start of 1.11 update

This commit is contained in:
Progwml6 2016-11-16 10:58:31 -05:00
parent 07510cf030
commit a43c7259c3
6 changed files with 130 additions and 242 deletions

View File

@ -33,7 +33,7 @@ repositories {
}
dependencies {
deobfCompile "mezz.jei:jei_1.10.2:3.7.6.232"
//deobfCompile "mezz.jei:jei_1.10.2:3.7.6.232"
}
// This is our group. I'm cpw.mods
@ -43,8 +43,8 @@ archivesBaseName = "ironchest"
// Setup the forge minecraft plugin data. Specify the preferred forge/minecraft version here
minecraft {
version = "1.10.2-12.18.1.2014"
mappings = "snapshot_20160715"
version = "1.11-13.19.0.2130"
mappings = "snapshot_20161111"
runDir = "run"
}

View File

@ -64,7 +64,7 @@ public class ContainerIronChest extends Container
{
return null;
}
if (itemstack1.stackSize == 0)
if (itemstack1.func_190916_E() == 0)
{
slot.putStack(null);
}

View File

@ -21,7 +21,7 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry;
@Mod(modid = IronChest.MOD_ID, name = "Iron Chests", dependencies = "required-after:Forge@[12.17.0.1909,)", acceptedMinecraftVersions = "[1.9.4, 1.11)")
@Mod(modid = IronChest.MOD_ID, name = "Iron Chests", dependencies = "required-after:Forge@[12.17.0.1909,)", acceptedMinecraftVersions = "[1.11, 1.12)")
public class IronChest
{
public static final String MOD_ID = "ironchest";

View File

@ -128,7 +128,7 @@ public class ItemChestChanger extends Item
((TileEntityIronChest) te2).setFacing(chestFacing);
}
stack.stackSize = playerIn.capabilities.isCreativeMode ? stack.stackSize : stack.stackSize - 1;
stack.func_190920_e(playerIn.capabilities.isCreativeMode ? stack.func_190916_E() : stack.func_190916_E() - 1);
return EnumActionResult.SUCCESS;
}

