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# Ignore Eclipse related things
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||||||
build/
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build/
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||||||
.classpath
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.classpath
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||||||
.project
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.project
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||||||
.gradle/
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.gradle/
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||||||
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.settings/
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eclipse/
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eclipse/
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||||||
bin/
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bin/
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repo/
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repo/
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||||||
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# Ignore OS cache files and directories
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||||||
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*.DS_Store
|
||||||
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_MACOSX
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Thumbs.db
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||||||
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||||||
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@ -0,0 +1,28 @@
|
||||||
|
This is Forge Mod Loader.
|
||||||
|
|
||||||
|
You can find the source code at all times at https://github.com/MinecraftForge/FML
|
||||||
|
|
||||||
|
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
|
||||||
|
and minecraft clients.
|
||||||
|
|
||||||
|
The code is authored by cpw.
|
||||||
|
|
||||||
|
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
|
||||||
|
http://www.minecraftforum.net/topic/75440-
|
||||||
|
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
|
||||||
|
|
||||||
|
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
|
||||||
|
http://www.minecraftforge.net/
|
||||||
|
|
||||||
|
Additionally, it contains an implementation of topological sort based on that
|
||||||
|
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
|
||||||
|
|
||||||
|
It also contains code from the Maven project for performing versioned dependency
|
||||||
|
resolution. http://maven.apache.org/
|
||||||
|
|
||||||
|
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
|
||||||
|
with credit to it's authors.
|
||||||
|
|
||||||
|
Forge Mod Loader downloads components from the Minecraft Coder Pack
|
||||||
|
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.
|
||||||
|
|
||||||
|
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@ -0,0 +1,491 @@
|
||||||
|
This minecraft mod, Forge Mod Loader, including all parts herein except as noted below,
|
||||||
|
is licensed under the GNU LGPL v2.1 or later.
|
||||||
|
|
||||||
|
Homepage: https://github.com/MinecraftForge/FML
|
||||||
|
|
||||||
|
This software includes portions from the Apache Maven project at
|
||||||
|
http://maven.apache.org/ specifically the ComparableVersion.java code. It is
|
||||||
|
included based on guidelines at
|
||||||
|
http://www.softwarefreedom.org/resources/2007/gpl-non-gpl-collaboration.html
|
||||||
|
with notices intact. The only change is a non-functional change of package name.
|
||||||
|
|
||||||
|
This software contains a partial repackaging of javaxdelta, a BSD licensed program for generating
|
||||||
|
binary differences and applying them, sourced from the subversion at http://sourceforge.net/projects/javaxdelta/
|
||||||
|
authored by genman, heikok, pivot.
|
||||||
|
The only changes are to replace some Trove collection types with standard Java collections, and repackaged.
|
||||||
|
|
||||||
|
|
||||||
|
=== MCP Data ===
|
||||||
|
This software includes data from the Minecraft Coder Pack (MCP), with kind permission
|
||||||
|
from them. The license to MCP data is not transitive - distribution of this data by
|
||||||
|
third parties requires independent licensing from the MCP team. This data is not
|
||||||
|
redistributable without permission from the MCP team.
|
||||||
|
|
||||||
|
=== Sharing ===
|
||||||
|
I grant permission for some parts of FML to be redistributed outside the terms of the LGPL, for the benefit of
|
||||||
|
the minecraft modding community. All contributions to these parts should be licensed under the same additional grant.
|
||||||
|
|
||||||
|
-- Runtime patcher --
|
||||||
|
License is granted to redistribute the runtime patcher code (common/cpw/mods/fml/patcher and subdirectories) under
|
||||||
|
any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||||
|
|
||||||
|
-- ASM transformers --
|
||||||
|
License is granted to redistribute the ASM transformer code (common/cpw/mods/fml/common/asm/ and subdirectories)
|
||||||
|
under any alternative open source license as classified by the OSI (http://opensource.org/licenses)
|
||||||
|
|
||||||
|
========
|
||||||
|
|
||||||
|
GNU LESSER GENERAL PUBLIC LICENSE
|
||||||
|
Version 2.1, February 1999
|
||||||
|
|
||||||
|
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||||
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
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|
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|
Preamble
|
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|
|
||||||
|
The licenses for most software are designed to take away your
|
||||||
|
freedom to share and change it. By contrast, the GNU General Public
|
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Licenses are intended to guarantee your freedom to share and change
|
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free software--to make sure the software is free for all its users.
|
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|
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This license, the Lesser General Public License, applies to some
|
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specially designated software packages--typically libraries--of the
|
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|
Free Software Foundation and other authors who decide to use it. You
|
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When we speak of free software, we are referring to freedom of use,
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In other cases, permission to use a particular library in non-free
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Although the Lesser General Public License is Less protective of the
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. This License Agreement applies to any software library or other
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The "Library", below, refers to any such software library or work
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||||||
|
You must give prominent notice with each copy of the work that the
|
||||||
|
Library is used in it and that the Library and its use are covered by
|
||||||
|
this License. You must supply a copy of this License. If the work
|
||||||
|
during execution displays copyright notices, you must include the
|
||||||
|
copyright notice for the Library among them, as well as a reference
|
||||||
|
directing the user to the copy of this License. Also, you must do one
|
||||||
|
of these things:
|
||||||
|
|
||||||
|
a) Accompany the work with the complete corresponding
|
||||||
|
machine-readable source code for the Library including whatever
|
||||||
|
changes were used in the work (which must be distributed under
|
||||||
|
Sections 1 and 2 above); and, if the work is an executable linked
|
||||||
|
with the Library, with the complete machine-readable "work that
|
||||||
|
uses the Library", as object code and/or source code, so that the
|
||||||
|
user can modify the Library and then relink to produce a modified
|
||||||
|
executable containing the modified Library. (It is understood
|
||||||
|
that the user who changes the contents of definitions files in the
|
||||||
|
Library will not necessarily be able to recompile the application
|
||||||
|
to use the modified definitions.)
|
||||||
|
|
||||||
|
b) Use a suitable shared library mechanism for linking with the
|
||||||
|
Library. A suitable mechanism is one that (1) uses at run time a
|
||||||
|
copy of the library already present on the user's computer system,
|
||||||
|
rather than copying library functions into the executable, and (2)
|
||||||
|
will operate properly with a modified version of the library, if
|
||||||
|
the user installs one, as long as the modified version is
|
||||||
|
interface-compatible with the version that the work was made with.
|
||||||
|
|
||||||
|
c) Accompany the work with a written offer, valid for at
|
||||||
|
least three years, to give the same user the materials
|
||||||
|
specified in Subsection 6a, above, for a charge no more
|
||||||
|
than the cost of performing this distribution.
|
||||||
|
|
||||||
|
d) If distribution of the work is made by offering access to copy
|
||||||
|
from a designated place, offer equivalent access to copy the above
|
||||||
|
specified materials from the same place.
|
||||||
|
|
||||||
|
e) Verify that the user has already received a copy of these
|
||||||
|
materials or that you have already sent this user a copy.
|
||||||
|
|
||||||
|
For an executable, the required form of the "work that uses the
|
||||||
|
Library" must include any data and utility programs needed for
|
||||||
|
reproducing the executable from it. However, as a special exception,
|
||||||
|
the materials to be distributed need not include anything that is
|
||||||
|
normally distributed (in either source or binary form) with the major
|
||||||
|
components (compiler, kernel, and so on) of the operating system on
|
||||||
|
which the executable runs, unless that component itself accompanies
|
||||||
|
the executable.
|
||||||
|
|
||||||
|
It may happen that this requirement contradicts the license
|
||||||
|
restrictions of other proprietary libraries that do not normally
|
||||||
|
accompany the operating system. Such a contradiction means you cannot
|
||||||
|
use both them and the Library together in an executable that you
|
||||||
|
distribute.
|
||||||
|
|
||||||
|
7. You may place library facilities that are a work based on the
|
||||||
|
Library side-by-side in a single library together with other library
|
||||||
|
facilities not covered by this License, and distribute such a combined
|
||||||
|
library, provided that the separate distribution of the work based on
|
||||||
|
the Library and of the other library facilities is otherwise
|
||||||
|
permitted, and provided that you do these two things:
|
||||||
|
|
||||||
|
a) Accompany the combined library with a copy of the same work
|
||||||
|
based on the Library, uncombined with any other library
|
||||||
|
facilities. This must be distributed under the terms of the
|
||||||
|
Sections above.
|
||||||
|
|
||||||
|
b) Give prominent notice with the combined library of the fact
|
||||||
|
that part of it is a work based on the Library, and explaining
|
||||||
|
where to find the accompanying uncombined form of the same work.
|
||||||
|
|
||||||
|
8. You may not copy, modify, sublicense, link with, or distribute
|
||||||
|
the Library except as expressly provided under this License. Any
|
||||||
|
attempt otherwise to copy, modify, sublicense, link with, or
|
||||||
|
distribute the Library is void, and will automatically terminate your
|
||||||
|
rights under this License. However, parties who have received copies,
|
||||||
|
or rights, from you under this License will not have their licenses
|
||||||
|
terminated so long as such parties remain in full compliance.
|
||||||
|
|
||||||
|
9. You are not required to accept this License, since you have not
|
||||||
|
signed it. However, nothing else grants you permission to modify or
|
||||||
|
distribute the Library or its derivative works. These actions are
|
||||||
|
prohibited by law if you do not accept this License. Therefore, by
|
||||||
|
modifying or distributing the Library (or any work based on the
|
||||||
|
Library), you indicate your acceptance of this License to do so, and
|
||||||
|
all its terms and conditions for copying, distributing or modifying
|
||||||
|
the Library or works based on it.
|
||||||
|
|
||||||
|
10. Each time you redistribute the Library (or any work based on the
|
||||||
|
Library), the recipient automatically receives a license from the
|
||||||
|
original licensor to copy, distribute, link with or modify the Library
|
||||||
|
subject to these terms and conditions. You may not impose any further
|
||||||
|
restrictions on the recipients' exercise of the rights granted herein.
|
||||||
|
You are not responsible for enforcing compliance by third parties with
|
||||||
|
this License.
|
||||||
|
|
||||||
|
11. If, as a consequence of a court judgment or allegation of patent
|
||||||
|
infringement or for any other reason (not limited to patent issues),
|
||||||
|
conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot
|
||||||
|
distribute so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you
|
||||||
|
may not distribute the Library at all. For example, if a patent
|
||||||
|
license would not permit royalty-free redistribution of the Library by
|
||||||
|
all those who receive copies directly or indirectly through you, then
|
||||||
|
the only way you could satisfy both it and this License would be to
|
||||||
|
refrain entirely from distribution of the Library.
