Began work on rendering. All chest variants now appear in the creative menu
This commit is contained in:
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284
18 Mappings.txt
284
18 Mappings.txt
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@ -1,286 +1,4 @@
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-—Block—-
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func_180660_a - getItemDropped
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func_180654_a - setBlockBoundsBasedOnState
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func_180640_a - getCollisionBoundingBoxFromPool
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func_180646_a - getSelectedBoundingBoxFromPool
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func_180639_a - onBlockActivated
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func_180649_a - onBlockClicked
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func_176196_c - canPlaceBlockAt
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func_176204_a - onNeighborBlockChange
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func_180650_b - updateTick
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func_180655_c - randomDisplayTick
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func_180644_h - getRenderColor
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func_180662_a - colorMultiplier
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func_175671_l - getBlockLightValue
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func_180659_g - getMapColor
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func_180641_l - getComparatorInputOverride
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func_176222_j - getDamageValue
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func_176207_c - getMixedBrightnessForBlock
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func_176225_a - shouldSideBeRendered
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func_176195_g - getBlockHardness
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func_176209_a - canCollideCheck
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func_180638_a - addCollisionBoxesToList
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func_180665_b - getItem
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func_176208_a - onBlockHarvested
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func_180653_a - dropBlockAsItemWithChance
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func_180657_a - harvestBlock
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func_180643_i - createStackedBlock
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func_176213_c - onBlockAdded
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func_180633_a - onBlockPlacedBy
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func_180651_a - damageDropped
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func_180663_b - breakBlock
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func_180656_a - isProvidingWeakPower
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func_180642_a - onBlockPlaced
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—Item—
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func_180614_a - onItemUse
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—IBlockAccess—
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func_180494_b - getBiomeGenForCoords
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func_175625_s - getTileEntity
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—World—-
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func_175698_g - setBlockToAir
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func_175656_a - setBlock
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func_175718_b - playAuxSFX
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func_180498_a - playAuxSFXAtEntity
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func_175623_d - isAirBlock
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func_175690_a - setTileEntity
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func_175689_h - markBlockForUpdate
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func_175641_c - addBlockEvent
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func_180501_a - setBlock
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func_175726_f - getChunkFromBlockCoords
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—Entity—
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func_174818_b - getDistanceSq
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—RegistryNamespaced—
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func_177775_a - addObject
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—IInventory—-
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func_174889_b - openInventory
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func_174886_c - closeInventory
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func_174888_l - clearInventory
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func_174887_a_ - getField
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func_174885_b - setField
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func_174890_g - getFieldCount
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func_174876_a - createContainer
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—IInteractionObject—
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func_174875_k - getGuiID
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—ItemRenderer—
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func_178099_a - renderItem
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field_178112_h - itemRenderer
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—RenderItem—
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func_180451_a - renderEffect
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——————————
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ESTIMATES
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——————————
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—IBlockAccess—
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func_180495_p - getBlockState
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—World—
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func_175701_a - isPosInBoundaries
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—Chunk—
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func_177435_g - getBlockState
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—Block—-
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func_180661_e - createBlockState
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func_176194_O - getBlockState
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func_180632_j - setDefaultBlockState
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func_176223_P - getDefaultBlockState
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func_176203_a - getBlockStateFromMeta
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func_176201_c - getMetaFromBlockState
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func_176215_a - registerBlock
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func_176219_a - registerBlock
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field_176227_L - blockState
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field_176228_M - defaultBlockState
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—BlockDirt—
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field_176386_a - VARIANT_PROP
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field_176385_b - SNOWY_PROP
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—BlockDirt.DirtType—
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func_176925_a - getMetadata
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field_176931_e - metadata
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—IBlockState—
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func_177227_a - getPropertyNames
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func_177229_b - getValue
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func_177226_a - setProperty
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func_177228_b - getProperties