View File

@ -10,11 +10,6 @@
******************************************************************************/
package cpw.mods.ironchest;
import java.util.Arrays;
import java.util.Comparator;
import javax.annotation.Nullable;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
@ -35,13 +30,17 @@ import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraftforge.common.util.Constants;
public class TileEntityIronChest extends TileEntityLockableLoot implements ITickable, IInventory
{
private int ticksSinceSync = -1;
import java.util.Arrays;
import java.util.Comparator;
import javax.annotation.Nullable;
public class TileEntityIronChest extends TileEntityLockableLoot implements ITickable, IInventory {
public float prevLidAngle;
public float lidAngle;
private int numPlayersUsing;
public ItemStack[] chestContents;
private int ticksSinceSync = -1;
private int numPlayersUsing;
private ItemStack[] topStacks;
private EnumFacing facing;
private boolean inventoryTouched;
@ -49,13 +48,11 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
private String customName;
private IronChestType chestType;
public TileEntityIronChest()
{
public TileEntityIronChest () {
this(IronChestType.IRON);
}
protected TileEntityIronChest(IronChestType type)
{
protected TileEntityIronChest (IronChestType type) {
super();
this.chestType = type;
this.chestContents = new ItemStack[type.size];
@ -63,14 +60,11 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
this.facing = EnumFacing.NORTH;
}
public void setContents(ItemStack[] contents)
{
public void setContents (ItemStack[] contents) {
this.chestContents = new ItemStack[this.getType().size];
for (int i = 0; i < contents.length; i++)
{
if (i < this.chestContents.length)
{
for (int i = 0; i < contents.length; i++) {
if (i < this.chestContents.length) {
this.chestContents[i] = contents[i];
}
}
@ -79,26 +73,25 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
@Override
public int getSizeInventory()
{
public int getSizeInventory () {
return this.chestContents.length;
}
public EnumFacing getFacing()
{
public EnumFacing getFacing () {
return this.facing;
}
public IronChestType getType()
{
public void setFacing (EnumFacing facing) {
this.facing = facing;
}
public IronChestType getType () {
IronChestType type = IronChestType.IRON;
if (this.hasWorldObj())
{
if (this.hasWorldObj()) {
IBlockState state = this.worldObj.getBlockState(this.pos);
if (state.getBlock() == IronChest.ironChestBlock)
{
if (state.getBlock() == IronChest.ironChestBlock) {
type = state.getValue(BlockIronChest.VARIANT_PROP);
}
}
@ -107,8 +100,7 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
@Override
public ItemStack getStackInSlot(int index)
{
public ItemStack getStackInSlot (int index) {
this.fillWithLoot((EntityPlayer) null);
this.inventoryTouched = true;
@ -117,17 +109,14 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
@Override
public void markDirty()
{
public void markDirty () {
super.markDirty();
this.sortTopStacks();
}
protected void sortTopStacks()
{
if (!this.getType().isTransparent() || (this.worldObj != null && this.worldObj.isRemote))
{
protected void sortTopStacks () {
if (!this.getType().isTransparent() || (this.worldObj != null && this.worldObj.isRemote)) {
return;
}
@ -137,15 +126,12 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
int compressedIdx = 0;
mainLoop: for (int i = 0; i < this.getSizeInventory(); i++)
{
if (this.chestContents[i] != null)
{
for (int j = 0; j < compressedIdx; j++)
{
if (tempCopy[j].isItemEqual(this.chestContents[i]))
{
tempCopy[j].stackSize += this.chestContents[i].stackSize;
mainLoop:
for (int i = 0; i < this.getSizeInventory(); i++) {
if (this.chestContents[i] != null) {
for (int j = 0; j < compressedIdx; j++) {
if (tempCopy[j].isItemEqual(this.chestContents[i])) {
tempCopy[j].func_190920_e(tempCopy[j].func_190916_E() + this.chestContents[i].func_190916_E());
continue mainLoop;
}
}
@ -154,17 +140,14 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
}
if (!hasStuff && this.hadStuff)
{
if (!hasStuff && this.hadStuff) {
this.hadStuff = false;
for (int i = 0; i < this.topStacks.length; i++)
{
for (int i = 0; i < this.topStacks.length; i++) {
this.topStacks[i] = null;
}
if (this.worldObj != null)
{
if (this.worldObj != null) {
IBlockState iblockstate = this.worldObj.getBlockState(this.pos);
this.worldObj.notifyBlockUpdate(this.pos, iblockstate, iblockstate, 3);
}
@ -176,45 +159,34 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
