Optimized comparator input

This commit is contained in:
T145 2017-06-01 12:33:40 -04:00
parent 82f9d7cf8f
commit 86c05f139e
1 changed files with 1 additions and 7 deletions

View File

@ -20,7 +20,6 @@ import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
@ -213,12 +212,7 @@ public class BlockIronChest extends Block
@Override
public int getComparatorInputOverride(IBlockState blockState, World world, BlockPos pos)
{
TileEntity te = world.getTileEntity(pos);
if (te instanceof IInventory)
{
return Container.calcRedstoneFromInventory((IInventory) te);
}
return 0;
return Container.calcRedstone(world.getTileEntity(pos));
}
private static final EnumFacing[] validRotationAxes = new EnumFacing[] { EnumFacing.UP, EnumFacing.DOWN };