|
||||||
|
|
||||||
|
If any portion of this section is held invalid or unenforceable under any
|
||||||
|
particular circumstance, the balance of the section is intended to apply,
|
||||||
|
and the section as a whole is intended to apply in other circumstances.
|
||||||
|
|
||||||
|
It is not the purpose of this section to induce you to infringe any
|
||||||
|
patents or other property right claims or to contest validity of any
|
||||||
|
such claims; this section has the sole purpose of protecting the
|
||||||
|
integrity of the free software distribution system which is
|
||||||
|
implemented by public license practices. Many people have made
|
||||||
|
generous contributions to the wide range of software distributed
|
||||||
|
through that system in reliance on consistent application of that
|
||||||
|
system; it is up to the author/donor to decide if he or she is willing
|
||||||
|
to distribute software through any other system and a licensee cannot
|
||||||
|
impose that choice.
|
||||||
|
|
||||||
|
This section is intended to make thoroughly clear what is believed to
|
||||||
|
be a consequence of the rest of this License.
|
||||||
|
|
||||||
|
12. If the distribution and/or use of the Library is restricted in
|
||||||
|
certain countries either by patents or by copyrighted interfaces, the
|
||||||
|
original copyright holder who places the Library under this License may add
|
||||||
|
an explicit geographical distribution limitation excluding those countries,
|
||||||
|
so that distribution is permitted only in or among countries not thus
|
||||||
|
excluded. In such case, this License incorporates the limitation as if
|
||||||
|
written in the body of this License.
|
||||||
|
|
||||||
|
13. The Free Software Foundation may publish revised and/or new
|
||||||
|
versions of the Lesser General Public License from time to time.
|
||||||
|
Such new versions will be similar in spirit to the present version,
|
||||||
|
but may differ in detail to address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the Library
|
||||||
|
specifies a version number of this License which applies to it and
|
||||||
|
"any later version", you have the option of following the terms and
|
||||||
|
conditions either of that version or of any later version published by
|
||||||
|
the Free Software Foundation. If the Library does not specify a
|
||||||
|
license version number, you may choose any version ever published by
|
||||||
|
the Free Software Foundation.
|
||||||
|
|
||||||
|
14. If you wish to incorporate parts of the Library into other free
|
||||||
|
programs whose distribution conditions are incompatible with these,
|
||||||
|
write to the author to ask for permission. For software which is
|
||||||
|
copyrighted by the Free Software Foundation, write to the Free
|
||||||
|
Software Foundation; we sometimes make exceptions for this. Our
|
||||||
|
decision will be guided by the two goals of preserving the free status
|
||||||
|
of all derivatives of our free software and of promoting the sharing
|
||||||
|
and reuse of software generally.
|
||||||
|
|
||||||
|
NO WARRANTY
|
||||||
|
|
||||||
|
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||||
|
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||||
|
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||||
|
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||||
|
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||||
|
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||||
|
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||||
|
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||||
|
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||||
|
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||||
|
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||||
|
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||||
|
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||||
|
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||||
|
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||||
|
DAMAGES.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
@ -0,0 +1,5 @@
|
||||||
|
Copyright (c) 2012-2014 cpw.
|
||||||
|
All rights reserved. This program and the accompanying materials
|
||||||
|
are made available under the terms of the GNU Public License v3.0
|
||||||
|
which accompanies this distribution, and is available at
|
||||||
|
http://www.gnu.org/licenses/gpl.html
|
||||||
|
|
@ -0,0 +1,26 @@
|
||||||
|
* Eloraam *
|
||||||
|
|
||||||
|
* FlowerChild *
|
||||||
|
|
||||||
|
* Hawkye *
|
||||||
|
|
||||||
|
* MALfunction84 *
|
||||||
|
|
||||||
|
Submitted the sleep handler code for his mod (Somnia) and others to use.
|
||||||
|
|
||||||
|
* Scokeev9 *
|
||||||
|
|
||||||
|
Gave permission for ScotTools API to be integrated into MCF, and also supported the Forge by converting his mods to use it.
|
||||||
|
|
||||||
|
ScotTools Background: ScotTools was an API that enabled modders to add blocks to harvesting levels (and many other ease-of-use features to create new tools), and the first tool API that used block material for block breaking efficiency which allowed blocks from mods that didn't use ScotTools API to break with the correct speed.
|
||||||
|
|
||||||
|
* SpaceToad *
|
||||||
|
|
||||||
|
* LexManos *
|
||||||
|
|
||||||
|
* cpw *
|
||||||
|
|
||||||
|
* Minecraft Coder Pack (MCP) *
|
||||||
|
Forge Mod Loader and Minecraft Forge have permission to distribute and automatically download components of MCP and distribute MCP data files.
|
||||||
|
This permission is not transitive and others wishing to redistribute the Minecraft Forge source independently should seek permission of MCP or
|
||||||
|
remove the MCP data files and request their users to download MCP separately.
|
||||||
|
|
@ -0,0 +1,70 @@
|
||||||
|
Minecraft Forge Public Licence
|
||||||
|
==============================
|
||||||
|
|
||||||
|
Version 1.0
|
||||||
|
|
||||||
|
0. Definitions
|
||||||
|
--------------
|
||||||
|
|
||||||
|
Minecraft: Denotes a copy of the Minecraft game licensed by Mojang AB
|
||||||
|
|
||||||
|
User: Anybody that interract with the software in one of the following ways:
|
||||||
|
- play
|
||||||
|
- decompile
|
||||||
|
- recompile or compile
|
||||||
|
- modify
|
||||||
|
|
||||||
|
Minecraft Forge: The Minecraft Forge code, in source form, class file form, as
|
||||||
|
obtained in a standalone fashion or as part of a wider distribution.
|
||||||
|
|
||||||
|
Dependency: Code required to have Minecraft Forge working properly. That can
|
||||||
|
include dependencies required to compile the code as well as modifications in
|
||||||
|
the Minecraft sources that are required to have Minecraft Forge working.
|
||||||
|
|
||||||
|
1. Scope
|
||||||
|
--------
|
||||||
|
|
||||||
|
The present license is granted to any user of Minecraft Forge, for all files included
|
||||||
|
unless stated otherwise in the file itself. As a prerequisite, a user of Minecraft
|
||||||
|
Forge must own a legally aquired copy of Minecraft.
|
||||||
|
|
||||||
|
2. Play rights
|
||||||
|
--------------
|
||||||
|
|
||||||
|
The user of Minecraft Forge is allowed to install the software on a client or
|
||||||
|
a server and to play it without restriction.
|
||||||
|
|
||||||
|
3. Modification rights
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
The user has the right to decompile the source code, look at either the
|
||||||
|
decompiled version or the original source code, and to modify it.
|
||||||
|
|
||||||
|
4. Derivation rights
|
||||||
|
--------------------
|
||||||
|
|
||||||
|
The user has the rights to derive code from Minecraft Forge, that is to say to
|
||||||
|
write code that either extends Minecraft Forge class and interfaces,
|
||||||
|
instantiate the objects declared or calls the functions. This code is known as
|
||||||
|
"derived" code, and can be licensed with conditions different from Minecraft
|
||||||
|
Forge.
|
||||||
|
|
||||||
|
|
||||||
|
5. Distribution rights
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
The user of Minecraft Forge is allowed to redistribute Minecraft Forge in
|
||||||
|
partially, in totallity, or included in a distribution. When distributing
|
||||||
|
binaries or class files, the user must provide means to obtain the sources of
|
||||||
|
the distributed version of Minecraft Forge at no costs. This includes the
|
||||||
|
files as well as any dependency that the code may rely on, including patches to
|
||||||
|
minecraft original sources.
|
||||||
|
|
||||||
|
Modification of Minecraft Forge as well as dependencies, including patches to
|
||||||
|
minecraft original sources, has to remain under the terms of the present
|
||||||
|
license.
|
||||||
|
|
||||||
|
The right to distribute Minecraft Forge does not extend to the right to distribute
|
||||||
|
MCP data files included within Minecraft Forge. These are the property of the MCP
|
||||||
|
project and should be removed from any customized distribution of Minecraft Forge
|
||||||
|
or permission sought separately from the MCP team.
|
||||||
16
README.md
16
README.md
|
|
@ -1,10 +1,14 @@
|
||||||
ironchest
|
# IronChest
|
||||||
=========
|
A Minecraft mod that adds expansive metal chests!
|
||||||
|
|
||||||
Iron Chest minecraft mod
|
GPL v3 licensed mod originally by cpw, maintained currently by ProgWML6.
|
||||||
|
|
||||||
a GPL v3 licensed mod by cpw
|
For downloads, head over here: http://files.minecraftforge.net/IronChests2/
|
||||||
|
|
||||||
Currently Maintained by ProgWML6
|
## Source installation information for modders
|
||||||
|
|
||||||
See http://files.minecraftforge.net/IronChests2/ for downloads
|
### Standalone source installation
|
||||||
|
Run 'gradlew setupDevWorkspace' to create a gradle environment primed with FML.
|
||||||
|
Run 'gradlew eclipse' or 'gradlew idea' to create an IDE workspace of your choice.
|
||||||
|
Refer to ForgeGradle for more information about the gradle environment.
|
||||||
|
Note: On Linux you run './gradlew.sh' instead of 'gradlew', and optionally on OSX 'bash gradlew' instead of 'gradlew'
|
||||||
243
build.gradle
243
build.gradle
|
|
@ -1,196 +1,47 @@
|
||||||
// This sets us up for building a forge project - you need all of these
|
buildscript {
|
||||||
buildscript {
|
repositories {
|
||||||
repositories {
|
mavenCentral()
|
||||||
mavenCentral()
|
maven {
|
||||||
maven {
|
name = "forge"
|
||||||
name = "forge"
|
url = "http://files.minecraftforge.net/maven"
|
||||||
url = "http://files.minecraftforge.net/maven"
|
}
|
||||||
}
|
maven {
|
||||||
maven {
|
name = "sonatype"
|
||||||
name = "sonatype"
|
url = "https://oss.sonatype.org/content/repositories/snapshots/"
|
||||||
url = "https://oss.sonatype.org/content/repositories/snapshots/"
|
}
|
||||||
}
|
}
|
||||||
}
|
dependencies {
|
||||||
dependencies {
|
classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT'
|
||||||
classpath 'net.minecraftforge.gradle:ForgeGradle:1.1-SNAPSHOT'
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
apply plugin: 'forge'
|
||||||
// Apply the forge plugin - this adds all the magic for automatically obfuscating, deobfuscating etc
|
|
||||||
apply plugin: 'forge'
|
version = "1.0"
|
||||||
|
group= "com.yourname.modid" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||||
// This is a simple flatdir repository for "uploadArchives" when you don't have a remote repo to target
|
archivesBaseName = "modid"
|
||||||
repositories {
|
|
||||||
flatDir {
|
minecraft {
|
||||||
name "fileRepo"
|
version = "1.7.2-10.12.1.1060"
|
||||||
dirs "repo"
|
assetDir = "eclipse/assets"
|
||||||
}
|
}
|
||||||
}
|
|
||||||
// IronChest uses git tagging to mark major versions. This sets up the project version to that version data
|
processResources
|
||||||
def versionInfo = getGitVersion()
|
{
|
||||||
version = "${versionInfo['IronChest.version']}"
|
// this will ensure that this task is redone when the versions change.