Arrays.sort(tempCopy, new Comparator<ItemStack>() {
@Override
public int compare(ItemStack o1, ItemStack o2)
{
if (o1 == null)
{
public int compare (ItemStack o1, ItemStack o2) {
if (o1 == null) {
return 1;
}
else if (o2 == null)
{
} else if (o2 == null) {
return -1;
}
else
{
return o2.stackSize - o1.stackSize;
} else {
return o2.func_190916_E() - o1.func_190916_E();
}
}
});
int p = 0;
for (ItemStack element : tempCopy)
{
if (element != null && element.stackSize > 0)
{
for (ItemStack element : tempCopy) {
if (element != ItemStack.field_190927_a && element.func_190916_E() > 0) {
this.topStacks[p++] = element;
if (p == this.topStacks.length)
{
if (p == this.topStacks.length) {
break;
}
}
}
for (int i = p; i < this.topStacks.length; i++)
{
for (int i = p; i < this.topStacks.length; i++) {
this.topStacks[i] = null;
}
if (this.worldObj != null)
{
if (this.worldObj != null) {
IBlockState iblockstate = this.worldObj.getBlockState(this.pos);
this.worldObj.notifyBlockUpdate(this.pos, iblockstate, iblockstate, 3);
@ -223,14 +195,12 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
@Override
@Nullable
public ItemStack decrStackSize(int index, int count)
{
public ItemStack decrStackSize (int index, int count) {
this.fillWithLoot((EntityPlayer) null);
ItemStack itemstack = ItemStackHelper.getAndSplit(this.chestContents, index, count);
if (itemstack != null)
{
if (itemstack != null) {
this.markDirty();
}
@ -238,61 +208,51 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
@Override
public void setInventorySlotContents(int index, @Nullable ItemStack stack)
{
public void setInventorySlotContents (int index, @Nullable ItemStack stack) {
this.fillWithLoot((EntityPlayer) null);
this.chestContents[index] = stack;
if (stack != null && stack.stackSize > this.getInventoryStackLimit())
{
stack.stackSize = this.getInventoryStackLimit();
if (stack != null && stack.func_190916_E() > this.getInventoryStackLimit()) {
stack.func_190920_e(this.getInventoryStackLimit());
}
this.markDirty();
}
@Override
public String getName()
{
public String getName () {
return this.hasCustomName() ? this.customName : this.getType().name();
}
@Override
public boolean hasCustomName()
{
public boolean hasCustomName () {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name)
{
public void setCustomName (String name) {
this.customName = name;
}
@Override
public void readFromNBT(NBTTagCompound compound)
{
public void readFromNBT (NBTTagCompound compound) {
super.readFromNBT(compound);
this.chestContents = new ItemStack[this.getSizeInventory()];
if (compound.hasKey("CustomName", Constants.NBT.TAG_STRING))
{
if (compound.hasKey("CustomName", Constants.NBT.TAG_STRING)) {
this.customName = compound.getString("CustomName");
}
if (!this.checkLootAndRead(compound))
{
if (!this.checkLootAndRead(compound)) {
NBTTagList itemList = compound.getTagList("Items", Constants.NBT.TAG_COMPOUND);
for (int itemNumber = 0; itemNumber < itemList.tagCount(); ++itemNumber)
{
for (int itemNumber = 0; itemNumber < itemList.tagCount(); ++itemNumber) {
NBTTagCompound item = itemList.getCompoundTagAt(itemNumber);
int slot = item.getByte("Slot") & 255;
if (slot >= 0 && slot < this.chestContents.length)
{
if (slot >= 0 && slot < this.chestContents.length) {
this.chestContents[slot] = ItemStack.loadItemStackFromNBT(item);
}
}
@ -304,18 +264,14 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound compound)
{
public NBTTagCompound writeToNBT (NBTTagCompound compound) {
super.writeToNBT(compound);
if (!this.checkLootAndWrite(compound))
{
if (!this.checkLootAndWrite(compound)) {
NBTTagList itemList = new NBTTagList();
for (int slot = 0; slot < this.chestContents.length; ++slot)
{
if (this.chestContents[slot] != null)
{
for (int slot = 0; slot < this.chestContents.length; ++slot) {
if (this.chestContents[slot] != null) {
NBTTagCompound tag = new NBTTagCompound();
tag.setByte("Slot", (byte) slot);
@ -331,8 +287,7 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
compound.setByte("facing", (byte) this.facing.ordinal());
if (this.hasCustomName())
{
if (this.hasCustomName()) {
compound.setString("CustomName", this.customName);
}
@ -340,21 +295,17 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
@Override
public int getInventoryStackLimit()
{
public int getInventoryStackLimit () {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player)
{
if (this.worldObj == null)
{
public boolean isUseableByPlayer (EntityPlayer player) {
if (this.worldObj == null) {
return true;
}
