
public class ClientProxy extends BaseModMp implements IProxy {
@Override
public void registerRenderInformation() {
ChestItemRenderHelper.instance=new IronChestRenderHelper();
MinecraftForgeClient.preloadTexture("cpw/mods/ironchest/sprites/block_textures.png");
MinecraftForgeClient.preloadTexture("cpw/mods/ironchest/sprites/item_textures.png");
}
@Override
public void registerTileEntities() {
for (IronChestType typ : IronChestType.values()) {
ModLoader.RegisterTileEntity(typ.clazz, typ.name(), new TileEntityIronChestRenderer());
}
}
@Override
public void registerTranslations() {
for (IronChestType typ : IronChestType.values()) {
ModLoader.AddLocalization(typ.name() + ".name", typ.friendlyName);
}
for (ChestChangerType typ : ChestChangerType.values()) {
ModLoader.AddLocalization("item."+typ.itemName+".name", typ.descriptiveName);
}
}
@Override
public void showGUI(TileEntityIronChest te, EntityPlayer player) {
GUIChest.GUI.showGUI(te, player);
}
@Override
public File getMinecraftDir() {
return Minecraft.getMinecraftDir();
}
@Override
public void applyExtraDataToDrops(EntityItem entityitem, NBTTagCompound data) {
entityitem.item.setTagCompound(data);
}
@Override
public void registerGUI(int guiId) {
ModLoaderMp.RegisterGUI(this, guiId);
}
@Override
public String getVersion() {
// Do nothing, we never get loaded like that
return "";
}
@Override
public void load() {
// Do Nothing, we never get loaded like that
}
@Override
public GuiScreen HandleGUI(int i) {
for (IronChestType type: IronChestType.values()) {
if (type.guiId==i) {
return GUIChest.GUI.buildGUI(type,ModLoader.getMinecraftInstance().thePlayer.inventory,IronChestType.makeEntity(type.ordinal()));
}
}
return null;
}
}