|
||||||
|
inputs.property "version", project.version
|
||||||
// This is our group. I'm cpw.mods
|
inputs.property "mcversion", project.minecraft.version
|
||||||
group= "cpw.mods" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
|
||||||
// This is our actual project within the group. Note: FML has "fml" here. But this is ironchest.
|
// replace stuff in mcmod.info, nothing else
|
||||||
archivesBaseName = "ironchest"
|
from(sourceSets.main.resources.srcDirs) {
|
||||||
|
include 'mcmod.info'
|
||||||
// Setup the forge minecraft plugin data. Specify the preferred forge/minecraft version here
|
|
||||||
minecraft {
|
// replace version and mcversion
|
||||||
version = "1.7.2-10.12.0.1024"
|
expand 'version':project.version, 'mcversion':project.minecraft.version
|
||||||
}
|
}
|
||||||
|
|
||||||
// This wrangles the resources for the jar files- stuff like textures and languages
|
// copy everything else, thats not the mcmod.info
|
||||||
processResources
|
from(sourceSets.main.resources.srcDirs) {
|
||||||
{
|
exclude 'mcmod.info'
|
||||||
// we're omitting the .xcf files - they're development only
|
}
|
||||||
exclude '**/*.xcf'
|
}
|
||||||
// we only want to do search/replace stuff in mcmod.info, nothing else
|
|
||||||
from(sourceSets.main.resources.srcDirs) {
|
|
||||||
include 'mcmod.info'
|
|
||||||
|
|
||||||
// replace version and mcversion
|
|
||||||
expand 'version':project.version, 'mcversion':project.minecraft.version
|
|
||||||
}
|
|
||||||
|
|
||||||
// copy everything else, thats not the mcmod.info
|
|
||||||
from(sourceSets.main.resources.srcDirs) {
|
|
||||||
exclude 'mcmod.info'
|
|
||||||
}
|
|
||||||
|
|
||||||
// generate version.properties file from the git version data earlier
|
|
||||||
doLast {
|
|
||||||
def propsFile = new File(destinationDir, 'version.properties')
|
|
||||||
def properties = new Properties()
|
|
||||||
properties.putAll(versionInfo)
|
|
||||||
properties['IronChest.build.mcversion'] = project.minecraft.version
|
|
||||||
properties.store(propsFile.newWriter(), null)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// this sets our output jar to have a 'tag' of 'universal' on it
|
|
||||||
// It also adds the minecraft version in a custom version name
|
|
||||||
// The result is files named <projectname>-<mcversion>-<version>-universal.jar
|
|
||||||
jar {
|
|
||||||
classifier = 'universal'
|
|
||||||
version = "${project.minecraft.version}-${project.version}"
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
println "FISHBUM ${jar.version}"
|
|
||||||
|
|
||||||
// Add in a source jar for people, should they desire to download such a thing
|
|
||||||
task sourceJar(type: Jar) {
|
|
||||||
from sourceSets.main.allSource
|
|
||||||
classifier = 'src'
|
|
||||||
version = "${project.minecraft.version}-${project.version}"
|
|
||||||
}
|
|
||||||
|
|
||||||
// Add in an mcp named jar, for those who wish to run in a development environment (assuming mcp naming matches)
|
|
||||||
task deobfJar(type: Jar) {
|
|
||||||
from sourceSets.main.output
|
|
||||||
classifier = 'deobf'
|
|
||||||
version = "${project.minecraft.version}-${project.version}"
|
|
||||||
}
|
|
||||||
|
|
||||||
// Tell the artifact system about our extra jars
|
|
||||||
artifacts {
|
|
||||||
archives sourceJar, deobfJar
|
|
||||||
}
|
|
||||||
|
|
||||||
// Configure an upload task. this is setup for uploading to files.minecraftforge.net. There are other examples around
|
|
||||||
uploadArchives {
|
|
||||||
dependsOn 'reobf'
|
|
||||||
repositories {
|
|
||||||
if (project.hasProperty("filesmaven")) {
|
|
||||||
logger.info('Publishing to files server')
|
|
||||||
|
|
||||||
mavenDeployer {
|
|
||||||
configuration = configurations.deployJars
|
|
||||||
|
|
||||||
repository(url: project.filesmaven.url) {
|
|
||||||
authentication(userName: project.filesmaven.username, privateKey: project.filesmaven.key)
|
|
||||||
}
|
|
||||||
|
|
||||||
// This is just the pom data for the maven repo
|
|
||||||
pom {
|
|
||||||
groupId = project.group
|
|
||||||
// Force the maven upload to use the <mcversion>-<version> syntax preferred at files
|
|
||||||
version = "${project.minecraft.version}-${project.version}"
|
|
||||||
artifactId = project.archivesBaseName
|
|
||||||
project {
|
|
||||||
name project.archivesBaseName
|
|
||||||
packaging 'jar'
|
|
||||||
description 'IronChest'
|
|
||||||
url 'https://github.com/cpw/IronChest'
|
|
||||||
|
|
||||||
scm {
|
|
||||||
url 'https://github.com/progwml6/IronChest'
|
|
||||||
connection 'scm:git:git://github.com/progwml6/IronChest.git'
|
|
||||||
developerConnection 'scm:git:git@github.com:progwml6/IronChest.git'
|
|
||||||
}
|
|
||||||
|
|
||||||
issueManagement {
|
|
||||||
system 'github'
|
|
||||||
url 'https://github.com/progwml6/IronChest/issues'
|
|
||||||
}
|
|
||||||
|
|
||||||
licenses {
|
|
||||||
license {
|
|
||||||
name 'GNU Public License (GPL), Version 3.0'
|
|
||||||
url 'http://www.gnu.org/licenses/gpl-3.0.txt'
|
|
||||||
distribution 'repo'
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
developers {
|
|
||||||
developer {
|
|
||||||
id 'cpw'
|
|
||||||
name 'cpw'
|
|
||||||
roles { role 'developer' }
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
logger.info('Publishing to repo folder')
|
|
||||||
|
|
||||||
mavenDeployer {
|
|
||||||
pom.version = "${project.minecraft.version}-${project.version}"
|
|
||||||
repository(url: 'file://localhost/' + project.file('repo').getAbsolutePath())
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// This is a special task for pulling the version information from git and the environment (for BUILD_NUMBER)
|
|
||||||
def getGitVersion()
|
|
||||||
{
|
|
||||||
def out = [:]
|
|
||||||
|
|
||||||
// call git command.
|
|
||||||
def outStream = new ByteArrayOutputStream()
|
|
||||||
def result = exec {
|
|
||||||
executable = 'git'
|
|
||||||
args = [ 'describe', '--long', "--match=[^(jenkins)]*"]
|
|
||||||
standardOutput = outStream
|
|
||||||
}
|
|
||||||
|
|
||||||
def fullVersion = outStream.toString().trim()
|
|
||||||
def matcher = fullVersion =~ /(\d+).(\d+)-(\d+)-(.*)/
|
|
||||||
|
|
||||||
def maj = matcher[0][1]
|
|
||||||
def min = matcher[0][2]
|
|
||||||
def rev = matcher[0][3]
|
|
||||||
def bn = System.getenv("BUILD_NUMBER") ?: "1"
|
|
||||||
|
|
||||||
out['IronChest.build.major.number'] = maj.toString()
|
|
||||||
out['IronChest.build.minor.number'] = min.toString()
|
|
||||||
out['IronChest.build.revision.number'] = rev.toString()
|
|
||||||
out['IronChest.build.githash'] = matcher[0][4].toString()
|
|
||||||
out['IronChest.build.number' ] = bn.toString()
|
|
||||||
out['IronChest.version' ] = "${maj}.${min}.${rev}.${bn}".toString()
|
|
||||||
|
|
||||||
return out
|
|
||||||
}
|
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,196 @@
|
||||||
|
// This sets us up for building a forge project - you need all of these
|
||||||
|
buildscript {
|
||||||
|
repositories {
|
||||||
|
mavenCentral()
|
||||||
|
maven {
|
||||||
|
name = "forge"
|
||||||
|
url = "http://files.minecraftforge.net/maven"
|
||||||
|
}
|
||||||
|
maven {
|
||||||
|
name = "sonatype"
|
||||||
|
url = "https://oss.sonatype.org/content/repositories/snapshots/"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
dependencies {
|
||||||
|
classpath 'net.minecraftforge.gradle:ForgeGradle:1.1-SNAPSHOT'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Apply the forge plugin - this adds all the magic for automatically obfuscating, deobfuscating etc
|
||||||
|
apply plugin: 'forge'
|
||||||
|
|
||||||
|
// This is a simple flatdir repository for "uploadArchives" when you don't have a remote repo to target
|
||||||
|
repositories {
|
||||||
|
flatDir {
|
||||||
|
name "fileRepo"
|
||||||
|
dirs "repo"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// IronChest uses git tagging to mark major versions. This sets up the project version to that version data
|
||||||
|
def versionInfo = getGitVersion()
|
||||||
|
version = "${versionInfo['IronChest.version']}"
|
||||||
|
|
||||||
|
// This is our group. I'm cpw.mods
|
||||||
|
group= "cpw.mods" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||||
|
// This is our actual project within the group. Note: FML has "fml" here. But this is ironchest.
