Commit Graph

304 Commits

Author SHA1 Message Date
Mitchell a29c12ab84 setContents method, remove applyUpgradeItem
applyUpgradeItem is no longer needed because it's now being completely done from ItemChestChanger
setContents added for ItemChestChanger
2015-01-28 19:24:09 -04:00
Mitchell b4dd5d1a67 Fix chests not keeping content on update
I'm not sure how much of this code is actually needed but after changing many parts it seems to make the chests keep their contents. Also made it so instead of setting the stack size to 0, if the player is in creative it remains the same, if not it subtracts 1 from the stack size (incase somehow they get a stack of more than 1) All upgrades appear to work and all contents seem to remain in chest. This fixes #31.1
2015-01-28 19:19:38 -04:00
Zach ef4460a8a7 Merge pull request #36 from 61352151511/master
Possible fix server startup crash
2015-01-26 18:16:47 -05:00
Mitchell d725492ff0 Possible fix server startup crash
Can't test this because when compiling on my computer I get some error to do with git (I don't understand it) If someone wants to test it please do so, I just know the Minecraft class is client side only so I'm guessing that's the reason servers are continuing to crash on startup.
2015-01-26 19:13:38 -04:00
Progwml6 887c6ca1c1 fix server side crash 2015-01-12 23:13:32 -05:00
Zach a38ea0270f Merge pull request #28 from ganymedes01/master
Restore some 1.7.10 behaviour (+ some things)
2014-12-02 15:32:46 -05:00
ganymedes01 9a26003f86 Changes and stuff 2014-12-02 18:25:03 -02:00
Progwml6 4e8a047082 update to latest forge & mappings 2014-12-02 14:34:29 -05:00
Progwml6 f32820fea3 Merge branch 'master' into mc1.8 2014-11-26 06:57:29 -05:00
Progwml6 77d988937f update to forge 2014-11-26 06:55:24 -05:00
Progwml6 beb5ebb2e1 update stuff in prep for release 2014-10-06 16:32:07 -04:00
Progwml6 ccaed69884 fix naming, remove some excess imports 2014-10-01 23:03:27 -04:00
Progwml6 ca80c91f2f update build.gradle to use 1.8 FML 2014-10-01 22:20:58 -04:00
Progwml6 4e1b452bde update all mappings but one for latest FML 2014-09-30 20:53:12 -04:00
Adubbz 0e3aeb0051 Fixed weird lighting when chests are placed near banners. Props to Tahg for picking this one up (and finding the fix!). 2014-09-27 14:16:39 +10:00
Adubbz 7f2e8e8c30 Fixed chests having incorrect drops 2014-09-27 14:09:22 +10:00
Adubbz f256d4060c Crystal chests now render their contents again 2014-09-27 13:28:15 +10:00
Adubbz a84311f0d3 Inventory rendering now works correctly 2014-09-27 11:31:58 +10:00
Adubbz e53f48b08f Trying (without luck) to get the inventory models rendering 2014-09-26 21:42:37 +10:00
Adubbz abccb68208 Began work on rendering. All chest variants now appear in the creative menu 2014-09-26 12:45:55 +10:00
Adubbz 876586c306 Uncommented the recipes 2014-09-26 10:03:18 +10:00
Adubbz 073d2dfdbe The upgrade items now render correctly 2014-09-26 09:40:09 +10:00
Adubbz de51748243 Attempted to get the upgrade items working, they are rendering as blocks for some reason... 2014-09-25 20:08:22 +10:00
Adubbz 9bdaeb6ed5 Uncommented the code for chest tile entities... Apparently everything works... 2014-09-25 12:40:29 +10:00
Adubbz a015481d3d Iron chests can now be placed (with hackery) 2014-09-25 11:54:30 +10:00
Adubbz 5ee76dbe22 More mappings and a small little fix 2014-09-25 10:27:36 +10:00
Zach 75ac574c75 Merge pull request #24 from AegisLesha/patch-1
Update fr_FR.lang
2014-09-24 18:12:52 -04:00
Jean-Marie S. 61d85bad4d Update fr_FR.lang 2014-09-25 00:08:45 +02:00
Adubbz 5e482716cd The game now runs, did some initial work with block states 2014-09-24 23:46:42 +10:00
Adubbz 3f64271252 Added a copy of the mappings used in updating 2014-09-24 22:38:49 +10:00
Adubbz d676742851 Merge branch 'master' of https://github.com/progwml6/ironchest 2014-09-24 22:34:22 +10:00
Adubbz 567bd1b72c Initial update to 1.8, not tested (it only compiles) with huge portions commented out (due to a lack of Forge) 2014-09-24 22:32:58 +10:00
Zach 62abf62ee5 Merge pull request #22 from ganymedes01/patch-1
Added ore dict support for glass, iron, gold and diamond as well
2014-09-20 14:04:31 -04:00
ganymedes01 17bc3355c0 Added ore dict support for glass, iron, gold and diamond as well
That will allow crafting the chests with stained glass... if that's not intended change "blockGlass" to "blockGlassColorless".
2014-09-20 18:51:54 +01:00
Zach 3b73b11587 Merge pull request #21 from ganymedes01/master
Added ore dictionary support for other wooden chests
2014-09-19 23:29:40 -04:00
ganymedes01 5482e94f7d Added ore dictionary support 2014-09-19 20:58:20 +01:00
Progwml6 e86aad017a actually commit updated wrapper jar as well 2014-09-10 01:33:28 -04:00
Zach 8dcee374b5 update to gradle 2 2014-09-09 22:54:36 -04:00
Progwml6 0c086f5569 synch NBT as well for crystal chest 2014-09-04 20:52:03 -04:00
Progwml6 b8f8d10f68 minor cleanup c/o IDEA code analysis 2014-09-04 20:36:25 -04:00
Progwml6 92ffc8bcd7 get rid of useless excess method in ironchesttype 2014-09-04 20:29:25 -04:00
Zach e445283092 Merge pull request #20 from anesin1109/patch-1
Update ko_KR.lang
2014-08-25 12:02:52 -04:00
anesin1109 0a51d58ff8 Update ko_KR.lang 2014-08-25 20:01:00 +09:00
Zach 0968497b76 Merge pull request #17 from MMKP/master
Create ko_KR.lang
2014-08-12 22:06:56 -04:00
MMKP Team Public. 5cf5be53c7 Update ko_KR.lang 2014-08-13 09:41:34 +09:00
MMKP Team Public. a85429632a Create ko_KR.lang 2014-08-13 09:41:08 +09:00
Zach e9e50c855d Update mcmod.info 2014-08-10 16:36:58 -04:00
Zach 2628cbd41e Merge pull request #14 from FireBall1725/master
Fixed comparator support for chests
2014-07-31 19:51:55 -04:00
FireBall1725 000ef0bc51 Fixed comparator support for chests 2014-07-31 19:42:02 -04:00
Zach f677d09103 Merge pull request #13 from TheVikingWarrior/patch-3
Update it_IT.lang
2014-07-31 12:52:12 -04:00