Commit Graph

14 Commits

Author SHA1 Message Date
Progwml6 4e1b452bde update all mappings but one for latest FML 2014-09-30 20:53:12 -04:00
Adubbz 0e3aeb0051 Fixed weird lighting when chests are placed near banners. Props to Tahg for picking this one up (and finding the fix!). 2014-09-27 14:16:39 +10:00
Adubbz 7f2e8e8c30 Fixed chests having incorrect drops 2014-09-27 14:09:22 +10:00
Adubbz f256d4060c Crystal chests now render their contents again 2014-09-27 13:28:15 +10:00
Adubbz a84311f0d3 Inventory rendering now works correctly 2014-09-27 11:31:58 +10:00
Adubbz e53f48b08f Trying (without luck) to get the inventory models rendering 2014-09-26 21:42:37 +10:00
Adubbz abccb68208 Began work on rendering. All chest variants now appear in the creative menu 2014-09-26 12:45:55 +10:00
Adubbz 876586c306 Uncommented the recipes 2014-09-26 10:03:18 +10:00
Adubbz 073d2dfdbe The upgrade items now render correctly 2014-09-26 09:40:09 +10:00
Adubbz de51748243 Attempted to get the upgrade items working, they are rendering as blocks for some reason... 2014-09-25 20:08:22 +10:00
Adubbz 9bdaeb6ed5 Uncommented the code for chest tile entities... Apparently everything works... 2014-09-25 12:40:29 +10:00
Adubbz a015481d3d Iron chests can now be placed (with hackery) 2014-09-25 11:54:30 +10:00
Adubbz 5e482716cd The game now runs, did some initial work with block states 2014-09-24 23:46:42 +10:00
Adubbz 567bd1b72c Initial update to 1.8, not tested (it only compiles) with huge portions commented out (due to a lack of Forge) 2014-09-24 22:32:58 +10:00