|
||||||
|
archivesBaseName = "ironchest"
|
||||||
|
|
||||||
|
// Setup the forge minecraft plugin data. Specify the preferred forge/minecraft version here
|
||||||
|
minecraft {
|
||||||
|
version = "1.7.2-10.12.0.1024"
|
||||||
|
}
|
||||||
|
|
||||||
|
// This wrangles the resources for the jar files- stuff like textures and languages
|
||||||
|
processResources
|
||||||
|
{
|
||||||
|
// we're omitting the .xcf files - they're development only
|
||||||
|
exclude '**/*.xcf'
|
||||||
|
// we only want to do search/replace stuff in mcmod.info, nothing else
|
||||||
|
from(sourceSets.main.resources.srcDirs) {
|
||||||
|
include 'mcmod.info'
|
||||||
|
|
||||||
|
// replace version and mcversion
|
||||||
|
expand 'version':project.version, 'mcversion':project.minecraft.version
|
||||||
|
}
|
||||||
|
|
||||||
|
// copy everything else, thats not the mcmod.info
|
||||||
|
from(sourceSets.main.resources.srcDirs) {
|
||||||
|
exclude 'mcmod.info'
|
||||||
|
}
|
||||||
|
|
||||||
|
// generate version.properties file from the git version data earlier
|
||||||
|
doLast {
|
||||||
|
def propsFile = new File(destinationDir, 'version.properties')
|
||||||
|
def properties = new Properties()
|
||||||
|
properties.putAll(versionInfo)
|
||||||
|
properties['IronChest.build.mcversion'] = project.minecraft.version
|
||||||
|
properties.store(propsFile.newWriter(), null)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// this sets our output jar to have a 'tag' of 'universal' on it
|
||||||
|
// It also adds the minecraft version in a custom version name
|
||||||
|
// The result is files named <projectname>-<mcversion>-<version>-universal.jar
|
||||||
|
jar {
|
||||||
|
classifier = 'universal'
|
||||||
|
version = "${project.minecraft.version}-${project.version}"
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
println "FISHBUM ${jar.version}"
|
||||||
|
|
||||||
|
// Add in a source jar for people, should they desire to download such a thing
|
||||||
|
task sourceJar(type: Jar) {
|
||||||
|
from sourceSets.main.allSource
|
||||||
|
classifier = 'src'
|
||||||
|
version = "${project.minecraft.version}-${project.version}"
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add in an mcp named jar, for those who wish to run in a development environment (assuming mcp naming matches)
|
||||||
|
task deobfJar(type: Jar) {
|
||||||
|
from sourceSets.main.output
|
||||||
|
classifier = 'deobf'
|
||||||
|
version = "${project.minecraft.version}-${project.version}"
|
||||||
|
}
|
||||||
|
|
||||||
|
// Tell the artifact system about our extra jars
|
||||||
|
artifacts {
|
||||||
|
archives sourceJar, deobfJar
|
||||||
|
}
|
||||||
|
|
||||||
|
// Configure an upload task. this is setup for uploading to files.minecraftforge.net. There are other examples around
|
||||||
|
uploadArchives {
|
||||||
|
dependsOn 'reobf'
|
||||||
|
repositories {
|
||||||
|
if (project.hasProperty("filesmaven")) {
|
||||||
|
logger.info('Publishing to files server')
|
||||||
|
|
||||||
|
mavenDeployer {
|
||||||
|
configuration = configurations.deployJars
|
||||||
|
|
||||||
|
repository(url: project.filesmaven.url) {
|
||||||
|
authentication(userName: project.filesmaven.username, privateKey: project.filesmaven.key)
|
||||||
|
}
|
||||||
|
|
||||||
|
// This is just the pom data for the maven repo
|
||||||
|
pom {
|
||||||
|
groupId = project.group
|
||||||
|
// Force the maven upload to use the <mcversion>-<version> syntax preferred at files
|
||||||
|
version = "${project.minecraft.version}-${project.version}"
|
||||||
|
artifactId = project.archivesBaseName
|
||||||
|
project {
|
||||||
|
name project.archivesBaseName
|
||||||
|
packaging 'jar'
|
||||||
|
description 'IronChest'
|
||||||
|
url 'https://github.com/cpw/IronChest'
|
||||||
|
|
||||||
|
scm {
|
||||||
|
url 'https://github.com/progwml6/IronChest'
|
||||||
|
connection 'scm:git:git://github.com/progwml6/IronChest.git'
|
||||||
|
developerConnection 'scm:git:git@github.com:progwml6/IronChest.git'
|
||||||
|
}
|
||||||
|
|
||||||
|
issueManagement {
|
||||||
|
system 'github'
|
||||||
|
url 'https://github.com/progwml6/IronChest/issues'
|
||||||
|
}
|
||||||
|
|
||||||
|
licenses {
|
||||||
|
license {
|
||||||
|
name 'GNU Public License (GPL), Version 3.0'
|
||||||
|
url 'http://www.gnu.org/licenses/gpl-3.0.txt'
|
||||||
|
distribution 'repo'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
developers {
|
||||||
|
developer {
|
||||||
|
id 'cpw'
|
||||||
|
name 'cpw'
|
||||||
|
roles { role 'developer' }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
logger.info('Publishing to repo folder')
|
||||||
|
|
||||||
|
mavenDeployer {
|
||||||
|
pom.version = "${project.minecraft.version}-${project.version}"
|
||||||
|
repository(url: 'file://localhost/' + project.file('repo').getAbsolutePath())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// This is a special task for pulling the version information from git and the environment (for BUILD_NUMBER)
|
||||||
|
def getGitVersion()
|
||||||
|
{
|
||||||
|
def out = [:]
|
||||||
|
|
||||||
|
// call git command.
|
||||||
|
def outStream = new ByteArrayOutputStream()
|
||||||
|
def result = exec {
|
||||||
|
executable = 'git'
|
||||||
|
args = [ 'describe', '--long', "--match=[^(jenkins)]*"]
|
||||||
|
standardOutput = outStream
|
||||||
|
}
|
||||||
|
|
||||||
|
def fullVersion = outStream.toString().trim()
|
||||||
|
def matcher = fullVersion =~ /(\d+).(\d+)-(\d+)-(.*)/
|
||||||
|
|
||||||
|
def maj = matcher[0][1]
|
||||||
|
def min = matcher[0][2]
|
||||||
|
def rev = matcher[0][3]
|
||||||
|
def bn = System.getenv("BUILD_NUMBER") ?: "1"
|
||||||
|
|
||||||
|
out['IronChest.build.major.number'] = maj.toString()
|
||||||
|
out['IronChest.build.minor.number'] = min.toString()
|
||||||
|
out['IronChest.build.revision.number'] = rev.toString()
|
||||||
|
out['IronChest.build.githash'] = matcher[0][4].toString()
|
||||||
|
out['IronChest.build.number' ] = bn.toString()
|
||||||
|
out['IronChest.version' ] = "${maj}.${min}.${rev}.${bn}".toString()
|
||||||
|
|
||||||
|
return out
|
||||||
|
}
|
||||||
File diff suppressed because it is too large
Load Diff
Binary file not shown.
|
|
@ -1,6 +1,6 @@
|
||||||
#Tue Oct 29 18:00:54 CDT 2013
|
#Wed Mar 26 13:33:58 CDT 2014
|
||||||
distributionBase=GRADLE_USER_HOME
|
distributionBase=GRADLE_USER_HOME
|
||||||
distributionPath=wrapper/dists
|
distributionPath=wrapper/dists
|
||||||
zipStoreBase=GRADLE_USER_HOME
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
zipStorePath=wrapper/dists
|
zipStorePath=wrapper/dists
|
||||||
distributionUrl=http\://services.gradle.org/distributions/gradle-1.8-bin.zip
|
distributionUrl=http\://services.gradle.org/distributions/gradle-1.11-bin.zip
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,41 @@
|
||||||
|
package cpw.ironchest.client;
|
||||||
|
|
||||||
|
import net.minecraft.client.renderer.tileentity.TileEntityRendererChestHelper;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import cpw.ironchest.client.gui.GuiIronChest;
|
||||||
|
import cpw.ironchest.client.renderers.tile.IronChestRenderHelper;
|
||||||
|
import cpw.ironchest.client.renderers.tile.TileEntityIronChestRenderer;
|
||||||
|
import cpw.ironchest.common.CommonProxy;
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityIronChest;
|
||||||
|
import cpw.mods.fml.client.FMLClientHandler;
|
||||||
|
import cpw.mods.fml.client.registry.ClientRegistry;
|
||||||
|
|
||||||
|
public class ClientProxy extends CommonProxy {
|
||||||
|
@Override
|
||||||
|
public void registerRenderInformation() {
|
||||||
|
TileEntityRendererChestHelper.instance = new IronChestRenderHelper();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void registerTileEntitySpecialRenderer(IronChestType typ) {
|
||||||
|
ClientRegistry.bindTileEntitySpecialRenderer(typ.clazz, new TileEntityIronChestRenderer());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
||||||
|
TileEntity te = world.getTileEntity(x, y, z);
|
||||||
|
if (te != null && te instanceof TileEntityIronChest) {
|
||||||
|
return GuiIronChest.GUI.buildGUI(IronChestType.values()[ID], player.inventory, (TileEntityIronChest) te);
|
||||||
|
} else {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public World getClientWorld() {
|
||||||
|
return FMLClientHandler.instance().getClient().theWorld;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,81 @@
|
||||||
|
package cpw.ironchest.client.gui;
|
||||||
|
|
||||||
|
import net.minecraft.client.gui.inventory.GuiContainer;
|
||||||
|
import net.minecraft.inventory.Container;
|
||||||
|
import net.minecraft.inventory.IInventory;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
|
||||||
|
import org.lwjgl.opengl.GL11;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.containers.ContainerIronChest;
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityIronChest;
|
||||||
|
|
||||||
|
public class GuiIronChest extends GuiContainer {
|
||||||
|
public enum ResourceList {
|
||||||
|
IRON(new ResourceLocation("ironchest", "textures/gui/ironcontainer.png")),
|
||||||
|
COPPER(new ResourceLocation("ironchest", "textures/gui/coppercontainer.png")),
|
||||||
|
SILVER(new ResourceLocation("ironchest", "textures/gui/silvercontainer.png")),
|
||||||
|
GOLD(new ResourceLocation("ironchest", "textures/gui/goldcontainer.png")),
|
||||||
|
DIAMOND(new ResourceLocation("ironchest", "textures/gui/diamondcontainer.png")),
|
||||||
|
DIRT(new ResourceLocation("ironchest", "textures/gui/dirtcontainer.png"));
|
||||||
|
public final ResourceLocation location;
|
||||||
|
|
||||||
|
private ResourceList(ResourceLocation loc) {
|
||||||
|
this.location = loc;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum GUI {
|
||||||
|
IRON(184, 202, ResourceList.IRON, IronChestType.IRON),
|
||||||
|
GOLD(184, 256, ResourceList.GOLD, IronChestType.GOLD),
|
||||||
|