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—BlockState—
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func_177622_c - getBlock
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func_177623_d - getProperties
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func_177620_e - getAllowedValues
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func_177619_a - getValidStates
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func_177621_b - getBaseState
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field_177627_c - block
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field_177625_e - validStates
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—BlockStateBase—
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func_177232_a - validatePropertyValue
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—BlockState.StateImplementation—
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func_177230_c - getBlock
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field_177239_a - block
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field_177237_b - properties
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—PropertyHelper—
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field_177704_a - propertyClass
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field_177703_b - name
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—IProperty—
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func_177701_a - getName
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func_177700_c - getAllowedValues
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func_177699_b - getPropertyClass
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—TileEntity—
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func_174877_v - getPos
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field_174879_c - pos
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—MapPopulator—
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func_179400_b - populateLinkedHashMap
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func_179399_a - populateLinkedHashMap
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—Cartesian—
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func_179319_b - createArray
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func_179322_b - toArray
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—Cartestian.GetList—
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func_179324_a - toList
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—RegistryNamespaced—
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func_177774_c - getKeyForObject
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—Vec3i—
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func_177958_n - getX
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func_177956_o - getY
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func_177952_p - getZ
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func_177954_c - getDistanceSq
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func_177951_i - getDistanceSq
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field_177962_a - x
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field_177960_b - y
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field_177961_c - z
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—BlockPos—
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field_177992_a - ORIGIN
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—IStringSerializable—
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func_176610_l - getID
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—ModelBakery—
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func_177580_d - getModelLocation
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func_177584_b - getBlockStateLocation
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func_177586_a - getModelBlockDefinition
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func_177590_d - loadItemModels
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func_177592_e - registerSubModels
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func_177596_a - getSubModels
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func_177570_a - setupModelRegistry
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field_177604_a - MODEL_MISSING
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field_177608_m - itemModelGenerator
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field_177613_u - subModels
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field_177605_n - modelRegistry
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—ItemModelGenerator—
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field_178398_a - LAYERS
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—RenderItem—
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func_175037_a - getItemModelMesher
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func_175048_a - loadInventoryModel
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func_175047_a - loadInventoryModel
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func_175029_a - loadInventoryModel
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func_175031_a - loadInventoryModel
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func_175041_b - loadInventoryModels
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field_175059_m - itemModelMesher
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—Minecraft—
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func_175597_ag - getItemRenderer
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func_175599_af - getRenderItem
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field_175617_aL - modelManager
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field_175620_Y - itemRenderer
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field_175621_X - renderItem
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field_175616_W - renderManager
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—GlStateManager—
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func_179094_E - pushMatrix
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func_179121_F - popMatrix
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func_179114_b - rotate
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func_179152_a - scale
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func_179139_a - scale
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func_179109_b - translate
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func_179137_b - translate
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—GLStateManager.BooleanState—
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func_179198_a - setDisabled
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func_179200_b - setEnabled
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—ItemModelMesher—
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func_178083_a - getModelManager
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func_178084_b - getItemStackDamage
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func_178081_c - getItemID
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func_178088_b - getModelForItem
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func_178089_a - getModelForItemStack
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func_178087_a - getItemTexture
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func_178082_a - getItemTexture
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func_178086_a - loadItemModel
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func_178085_b - resetModels
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func_178080_a - addItemMeshDefinition
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field_178090_d - modelManager
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field_178093_a - modelLocations
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field_178091_b - itemModels
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field_178092_c - itemMeshDefinitions
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—IBakedModel—
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func_177554_e - getTexture
