/******************************************************************************* * Copyright (c) 2012 cpw. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Public License v3.0 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/gpl.html * * Contributors: * cpw - initial API and implementation ******************************************************************************/ package cpw.mods.ironchest; import java.util.Arrays; import java.util.Comparator; import java.util.Iterator; import java.util.List; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.network.packet.Packet; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraftforge.common.ForgeDirection; public class TileEntityIronChest extends TileEntity implements IInventory { private int ticksSinceSync = -1; public float prevLidAngle; public float lidAngle; private int numUsingPlayers; private IronChestType type; public ItemStack[] chestContents; private ItemStack[] topStacks; private byte facing; private boolean inventoryTouched; private boolean hadStuff; public TileEntityIronChest() { this(IronChestType.IRON); } protected TileEntityIronChest(IronChestType type) { super(); this.type = type; this.chestContents = new ItemStack[getSizeInventory()]; this.topStacks = new ItemStack[8]; } public ItemStack[] getContents() { return chestContents; } @Override public int getSizeInventory() { return type.size; } public byte getFacing() { return this.facing; } @Override public String getInvName() { return type.name(); } public IronChestType getType() { return type; } @Override public ItemStack getStackInSlot(int i) { inventoryTouched = true; return chestContents[i]; } @Override public void onInventoryChanged() { super.onInventoryChanged(); sortTopStacks(); } protected void sortTopStacks() { if (!type.isTransparent() || (worldObj != null && worldObj.isRemote)) { return; } ItemStack[] tempCopy = new ItemStack[getSizeInventory()]; boolean hasStuff = false; int compressedIdx = 0; mainLoop: for (int i = 0; i < getSizeInventory(); i++) { if (chestContents[i] != null) { for (int j = 0; j < compressedIdx; j++) { if (tempCopy[j].isItemEqual(chestContents[i])) { tempCopy[j].stackSize += chestContents[i].stackSize; continue mainLoop; } } tempCopy[compressedIdx++] = chestContents[i].copy(); hasStuff = true; } } if (!hasStuff && hadStuff) { hadStuff = false; for (int i = 0; i < topStacks.length; i++) { topStacks[i] = null; } if (worldObj != null) { worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); } return; } hadStuff = true; Arrays.sort(tempCopy, new Comparator() { @Override public int compare(ItemStack o1, ItemStack o2) { if (o1 == null) { return 1; } else if (o2 == null) { return -1; } else { return o2.stackSize - o1.stackSize; } } }); int p = 0; for (int i = 0; i < tempCopy.length; i++) { if (tempCopy[i] != null && tempCopy[i].stackSize > 0) { topStacks[p++] = tempCopy[i]; if (p == topStacks.length) { break; } } } for (int i = p; i < topStacks.length; i++) { topStacks[i] = null; } if (worldObj != null) { worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); } } @Override public ItemStack decrStackSize(int i, int j) { if (chestContents[i] != null) { if (chestContents[i].stackSize <= j) { ItemStack itemstack = chestContents[i]; chestContents[i] = null; onInventoryChanged(); return itemstack; } ItemStack itemstack1 = chestContents[i].splitStack(j); if (chestContents[i].stackSize == 0) { chestContents[i] = null; } onInventoryChanged(); return itemstack1; } else { return null; } } @Override public void setInventorySlotContents(int i, ItemStack itemstack) { chestContents[i] = itemstack; if (itemstack != null && itemstack.stackSize > getInventoryStackLimit()) { itemstack.stackSize = getInventoryStackLimit(); } onInventoryChanged(); } @Override public void readFromNBT(NBTTagCompound nbttagcompound) { super.readFromNBT(nbttagcompound); NBTTagList nbttaglist = nbttagcompound.getTagList("Items"); chestContents = new ItemStack[getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); i++) { NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.tagAt(i); int j = nbttagcompound1.getByte("Slot") & 0xff; if (j >= 0 && j < chestContents.length) { chestContents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1); } } facing = nbttagcompound.getByte("facing"); sortTopStacks(); } @Override public void writeToNBT(NBTTagCompound nbttagcompound) { super.writeToNBT(nbttagcompound); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < chestContents.length; i++) { if (chestContents[i] != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte) i); chestContents[i].writeToNBT(nbttagcompound1); nbttaglist.appendTag(nbttagcompound1); } } nbttagcompound.setTag("Items", nbttaglist); nbttagcompound.setByte("facing", facing); } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer entityplayer) { if (worldObj == null) { return true; } if (worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) != this) { return false; } return entityplayer.getDistanceSq((double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D) <= 64D; } @Override public void updateEntity() { super.updateEntity(); // Resynchronize clients with the server state if (worldObj != null && !this.worldObj.isRemote && this.numUsingPlayers != 0 && (this.ticksSinceSync + this.xCoord + this.yCoord + this.zCoord) % 200 == 0) { this.numUsingPlayers = 0; float var1 = 5.0F; List var2 = this.worldObj.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getAABBPool().getAABB((double)((float)this.xCoord - var1), (double)((float)this.yCoord - var1), (double)((float)this.zCoord - var1), (double)((float)(this.xCoord + 1) + var1), (double)((float)(this.yCoord + 1) + var1), (double)((float)(this.zCoord + 1) + var1))); Iterator var3 = var2.iterator(); while (var3.hasNext()) { EntityPlayer var4 = (EntityPlayer)var3.next(); if (var4.openContainer instanceof ContainerIronChestBase) { ++this.numUsingPlayers; } } } if (worldObj != null && !worldObj.isRemote && ticksSinceSync < 0) { worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock.blockID, 3, ((numUsingPlayers << 3) & 0xF8) | (facing & 0x7)); } if (!worldObj.isRemote && inventoryTouched) { inventoryTouched = false; sortTopStacks(); } this.ticksSinceSync++; prevLidAngle = lidAngle; float f = 0.1F; if (numUsingPlayers > 0 && lidAngle == 0.0F) { double d = (double) xCoord + 0.5D; double d1 = (double) zCoord + 0.5D; worldObj.playSoundEffect(d, (double) yCoord + 0.5D, d1, "random.chestopen", 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F); } if (numUsingPlayers == 0 && lidAngle > 0.0F || numUsingPlayers > 0 && lidAngle < 1.0F) { float f1 = lidAngle; if (numUsingPlayers > 0) { lidAngle += f; } else { lidAngle -= f; } if (lidAngle > 1.0F) { lidAngle = 1.0F; } float f2 = 0.5F; if (lidAngle < f2 && f1 >= f2) { double d2 = (double) xCoord + 0.5D; double d3 = (double) zCoord + 0.5D; worldObj.playSoundEffect(d2, (double) yCoord + 0.5D, d3, "random.chestclosed", 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F); } if (lidAngle < 0.0F) { lidAngle = 0.0F; } } } @Override public boolean receiveClientEvent(int i, int j) { if (i == 1) { numUsingPlayers = j; } else if (i == 2) { facing = (byte) j; } else if (i == 3) { facing = (byte) (j & 0x7); numUsingPlayers = (j & 0xF8) >> 3; } return true; } @Override public void openChest() { if (worldObj == null) return; numUsingPlayers++; worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock.blockID, 1, numUsingPlayers); } @Override public void closeChest() { if (worldObj == null) return; numUsingPlayers--; worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock.blockID, 1, numUsingPlayers); } public void setFacing(byte chestFacing) { this.facing = chestFacing; } public TileEntityIronChest applyUpgradeItem(ItemChestChanger itemChestChanger) { if (numUsingPlayers > 0) { return null; } if (!itemChestChanger.getType().canUpgrade(this.getType())) { return null; } TileEntityIronChest newEntity = IronChestType.makeEntity(itemChestChanger.getTargetChestOrdinal(getType().ordinal())); int newSize = newEntity.chestContents.length; System.arraycopy(chestContents, 0, newEntity.chestContents, 0, Math.min(newSize, chestContents.length)); BlockIronChest block = IronChest.ironChestBlock; block.dropContent(newSize, this, this.worldObj, this.xCoord, this.yCoord, this.zCoord); newEntity.setFacing(facing); newEntity.sortTopStacks(); newEntity.ticksSinceSync = -1; return newEntity; } public ItemStack[] getTopItemStacks() { return topStacks; } public TileEntityIronChest updateFromMetadata(int l) { if (worldObj != null && worldObj.isRemote) { if (l != type.ordinal()) { worldObj.setBlockTileEntity(xCoord, yCoord, zCoord, IronChestType.makeEntity(l)); return (TileEntityIronChest) worldObj.getBlockTileEntity(xCoord, yCoord, zCoord); } } return this; } @Override public Packet getDescriptionPacket() { return PacketHandler.getPacket(this); } public void handlePacketData(int typeData, int[] intData) { TileEntityIronChest chest = this; if (this.type.ordinal() != typeData) { chest = updateFromMetadata(typeData); } if (IronChestType.values()[typeData].isTransparent() && intData != null) { int pos = 0; if (intData.length < chest.topStacks.length * 3) { return; } for (int i = 0; i < chest.topStacks.length; i++) { if (intData[pos + 2] != 0) { ItemStack is = new ItemStack(intData[pos], intData[pos + 2], intData[pos + 1]); chest.topStacks[i] = is; } else { chest.topStacks[i] = null; } pos += 3; } } } public int[] buildIntDataList() { if (type.isTransparent()) { int[] sortList = new int[topStacks.length * 3]; int pos = 0; for (ItemStack is : topStacks) { if (is != null) { sortList[pos++] = is.itemID; sortList[pos++] = is.getItemDamage(); sortList[pos++] = is.stackSize; } else { sortList[pos++] = 0; sortList[pos++] = 0; sortList[pos++] = 0; } } return sortList; } return null; } public ItemStack getStackInSlotOnClosing(int par1) { if (this.chestContents[par1] != null) { ItemStack var2 = this.chestContents[par1]; this.chestContents[par1] = null; return var2; } else { return null; } } public void setMaxStackSize(int size) { } @Override public boolean isItemValidForSlot(int i, ItemStack itemstack) { return true; } @Override public boolean isInvNameLocalized() { return false; } void rotateAround(ForgeDirection axis) { setFacing((byte)ForgeDirection.getOrientation(facing).getRotation(axis).ordinal()); worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock.blockID, 2, getFacing()); } }