Began work on rendering. All chest variants now appear in the creative menu

This commit is contained in:
Adubbz 2014-09-26 12:45:55 +10:00
parent 876586c306
commit abccb68208
5 changed files with 42 additions and 320 deletions

View File

@ -1,286 +1,4 @@
-—Block—-
func_180660_a - getItemDropped
func_180654_a - setBlockBoundsBasedOnState
func_180640_a - getCollisionBoundingBoxFromPool
func_180646_a - getSelectedBoundingBoxFromPool
func_180639_a - onBlockActivated
func_180649_a - onBlockClicked
func_176196_c - canPlaceBlockAt
func_176204_a - onNeighborBlockChange
func_180650_b - updateTick
func_180655_c - randomDisplayTick
func_180644_h - getRenderColor
func_180662_a - colorMultiplier
func_175671_l - getBlockLightValue
func_180659_g - getMapColor
func_180641_l - getComparatorInputOverride
func_176222_j - getDamageValue
func_176207_c - getMixedBrightnessForBlock
func_176225_a - shouldSideBeRendered
func_176195_g - getBlockHardness
func_176209_a - canCollideCheck
func_180638_a - addCollisionBoxesToList
func_180665_b - getItem
func_176208_a - onBlockHarvested
func_180653_a - dropBlockAsItemWithChance
func_180657_a - harvestBlock
func_180643_i - createStackedBlock
func_176213_c - onBlockAdded
func_180633_a - onBlockPlacedBy
func_180651_a - damageDropped
func_180663_b - breakBlock
func_180656_a - isProvidingWeakPower
func_180642_a - onBlockPlaced
—Item—
func_180614_a - onItemUse
—IBlockAccess—
func_180494_b - getBiomeGenForCoords
func_175625_s - getTileEntity
—World—-
func_175698_g - setBlockToAir
func_175656_a - setBlock
func_175718_b - playAuxSFX
func_180498_a - playAuxSFXAtEntity
func_175623_d - isAirBlock
func_175690_a - setTileEntity
func_175689_h - markBlockForUpdate
func_175641_c - addBlockEvent
func_180501_a - setBlock
func_175726_f - getChunkFromBlockCoords
—Entity—
func_174818_b - getDistanceSq
—RegistryNamespaced—
func_177775_a - addObject
—IInventory—-
func_174889_b - openInventory
func_174886_c - closeInventory
func_174888_l - clearInventory
func_174887_a_ - getField
func_174885_b - setField
func_174890_g - getFieldCount
func_174876_a - createContainer
—IInteractionObject—
func_174875_k - getGuiID
—ItemRenderer—
func_178099_a - renderItem
field_178112_h - itemRenderer
—RenderItem—
func_180451_a - renderEffect
——————————
ESTIMATES
——————————
—IBlockAccess—
func_180495_p - getBlockState
—World—
func_175701_a - isPosInBoundaries
—Chunk—
func_177435_g - getBlockState
—Block—-
func_180661_e - createBlockState
func_176194_O - getBlockState
func_180632_j - setDefaultBlockState
func_176223_P - getDefaultBlockState
func_176203_a - getBlockStateFromMeta
func_176201_c - getMetaFromBlockState
func_176215_a - registerBlock
func_176219_a - registerBlock
field_176227_L - blockState
field_176228_M - defaultBlockState
—BlockDirt—
field_176386_a - VARIANT_PROP
field_176385_b - SNOWY_PROP
—BlockDirt.DirtType—
func_176925_a - getMetadata
field_176931_e - metadata
—IBlockState—
func_177227_a - getPropertyNames
func_177229_b - getValue
func_177226_a - setProperty
func_177228_b - getProperties
—BlockState—
func_177622_c - getBlock
func_177623_d - getProperties
func_177620_e - getAllowedValues
func_177619_a - getValidStates
func_177621_b - getBaseState
field_177627_c - block