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—ModelManager—
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func_174953_a - getModel
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func_174951_a - getDefaultModel
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field_174955_d - defaultModel
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field_174958_a - modelRegistry
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—IWorldNamable—
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getCommandSenderName - getName
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isCustomInventoryName - hasCustomName
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getFormattedCommandSenderName - getFormattedName
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—LockCode-
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func_180159_b - getLock
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func_180158_b - fromNBT
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func_180157_a - toNBT
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func_180160_a - isEmpty
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field_180161_b - lock
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field_180162_a - EMPTY_CODE
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—ILockableContainer—
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func_174891_i - getLockCode
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func_174892_a - setLockCode
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func_174893_q_ - isLocked
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—TileEntityLockable—
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field_174901_a - lockCode
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—MAPPINGS NOW IN MCPBOT—
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——————————
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FIXES
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@ -10,6 +10,7 @@
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******************************************************************************/
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package cpw.mods.ironchest;
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import java.util.List;
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import java.util.Random;
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import net.minecraft.block.Block;
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@ -23,8 +24,10 @@ import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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@ -32,6 +35,8 @@ import net.minecraft.util.BlockPos;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockIronChest extends BlockContainer
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{
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@ -43,7 +48,7 @@ public class BlockIronChest extends BlockContainer
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this.setDefaultBlockState(this.blockState.getBaseState().setProperty(VARIANT_PROP, IronChestType.IRON));
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//this.setBlockBounds(0.0625F, 0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
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this.setBlockBounds(0.0625F, 0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
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this.setHardness(3.0F);
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this.setUnlocalizedName("IronChest");
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this.setCreativeTab(CreativeTabs.tabDecorations);
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@ -91,7 +96,7 @@ public class BlockIronChest extends BlockContainer
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return IronChestType.makeEntity(metadata);
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}
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/*@Override
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@Override
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@SideOnly(Side.CLIENT)
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public void getSubBlocks(Item itemIn, CreativeTabs tab, List list)
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{
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@ -99,10 +104,10 @@ public class BlockIronChest extends BlockContainer
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{
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if (type.isValidForCreativeMode())
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{
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list.add(new ItemStack(this, 1, type.ordinal()));
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list.add(new ItemStack(itemIn, 1, type.ordinal()));
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}
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}
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}*/
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}
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@Override
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public IBlockState getBlockStateFromMeta(int meta)
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@ -182,7 +182,7 @@ public enum IronChestType implements IStringSerializable
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public static int validateMeta(int i)
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{
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if (i < values().length && values()[i].size > 0)
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if (i < values().length && values()[i] != IronChestType.WOOD)
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{
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return i;
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}
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@ -28,13 +28,13 @@ public class ClientProxy extends CommonProxy
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@Override
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public void registerRenderInformation()
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{
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//TileEntityRendererChestHelper.instance = new IronChestRenderHelper();
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//tileEntityRendererChestHelper.instance = new IronChestRenderHelper();
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}
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@Override
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public void registerTileEntitySpecialRenderer(IronChestType typ)
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{
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//ClientRegistry.bindTileEntitySpecialRenderer(typ.clazz, new TileEntityIronChestRenderer());
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ClientRegistry.bindTileEntitySpecialRenderer(typ.clazz, new TileEntityIronChestRenderer());
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}
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@Override
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@ -23,6 +23,7 @@ import java.util.HashMap;
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import java.util.Map;
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import java.util.Random;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.client.model.ModelChest;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.entity.RenderManager;
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@ -34,17 +35,18 @@ import net.minecraft.util.ResourceLocation;
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import com.google.common.collect.ImmutableMap;
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import com.google.common.collect.ImmutableMap.Builder;
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import com.google.common.primitives.SignedBytes;
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import cpw.mods.ironchest.BlockIronChest;
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import cpw.mods.ironchest.IronChestType;
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import cpw.mods.ironchest.MappableItemStackWrapper;