if (this.worldObj.getTileEntity(this.pos) != this)
{
if (this.worldObj.getTileEntity(this.pos) != this) {
return false;
}
@ -362,8 +313,7 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
@Override
public void update()
{
public void update () {
// Resynchronizes clients with the server state
//@formatter:off
if (this.worldObj != null && !this.worldObj.isRemote && this.numPlayersUsing != 0 && (this.ticksSinceSync + this.pos.getX() + this.pos.getY() + this.pos.getZ()) % 200 == 0)
@ -374,23 +324,21 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
float f = 5.0F;
//@formatter:off
for (EntityPlayer player : this.worldObj.getEntitiesWithinAABB(EntityPlayer.class, new AxisAlignedBB(this.pos.getX() - f, this.pos.getY() - f, this.pos.getZ() - f, this.pos.getX() + 1 + f, this.pos.getY() + 1 + f, this.pos.getZ() + 1 + f)))
for (EntityPlayer player : this.worldObj.getEntitiesWithinAABB(EntityPlayer.class,
new AxisAlignedBB(this.pos.getX() - f, this.pos.getY() - f, this.pos.getZ() - f, this.pos.getX() + 1 + f, this.pos.getY() + 1 + f, this.pos.getZ() + 1 + f)))
//@formatter:on
{
if (player.openContainer instanceof ContainerIronChest)
{
if (player.openContainer instanceof ContainerIronChest) {
++this.numPlayersUsing;
}
}
}
if (this.worldObj != null && !this.worldObj.isRemote && this.ticksSinceSync < 0)
{
if (this.worldObj != null && !this.worldObj.isRemote && this.ticksSinceSync < 0) {
this.worldObj.addBlockEvent(this.pos, IronChest.ironChestBlock, 3, ((this.numPlayersUsing << 3) & 0xF8) | (this.facing.ordinal() & 0x7));
}
if (!this.worldObj.isRemote && this.inventoryTouched)
{
if (!this.worldObj.isRemote && this.inventoryTouched) {
this.inventoryTouched = false;
this.sortTopStacks();
@ -402,8 +350,7 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
float angle = 0.1F;
if (this.numPlayersUsing > 0 && this.lidAngle == 0.0F)
{
if (this.numPlayersUsing > 0 && this.lidAngle == 0.0F) {
double x = this.pos.getX() + 0.5D;
double y = this.pos.getY() + 0.5D;
double z = this.pos.getZ() + 0.5D;
@ -413,28 +360,22 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
//@formatter:on
}
if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F)
{
if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F) {
float currentAngle = this.lidAngle;
if (this.numPlayersUsing > 0)
{
if (this.numPlayersUsing > 0) {
this.lidAngle += angle;
}
else
{
} else {
this.lidAngle -= angle;
}
if (this.lidAngle > 1.0F)
{
if (this.lidAngle > 1.0F) {
this.lidAngle = 1.0F;
}
float maxAngle = 0.5F;
if (this.lidAngle < maxAngle && currentAngle >= maxAngle)
{
if (this.lidAngle < maxAngle && currentAngle >= maxAngle) {
double x = this.pos.getX() + 0.5D;
double y = this.pos.getY() + 0.5D;
double z = this.pos.getZ() + 0.5D;
@ -444,26 +385,19 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
//@formatter:on
}
if (this.lidAngle < 0.0F)
{
if (this.lidAngle < 0.0F) {
this.lidAngle = 0.0F;
}
}
}
@Override
public boolean receiveClientEvent(int id, int type)
{
if (id == 1)
{
public boolean receiveClientEvent (int id, int type) {
if (id == 1) {
this.numPlayersUsing = type;
}
else if (id == 2)
{
} else if (id == 2) {
this.facing = EnumFacing.VALUES[type];
}
else if (id == 3)
{
} else if (id == 3) {
this.facing = EnumFacing.VALUES[type & 0x7];
this.numPlayersUsing = (type & 0xF8) >> 3;
}
@ -472,17 +406,13 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
@Override
public void openInventory(EntityPlayer player)
{
if (!player.isSpectator())
{
if (this.worldObj == null)
{
public void openInventory (EntityPlayer player) {
if (!player.isSpectator()) {
if (this.worldObj == null) {
return;
}
if (this.numPlayersUsing < 0)
{
if (this.numPlayersUsing < 0) {
this.numPlayersUsing = 0;
}
@ -495,12 +425,9 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
@Override
public void closeInventory(EntityPlayer player)
{
if (!player.isSpectator())
{
if (this.worldObj == null)
{
public void closeInventory (EntityPlayer player) {
if (!player.isSpectator()) {
if (this.worldObj == null) {
return;
}
@ -512,33 +439,23 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
}
public void setFacing(EnumFacing facing)
{
this.facing = facing;
}
public ItemStack[] getTopItemStacks()
{
public ItemStack[] getTopItemStacks () {
return this.topStacks;
}
@Override
public SPacketUpdateTileEntity getUpdatePacket()
{
public SPacketUpdateTileEntity getUpdatePacket () {
NBTTagCompound compound = new NBTTagCompound();
compound.setByte("facing", (byte) this.facing.ordinal());
