Mitchell
e53c319b9b
Remove unused imports
2015-01-29 10:39:59 -04:00
Mitchell
a29c12ab84
setContents method, remove applyUpgradeItem
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applyUpgradeItem is no longer needed because it's now being completely done from ItemChestChanger
setContents added for ItemChestChanger
2015-01-28 19:24:09 -04:00
Mitchell
b4dd5d1a67
Fix chests not keeping content on update
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I'm not sure how much of this code is actually needed but after changing many parts it seems to make the chests keep their contents. Also made it so instead of setting the stack size to 0, if the player is in creative it remains the same, if not it subtracts 1 from the stack size (incase somehow they get a stack of more than 1) All upgrades appear to work and all contents seem to remain in chest. This fixes #31.1
2015-01-28 19:19:38 -04:00
Zach
ef4460a8a7
Merge pull request #36 from 61352151511/master
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Possible fix server startup crash
2015-01-26 18:16:47 -05:00
Mitchell
d725492ff0
Possible fix server startup crash
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Can't test this because when compiling on my computer I get some error to do with git (I don't understand it) If someone wants to test it please do so, I just know the Minecraft class is client side only so I'm guessing that's the reason servers are continuing to crash on startup.
2015-01-26 19:13:38 -04:00
Progwml6
887c6ca1c1
fix server side crash
2015-01-12 23:13:32 -05:00
Zach
a38ea0270f
Merge pull request #28 from ganymedes01/master
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Restore some 1.7.10 behaviour (+ some things)
2014-12-02 15:32:46 -05:00
ganymedes01
9a26003f86
Changes and stuff
2014-12-02 18:25:03 -02:00
Progwml6
4e8a047082
update to latest forge & mappings
2014-12-02 14:34:29 -05:00
Progwml6
f32820fea3
Merge branch 'master' into mc1.8
2014-11-26 06:57:29 -05:00
Progwml6
77d988937f
update to forge
2014-11-26 06:55:24 -05:00
Progwml6
beb5ebb2e1
update stuff in prep for release
2014-10-06 16:32:07 -04:00
Progwml6
ccaed69884
fix naming, remove some excess imports
2014-10-01 23:03:27 -04:00
Progwml6
ca80c91f2f
update build.gradle to use 1.8 FML
2014-10-01 22:20:58 -04:00
Progwml6
4e1b452bde
update all mappings but one for latest FML
2014-09-30 20:53:12 -04:00
Adubbz
0e3aeb0051
Fixed weird lighting when chests are placed near banners. Props to Tahg for picking this one up (and finding the fix!).
2014-09-27 14:16:39 +10:00
Adubbz
7f2e8e8c30
Fixed chests having incorrect drops
2014-09-27 14:09:22 +10:00
Adubbz
f256d4060c
Crystal chests now render their contents again
2014-09-27 13:28:15 +10:00
Adubbz
a84311f0d3
Inventory rendering now works correctly
2014-09-27 11:31:58 +10:00
Adubbz
e53f48b08f
Trying (without luck) to get the inventory models rendering
2014-09-26 21:42:37 +10:00
Adubbz
abccb68208
Began work on rendering. All chest variants now appear in the creative menu
2014-09-26 12:45:55 +10:00
Adubbz
876586c306
Uncommented the recipes
2014-09-26 10:03:18 +10:00
Adubbz
073d2dfdbe
The upgrade items now render correctly
2014-09-26 09:40:09 +10:00
Adubbz
de51748243
Attempted to get the upgrade items working, they are rendering as blocks for some reason...
2014-09-25 20:08:22 +10:00
Adubbz
9bdaeb6ed5
Uncommented the code for chest tile entities... Apparently everything works...
2014-09-25 12:40:29 +10:00
Adubbz
a015481d3d
Iron chests can now be placed (with hackery)
2014-09-25 11:54:30 +10:00
Adubbz
5ee76dbe22
More mappings and a small little fix
2014-09-25 10:27:36 +10:00
Zach
75ac574c75
Merge pull request #24 from AegisLesha/patch-1
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Update fr_FR.lang
2014-09-24 18:12:52 -04:00
Jean-Marie S.
61d85bad4d
Update fr_FR.lang
2014-09-25 00:08:45 +02:00
Adubbz
5e482716cd
The game now runs, did some initial work with block states
2014-09-24 23:46:42 +10:00
Adubbz
3f64271252
Added a copy of the mappings used in updating
2014-09-24 22:38:49 +10:00
Adubbz
d676742851
Merge branch 'master' of https://github.com/progwml6/ironchest
2014-09-24 22:34:22 +10:00
Adubbz
567bd1b72c
Initial update to 1.8, not tested (it only compiles) with huge portions commented out (due to a lack of Forge)
2014-09-24 22:32:58 +10:00
Zach
62abf62ee5
Merge pull request #22 from ganymedes01/patch-1
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Added ore dict support for glass, iron, gold and diamond as well
2014-09-20 14:04:31 -04:00
ganymedes01
17bc3355c0
Added ore dict support for glass, iron, gold and diamond as well
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That will allow crafting the chests with stained glass... if that's not intended change "blockGlass" to "blockGlassColorless".
2014-09-20 18:51:54 +01:00
Zach
3b73b11587
Merge pull request #21 from ganymedes01/master
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Added ore dictionary support for other wooden chests
2014-09-19 23:29:40 -04:00
ganymedes01
5482e94f7d
Added ore dictionary support
2014-09-19 20:58:20 +01:00
Progwml6
e86aad017a
actually commit updated wrapper jar as well
2014-09-10 01:33:28 -04:00
Zach
8dcee374b5
update to gradle 2
2014-09-09 22:54:36 -04:00
Progwml6
0c086f5569
synch NBT as well for crystal chest
2014-09-04 20:52:03 -04:00
Progwml6
b8f8d10f68
minor cleanup c/o IDEA code analysis
2014-09-04 20:36:25 -04:00
Progwml6
92ffc8bcd7
get rid of useless excess method in ironchesttype
2014-09-04 20:29:25 -04:00
Zach
e445283092
Merge pull request #20 from anesin1109/patch-1
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Update ko_KR.lang
2014-08-25 12:02:52 -04:00
anesin1109
0a51d58ff8
Update ko_KR.lang
2014-08-25 20:01:00 +09:00
Zach
0968497b76
Merge pull request #17 from MMKP/master
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Create ko_KR.lang
2014-08-12 22:06:56 -04:00
MMKP Team Public.
5cf5be53c7
Update ko_KR.lang
2014-08-13 09:41:34 +09:00
MMKP Team Public.
a85429632a
Create ko_KR.lang
2014-08-13 09:41:08 +09:00
Zach
e9e50c855d
Update mcmod.info
2014-08-10 16:36:58 -04:00
Zach
2628cbd41e
Merge pull request #14 from FireBall1725/master
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Fixed comparator support for chests
2014-07-31 19:51:55 -04:00
FireBall1725
000ef0bc51
Fixed comparator support for chests
2014-07-31 19:42:02 -04:00