Commit Graph

15 Commits

Author SHA1 Message Date
Alexander d0b721e332 Fix some formatter issues and update forge and mappings. 2016-04-21 14:29:22 -04:00
Alexander 2b95aab95f Update IronChests to 1.9! 2016-03-21 12:44:27 -04:00
cpw ef1058e771 Properly update for 1.8.9 2016-01-12 17:27:56 -05:00
cpw 3b63013739 Some cleanup, generics, whitespace, etc. 2015-11-23 01:07:24 -05:00
cpw aad2b93dc4 Fixup for 1.8.8. 2015-11-23 00:34:34 -05:00
ganymedes01 f5b98a42f8 Bunch of fixes and cleanups. See description for details
-Removed unnecessary classes and files (like unused textures)
-Use the vanilla packet system instead of a custom one (which ended up
fixing chest rotations reseting every time the game was restarted)
-Render chests as items without hackery (Not very pretty... but I'm not
really sure what forge wants us to do if not what I did)
2015-05-27 18:17:59 -03:00
61352151511 c1912bc475 Reformat 2015-01-29 12:58:38 -04:00
Mitchell a29c12ab84 setContents method, remove applyUpgradeItem
applyUpgradeItem is no longer needed because it's now being completely done from ItemChestChanger
setContents added for ItemChestChanger
2015-01-28 19:24:09 -04:00
ganymedes01 9a26003f86 Changes and stuff 2014-12-02 18:25:03 -02:00
Progwml6 4e8a047082 update to latest forge & mappings 2014-12-02 14:34:29 -05:00
Progwml6 4e1b452bde update all mappings but one for latest FML 2014-09-30 20:53:12 -04:00
Adubbz a84311f0d3 Inventory rendering now works correctly 2014-09-27 11:31:58 +10:00
Adubbz de51748243 Attempted to get the upgrade items working, they are rendering as blocks for some reason... 2014-09-25 20:08:22 +10:00
Adubbz 5e482716cd The game now runs, did some initial work with block states 2014-09-24 23:46:42 +10:00
Adubbz 567bd1b72c Initial update to 1.8, not tested (it only compiles) with huge portions commented out (due to a lack of Forge) 2014-09-24 22:32:58 +10:00