ItemStack[] stacks = this.buildItemStackDataList();
if (stacks != null)
{
if (stacks != null) {
NBTTagList itemList = new NBTTagList();
for (int slot = 0; slot < stacks.length; slot++)
{
if (stacks[slot] != null)
{
for (int slot = 0; slot < stacks.length; slot++) {
if (stacks[slot] != null) {
NBTTagCompound item = new NBTTagCompound();
item.setByte("Slot", (byte) slot);
@ -556,10 +473,8 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
@Override
public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt)
{
if (pkt.getTileEntityType() == 0)
{
public void onDataPacket (NetworkManager net, SPacketUpdateTileEntity pkt) {
if (pkt.getTileEntityType() == 0) {
NBTTagCompound compound = pkt.getNbtCompound();
this.facing = EnumFacing.VALUES[compound.getByte("facing")];
@ -568,30 +483,23 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
ItemStack[] stacks = new ItemStack[this.topStacks.length];
for (int item = 0; item < stacks.length; item++)
{
for (int item = 0; item < stacks.length; item++) {
NBTTagCompound itemStack = itemList.getCompoundTagAt(item);
int slot = itemStack.getByte("Slot") & 255;
if (slot >= 0 && slot < stacks.length)
{
if (slot >= 0 && slot < stacks.length) {
stacks[slot] = ItemStack.loadItemStackFromNBT(itemStack);
}
}
if (this.getType().isTransparent() && stacks != null)
{
if (this.getType().isTransparent() && stacks != null) {
int pos = 0;
for (int i = 0; i < this.topStacks.length; i++)
{
if (stacks[pos] != null)
{
for (int i = 0; i < this.topStacks.length; i++) {
if (stacks[pos] != null) {
this.topStacks[i] = stacks[pos];
}
else
{
} else {
this.topStacks[i] = null;
}
@ -601,22 +509,16 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
}
}
public ItemStack[] buildItemStackDataList()
{
if (this.getType().isTransparent())
{
public ItemStack[] buildItemStackDataList () {
if (this.getType().isTransparent()) {
ItemStack[] sortList = new ItemStack[this.topStacks.length];
int pos = 0;
for (ItemStack is : this.topStacks)
{
if (is != null)
{
for (ItemStack is : this.topStacks) {
if (is != null) {
sortList[pos++] = is;
}
else
{
} else {
sortList[pos++] = null;
}
}
@ -629,85 +531,71 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
@Override
@Nullable
public ItemStack removeStackFromSlot(int index)
{
public ItemStack removeStackFromSlot (int index) {
this.fillWithLoot((EntityPlayer) null);
return ItemStackHelper.getAndRemove(this.chestContents, index);
}
@Override
public boolean isItemValidForSlot(int index, ItemStack stack)
{
public boolean isItemValidForSlot (int index, ItemStack stack) {
return this.getType().acceptsStack(stack);
}
public void rotateAround()
{
public void rotateAround () {
this.setFacing(this.facing.rotateY());
this.worldObj.addBlockEvent(this.pos, IronChest.ironChestBlock, 2, this.facing.ordinal());
}
public void wasPlaced(EntityLivingBase entityliving, ItemStack stack)
{
public void wasPlaced (EntityLivingBase entityliving, ItemStack stack) {
}
public void removeAdornments()
{
public void removeAdornments () {
}
@Override
public int getField(int id)
{
public int getField (int id) {
return 0;
}
@Override
public void setField(int id, int value)
{
public void setField (int id, int value) {
}
@Override
public int getFieldCount()
{
public int getFieldCount () {
return 0;
}
@Override
public void clear()
{
public void clear () {
this.fillWithLoot((EntityPlayer) null);
for (int slot = 0; slot < this.chestContents.length; ++slot)
{
for (int slot = 0; slot < this.chestContents.length; ++slot) {
this.chestContents[slot] = null;
}
}
@Override
public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
{
public Container createContainer (InventoryPlayer playerInventory, EntityPlayer playerIn) {
this.fillWithLoot((EntityPlayer) null);
return new ContainerIronChest(playerInventory, this, this.chestType, this.chestType.xSize, this.chestType.ySize);
}
@Override
public String getGuiID()
{
public String getGuiID () {
return "IronChest:" + this.getType().name();
}
@Override
public boolean canRenderBreaking()
{
public boolean canRenderBreaking () {
return true;
}
@Override
public NBTTagCompound getUpdateTag()
{
public NBTTagCompound getUpdateTag () {
return this.writeToNBT(new NBTTagCompound());
}
}

View File

@ -188,7 +188,7 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer<TileE
@Override
public int getModelCount(ItemStack stack)
{
return SignedBytes.saturatedCast(Math.min(stack.stackSize / 32, 15) + 1);
return SignedBytes.saturatedCast(Math.min(stack.func_190916_E() / 32, 15) + 1);
}
@Override