diff --git a/src/main/java/com/progwml6/ironchest/client/render/IronChestTileEntityRenderer.java b/src/main/java/com/progwml6/ironchest/client/render/IronChestTileEntityRenderer.java index 490c44e..531244e 100644 --- a/src/main/java/com/progwml6/ironchest/client/render/IronChestTileEntityRenderer.java +++ b/src/main/java/com/progwml6/ironchest/client/render/IronChestTileEntityRenderer.java @@ -1,6 +1,5 @@ package com.progwml6.ironchest.client.render; -import com.google.common.primitives.SignedBytes; import com.mojang.blaze3d.matrix.MatrixStack; import com.mojang.blaze3d.vertex.IVertexBuilder; import com.progwml6.ironchest.client.model.IronChestsModels; @@ -15,7 +14,6 @@ import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.Atlases; import net.minecraft.client.renderer.IRenderTypeBuffer; import net.minecraft.client.renderer.RenderType; -import net.minecraft.client.renderer.entity.ItemRenderer; import net.minecraft.client.renderer.model.ItemCameraTransforms; import net.minecraft.client.renderer.model.ModelRenderer; import net.minecraft.client.renderer.model.RenderMaterial; @@ -23,8 +21,6 @@ import net.minecraft.client.renderer.texture.OverlayTexture; import net.minecraft.client.renderer.tileentity.DualBrightnessCallback; import net.minecraft.client.renderer.tileentity.TileEntityRenderer; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; -import net.minecraft.entity.EntityType; -import net.minecraft.entity.item.ItemEntity; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.IChestLid; import net.minecraft.tileentity.TileEntity; @@ -76,7 +72,7 @@ public class IronChestTileEntityRenderer exten World world = tileEntity.getWorld(); boolean flag = world != null; - BlockState blockstate = flag ? tileEntity.getBlockState() : (BlockState) tileEntity.getBlockToUse().getDefaultState().with(GenericIronChestBlock.FACING, Direction.SOUTH); + BlockState blockstate = flag ? tileEntity.getBlockState() : tileEntity.getBlockToUse().getDefaultState().with(GenericIronChestBlock.FACING, Direction.SOUTH); Block block = blockstate.getBlock(); IronChestsTypes chestType = IronChestsTypes.IRON; IronChestsTypes actualType = GenericIronChestBlock.getTypeFromBlock(block);