field_177625_e - validStates
—BlockStateBase—
func_177232_a - validatePropertyValue
—BlockState.StateImplementation—
func_177230_c - getBlock
field_177239_a - block
field_177237_b - properties
—PropertyHelper—
field_177704_a - propertyClass
field_177703_b - name
—IProperty—
func_177701_a - getName
func_177700_c - getAllowedValues
func_177699_b - getPropertyClass
—TileEntity—
func_174877_v - getPos
field_174879_c - pos
—MapPopulator—
func_179400_b - populateLinkedHashMap
func_179399_a - populateLinkedHashMap
—Cartesian—
func_179319_b - createArray
func_179322_b - toArray
—Cartestian.GetList—
func_179324_a - toList
—RegistryNamespaced—
func_177774_c - getKeyForObject
—Vec3i—
func_177958_n - getX
func_177956_o - getY
func_177952_p - getZ
func_177954_c - getDistanceSq
func_177951_i - getDistanceSq
field_177962_a - x
field_177960_b - y
field_177961_c - z
—BlockPos—
field_177992_a - ORIGIN
—IStringSerializable—
func_176610_l - getID
—ModelBakery—
func_177580_d - getModelLocation
func_177584_b - getBlockStateLocation
func_177586_a - getModelBlockDefinition
func_177590_d - loadItemModels
func_177592_e - registerSubModels
func_177596_a - getSubModels
func_177570_a - setupModelRegistry
field_177604_a - MODEL_MISSING
field_177608_m - itemModelGenerator
field_177613_u - subModels
field_177605_n - modelRegistry
—ItemModelGenerator—
field_178398_a - LAYERS
—RenderItem—
func_175037_a - getItemModelMesher
func_175048_a - loadInventoryModel
func_175047_a - loadInventoryModel
func_175029_a - loadInventoryModel
func_175031_a - loadInventoryModel
func_175041_b - loadInventoryModels
field_175059_m - itemModelMesher
—Minecraft—
func_175597_ag - getItemRenderer
func_175599_af - getRenderItem
field_175617_aL - modelManager
field_175620_Y - itemRenderer
field_175621_X - renderItem
field_175616_W - renderManager
—GlStateManager—
func_179094_E - pushMatrix
func_179121_F - popMatrix
func_179114_b - rotate
func_179152_a - scale
func_179139_a - scale
func_179109_b - translate
func_179137_b - translate
—GLStateManager.BooleanState—
func_179198_a - setDisabled
func_179200_b - setEnabled
—ItemModelMesher—
func_178083_a - getModelManager
func_178084_b - getItemStackDamage
func_178081_c - getItemID
func_178088_b - getModelForItem
func_178089_a - getModelForItemStack
func_178087_a - getItemTexture
func_178082_a - getItemTexture
func_178086_a - loadItemModel
func_178085_b - resetModels
func_178080_a - addItemMeshDefinition
field_178090_d - modelManager
field_178093_a - modelLocations
field_178091_b - itemModels
field_178092_c - itemMeshDefinitions
—IBakedModel—
func_177554_e - getTexture
—ModelManager—
func_174953_a - getModel
func_174951_a - getDefaultModel
field_174955_d - defaultModel
field_174958_a - modelRegistry
—IWorldNamable—
getCommandSenderName - getName
isCustomInventoryName - hasCustomName
getFormattedCommandSenderName - getFormattedName
—LockCode-
func_180159_b - getLock
func_180158_b - fromNBT
func_180157_a - toNBT
func_180160_a - isEmpty
field_180161_b - lock
field_180162_a - EMPTY_CODE
—ILockableContainer—
func_174891_i - getLockCode
func_174892_a - setLockCode
func_174893_q_ - isLocked
—TileEntityLockable—
field_174901_a - lockCode
—MAPPINGS NOW IN MCPBOT—
——————————
FIXES