DIAMOND(238, 256, ResourceList.DIAMOND, IronChestType.DIAMOND),
|
||||||
|
COPPER(184, 184, ResourceList.COPPER, IronChestType.COPPER),
|
||||||
|
SILVER(184, 238, ResourceList.SILVER, IronChestType.SILVER),
|
||||||
|
CRYSTAL(238, 256, ResourceList.DIAMOND, IronChestType.CRYSTAL),
|
||||||
|
OBSIDIAN(238, 256, ResourceList.DIAMOND, IronChestType.OBSIDIAN),
|
||||||
|
DIRTCHEST9000(184, 184, ResourceList.DIRT, IronChestType.DIRTCHEST9000);
|
||||||
|
|
||||||
|
private int xSize, ySize;
|
||||||
|
private ResourceList guiResourceList;
|
||||||
|
private IronChestType mainType;
|
||||||
|
|
||||||
|
private GUI(int xSize, int ySize, ResourceList guiResourceList, IronChestType mainType) {
|
||||||
|
this.xSize = xSize;
|
||||||
|
this.ySize = ySize;
|
||||||
|
this.guiResourceList = guiResourceList;
|
||||||
|
this.mainType = mainType;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected Container makeContainer(IInventory player, IInventory chest) {
|
||||||
|
return new ContainerIronChest(player, chest, mainType, xSize, ySize);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static GuiIronChest buildGUI(IronChestType type, IInventory playerInventory, TileEntityIronChest chestInventory) {
|
||||||
|
return new GuiIronChest(values()[chestInventory.getType().ordinal()], playerInventory, chestInventory);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getRowLength() {
|
||||||
|
return type.mainType.getRowLength();
|
||||||
|
}
|
||||||
|
|
||||||
|
private GUI type;
|
||||||
|
|
||||||
|
private GuiIronChest(GUI type, IInventory player, IInventory chest) {
|
||||||
|
super(type.makeContainer(player, chest));
|
||||||
|
this.type = type;
|
||||||
|
this.xSize = type.xSize;
|
||||||
|
this.ySize = type.ySize;
|
||||||
|
this.allowUserInput = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void drawGuiContainerBackgroundLayer(float f, int i, int j) {
|
||||||
|
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
|
this.mc.getTextureManager().bindTexture(type.guiResourceList.location);
|
||||||
|
int x = (width - xSize) / 2;
|
||||||
|
int y = (height - ySize) / 2;
|
||||||
|
drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,31 @@
|
||||||
|
package cpw.ironchest.client.renderers.tile;
|
||||||
|
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.client.renderer.tileentity.TileEntityRendererChestHelper;
|
||||||
|
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
||||||
|
|
||||||
|
import com.google.common.collect.Maps;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.IronChest;
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityIronChest;
|
||||||
|
|
||||||
|
public class IronChestRenderHelper extends TileEntityRendererChestHelper {
|
||||||
|
private Map<Integer, TileEntityIronChest> itemRenders = Maps.newHashMap();
|
||||||
|
|
||||||
|
public IronChestRenderHelper() {
|
||||||
|
for (IronChestType typ : IronChestType.values())
|
||||||
|
itemRenders.put(typ.ordinal(), (TileEntityIronChest) IronChest.ironChestBlock.createTileEntity(null, typ.ordinal()));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void renderChest(Block block, int i, float f) {
|
||||||
|
if (block == IronChest.ironChestBlock) {
|
||||||
|
TileEntityRendererDispatcher.instance.renderTileEntityAt(itemRenders.get(i), 0.0D, 0.0D, 0.0D, 0.0F);
|
||||||
|
} else {
|
||||||
|
super.renderChest(block, i, f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,159 @@
|
||||||
|
package cpw.ironchest.client.renderers.tile;
|
||||||
|
|
||||||
|
import static org.lwjgl.opengl.GL11.glColor4f;
|
||||||
|
import static org.lwjgl.opengl.GL11.glDisable;
|
||||||
|
import static org.lwjgl.opengl.GL11.glEnable;
|
||||||
|
import static org.lwjgl.opengl.GL11.glPopMatrix;
|
||||||
|
import static org.lwjgl.opengl.GL11.glPushMatrix;
|
||||||
|
import static org.lwjgl.opengl.GL11.glRotatef;
|
||||||
|
import static org.lwjgl.opengl.GL11.glScalef;
|
||||||
|
import static org.lwjgl.opengl.GL11.glTranslatef;
|
||||||
|
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
|
import net.minecraft.client.model.ModelChest;
|
||||||
|
import net.minecraft.client.renderer.entity.RenderItem;
|
||||||
|
import net.minecraft.client.renderer.entity.RenderManager;
|
||||||
|
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
||||||
|
import net.minecraft.entity.item.EntityItem;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.util.ResourceLocation;
|
||||||
|
|
||||||
|
import com.google.common.collect.ImmutableMap;
|
||||||
|
import com.google.common.collect.ImmutableMap.Builder;
|
||||||
|
import com.google.common.primitives.SignedBytes;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityIronChest;
|
||||||
|
|
||||||
|
public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
|
||||||
|
private ModelChest model;
|
||||||
|
private static Map<IronChestType, ResourceLocation> locations;
|
||||||
|
|
||||||
|
static {
|
||||||
|
Builder<IronChestType, ResourceLocation> builder = ImmutableMap.<IronChestType, ResourceLocation> builder();
|
||||||
|
for (IronChestType typ : IronChestType.values())
|
||||||
|
builder.put(typ, new ResourceLocation("ironchest", "textures/model/" + typ.getModelTexture()));
|
||||||
|
locations = builder.build();
|
||||||
|
}
|
||||||
|
|
||||||
|
private Random random;
|
||||||
|
private RenderItem itemRenderer;
|
||||||
|
|
||||||
|
private static float[][] shifts = { { 0.3F, 0.45F, 0.3F }, { 0.7F, 0.45F, 0.3F }, { 0.3F, 0.45F, 0.7F }, { 0.7F, 0.45F, 0.7F }, { 0.3F, 0.1F, 0.3F }, { 0.7F, 0.1F, 0.3F }, { 0.3F, 0.1F, 0.7F }, { 0.7F, 0.1F, 0.7F }, { 0.5F, 0.32F, 0.5F }, };
|
||||||
|
|
||||||
|
public TileEntityIronChestRenderer() {
|
||||||
|
model = new ModelChest();
|
||||||
|
random = new Random();
|
||||||
|
itemRenderer = new RenderItem() {
|
||||||
|
@Override
|
||||||
|
public byte getMiniBlockCount(ItemStack stack, byte original) {
|
||||||
|
return SignedBytes.saturatedCast(Math.min(stack.stackSize / 32, 15) + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public byte getMiniItemCount(ItemStack stack, byte original) {
|
||||||
|
return SignedBytes.saturatedCast(Math.min(stack.stackSize / 32, 7) + 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean shouldBob() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean shouldSpreadItems() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
itemRenderer.setRenderManager(RenderManager.instance);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void render(TileEntityIronChest tile, double x, double y, double z, float partialTick) {
|
||||||
|
if (tile == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
int facing = 3;
|
||||||
|
IronChestType type = tile.getType();
|
||||||
|
if (tile != null && tile.hasWorldObj()) {
|
||||||
|
facing = tile.getFacing();
|
||||||
|
type = tile.getType();
|
||||||
|
int typ = tile.getWorldObj().getBlockMetadata(tile.xCoord, tile.yCoord, tile.zCoord);
|
||||||
|
type = IronChestType.values()[typ];
|
||||||
|
}
|
||||||
|
bindTexture(locations.get(type));
|
||||||
|
glPushMatrix();
|
||||||
|
glEnable(32826);
|
||||||
|
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
|
glTranslatef((float) x, (float) y + 1.0F, (float) z + 1.0F);
|
||||||
|
glScalef(1.0F, -1F, -1F);
|
||||||
|
glTranslatef(0.5F, 0.5F, 0.5F);
|
||||||
|
int k = 0;
|
||||||
|
if (facing == 2) {
|
||||||
|
k = 180;
|
||||||
|
}
|
||||||
|
if (facing == 3) {
|
||||||
|
k = 0;
|
||||||
|
}
|
||||||
|
if (facing == 4) {
|
||||||
|
k = 90;
|
||||||
|
}
|
||||||
|
if (facing == 5) {
|
||||||
|
k = -90;
|
||||||
|
}
|
||||||
|
glRotatef(k, 0.0F, 1.0F, 0.0F);
|
||||||
|
glTranslatef(-0.5F, -0.5F, -0.5F);
|
||||||
|
float lidangle = tile.prevLidAngle + (tile.lidAngle - tile.prevLidAngle) * partialTick;
|
||||||
|
lidangle = 1.0F - lidangle;
|
||||||
|
lidangle = 1.0F - lidangle * lidangle * lidangle;
|
||||||
|
model.chestLid.rotateAngleX = -((lidangle * 3.141593F) / 2.0F);
|
||||||
|
model.renderAll();
|
||||||
|
glDisable(32826);
|
||||||
|
glPopMatrix();
|
||||||
|
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
|
if (type.isTransparent() && tile.getDistanceFrom(this.field_147501_a.field_147560_j, this.field_147501_a.field_147561_k, this.field_147501_a.field_147558_l) < 128d) {
|
||||||
|
random.setSeed(254L);
|
||||||
|
float shiftX, shiftY, shiftZ, blockScale = 0.70F;
|
||||||
|
int shift = 0;
|
||||||
|
if (tile.getTopItemStacks()[1] == null) {
|
||||||
|
shift = 8;
|
||||||
|
blockScale = 0.85F;
|
||||||
|
}
|
||||||
|
glPushMatrix();
|
||||||
|
glDisable(2896);
|
||||||
|
glTranslatef((float) x, (float) y, (float) z);
|
||||||
|
EntityItem customitem = new EntityItem(field_147501_a.field_147550_f);
|
||||||
|
customitem.hoverStart = 0f;
|
||||||
|
for (ItemStack item : tile.getTopItemStacks()) {
|
||||||
|
if (shift > shifts.length) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (item == null) {
|
||||||
|
shift++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
shiftX = shifts[shift][0];
|
||||||
|
shiftY = shifts[shift][1];
|
||||||
|
shiftZ = shifts[shift][2];
|
||||||
|
shift++;
|
||||||
|
glPushMatrix();
|
||||||
|
glTranslatef(shiftX, shiftY, shiftZ);
|
||||||
|
glRotatef((float) (360.0 * (double) (System.currentTimeMillis() & 0x3FFFL) / (double) 0x3FFFL), 0.0F, 1.0F, 0.0F);
|
||||||
|
glScalef(blockScale, blockScale, blockScale);
|
||||||
|
customitem.setEntityItemStack(item);
|
||||||
|
itemRenderer.doRender(customitem, 0, 0, 0, 0, 0);
|
||||||
|
glPopMatrix();
|
||||||
|
}
|
||||||
|
glEnable(2896);
|
||||||
|
glPopMatrix();
|
||||||
|
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTick) {
|
||||||
|
render((TileEntityIronChest) tileentity, x, y, z, partialTick);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,35 @@
|
||||||
|
package cpw.ironchest.common;
|
||||||
|
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import cpw.ironchest.common.containers.ContainerIronChest;
