Use Forge's ItemHandler for now until I figure out why ours is broken.

This commit is contained in:
alexbegt 2019-07-24 21:13:32 -04:00
parent 5b8b97f385
commit 897d8a9d7b
2 changed files with 2 additions and 4 deletions

View File

@ -18,7 +18,6 @@ import cpw.mods.ironchest.common.blocks.chest.BlockIronChest;
import cpw.mods.ironchest.common.blocks.chest.IronChestType;
import cpw.mods.ironchest.common.core.IronChestBlocks;
import cpw.mods.ironchest.common.gui.chest.ContainerIronChest;
import cpw.mods.ironchest.common.lib.ICChestInventoryHandler;
import cpw.mods.ironchest.common.network.MessageCrystalChestSync;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
@ -680,7 +679,7 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
@Override
protected IItemHandler createUnSidedHandler()
{
return new ICChestInventoryHandler(this);
return new net.minecraftforge.items.wrapper.InvWrapper(this);
}
@SuppressWarnings("unchecked")

View File

@ -20,7 +20,6 @@ import cpw.mods.ironchest.IronChest;
import cpw.mods.ironchest.common.blocks.shulker.BlockIronShulkerBox;
import cpw.mods.ironchest.common.blocks.shulker.IronShulkerBoxType;
import cpw.mods.ironchest.common.gui.shulker.ContainerIronShulkerBox;
import cpw.mods.ironchest.common.lib.ICShulkerInventoryHandler;
import cpw.mods.ironchest.common.network.MessageCrystalShulkerSync;
import net.minecraft.block.Block;
import net.minecraft.block.BlockShulkerBox;
@ -884,7 +883,7 @@ public class TileEntityIronShulkerBox extends TileEntityLockableLoot implements
@Override
protected IItemHandler createUnSidedHandler()
{
return new ICShulkerInventoryHandler(this);
return new net.minecraftforge.items.wrapper.InvWrapper(this);
}
@SuppressWarnings("unchecked")