Change the bounding box. Thanks for the suggestion guys!
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@ -39,6 +39,7 @@ public class BlockIronChest extends BlockContainer implements ITextureProvider {
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if (id >= 256) {
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if (id >= 256) {
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disableStats();
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disableStats();
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}
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}
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setBlockBounds(0.0625F, 0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
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random = new Random();
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random = new Random();
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}
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}
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