/******************************************************************************* * Copyright (c) 2012 cpw. * All rights reserved. This program and the accompanying materials * are made available under the terms of the GNU Public License v3.0 * which accompanies this distribution, and is available at * http://www.gnu.org/licenses/gpl.html *

* Contributors: * cpw - initial API and implementation ******************************************************************************/ package cpw.mods.ironchest; import java.util.Arrays; import java.util.Comparator; import javax.annotation.Nullable; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.SoundEvents; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.network.NetworkManager; import net.minecraft.network.play.server.SPacketUpdateTileEntity; import net.minecraft.tileentity.TileEntityLockable; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.AxisAlignedBB; import net.minecraftforge.common.util.Constants; public class TileEntityIronChest extends TileEntityLockable implements ITickable, IInventory { private int ticksSinceSync = -1; public float prevLidAngle; public float lidAngle; private int numPlayersUsing; public ItemStack[] chestContents; private ItemStack[] topStacks; private EnumFacing facing; private boolean inventoryTouched; private boolean hadStuff; private String customName; private IronChestType chestType; public TileEntityIronChest() { this(IronChestType.IRON); } protected TileEntityIronChest(IronChestType type) { super(); this.chestType = type; this.chestContents = new ItemStack[type.size]; this.topStacks = new ItemStack[8]; this.facing = EnumFacing.NORTH; } public void setContents(ItemStack[] contents) { this.chestContents = new ItemStack[this.getType().size]; for (int i = 0; i < contents.length; i++) { if (i < this.chestContents.length) { this.chestContents[i] = contents[i]; } } this.inventoryTouched = true; } @Override public int getSizeInventory() { return this.chestContents.length; } public EnumFacing getFacing() { return this.facing; } public IronChestType getType() { IronChestType type = IronChestType.IRON; if (this.hasWorldObj()) { IBlockState state = this.worldObj.getBlockState(this.pos); if (state.getBlock() == IronChest.ironChestBlock) { type = state.getValue(BlockIronChest.VARIANT_PROP); } } return type; } @Override public ItemStack getStackInSlot(int index) { this.inventoryTouched = true; return this.chestContents[index]; } @Override public void markDirty() { super.markDirty(); this.sortTopStacks(); } protected void sortTopStacks() { if (!this.getType().isTransparent() || (this.worldObj != null && this.worldObj.isRemote)) { return; } ItemStack[] tempCopy = new ItemStack[this.getSizeInventory()]; boolean hasStuff = false; int compressedIdx = 0; mainLoop: for (int i = 0; i < this.getSizeInventory(); i++) { if (this.chestContents[i] != null) { for (int j = 0; j < compressedIdx; j++) { if (tempCopy[j].isItemEqual(this.chestContents[i])) { tempCopy[j].stackSize += this.chestContents[i].stackSize; continue mainLoop; } } tempCopy[compressedIdx++] = this.chestContents[i].copy(); hasStuff = true; } } if (!hasStuff && this.hadStuff) { this.hadStuff = false; for (int i = 0; i < this.topStacks.length; i++) { this.topStacks[i] = null; } if (this.worldObj != null) { IBlockState iblockstate = this.worldObj.getBlockState(this.pos); this.worldObj.notifyBlockUpdate(this.pos, iblockstate, iblockstate, 3); } return; } this.hadStuff = true; Arrays.sort(tempCopy, new Comparator() { @Override public int compare(ItemStack o1, ItemStack o2) { if (o1 == null) { return 1; } else if (o2 == null) { return -1; } else { return o2.stackSize - o1.stackSize; } } }); int p = 0; for (ItemStack element : tempCopy) { if (element != null && element.stackSize > 0) { this.topStacks[p++] = element; if (p == this.topStacks.length) { break; } } } for (int i = p; i < this.topStacks.length; i++) { this.topStacks[i] = null; } if (this.worldObj != null) { IBlockState iblockstate = this.worldObj.getBlockState(this.pos); this.worldObj.notifyBlockUpdate(this.pos, iblockstate, iblockstate, 3); } } @Override public ItemStack decrStackSize(int index, int count) { if (this.chestContents[index] != null) { if (this.chestContents[index].stackSize <= count) { ItemStack stack = this.chestContents[index]; this.chestContents[index] = null; this.markDirty(); return stack; } ItemStack stack = this.chestContents[index].splitStack(count); if (this.chestContents[index].stackSize == 0) { this.chestContents[index] = null; } this.markDirty(); return stack; } else { return null; } } @Override public void setInventorySlotContents(int index, @Nullable ItemStack stack) { this.chestContents[index] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } this.markDirty(); } @Override public String getName() { return this.hasCustomName() ? this.customName : this.getType().name(); } @Override public boolean hasCustomName() { return this.customName != null && this.customName.length() > 0; } public void setCustomName(String name) { this.customName = name; } @Override public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); NBTTagList tagList = compound.getTagList("Items", Constants.NBT.TAG_COMPOUND); this.chestContents = new ItemStack[this.getSizeInventory()]; if (compound.hasKey("CustomName", Constants.NBT.TAG_STRING)) { this.customName = compound.getString("CustomName"); } for (int i = 0; i < tagList.tagCount(); i++) { NBTTagCompound tag = tagList.getCompoundTagAt(i); int slot = tag.getByte("Slot") & 0xff; if (slot >= 0 && slot < this.chestContents.length) { this.chestContents[slot] = ItemStack.loadItemStackFromNBT(tag); } } this.facing = EnumFacing.VALUES[compound.getByte("facing")]; this.sortTopStacks(); } @Override public NBTTagCompound writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); NBTTagList tagList = new NBTTagList(); for (int slot = 0; slot < this.chestContents.length; slot++) { if (this.chestContents[slot] != null) { NBTTagCompound tag = new NBTTagCompound(); tag.setByte("Slot", (byte) slot); this.chestContents[slot].writeToNBT(tag); tagList.appendTag(tag); } } compound.setTag("Items", tagList); compound.setByte("facing", (byte) this.facing.ordinal()); if (this.hasCustomName()) { compound.setString("CustomName", this.customName); } return compound; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { if (this.worldObj == null) { return true; } if (this.worldObj.getTileEntity(this.pos) != this) { return false; } return player.getDistanceSq(this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D) <= 64D; } @Override public void update() { // Resynchronizes clients with the server state //@formatter:off if (this.worldObj != null && !this.worldObj.isRemote && this.numPlayersUsing != 0 && (this.ticksSinceSync + this.pos.getX() + this.pos.getY() + this.pos.getZ()) % 200 == 0) //@formatter:on { this.numPlayersUsing = 0; float f = 5.0F; //@formatter:off for (EntityPlayer player : this.worldObj.getEntitiesWithinAABB(EntityPlayer.class, new AxisAlignedBB(this.pos.getX() - f, this.pos.getY() - f, this.pos.getZ() - f, this.pos.getX() + 1 + f, this.pos.getY() + 1 + f, this.pos.getZ() + 1 + f))) //@formatter:on { if (player.openContainer instanceof ContainerIronChest) { ++this.numPlayersUsing; } } } if (this.worldObj != null && !this.worldObj.isRemote && this.ticksSinceSync < 0) { this.worldObj.addBlockEvent(this.pos, IronChest.ironChestBlock, 3, ((this.numPlayersUsing << 3) & 0xF8) | (this.facing.ordinal() & 0x7)); } if (!this.worldObj.isRemote && this.inventoryTouched) { this.inventoryTouched = false; this.sortTopStacks(); } this.ticksSinceSync++; this.prevLidAngle = this.lidAngle; float angle = 0.1F; if (this.numPlayersUsing > 0 && this.lidAngle == 0.0F) { double x = this.pos.getX() + 0.5D; double y = this.pos.getY() + 0.5D; double z = this.pos.getZ() + 0.5D; //@formatter:off this.worldObj.playSound(null, x, y, z, SoundEvents.