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityIronChest;
|
||||||
|
import cpw.mods.fml.common.network.IGuiHandler;
|
||||||
|
|
||||||
|
public class CommonProxy implements IGuiHandler {
|
||||||
|
public void registerRenderInformation() {}
|
||||||
|
|
||||||
|
public void registerTileEntitySpecialRenderer(IronChestType typ) {}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int X, int Y, int Z) {
|
||||||
|
TileEntity te = world.getTileEntity(X, Y, Z);
|
||||||
|
if (te != null && te instanceof TileEntityIronChest) {
|
||||||
|
TileEntityIronChest icte = (TileEntityIronChest) te;
|
||||||
|
return new ContainerIronChest(player.inventory, icte, icte.getType(), 0, 0);
|
||||||
|
} else {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public World getClientWorld() {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,61 @@
|
||||||
|
package cpw.ironchest.common;
|
||||||
|
|
||||||
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraftforge.common.MinecraftForge;
|
||||||
|
import cpw.ironchest.common.blocks.BlockIronChest;
|
||||||
|
import cpw.ironchest.common.blocks.BlockIronChestItem;
|
||||||
|
import cpw.ironchest.common.lib.ChestChangerType;
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import cpw.ironchest.common.lib.network.PacketHandler;
|
||||||
|
import cpw.mods.fml.common.Mod;
|
||||||
|
import cpw.mods.fml.common.Mod.EventHandler;
|
||||||
|
import cpw.mods.fml.common.Mod.Instance;
|
||||||
|
import cpw.mods.fml.common.SidedProxy;
|
||||||
|
import cpw.mods.fml.common.event.FMLInitializationEvent;
|
||||||
|
import cpw.mods.fml.common.network.NetworkRegistry;
|
||||||
|
import cpw.mods.fml.common.registry.GameRegistry;
|
||||||
|
import cpw.mods.fml.relauncher.Side;
|
||||||
|
import cpw.mods.fml.relauncher.SideOnly;
|
||||||
|
|
||||||
|
@Mod(modid = IronChest.modid, name = IronChest.name, dependencies = "required-after:Forge@[7.0,);required-after:FML@[5.0.5,)")
|
||||||
|
public class IronChest {
|
||||||
|
public static final String modid = "IronChest", name = "Iron Chests";
|
||||||
|
|
||||||
|
public static BlockIronChest ironChestBlock;
|
||||||
|
|
||||||
|
public static CreativeTabs tabIronChest = new CreativeTabs(modid) {
|
||||||
|
@Override
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public Item getTabIconItem() {
|
||||||
|
return Item.getItemFromBlock(ironChestBlock);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
@SidedProxy(clientSide = "cpw.ironchest.client.ClientProxy", serverSide = "cpw.ironchest.CommonProxy")
|
||||||
|
public static CommonProxy proxy;
|
||||||
|
|
||||||
|
@Instance(modid)
|
||||||
|
public static IronChest instance;
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void load(FMLInitializationEvent e) {
|
||||||
|
ChestChangerType.buildItems();
|
||||||
|
|
||||||
|
ironChestBlock = new BlockIronChest();
|
||||||
|
GameRegistry.registerBlock(ironChestBlock, BlockIronChestItem.class, "BlockIronChest");
|
||||||
|
|
||||||
|
for (IronChestType typ : IronChestType.values()) {
|
||||||
|
GameRegistry.registerTileEntityWithAlternatives(typ.clazz, "IronChest." + typ.name(), typ.name());
|
||||||
|
proxy.registerTileEntitySpecialRenderer(typ);
|
||||||
|
}
|
||||||
|
|
||||||
|
IronChestType.registerBlocksAndRecipes(ironChestBlock);
|
||||||
|
ChestChangerType.generateRecipes();
|
||||||
|
|
||||||
|
PacketHandler.INSTANCE.ordinal();
|
||||||
|
NetworkRegistry.INSTANCE.registerGuiHandler(instance, proxy);
|
||||||
|
proxy.registerRenderInformation();
|
||||||
|
MinecraftForge.EVENT_BUS.register(this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,280 @@
|
||||||
|
package cpw.ironchest.common.blocks;
|
||||||
|
|
||||||
|
import static net.minecraftforge.common.util.ForgeDirection.DOWN;
|
||||||
|
import static net.minecraftforge.common.util.ForgeDirection.UP;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Iterator;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Random;
|
||||||
|
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.block.BlockContainer;
|
||||||
|
import net.minecraft.block.material.Material;
|
||||||
|
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||||
|
import net.minecraft.creativetab.CreativeTabs;
|
||||||
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
|
import net.minecraft.entity.item.EntityItem;
|
||||||
|
import net.minecraft.entity.passive.EntityOcelot;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.inventory.Container;
|
||||||
|
import net.minecraft.inventory.IInventory;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.util.AxisAlignedBB;
|
||||||
|
import net.minecraft.util.IIcon;
|
||||||
|
import net.minecraft.util.MathHelper;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import net.minecraftforge.common.util.ForgeDirection;
|
||||||
|
|
||||||
|
import com.google.common.collect.Lists;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.IronChest;
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityIronChest;
|
||||||
|
import cpw.mods.fml.relauncher.Side;
|
||||||
|
import cpw.mods.fml.relauncher.SideOnly;
|
||||||
|
|
||||||
|
public class BlockIronChest extends BlockContainer {
|
||||||
|
private Random random = new Random();
|
||||||
|
|
||||||
|
public BlockIronChest() {
|
||||||
|
super(Material.iron);
|
||||||
|
setBlockName("IronChest");
|
||||||
|
setHardness(3.0F);
|
||||||
|
setBlockBounds(0.0625F, 0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
|
||||||
|
setCreativeTab(IronChest.tabIronChest);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Overridden by {@link #createTileEntity(World, int)}
|
||||||
|
*/
|
||||||
|
@Override
|
||||||
|
public TileEntity createNewTileEntity(World w, int i) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isOpaqueCube() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean renderAsNormalBlock() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getRenderType() {
|
||||||
|
return 22;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public TileEntity createTileEntity(World world, int metadata) {
|
||||||
|
return IronChestType.makeEntity(metadata);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public IIcon getIcon(int i, int j) {
|
||||||
|
if (j < IronChestType.values().length) {
|
||||||
|
IronChestType type = IronChestType.values()[j];
|
||||||
|
return type.getIcon(i);
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ArrayList<ItemStack> getDrops(World world, int x, int y, int z, int metadata, int fortune) {
|
||||||
|
ArrayList<ItemStack> items = Lists.newArrayList();
|
||||||
|
ItemStack stack = new ItemStack(this, 1, metadata);
|
||||||
|
IronChestType.values()[IronChestType.validateMeta(metadata)].adornItemDrop(stack);
|
||||||
|
items.add(stack);
|
||||||
|
return items;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean onBlockActivated(World world, int i, int j, int k, EntityPlayer player, int i1, float f1, float f2, float f3) {
|
||||||
|
if (world.isRemote)
|
||||||
|
return true;
|
||||||
|
else {
|
||||||
|
IInventory iinventory = chestInventory(world, i, j, k);
|
||||||
|
|
||||||
|
if (iinventory != null)
|
||||||
|
player.openGui(IronChest.instance, ((TileEntityIronChest) world.getTileEntity(i, j, k)).getType().ordinal(), world, i, j, k);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public IInventory chestInventory(World world, int i, int j, int k) {
|
||||||
|
TileEntity object = (TileEntityIronChest) world.getTileEntity(i, j, k);
|
||||||
|
|
||||||
|
if (object == null) {
|
||||||
|
return null;
|
||||||
|
} else if (world.isSideSolid(i, j + 1, k, DOWN)) {
|
||||||
|
return null;
|
||||||
|
} else if (isOcelotOnChest(world, i, j, k)) {
|
||||||
|
return null;
|
||||||
|
} else if (world.getBlock(i - 1, j, k) == this && (world.isSideSolid(i - 1, j + 1, k, DOWN) || isOcelotOnChest(world, i - 1, j, k))) {
|
||||||
|
return null;
|
||||||
|
} else if (world.getBlock(i + 1, j, k) == this && (world.isSideSolid(i + 1, j + 1, k, DOWN) || isOcelotOnChest(world, i + 1, j, k))) {
|
||||||
|
return null;
|
||||||
|
} else if (world.getBlock(i, j, k - 1) == this && (world.isSideSolid(i, j + 1, k - 1, DOWN) || isOcelotOnChest(world, i, j, k - 1))) {
|
||||||
|
return null;
|
||||||
|
} else if (world.getBlock(i, j, k + 1) == this && (world.isSideSolid(i, j + 1, k + 1, DOWN) || isOcelotOnChest(world, i, j, k + 1))) {
|
||||||
|
return null;
|
||||||
|
} else
|
||||||
|
return (IInventory) object;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean isOcelotOnChest(World world, int i, int j, int k) {
|
||||||
|
Iterator iterator = world.getEntitiesWithinAABB(EntityOcelot.class, AxisAlignedBB.getAABBPool().getAABB((double) i, (double) (j + 1), (double) k, (double) (i + 1), (double) (j + 2), (double) (k + 1))).iterator();
|
||||||
|
EntityOcelot entityocelot1;
|
||||||
|
|
||||||
|
do {
|
||||||
|
if (!iterator.hasNext())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
EntityOcelot entityocelot = (EntityOcelot) iterator.next();
|
||||||
|
entityocelot1 = (EntityOcelot) entityocelot;
|
||||||
|
} while (!entityocelot1.isSitting());
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onBlockAdded(World world, int i, int j, int k) {
|
||||||
|
super.onBlockAdded(world, i, j, k);
|
||||||
|
world.markBlockForUpdate(i, j, k);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onBlockPlacedBy(World world, int i, int j, int k, EntityLivingBase entityliving, ItemStack itemStack) {
|
||||||
|
byte chestFacing = 0;
|
||||||
|
int facing = MathHelper.floor_double((double) ((entityliving.rotationYaw * 4F) / 360F) + 0.5D) & 3;
|
||||||
|
if (facing == 0) {
|
||||||
|
chestFacing = 2;
|
||||||
|
}
|
||||||
|
if (facing == 1) {
|
||||||
|
chestFacing = 5;
|
||||||
|
}
|
||||||
|
if (facing == 2) {
|
||||||
|
chestFacing = 3;
|
||||||
|
}
|
||||||
|
if (facing == 3) {
|
||||||
|
chestFacing = 4;
|
