Alexander
d0b721e332
Fix some formatter issues and update forge and mappings.
2016-04-21 14:29:22 -04:00
Alexander
2b95aab95f
Update IronChests to 1.9!
2016-03-21 12:44:27 -04:00
cpw
ef1058e771
Properly update for 1.8.9
2016-01-12 17:27:56 -05:00
cpw
3b63013739
Some cleanup, generics, whitespace, etc.
2015-11-23 01:07:24 -05:00
cpw
aad2b93dc4
Fixup for 1.8.8.
2015-11-23 00:34:34 -05:00
ganymedes01
f5b98a42f8
Bunch of fixes and cleanups. See description for details
...
-Removed unnecessary classes and files (like unused textures)
-Use the vanilla packet system instead of a custom one (which ended up
fixing chest rotations reseting every time the game was restarted)
-Render chests as items without hackery (Not very pretty... but I'm not
really sure what forge wants us to do if not what I did)
2015-05-27 18:17:59 -03:00
61352151511
c1912bc475
Reformat
2015-01-29 12:58:38 -04:00
Mitchell
a29c12ab84
setContents method, remove applyUpgradeItem
...
applyUpgradeItem is no longer needed because it's now being completely done from ItemChestChanger
setContents added for ItemChestChanger
2015-01-28 19:24:09 -04:00
ganymedes01
9a26003f86
Changes and stuff
2014-12-02 18:25:03 -02:00
Progwml6
4e8a047082
update to latest forge & mappings
2014-12-02 14:34:29 -05:00
Progwml6
4e1b452bde
update all mappings but one for latest FML
2014-09-30 20:53:12 -04:00
Adubbz
a84311f0d3
Inventory rendering now works correctly
2014-09-27 11:31:58 +10:00
Adubbz
de51748243
Attempted to get the upgrade items working, they are rendering as blocks for some reason...
2014-09-25 20:08:22 +10:00
Adubbz
5e482716cd
The game now runs, did some initial work with block states
2014-09-24 23:46:42 +10:00
Adubbz
567bd1b72c
Initial update to 1.8, not tested (it only compiles) with huge portions commented out (due to a lack of Forge)
2014-09-24 22:32:58 +10:00