View File

@ -10,6 +10,7 @@
******************************************************************************/
package cpw.mods.ironchest;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
@ -23,8 +24,10 @@ import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
@ -32,6 +35,8 @@ import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockIronChest extends BlockContainer
{
@ -43,7 +48,7 @@ public class BlockIronChest extends BlockContainer
this.setDefaultBlockState(this.blockState.getBaseState().setProperty(VARIANT_PROP, IronChestType.IRON));
//this.setBlockBounds(0.0625F, 0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
this.setBlockBounds(0.0625F, 0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
this.setHardness(3.0F);
this.setUnlocalizedName("IronChest");
this.setCreativeTab(CreativeTabs.tabDecorations);
@ -91,7 +96,7 @@ public class BlockIronChest extends BlockContainer
return IronChestType.makeEntity(metadata);
}
/*@Override
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item itemIn, CreativeTabs tab, List list)
{
@ -99,10 +104,10 @@ public class BlockIronChest extends BlockContainer
{
if (type.isValidForCreativeMode())
{
list.add(new ItemStack(this, 1, type.ordinal()));
list.add(new ItemStack(itemIn, 1, type.ordinal()));
}
}
}*/
}
@Override
public IBlockState getBlockStateFromMeta(int meta)

View File

@ -182,7 +182,7 @@ public enum IronChestType implements IStringSerializable
public static int validateMeta(int i)
{
if (i < values().length && values()[i].size > 0)
if (i < values().length && values()[i] != IronChestType.WOOD)
{
return i;
}

View File

@ -28,13 +28,13 @@ public class ClientProxy extends CommonProxy
@Override
public void registerRenderInformation()
{
//TileEntityRendererChestHelper.instance = new IronChestRenderHelper();
//tileEntityRendererChestHelper.instance = new IronChestRenderHelper();
}
@Override
public void registerTileEntitySpecialRenderer(IronChestType typ)
{
//ClientRegistry.bindTileEntitySpecialRenderer(typ.clazz, new TileEntityIronChestRenderer());
ClientRegistry.bindTileEntitySpecialRenderer(typ.clazz, new TileEntityIronChestRenderer());
}
@Override