||||||
|
}
|
||||||
|
TileEntity te = world.getTileEntity(i, j, k);
|
||||||
|
if (te != null && te instanceof TileEntityIronChest) {
|
||||||
|
TileEntityIronChest teic = (TileEntityIronChest) te;
|
||||||
|
teic.wasPlaced(entityliving, itemStack);
|
||||||
|
teic.setFacing(chestFacing);
|
||||||
|
world.markBlockForUpdate(i, j, k);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int damageDropped(int i) {
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void breakBlock(World world, int i, int j, int k, Block b, int l) {
|
||||||
|
TileEntityIronChest te = (TileEntityIronChest) world.getTileEntity(i, j, k);
|
||||||
|
if (te != null) {
|
||||||
|
te.removeAdornments();
|
||||||
|
dropContent(0, te, world, te.xCoord, te.yCoord, te.zCoord);
|
||||||
|
}
|
||||||
|
super.breakBlock(world, i, j, k, b, l);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void dropContent(int newSize, IInventory chest, World world, int xCoord, int yCoord, int zCoord) {
|
||||||
|
for (int l = newSize; l < chest.getSizeInventory(); l++) {
|
||||||
|
ItemStack itemstack = chest.getStackInSlot(l);
|
||||||
|
if (itemstack == null) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
float f = random.nextFloat() * 0.8F + 0.1F;
|
||||||
|
float f1 = random.nextFloat() * 0.8F + 0.1F;
|
||||||
|
float f2 = random.nextFloat() * 0.8F + 0.1F;
|
||||||
|
while (itemstack.stackSize > 0) {
|
||||||
|
int i1 = random.nextInt(21) + 10;
|
||||||
|
if (i1 > itemstack.stackSize) {
|
||||||
|
i1 = itemstack.stackSize;
|
||||||
|
}
|
||||||
|
itemstack.stackSize -= i1;
|
||||||
|
EntityItem entityitem = new EntityItem(world, (float) xCoord + f, (float) yCoord + (newSize > 0 ? 1 : 0) + f1, (float) zCoord + f2, new ItemStack(itemstack.getItem(), i1, itemstack.getItemDamage()));
|
||||||
|
float f3 = 0.05F;
|
||||||
|
entityitem.motionX = (float) random.nextGaussian() * f3;
|
||||||
|
entityitem.motionY = (float) random.nextGaussian() * f3 + 0.2F;
|
||||||
|
entityitem.motionZ = (float) random.nextGaussian() * f3;
|
||||||
|
if (itemstack.hasTagCompound()) {
|
||||||
|
entityitem.getEntityItem().setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
|
||||||
|
}
|
||||||
|
world.spawnEntityInWorld(entityitem);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List) {
|
||||||
|
for (IronChestType type : IronChestType.values()) {
|
||||||
|
if (type.isValidForCreativeMode()) {
|
||||||
|
par3List.add(new ItemStack(this, 1, type.ordinal()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public float getExplosionResistance(Entity par1Entity, World world, int x, int y, int z, double explosionX, double explosionY, double explosionZ) {
|
||||||
|
TileEntity te = world.getTileEntity(x, y, z);
|
||||||
|
if (te instanceof TileEntityIronChest) {
|
||||||
|
TileEntityIronChest teic = (TileEntityIronChest) te;
|
||||||
|
if (teic.getType().isExplosionResistant()) {
|
||||||
|
return 10000F;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return super.getExplosionResistance(par1Entity, world, x, y, z, explosionX, explosionY, explosionZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getComparatorInputOverride(World world, int i, int j, int k, int l) {
|
||||||
|
return Container.calcRedstoneFromInventory((TileEntityIronChest) world.getTileEntity(i, j, k));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public void registerBlockIcons(IIconRegister par1IconRegister) {
|
||||||
|
for (IronChestType typ : IronChestType.values()) {
|
||||||
|
typ.makeIcons(par1IconRegister);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static final ForgeDirection[] validRotationAxes = new ForgeDirection[] { UP, DOWN };
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ForgeDirection[] getValidRotations(World world, int x, int y, int z) {
|
||||||
|
return validRotationAxes;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean rotateBlock(World worldObj, int x, int y, int z, ForgeDirection axis) {
|
||||||
|
if (worldObj.isRemote) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (axis == UP || axis == DOWN) {
|
||||||
|
TileEntity tileEntity = worldObj.getTileEntity(x, y, z);
|
||||||
|
if (tileEntity instanceof TileEntityIronChest) {
|
||||||
|
TileEntityIronChest icte = (TileEntityIronChest) tileEntity;
|
||||||
|
icte.rotateAround(axis);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,24 @@
|
||||||
|
package cpw.ironchest.common.blocks;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import net.minecraft.block.Block;
|
||||||
|
import net.minecraft.item.ItemBlock;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
|
||||||
|
public class BlockIronChestItem extends ItemBlock {
|
||||||
|
public BlockIronChestItem(Block block) {
|
||||||
|
super(block);
|
||||||
|
setMaxDamage(0);
|
||||||
|
setHasSubtypes(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getMetadata(int i) {
|
||||||
|
return IronChestType.validateMeta(i);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getUnlocalizedName(ItemStack itemstack) {
|
||||||
|
return "tile.ironchest:" + IronChestType.values()[itemstack.getItemDamage()].name();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,87 @@
|
||||||
|
package cpw.ironchest.common.containers;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import invtweaks.api.container.ChestContainer;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.entity.player.InventoryPlayer;
|
||||||
|
import net.minecraft.inventory.Container;
|
||||||
|
import net.minecraft.inventory.IInventory;
|
||||||
|
import net.minecraft.inventory.Slot;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
|
||||||
|
@ChestContainer(isLargeChest = true)
|
||||||
|
public class ContainerIronChest extends Container {
|
||||||
|
private IronChestType type;
|
||||||
|
private EntityPlayer player;
|
||||||
|
private IInventory chest;
|
||||||
|
|
||||||
|
public ContainerIronChest(IInventory playerInventory, IInventory chestInventory, IronChestType type, int xSize, int ySize) {
|
||||||
|
chest = chestInventory;
|
||||||
|
player = ((InventoryPlayer) playerInventory).player;
|
||||||
|
this.type = type;
|
||||||
|
chestInventory.openInventory();
|
||||||
|
layoutContainer(playerInventory, chestInventory, type, xSize, ySize);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean canInteractWith(EntityPlayer player) {
|
||||||
|
return chest.isUseableByPlayer(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack transferStackInSlot(EntityPlayer p, int i) {
|
||||||
|
ItemStack itemstack = null;
|
||||||
|
Slot slot = (Slot) inventorySlots.get(i);
|
||||||
|
if (slot != null && slot.getHasStack()) {
|
||||||
|
ItemStack itemstack1 = slot.getStack();
|
||||||
|
itemstack = itemstack1.copy();
|
||||||
|
if (i < type.size) {
|
||||||
|
if (!mergeItemStack(itemstack1, type.size, inventorySlots.size(), true)) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
} else if (!type.acceptsStack(itemstack1)) {
|
||||||
|
return null;
|
||||||
|
} else if (!mergeItemStack(itemstack1, 0, type.size, false)) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
if (itemstack1.stackSize == 0) {
|
||||||
|
slot.putStack(null);
|
||||||
|
} else {
|
||||||
|
slot.onSlotChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return itemstack;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onContainerClosed(EntityPlayer entityplayer) {
|
||||||
|
super.onContainerClosed(entityplayer);
|
||||||
|
chest.closeInventory();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void layoutContainer(IInventory playerInventory, IInventory chestInventory, IronChestType type, int xSize, int ySize) {
|
||||||
|
if (type == IronChestType.DIRTCHEST9000) {
|
||||||
|
addSlotToContainer(type.makeSlot(chestInventory, 0, 12 + 4 * 18, 8 + 2 * 18));
|
||||||
|
} else
|
||||||
|
for (int chestRow = 0; chestRow < type.getRowCount(); chestRow++)
|
||||||
|
for (int chestCol = 0; chestCol < type.getRowLength(); chestCol++)
|
||||||
|
addSlotToContainer(type.makeSlot(chestInventory, chestCol + chestRow * type.getRowLength(), 12 + chestCol * 18, 8 + chestRow * 18));
|
||||||
|
|
||||||
|
int leftCol = (xSize - 162) / 2 + 1;
|
||||||
|
for (int playerInvRow = 0; playerInvRow < 3; playerInvRow++)
|
||||||
|
for (int playerInvCol = 0; playerInvCol < 9; playerInvCol++)
|
||||||
|
addSlotToContainer(new Slot(playerInventory, playerInvCol + playerInvRow * 9 + 9, leftCol + playerInvCol * 18, ySize - (4 - playerInvRow) * 18 - 10));
|
||||||
|
|
||||||
|
for (int hotbarSlot = 0; hotbarSlot < 9; hotbarSlot++)
|
||||||
|
addSlotToContainer(new Slot(playerInventory, hotbarSlot, leftCol + hotbarSlot * 18, ySize - 24));
|
||||||
|
}
|
||||||
|
|
||||||
|
public EntityPlayer getPlayer() {
|
||||||
|
return player;
|
||||||
|
}
|
||||||
|
|
||||||
|
@ChestContainer.RowSizeCallback
|
||||||
|
public int getNumColumns() {
|
||||||
|
return type.getRowLength();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,20 @@
|
||||||
|
package cpw.ironchest.common.containers;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import net.minecraft.inventory.IInventory;
|
||||||
|
import net.minecraft.inventory.Slot;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
|
||||||
|
public class ValidatingSlot extends Slot {
|
||||||
|
private IronChestType type;
|
||||||
|
|
||||||
|
public ValidatingSlot(IInventory inv, int i, int j, int k, IronChestType type) {
|
||||||
|
super(inv, i, j, k);
|
||||||
|
this.type = type;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isItemValid(ItemStack is) {
|
||||||
|
return type.acceptsStack(is);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,89 @@
|
||||||
|
package cpw.ironchest.common.items;
|
||||||
|
|
||||||
|
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.init.Blocks;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.tileentity.TileEntityChest;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import cpw.ironchest.common.IronChest;