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import cpw.mods.ironchest.TileEntityIronChest;
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/*public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
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@SuppressWarnings("unused")
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public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer
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{
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private static Map<MappableItemStackWrapper, Integer> renderList = new HashMap<MappableItemStackWrapper, Integer>();
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private static Map<IronChestType, ResourceLocation> locations;
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static {
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Builder<IronChestType, ResourceLocation> builder = ImmutableMap.<IronChestType,ResourceLocation>builder();
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for (IronChestType typ : IronChestType.values()) {
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@ -52,12 +54,10 @@ import cpw.mods.ironchest.TileEntityIronChest;
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}
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locations = builder.build();
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}
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private Random random;
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@SuppressWarnings("unused")
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private RenderBlocks renderBlocks;
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private RenderItem itemRenderer;
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private ModelChest model;
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private static float[][] shifts = { { 0.3F, 0.45F, 0.3F }, { 0.7F, 0.45F, 0.3F }, { 0.3F, 0.45F, 0.7F }, { 0.7F, 0.45F, 0.7F }, { 0.3F, 0.1F, 0.3F },
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{ 0.7F, 0.1F, 0.3F }, { 0.3F, 0.1F, 0.7F }, { 0.7F, 0.1F, 0.7F }, { 0.5F, 0.32F, 0.5F }, };
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@ -66,8 +66,7 @@ import cpw.mods.ironchest.TileEntityIronChest;
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{
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model = new ModelChest();
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random = new Random();
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renderBlocks = new RenderBlocks();
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itemRenderer = new RenderItem() {
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/*itemRenderer = new RenderItem(null, null) {
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@Override
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public byte getMiniBlockCount(ItemStack stack, byte original) {
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return SignedBytes.saturatedCast(Math.min(stack.stackSize / 32, 15) + 1);
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@ -85,10 +84,11 @@ import cpw.mods.ironchest.TileEntityIronChest;
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return false;
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}
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};
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itemRenderer.setRenderManager(RenderManager.instance);
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itemRenderer.setRenderManager(RenderManager.instance);*/
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}
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/*public void render(TileEntityIronChest tile, double x, double y, double z, float partialTick) {
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public void render(TileEntityIronChest tile, double x, double y, double z, float partialTick)
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{
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if (tile == null) {
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return;
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}
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@ -97,13 +97,13 @@ import cpw.mods.ironchest.TileEntityIronChest;
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if (tile != null && tile.hasWorldObj()) {
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facing = tile.getFacing();
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type = tile.getType();
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int typ = tile.getWorldObj().getBlockMetadata(tile.xCoord, tile.yCoord, tile.zCoord);
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type = IronChestType.values()[typ];
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IBlockState state = tile.getWorld().getBlockState(tile.getPos());
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type = (IronChestType)state.getValue(BlockIronChest.VARIANT_PROP);
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}
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bindTexture(locations.get(type));
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glPushMatrix();
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glEnable(32826 /* GL_RESCALE_NORMAL_EXT *//*);
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/*glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
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glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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glTranslatef((float) x, (float) y + 1.0F, (float) z + 1.0F);
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glScalef(1.0F, -1F, -1F);
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glTranslatef(0.5F, 0.5F, 0.5F);
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||||
|
@ -128,10 +128,10 @@ import cpw.mods.ironchest.TileEntityIronChest;
|
|||
model.chestLid.rotateAngleX = -((lidangle * 3.141593F) / 2.0F);
|
||||
// Render the chest itself
|
||||
model.renderAll();
|
||||
glDisable(32826 /* GL_RESCALE_NORMAL_EXT *//*);
|
||||
/*glPopMatrix();
|
||||
glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
|
||||
glPopMatrix();
|
||||
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
if (type.isTransparent() && tile.getDistanceFrom(this.field_147501_a.field_147560_j, this.field_147501_a.field_147561_k, this.field_147501_a.field_147558_l) < 128d) {
|
||||
if (type.isTransparent() && tile.getDistanceSq(this.rendererDispatcher.field_147560_j, this.rendererDispatcher.field_147561_k, this.rendererDispatcher.field_147558_l) < 128d) {
|
||||
random.setSeed(254L);
|
||||
float shiftX;
|
||||
float shiftY;
|
||||
|
@ -144,9 +144,9 @@ import cpw.mods.ironchest.TileEntityIronChest;
|
|||
blockScale = 0.85F;
|
||||
}
|
||||
glPushMatrix();
|
||||
glDisable(2896 /* GL_LIGHTING *//*);
|
||||
/*glTranslatef((float) x, (float) y, (float) z);
|
||||
EntityItem customitem = new EntityItem(field_147501_a.field_147550_f);
|
||||
glDisable(2896 /* GL_LIGHTING */);
|
||||
glTranslatef((float) x, (float) y, (float) z);
|
||||
EntityItem customitem = new EntityItem(this.getWorld());
|
||||
customitem.hoverStart = 0f;
|
||||
for (ItemStack item : tile.getTopItemStacks()) {
|
||||
if (shift > shifts.length) {
|
||||
|
@ -165,20 +165,19 @@ import cpw.mods.ironchest.TileEntityIronChest;
|
|||
glRotatef(timeD, 0.0F, 1.0F, 0.0F);
|
||||
glScalef(blockScale, blockScale, blockScale);
|
||||
customitem.setEntityItemStack(item);
|
||||
itemRenderer.doRender(customitem, 0, 0, 0, 0, 0);
|
||||
//itemRenderer.doRender(customitem, 0, 0, 0, 0, 0);
|
||||
glPopMatrix();
|
||||
}
|
||||
glEnable(2896 /* GL_LIGHTING *//*);
|
||||
/*glPopMatrix();
|
||||
glEnable(2896 /* GL_LIGHTING */);
|
||||
glPopMatrix();
|
||||
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
|
||||
/*@Override
|
||||
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTick)
|
||||
@Override
|
||||
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTick, int p_180535_9_)
|
||||
{
|
||||
render((TileEntityIronChest) tileentity, x, y, z, partialTick);
|
||||
}
|
||||
|
||||
private ModelChest model;
|
||||
}*/
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue