Add a licence file and headers to all elements in Iron Chest
This commit is contained in:
parent
f1cc63fade
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/*******************************************************************************
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* Copyright (c) 2012 cpw.
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* All rights reserved. This program and the accompanying materials
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* are made available under the terms of the GNU Public License v3.0
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* which accompanies this distribution, and is available at
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* http://www.gnu.org/licenses/gpl.html
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*
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* Contributors:
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* cpw - initial API and implementation
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******************************************************************************/
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package cpw.mods.ironchest.client;
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import java.io.File;
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/*******************************************************************************
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* Copyright (c) 2012 cpw.
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* All rights reserved. This program and the accompanying materials
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* are made available under the terms of the GNU Public License v3.0
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* which accompanies this distribution, and is available at
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* http://www.gnu.org/licenses/gpl.html
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*
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* Contributors:
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* cpw - initial API and implementation
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******************************************************************************/
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package cpw.mods.ironchest.client;
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import net.minecraft.src.Container;
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/*******************************************************************************
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* Copyright (c) 2012 cpw.
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* All rights reserved. This program and the accompanying materials
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* are made available under the terms of the GNU Public License v3.0
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* which accompanies this distribution, and is available at
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* http://www.gnu.org/licenses/gpl.html
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*
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* Contributors:
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* cpw - initial API and implementation
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******************************************************************************/
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package cpw.mods.ironchest.client;
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import net.minecraft.src.Block;
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@ -1,198 +1,207 @@
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package cpw.mods.ironchest.client;
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import static org.lwjgl.opengl.GL11.glColor4f;
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import static org.lwjgl.opengl.GL11.glDisable;
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import static org.lwjgl.opengl.GL11.glEnable;
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import static org.lwjgl.opengl.GL11.glPopMatrix;
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import static org.lwjgl.opengl.GL11.glPushMatrix;
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import static org.lwjgl.opengl.GL11.glRotatef;
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import static org.lwjgl.opengl.GL11.glScalef;
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import static org.lwjgl.opengl.GL11.glTranslatef;
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import java.util.Random;
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import net.minecraft.src.Block;
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import net.minecraft.src.EntityItem;
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import net.minecraft.src.Item;
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import net.minecraft.src.ItemStack;
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import net.minecraft.src.ModelChest;
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import net.minecraft.src.RenderBlocks;
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import net.minecraft.src.Tessellator;
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import net.minecraft.src.TileEntity;
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import net.minecraft.src.TileEntitySpecialRenderer;
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import net.minecraft.src.forge.ForgeHooksClient;
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import net.minecraft.src.forge.IItemRenderer;
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import net.minecraft.src.forge.ItemRenderType;
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import net.minecraft.src.forge.MinecraftForgeClient;
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import cpw.mods.ironchest.IronChestType;
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import cpw.mods.ironchest.TileEntityIronChest;
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public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
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private Random random;
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private RenderBlocks renderBlocks;
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private static float[][] shifts = { { 0.3F, 0.45F, 0.3F }, { 0.7F, 0.45F, 0.3F }, { 0.3F, 0.45F, 0.7F }, { 0.7F, 0.45F, 0.7F },
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{ 0.3F, 0.1F, 0.3F }, { 0.7F, 0.1F, 0.3F }, { 0.3F, 0.1F, 0.7F }, { 0.7F, 0.1F, 0.7F }, { 0.5F, 0.32F, 0.5F }, };
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public TileEntityIronChestRenderer() {
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model = new ModelChest();
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random = new Random();
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renderBlocks = new RenderBlocks();
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}
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public void render(TileEntityIronChest tile, double x, double y, double z, float partialTick) {
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if (tile==null) {
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return;
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}
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int facing = 3;
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IronChestType type=tile.getType();
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if (tile != null && tile.worldObj != null) {
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facing = tile.getFacing();
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type=tile.getType();
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int typ=tile.worldObj.getBlockMetadata(tile.xCoord,tile.yCoord,tile.zCoord);
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type=IronChestType.values()[typ];
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}
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bindTextureByName(type.getModelTexture());
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glPushMatrix();
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glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
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glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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glTranslatef((float) x, (float) y + 1.0F, (float) z + 1.0F);
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glScalef(1.0F, -1F, -1F);
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glTranslatef(0.5F, 0.5F, 0.5F);
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int k = 0;
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if (facing == 2) {
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k = 180;
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}
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if (facing == 3) {
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k = 0;
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}
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if (facing == 4) {
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k = 90;
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}
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if (facing == 5) {
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k = -90;
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}
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glRotatef(k, 0.0F, 1.0F, 0.0F);
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glTranslatef(-0.5F, -0.5F, -0.5F);
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float lidangle = tile.prevLidAngle + (tile.lidAngle - tile.prevLidAngle) * partialTick;
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lidangle = 1.0F - lidangle;
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lidangle = 1.0F - lidangle * lidangle * lidangle;
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model.chestLid.rotateAngleX = -((lidangle * 3.141593F) / 2.0F);
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// Render the chest itself
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model.renderAll();
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glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
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glPopMatrix();
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glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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if (type.isTransparent()) {
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random.setSeed(254L);
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float shiftX;
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float shiftY;
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float shiftZ;
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int shift = 0;
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float spread = 0.1F;
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float blockScale = 0.15F;
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float timeD = (float) (360.0 * (double) (System.currentTimeMillis() & 0x3FFFL) / (double) 0x3FFFL);
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if (tile.getTopItemStacks()[1] == null) {
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shift = 8;
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blockScale = 0.2F;
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spread = 0.22F;
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}
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glPushMatrix();
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glDisable(2896 /* GL_LIGHTING */);
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glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
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glTranslatef((float) x, (float) y, (float) z);
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EntityItem customitem=new EntityItem(tileEntityRenderer.worldObj);
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for (ItemStack item : tile.getTopItemStacks()) {
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if (shift > shifts.length) {
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break;
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}
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if (item == null) {
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shift++;
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continue;
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}
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shiftX = shifts[shift][0];
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shiftY = shifts[shift][1];
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shiftZ = shifts[shift][2];
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shift++;
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IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item,IItemRenderer.ItemRenderType.ENTITY);
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float localScale = blockScale;
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if (item.itemID < Block.blocksList.length && Block.blocksList[item.itemID]!=null) {
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int j = Block.blocksList[item.itemID].getRenderType();
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if (j == 1 || j == 19 || j == 12 || j == 2) {
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localScale = 2 * blockScale;
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}
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}
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glPushMatrix();
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glTranslatef(shiftX, shiftY, shiftZ);
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glScalef(localScale, localScale, localScale);
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for (int miniBlocks = 0; miniBlocks < (item.stackSize / 32) + 1; miniBlocks++) {
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glPushMatrix();
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glRotatef(timeD, 0.0F, 1.0F, 0.0F);
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if (miniBlocks > 0) {
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float minishiftX = ((random.nextFloat() * 2.0F - 1.0F) * spread) / localScale;
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float minishiftY = ((random.nextFloat() * 2.0F - 1.0F) * spread * 0.9F) / localScale;
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float minishiftZ = ((random.nextFloat() * 2.0F - 1.0F) * spread) / localScale;
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glTranslatef(minishiftX, minishiftY, minishiftZ);
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}
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if (customRenderer != null) {
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customitem.item=item;
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bindTextureByName("/terrain.png");
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ForgeHooksClient.overrideTexture(item.getItem());
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customRenderer.renderItem(IItemRenderer.ItemRenderType.ENTITY, item, renderBlocks, customitem);
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} else if (item.itemID < Block.blocksList.length && Block.blocksList[item.itemID]!=null && RenderBlocks.renderItemIn3d(Block.blocksList[item.itemID].getRenderType())) {
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bindTextureByName("/terrain.png");
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ForgeHooksClient.overrideTexture(Block.blocksList[item.itemID]);
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renderBlocks.renderBlockAsItem(Block.blocksList[item.itemID], item.getItemDamage(), 1.0F);
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} else {
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int i = item.getIconIndex();
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if (item.itemID >= Block.blocksList.length || Block.blocksList[item.itemID]==null) {
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bindTextureByName("/gui/items.png");
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ForgeHooksClient.overrideTexture(Item.itemsList[item.itemID]);
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} else {
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bindTextureByName("/terrain.png");
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ForgeHooksClient.overrideTexture(Block.blocksList[item.itemID]);
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}
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Tessellator tessellator = Tessellator.instance;
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float f5 = (float) ((i % 16) * 16 + 0) / 256F;
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float f8 = (float) ((i % 16) * 16 + 16) / 256F;
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float f10 = (float) ((i / 16) * 16 + 0) / 256F;
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float f12 = (float) ((i / 16) * 16 + 16) / 256F;
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float f13 = 1.0F;
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float f14 = 0.5F;
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float f15 = 0.25F;
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 1.0F, 0.0F);
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tessellator.addVertexWithUV(0.0F - f14, 0.0F - f15, 0.0D, f5, f12);
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tessellator.addVertexWithUV(f13 - f14, 0.0F - f15, 0.0D, f8, f12);
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tessellator.addVertexWithUV(f13 - f14, 1.0F - f15, 0.0D, f8, f10);
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tessellator.addVertexWithUV(0.0F - f14, 1.0F - f15, 0.0D, f5, f10);
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tessellator.draw();
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glScalef(-1.0F, 1.0F, 1.0F);
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 1.0F, 0.0F);
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tessellator.addVertexWithUV(0.0F - f14, 0.0F - f15, 0.0D, f5, f12);
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tessellator.addVertexWithUV(f13 - f14, 0.0F - f15, 0.0D, f8, f12);
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tessellator.addVertexWithUV(f13 - f14, 1.0F - f15, 0.0D, f8, f10);
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tessellator.addVertexWithUV(0.0F - f14, 1.0F - f15, 0.0D, f5, f10);
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tessellator.draw();
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}
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glPopMatrix();
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}
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glPopMatrix();
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}
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glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
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glEnable(2896 /* GL_LIGHTING */);
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glPopMatrix();
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glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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}
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}
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public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTick) {
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render((TileEntityIronChest) tileentity, x, y, z, partialTick);
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}
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private ModelChest model;
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}
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/*******************************************************************************
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* Copyright (c) 2012 cpw.
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* All rights reserved. This program and the accompanying materials
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* are made available under the terms of the GNU Public License v3.0
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* which accompanies this distribution, and is available at
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* http://www.gnu.org/licenses/gpl.html
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*
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* Contributors:
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* cpw - initial API and implementation
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******************************************************************************/
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package cpw.mods.ironchest.client;
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import static org.lwjgl.opengl.GL11.glColor4f;
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import static org.lwjgl.opengl.GL11.glDisable;
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import static org.lwjgl.opengl.GL11.glEnable;
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import static org.lwjgl.opengl.GL11.glPopMatrix;
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import static org.lwjgl.opengl.GL11.glPushMatrix;
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import static org.lwjgl.opengl.GL11.glRotatef;
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import static org.lwjgl.opengl.GL11.glScalef;
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import static org.lwjgl.opengl.GL11.glTranslatef;
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import java.util.Random;
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import net.minecraft.src.Block;
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import net.minecraft.src.EntityItem;
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import net.minecraft.src.Item;
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import net.minecraft.src.ItemStack;
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import net.minecraft.src.ModelChest;
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import net.minecraft.src.RenderBlocks;
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import net.minecraft.src.Tessellator;
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import net.minecraft.src.TileEntity;
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import net.minecraft.src.TileEntitySpecialRenderer;
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import net.minecraft.src.forge.ForgeHooksClient;
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import net.minecraft.src.forge.IItemRenderer;
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import net.minecraft.src.forge.MinecraftForgeClient;
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import cpw.mods.ironchest.IronChestType;
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import cpw.mods.ironchest.TileEntityIronChest;
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public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
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private Random random;
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private RenderBlocks renderBlocks;
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private static float[][] shifts = { { 0.3F, 0.45F, 0.3F }, { 0.7F, 0.45F, 0.3F }, { 0.3F, 0.45F, 0.7F }, { 0.7F, 0.45F, 0.7F },
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{ 0.3F, 0.1F, 0.3F }, { 0.7F, 0.1F, 0.3F }, { 0.3F, 0.1F, 0.7F }, { 0.7F, 0.1F, 0.7F }, { 0.5F, 0.32F, 0.5F }, };
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public TileEntityIronChestRenderer() {
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model = new ModelChest();
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random = new Random();
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renderBlocks = new RenderBlocks();
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}
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public void render(TileEntityIronChest tile, double x, double y, double z, float partialTick) {
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if (tile==null) {
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return;
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}
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int facing = 3;
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IronChestType type=tile.getType();
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if (tile != null && tile.worldObj != null) {
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facing = tile.getFacing();
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type=tile.getType();
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int typ=tile.worldObj.getBlockMetadata(tile.xCoord,tile.yCoord,tile.zCoord);
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type=IronChestType.values()[typ];
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}
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bindTextureByName(type.getModelTexture());
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glPushMatrix();
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glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
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glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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glTranslatef((float) x, (float) y + 1.0F, (float) z + 1.0F);
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glScalef(1.0F, -1F, -1F);
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glTranslatef(0.5F, 0.5F, 0.5F);
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int k = 0;
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if (facing == 2) {
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k = 180;
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}
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if (facing == 3) {
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k = 0;
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}
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if (facing == 4) {
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k = 90;
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}
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if (facing == 5) {
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k = -90;
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}
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glRotatef(k, 0.0F, 1.0F, 0.0F);
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glTranslatef(-0.5F, -0.5F, -0.5F);
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float lidangle = tile.prevLidAngle + (tile.lidAngle - tile.prevLidAngle) * partialTick;
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lidangle = 1.0F - lidangle;
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lidangle = 1.0F - lidangle * lidangle * lidangle;
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model.chestLid.rotateAngleX = -((lidangle * 3.141593F) / 2.0F);
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// Render the chest itself
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model.renderAll();
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glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
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glPopMatrix();
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glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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if (type.isTransparent()) {
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random.setSeed(254L);
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float shiftX;
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float shiftY;
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float shiftZ;
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int shift = 0;
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float spread = 0.1F;
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float blockScale = 0.15F;
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float timeD = (float) (360.0 * (double) (System.currentTimeMillis() & 0x3FFFL) / (double) 0x3FFFL);
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if (tile.getTopItemStacks()[1] == null) {
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shift = 8;
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blockScale = 0.2F;
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spread = 0.22F;
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}
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glPushMatrix();
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glDisable(2896 /* GL_LIGHTING */);
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glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
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glTranslatef((float) x, (float) y, (float) z);
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EntityItem customitem=new EntityItem(tileEntityRenderer.worldObj);
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for (ItemStack item : tile.getTopItemStacks()) {
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if (shift > shifts.length) {
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break;
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}
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if (item == null) {
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shift++;
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continue;
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}
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shiftX = shifts[shift][0];
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shiftY = shifts[shift][1];
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shiftZ = shifts[shift][2];
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shift++;
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IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item,IItemRenderer.ItemRenderType.ENTITY);
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float localScale = blockScale;
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if (item.itemID < Block.blocksList.length && Block.blocksList[item.itemID]!=null) {
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int j = Block.blocksList[item.itemID].getRenderType();
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if (j == 1 || j == 19 || j == 12 || j == 2) {
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localScale = 2 * blockScale;
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}
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}
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glPushMatrix();
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glTranslatef(shiftX, shiftY, shiftZ);
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glScalef(localScale, localScale, localScale);
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for (int miniBlocks = 0; miniBlocks < (item.stackSize / 32) + 1; miniBlocks++) {
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glPushMatrix();
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glRotatef(timeD, 0.0F, 1.0F, 0.0F);
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if (miniBlocks > 0) {
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float minishiftX = ((random.nextFloat() * 2.0F - 1.0F) * spread) / localScale;
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float minishiftY = ((random.nextFloat() * 2.0F - 1.0F) * spread * 0.9F) / localScale;
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float minishiftZ = ((random.nextFloat() * 2.0F - 1.0F) * spread) / localScale;
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glTranslatef(minishiftX, minishiftY, minishiftZ);
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}
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if (customRenderer != null) {
|
||||
customitem.item=item;
|
||||
bindTextureByName("/terrain.png");
|
||||
ForgeHooksClient.overrideTexture(item.getItem());
|
||||
customRenderer.renderItem(IItemRenderer.ItemRenderType.ENTITY, item, renderBlocks, customitem);
|
||||
} else if (item.itemID < Block.blocksList.length && Block.blocksList[item.itemID]!=null && RenderBlocks.renderItemIn3d(Block.blocksList[item.itemID].getRenderType())) {
|
||||
bindTextureByName("/terrain.png");
|
||||
ForgeHooksClient.overrideTexture(Block.blocksList[item.itemID]);
|
||||
renderBlocks.renderBlockAsItem(Block.blocksList[item.itemID], item.getItemDamage(), 1.0F);
|
||||
} else {
|
||||
int i = item.getIconIndex();
|
||||
if (item.itemID >= Block.blocksList.length || Block.blocksList[item.itemID]==null) {
|
||||
bindTextureByName("/gui/items.png");
|
||||
ForgeHooksClient.overrideTexture(Item.itemsList[item.itemID]);
|
||||
} else {
|
||||
bindTextureByName("/terrain.png");
|
||||
ForgeHooksClient.overrideTexture(Block.blocksList[item.itemID]);
|
||||
}
|
||||
Tessellator tessellator = Tessellator.instance;
|
||||
float f5 = (float) ((i % 16) * 16 + 0) / 256F;
|
||||
float f8 = (float) ((i % 16) * 16 + 16) / 256F;
|
||||
float f10 = (float) ((i / 16) * 16 + 0) / 256F;
|
||||
float f12 = (float) ((i / 16) * 16 + 16) / 256F;
|
||||
float f13 = 1.0F;
|
||||
float f14 = 0.5F;
|
||||
float f15 = 0.25F;
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, 1.0F, 0.0F);
|
||||
tessellator.addVertexWithUV(0.0F - f14, 0.0F - f15, 0.0D, f5, f12);
|
||||
tessellator.addVertexWithUV(f13 - f14, 0.0F - f15, 0.0D, f8, f12);
|
||||
tessellator.addVertexWithUV(f13 - f14, 1.0F - f15, 0.0D, f8, f10);
|
||||
tessellator.addVertexWithUV(0.0F - f14, 1.0F - f15, 0.0D, f5, f10);
|
||||
tessellator.draw();
|
||||
glScalef(-1.0F, 1.0F, 1.0F);
|
||||
tessellator.startDrawingQuads();
|
||||
tessellator.setNormal(0.0F, 1.0F, 0.0F);
|
||||
tessellator.addVertexWithUV(0.0F - f14, 0.0F - f15, 0.0D, f5, f12);
|
||||
tessellator.addVertexWithUV(f13 - f14, 0.0F - f15, 0.0D, f8, f12);
|
||||
tessellator.addVertexWithUV(f13 - f14, 1.0F - f15, 0.0D, f8, f10);
|
||||
tessellator.addVertexWithUV(0.0F - f14, 1.0F - f15, 0.0D, f5, f10);
|
||||
tessellator.draw();
|
||||
}
|
||||
glPopMatrix();
|
||||
}
|
||||
glPopMatrix();
|
||||
}
|
||||
glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
|
||||
glEnable(2896 /* GL_LIGHTING */);
|
||||
glPopMatrix();
|
||||
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
}
|
||||
}
|
||||
|
||||
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTick) {
|
||||
render((TileEntityIronChest) tileentity, x, y, z, partialTick);
|
||||
}
|
||||
|
||||
private ModelChest model;
|
||||
}
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
@ -200,4 +210,4 @@ public class BlockIronChest extends BlockContainer implements ITextureProvider {
|
|||
itemList.add(new ItemStack(this, 1, type.ordinal()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
import static cpw.mods.ironchest.IronChestType.COPPER;
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
import net.minecraft.src.Container;
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
import java.io.File;
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
@ -113,4 +123,4 @@ public enum IronChestType {
|
|||
return this == CRYSTAL;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
import net.minecraft.src.EntityPlayer;
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
import java.io.ByteArrayInputStream;
|
||||
|
@ -94,4 +104,4 @@ public class PacketHandler implements IPacketHandler, IConnectionHandler {
|
|||
pkt.isChunkDataPacket=true;
|
||||
return pkt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
import net.minecraft.src.ModLoader;
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
public class TileEntityCopperChest extends TileEntityIronChest {
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
public class TileEntityCrystalChest extends TileEntityIronChest {
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
public class TileEntityDiamondChest extends TileEntityIronChest {
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
public class TileEntityGoldChest extends TileEntityIronChest {
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
import java.util.Arrays;
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
public class TileEntitySilverChest extends TileEntityIronChest {
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package net.minecraft.src;
|
||||
|
||||
import java.io.File;
|
||||
|
|
|
@ -1,3 +1,13 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
*
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.server;
|
||||
|
||||
import java.io.File;
|
||||
|
|
Loading…
Reference in New Issue