Remove dead code that has been commended out.

This commit is contained in:
alexbegt 2016-11-18 10:28:27 -05:00
parent e6fb331bd9
commit ea5f84785d
4 changed files with 4 additions and 6 deletions

View File

@ -83,7 +83,6 @@ public class BlockIronChest extends Block
@Override
//@formatter:off
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing heldItem, float side, float hitX, float hitY)
//public boolean onBlockActivated(World world, BlockPos pos, IBlockState blockState, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing direction, float hitX, float hitY, float hitZ)
//@formatter:on
{
TileEntity te = worldIn.getTileEntity(pos);
@ -121,7 +120,6 @@ public class BlockIronChest extends Block
@Override
@SideOnly(Side.CLIENT)
// public void getSubBlocks(Item itemIn, CreativeTabs tab, List<ItemStack> list)
public void getSubBlocks(Item itemIn, CreativeTabs tab, NonNullList<ItemStack> list)
{
for (IronChestType type : IronChestType.VALUES)

View File

@ -66,8 +66,10 @@ public class IronChest
for (IronChestType typ : IronChestType.VALUES)
{
if (typ.clazz != null)
{
GameRegistry.registerTileEntity(typ.clazz, "IronChest." + typ.name());
}
}
IronChestType.registerBlocksAndRecipes(ironChestBlock);
ChestChangerType.generateRecipes();

View File

@ -40,7 +40,6 @@ public class ItemChestChanger extends Item
@Override
//@formatter:off
public EnumActionResult onItemUseFirst(EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ, EnumHand hand)
//public EnumActionResult onItemUseFirst(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, EnumHand hand)
//@formatter:on
{
if (world.isRemote)
@ -96,7 +95,7 @@ public class ItemChestChanger extends Item
{
return EnumActionResult.PASS;
}
chestContents = NonNullList.<ItemStack> func_191197_a(chest.getSizeInventory(), ItemStack.field_190927_a);//new ItemStack[chest.getSizeInventory()];
chestContents = NonNullList.<ItemStack> func_191197_a(chest.getSizeInventory(), ItemStack.field_190927_a);
for (int i = 0; i < chestContents.size(); i++)
{
chestContents.set(i, chest.getStackInSlot(i));

View File

@ -194,8 +194,7 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer<TileE
if (this.itemRenderer == null)
{
this.itemRenderer = new RenderEntityItem(Minecraft.getMinecraft().getRenderManager(), Minecraft.getMinecraft().getRenderItem())
{
this.itemRenderer = new RenderEntityItem(Minecraft.getMinecraft().getRenderManager(), Minecraft.getMinecraft().getRenderItem()) {
@Override
public int getModelCount(ItemStack stack)
{