Remove debugging code
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@ -49,7 +49,6 @@ public class ItemChestChanger extends Item implements ITextureProvider {
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if (!getType().canUpgrade(IronChestType.WOOD)) {
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return false;
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}
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org.lwjgl.input.Mouse.setGrabbed(false);
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// Force old TE out of the world so that adjacent chests can update
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newchest = IronChestType.makeEntity(getTargetChestOrdinal(IronChestType.WOOD.ordinal()));
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int newSize = newchest.chestContents.length;
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