View File

@ -23,6 +23,7 @@ import java.util.HashMap;
import java.util.Map;
import java.util.Random;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.model.ModelChest;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
@ -34,17 +35,18 @@ import net.minecraft.util.ResourceLocation;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableMap.Builder;
import com.google.common.primitives.SignedBytes;
import cpw.mods.ironchest.BlockIronChest;
import cpw.mods.ironchest.IronChestType;
import cpw.mods.ironchest.MappableItemStackWrapper;
import cpw.mods.ironchest.TileEntityIronChest;
/*public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
@SuppressWarnings("unused")
public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer
{
private static Map<MappableItemStackWrapper, Integer> renderList = new HashMap<MappableItemStackWrapper, Integer>();
private static Map<IronChestType, ResourceLocation> locations;
static {
Builder<IronChestType, ResourceLocation> builder = ImmutableMap.<IronChestType,ResourceLocation>builder();
for (IronChestType typ : IronChestType.values()) {
@ -52,12 +54,10 @@ import cpw.mods.ironchest.TileEntityIronChest;
}
locations = builder.build();
}
private Random random;
@SuppressWarnings("unused")
private RenderBlocks renderBlocks;
private RenderItem itemRenderer;
private ModelChest model;
private static float[][] shifts = { { 0.3F, 0.45F, 0.3F }, { 0.7F, 0.45F, 0.3F }, { 0.3F, 0.45F, 0.7F }, { 0.7F, 0.45F, 0.7F }, { 0.3F, 0.1F, 0.3F },
{ 0.7F, 0.1F, 0.3F }, { 0.3F, 0.1F, 0.7F }, { 0.7F, 0.1F, 0.7F }, { 0.5F, 0.32F, 0.5F }, };
@ -66,8 +66,7 @@ import cpw.mods.ironchest.TileEntityIronChest;
{
model = new ModelChest();
random = new Random();
renderBlocks = new RenderBlocks();
itemRenderer = new RenderItem() {
/*itemRenderer = new RenderItem(null, null) {
@Override
public byte getMiniBlockCount(ItemStack stack, byte original) {
return SignedBytes.saturatedCast(Math.min(stack.stackSize / 32, 15) + 1);
@ -85,10 +84,11 @@ import cpw.mods.ironchest.TileEntityIronChest;
return false;
}
};
itemRenderer.setRenderManager(RenderManager.instance);
itemRenderer.setRenderManager(RenderManager.instance);*/
}
/*public void render(TileEntityIronChest tile, double x, double y, double z, float partialTick) {
public void render(TileEntityIronChest tile, double x, double y, double z, float partialTick)
{
if (tile == null) {
return;
}
@ -97,13 +97,13 @@ import cpw.mods.ironchest.TileEntityIronChest;
if (tile != null && tile.hasWorldObj()) {
facing = tile.getFacing();
type = tile.getType();
int typ = tile.getWorldObj().getBlockMetadata(tile.xCoord, tile.yCoord, tile.zCoord);
type = IronChestType.values()[typ];
IBlockState state = tile.getWorld().getBlockState(tile.getPos());
type = (IronChestType)state.getValue(BlockIronChest.VARIANT_PROP);
}
bindTexture(locations.get(type));
glPushMatrix();
glEnable(32826 /* GL_RESCALE_NORMAL_EXT *//*);
/*glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
glTranslatef((float) x, (float) y + 1.0F, (float) z + 1.0F);
glScalef(1.0F, -1F, -1F);
glTranslatef(0.5F, 0.5F, 0.5F);
@ -128,10 +128,10 @@ import cpw.mods.ironchest.TileEntityIronChest;
model.chestLid.rotateAngleX = -((lidangle * 3.141593F) / 2.0F);
// Render the chest itself
model.renderAll();
glDisable(32826 /* GL_RESCALE_NORMAL_EXT *//*);
/*glPopMatrix();
glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
glPopMatrix();
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
if (type.isTransparent() && tile.getDistanceFrom(this.field_147501_a.field_147560_j, this.field_147501_a.field_147561_k, this.field_147501_a.field_147558_l) < 128d) {
if (type.isTransparent() && tile.getDistanceSq(this.rendererDispatcher.field_147560_j, this.rendererDispatcher.field_147561_k, this.rendererDispatcher.field_147558_l) < 128d) {
random.setSeed(254L);
float shiftX;
float shiftY;
@ -144,9 +144,9 @@ import cpw.mods.ironchest.TileEntityIronChest;
blockScale = 0.85F;
}
glPushMatrix();
glDisable(2896 /* GL_LIGHTING *//*);
/*glTranslatef((float) x, (float) y, (float) z);
EntityItem customitem = new EntityItem(field_147501_a.field_147550_f);
glDisable(2896 /* GL_LIGHTING */);
glTranslatef((float) x, (float) y, (float) z);
EntityItem customitem = new EntityItem(this.getWorld());
customitem.hoverStart = 0f;
for (ItemStack item : tile.getTopItemStacks()) {
if (shift > shifts.length) {
@ -165,20 +165,19 @@ import cpw.mods.ironchest.TileEntityIronChest;
glRotatef(timeD, 0.0F, 1.0F, 0.0F);
glScalef(blockScale, blockScale, blockScale);
customitem.setEntityItemStack(item);
itemRenderer.doRender(customitem, 0, 0, 0, 0, 0);
//itemRenderer.doRender(customitem, 0, 0, 0, 0, 0);
glPopMatrix();
}
glEnable(2896 /* GL_LIGHTING *//*);
/*glPopMatrix();
glEnable(2896 /* GL_LIGHTING */);
glPopMatrix();
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
}
/*@Override
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTick)
@Override
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTick, int p_180535_9_)
{
render((TileEntityIronChest) tileentity, x, y, z, partialTick);
}
private ModelChest model;
}*/
}