alexbegt
94aa1671d5
Fix some bugs from the PR.
2016-05-19 18:01:50 -04:00
LatvianModder
96ecbabcb4
Added blockstates, fixed block particles, item localizations and item rotation
2016-05-19 13:42:14 +03:00
LatvianModder
8fcccc40ee
Absolutely barbaric rewrite
2016-05-19 02:47:25 +03:00
Alexander
2b95aab95f
Update IronChests to 1.9!
2016-03-21 12:44:27 -04:00
cpw
ef1058e771
Properly update for 1.8.9
2016-01-12 17:27:56 -05:00
ganymedes01
f5b98a42f8
Bunch of fixes and cleanups. See description for details
...
-Removed unnecessary classes and files (like unused textures)
-Use the vanilla packet system instead of a custom one (which ended up
fixing chest rotations reseting every time the game was restarted)
-Render chests as items without hackery (Not very pretty... but I'm not
really sure what forge wants us to do if not what I did)
2015-05-27 18:17:59 -03:00
61352151511
82c2dcc995
Remove unused imports, re-add invtweaks, update to new mcp mappings
2015-01-29 12:47:46 -04:00
Progwml6
beb5ebb2e1
update stuff in prep for release
2014-10-06 16:32:07 -04:00
Adubbz
a84311f0d3
Inventory rendering now works correctly
2014-09-27 11:31:58 +10:00
Adubbz
e53f48b08f
Trying (without luck) to get the inventory models rendering
2014-09-26 21:42:37 +10:00
Adubbz
abccb68208
Began work on rendering. All chest variants now appear in the creative menu
2014-09-26 12:45:55 +10:00
Adubbz
9bdaeb6ed5
Uncommented the code for chest tile entities... Apparently everything works...
2014-09-25 12:40:29 +10:00
Adubbz
567bd1b72c
Initial update to 1.8, not tested (it only compiles) with huge portions commented out (due to a lack of Forge)
2014-09-24 22:32:58 +10:00