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.5F, this.worldObj.rand.nextFloat() * 0.1F + 0.9F); //@formatter:on } if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F) { float currentAngle = this.lidAngle; if (this.numPlayersUsing > 0) { this.lidAngle += angle; } else { this.lidAngle -= angle; } if (this.lidAngle > 1.0F) { this.lidAngle = 1.0F; } float maxAngle = 0.5F; if (this.lidAngle < maxAngle && currentAngle >= maxAngle) { double x = this.pos.getX() + 0.5D; double y = this.pos.getY() + 0.5D; double z = this.pos.getZ() + 0.5D; //@formatter:off this.worldObj.playSound(null, x, y, z, SoundEvents.BLOCK_CHEST_CLOSE, SoundCategory.BLOCKS, 0.5F, this.worldObj.rand.nextFloat() * 0.1F + 0.9F); //@formatter:on } if (this.lidAngle < 0.0F) { this.lidAngle = 0.0F; } } } @Override public boolean receiveClientEvent(int id, int type) { if (id == 1) { this.numPlayersUsing = type; } else if (id == 2) { this.facing = EnumFacing.VALUES[type]; } else if (id == 3) { this.facing = EnumFacing.VALUES[type & 0x7]; this.numPlayersUsing = (type & 0xF8) >> 3; } return true; } @Override public void openInventory(EntityPlayer player) { if (!player.isSpectator()) { if (this.worldObj == null) { return; } if (this.numPlayersUsing < 0) { this.numPlayersUsing = 0; } this.numPlayersUsing++; this.worldObj.addBlockEvent(this.pos, IronChest.ironChestBlock, 1, this.numPlayersUsing); } } @Override public void closeInventory(EntityPlayer player) { if (!player.isSpectator()) { if (this.worldObj == null) { return; } this.numPlayersUsing--; this.worldObj.addBlockEvent(this.pos, IronChest.ironChestBlock, 1, this.numPlayersUsing); } } public void setFacing(EnumFacing facing) { this.facing = facing; } public ItemStack[] getTopItemStacks() { return this.topStacks; } @Override public SPacketUpdateTileEntity getUpdatePacket() { NBTTagCompound compound = new NBTTagCompound(); compound.setByte("facing", (byte) this.facing.ordinal()); ItemStack[] stacks = this.buildItemStackDataList(); if (stacks != null) { NBTTagList tagList = new NBTTagList(); for (int slot = 0; slot < stacks.length; slot++) { if (stacks[slot] != null) { NBTTagCompound tag = new NBTTagCompound(); tag.setByte("Slot", (byte) slot); stacks[slot].writeToNBT(tag); tagList.appendTag(tag); } } compound.setTag("stacks", tagList); } return new SPacketUpdateTileEntity(this.pos, 0, compound); } @Override public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt) { if (pkt.getTileEntityType() == 0) { NBTTagCompound compound = pkt.getNbtCompound(); this.facing = EnumFacing.VALUES[compound.getByte("facing")]; NBTTagList tagList = compound.getTagList("stacks", Constants.NBT.TAG_COMPOUND); ItemStack[] stacks = new ItemStack[this.topStacks.length]; for (int item = 0; item < stacks.length; item++) { NBTTagCompound itemStack = tagList.getCompoundTagAt(item); int slot = itemStack.getByte("Slot") & 0xff; if (slot >= 0 && slot < stacks.length) { stacks[slot] = ItemStack.loadItemStackFromNBT(itemStack); } } if (this.getType().isTransparent() && stacks != null) { int pos = 0; for (int i = 0; i < this.topStacks.length; i++) { if (stacks[pos] != null) { this.topStacks[i] = stacks[pos]; } else { this.topStacks[i] = null; } pos++; } } } } public ItemStack[] buildItemStackDataList() { if (this.getType().isTransparent()) { ItemStack[] sortList = new ItemStack[this.topStacks.length]; int pos = 0; for (ItemStack is : this.topStacks) { if (is != null) { sortList[pos++] = is; } else { sortList[pos++] = null; } } return sortList; } return null; } @Override public ItemStack removeStackFromSlot(int index) { if (this.chestContents[index] != null) { ItemStack stack = this.chestContents[index]; this.chestContents[index] = null; return stack; } else { return null; } } @Override public boolean isItemValidForSlot(int index, ItemStack stack) { return this.getType().acceptsStack(stack); } public void rotateAround() { this.setFacing(this.facing.rotateY()); this.worldObj.addBlockEvent(this.pos, IronChest.ironChestBlock, 2, this.facing.ordinal()); } public void wasPlaced(EntityLivingBase entityliving, ItemStack stack) { } public void removeAdornments() { } @Override public int getField(int id) { return 0; } @Override public void setField(int id, int value) { } @Override public int getFieldCount() { return 0; } @Override public void clear() { for (int slot = 0; slot < this.chestContents.length; ++slot) { this.chestContents[slot] = null; } } @Override public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { return new ContainerIronChest(playerInventory, this, this.chestType, this.chestType.xSize, this.chestType.ySize); } @Override public String getGuiID() { return "IronChest:" + this.getType().name(); } @Override public boolean canRenderBreaking() { return true; } @Override public NBTTagCompound getUpdateTag() { return this.writeToNBT(new NBTTagCompound()); } }