|
||||||
|
import cpw.ironchest.common.blocks.BlockIronChest;
|
||||||
|
import cpw.ironchest.common.lib.ChestChangerType;
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityIronChest;
|
||||||
|
import cpw.mods.fml.common.ObfuscationReflectionHelper;
|
||||||
|
import cpw.mods.fml.relauncher.Side;
|
||||||
|
import cpw.mods.fml.relauncher.SideOnly;
|
||||||
|
|
||||||
|
public class ItemChestChanger extends Item {
|
||||||
|
private ChestChangerType type;
|
||||||
|
|
||||||
|
public ItemChestChanger(ChestChangerType type) {
|
||||||
|
super();
|
||||||
|
setMaxStackSize(1);
|
||||||
|
this.type = type;
|
||||||
|
setUnlocalizedName("ironchest:" + type.name());
|
||||||
|
setCreativeTab(IronChest.tabIronChest);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public void registerIcons(IIconRegister par1IconRegister) {
|
||||||
|
this.itemIcon = par1IconRegister.registerIcon("ironchest:" + type.itemName);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int X, int Y, int Z, int side, float hitX, float hitY, float hitZ) {
|
||||||
|
if (world.isRemote)
|
||||||
|
return false;
|
||||||
|
TileEntity te = world.getTileEntity(X, Y, Z);
|
||||||
|
TileEntityIronChest newchest;
|
||||||
|
if (te != null && te instanceof TileEntityIronChest) {
|
||||||
|
TileEntityIronChest ironchest = (TileEntityIronChest) te;
|
||||||
|
newchest = ironchest.applyUpgradeItem(this);
|
||||||
|
if (newchest == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
} else if (te != null && te instanceof TileEntityChest) {
|
||||||
|
TileEntityChest tec = (TileEntityChest) te;
|
||||||
|
if (tec.numPlayersUsing > 0) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if (!getType().canUpgrade(IronChestType.WOOD)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
// force the old tileentity out of the world so that adjacent chests can update
|
||||||
|
newchest = IronChestType.makeEntity(getTargetChestOrdinal(IronChestType.WOOD.ordinal()));
|
||||||
|
int newSize = newchest.chestContents.length;
|
||||||
|
ItemStack[] chestContents = ObfuscationReflectionHelper.getPrivateValue(TileEntityChest.class, tec, 0);
|
||||||
|
System.arraycopy(chestContents, 0, newchest.chestContents, 0, Math.min(newSize, chestContents.length));
|
||||||
|
BlockIronChest block = IronChest.ironChestBlock;
|
||||||
|
block.dropContent(newSize, tec, world, tec.xCoord, tec.yCoord, tec.zCoord);
|
||||||
|
newchest.setFacing((byte) tec.getBlockMetadata());
|
||||||
|
newchest.sortTopStacks();
|
||||||
|
for (int i = 0; i < Math.min(newSize, chestContents.length); i++) {
|
||||||
|
chestContents[i] = null;
|
||||||
|
}
|
||||||
|
world.setBlock(X, Y, Z, Blocks.air, 0, 3); // clear the old block out
|
||||||
|
tec.updateContainingBlockInfo(); // reset neighboring block knowledge
|
||||||
|
tec.checkForAdjacentChests(); // update neighboring blocks
|
||||||
|
world.setBlock(X, Y, Z, block, newchest.getType().ordinal(), 3); // add in the iron chest
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
world.setTileEntity(X, Y, Z, newchest);
|
||||||
|
world.setBlockMetadataWithNotify(X, Y, Z, newchest.getType().ordinal(), 3);
|
||||||
|
stack.stackSize = 0;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getTargetChestOrdinal(int sourceOrdinal) {
|
||||||
|
return type.getTarget();
|
||||||
|
}
|
||||||
|
|
||||||
|
public ChestChangerType getType() {
|
||||||
|
return type;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,74 @@
|
||||||
|
package cpw.ironchest.common.lib;
|
||||||
|
|
||||||
|
import static cpw.ironchest.common.lib.IronChestType.COPPER;
|
||||||
|
import static cpw.ironchest.common.lib.IronChestType.CRYSTAL;
|
||||||
|
import static cpw.ironchest.common.lib.IronChestType.DIAMOND;
|
||||||
|
import static cpw.ironchest.common.lib.IronChestType.GOLD;
|
||||||
|
import static cpw.ironchest.common.lib.IronChestType.IRON;
|
||||||
|
import static cpw.ironchest.common.lib.IronChestType.OBSIDIAN;
|
||||||
|
import static cpw.ironchest.common.lib.IronChestType.SILVER;
|
||||||
|
import static cpw.ironchest.common.lib.IronChestType.WOOD;
|
||||||
|
import net.minecraft.init.Blocks;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import cpw.ironchest.common.items.ItemChestChanger;
|
||||||
|
import cpw.mods.fml.common.registry.GameRegistry;
|
||||||
|
|
||||||
|
public enum ChestChangerType {
|
||||||
|
IRONGOLD(IRON, GOLD, "ironGoldUpgrade", "Iron to Gold Chest Upgrade", "mmm", "msm", "mmm"),
|
||||||
|
GOLDDIAMOND(GOLD, DIAMOND, "goldDiamondUpgrade", "Gold to Diamond Chest Upgrade", "GGG", "msm", "GGG"),
|
||||||
|
COPPERSILVER(COPPER, SILVER, "copperSilverUpgrade", "Copper to Silver Chest Upgrade", "mmm", "msm", "mmm"),
|
||||||
|
SILVERGOLD(SILVER, GOLD, "silverGoldUpgrade", "Silver to Gold Chest Upgrade", "mGm", "GsG", "mGm"),
|
||||||
|
COPPERIRON(COPPER, IRON, "copperIronUpgrade", "Copper to Iron Chest Upgrade", "mGm", "GsG", "mGm"),
|
||||||
|
DIAMONDCRYSTAL(DIAMOND, CRYSTAL, "diamondCrystalUpgrade", "Diamond to Crystal Chest Upgrade", "GGG", "GOG", "GGG"),
|
||||||
|
WOODIRON(WOOD, IRON, "woodIronUpgrade", "Normal chest to Iron Chest Upgrade", "mmm", "msm", "mmm"),
|
||||||
|
WOODCOPPER(WOOD, COPPER, "woodCopperUpgrade", "Normal chest to Copper Chest Upgrade", "mmm", "msm", "mmm"),
|
||||||
|
DIAMONDOBSIDIAN(DIAMOND, OBSIDIAN, "diamondObsidianUpgrade", "Diamond to Obsidian Chest Upgrade", "mmm", "mGm", "mmm");
|
||||||
|
|
||||||
|
private IronChestType source, target;
|
||||||
|
public String itemName, descriptiveName, recipe[];
|
||||||
|
private ItemChestChanger item;
|
||||||
|
|
||||||
|
private ChestChangerType(IronChestType source, IronChestType target, String itemName, String descriptiveName, String... recipe) {
|
||||||
|
this.source = source;
|
||||||
|
this.target = target;
|
||||||
|
this.itemName = itemName;
|
||||||
|
this.descriptiveName = descriptiveName;
|
||||||
|
this.recipe = recipe;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean canUpgrade(IronChestType from) {
|
||||||
|
return from == this.source;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getTarget() {
|
||||||
|
return this.target.ordinal();
|
||||||
|
}
|
||||||
|
|
||||||
|
public ItemChestChanger buildItem() {
|
||||||
|
item = new ItemChestChanger(this);
|
||||||
|
GameRegistry.registerItem(item, itemName);
|
||||||
|
return item;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addRecipes() {
|
||||||
|
for (String sourceMat : source.getMatList()) {
|
||||||
|
for (String targetMat : target.getMatList()) {
|
||||||
|
Object targetMaterial = IronChestType.translateOreName(targetMat);
|
||||||
|
Object sourceMaterial = IronChestType.translateOreName(sourceMat);
|
||||||
|
IronChestType.addRecipe(new ItemStack(item), recipe, 'm', targetMaterial, 's', sourceMaterial, 'G', Blocks.glass, 'O', Blocks.obsidian);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void buildItems() {
|
||||||
|
for (ChestChangerType type : values()) {
|
||||||
|
type.buildItem();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void generateRecipes() {
|
||||||
|
for (ChestChangerType item : values()) {
|
||||||
|
item.addRecipes();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,207 @@
|
||||||
|
package cpw.ironchest.common.lib;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
import net.minecraft.client.renderer.texture.IIconRegister;
|
||||||
|
import net.minecraft.init.Blocks;
|
||||||
|
import net.minecraft.init.Items;
|
||||||
|
import net.minecraft.inventory.IInventory;
|
||||||
|
import net.minecraft.inventory.Slot;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.nbt.NBTTagByte;
|
||||||
|
import net.minecraft.util.IIcon;
|
||||||
|
import net.minecraftforge.oredict.ShapedOreRecipe;
|
||||||
|
import cpw.ironchest.common.blocks.BlockIronChest;
|
||||||
|
import cpw.ironchest.common.containers.ValidatingSlot;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityCopperChest;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityCrystalChest;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityDiamondChest;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityDirtChest;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityGoldChest;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityIronChest;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityObsidianChest;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntitySilverChest;
|
||||||
|
import cpw.mods.fml.common.registry.GameRegistry;
|
||||||
|
import cpw.mods.fml.relauncher.Side;
|
||||||
|
import cpw.mods.fml.relauncher.SideOnly;
|
||||||
|
|
||||||
|
public enum IronChestType {
|
||||||
|
IRON(54, 9, true, "Iron Chest", "ironchest.png", 0, Arrays.asList("ingotIron", "ingotRefinedIron"), TileEntityIronChest.class, "mmmmPmmmm", "mGmG3GmGm"),
|
||||||
|
GOLD(81, 9, true, "Gold Chest", "goldchest.png", 1, Arrays.asList("ingotGold"), TileEntityGoldChest.class, "mmmmPmmmm", "mGmG4GmGm"),
|
||||||
|
DIAMOND(108, 12, true, "Diamond Chest", "diamondchest.png", 2, Arrays.asList("gemDiamond"), TileEntityDiamondChest.class, "GGGmPmGGG", "GGGG4Gmmm"),
|
||||||
|
COPPER(45, 9, false, "Copper Chest", "copperchest.png", 3, Arrays.asList("ingotCopper"), TileEntityCopperChest.class, "mmmmCmmmm"),
|
||||||
|
SILVER(72, 9, false, "Silver Chest", "silverchest.png", 4, Arrays.asList("ingotSilver"), TileEntitySilverChest.class, "mmmm3mmmm", "mGmG0GmGm"),
|
||||||
|
CRYSTAL(108, 12, true, "Crystal Chest", "crystalchest.png", 5, Arrays.asList("blockGlass"), TileEntityCrystalChest.class, "GGGGPGGGG"),
|
||||||
|
OBSIDIAN(108, 12, false, "Obsidian Chest", "obsidianchest.png", 6, Arrays.asList("obsidian"), TileEntityObsidianChest.class, "mmmm2mmmm"),
|
||||||
|
DIRTCHEST9000(1, 1, false, "Dirt Chest 9000", "dirtchest.png", 7, Arrays.asList("dirt"), TileEntityDirtChest.class, Item.getItemFromBlock(Blocks.dirt), "mmmmCmmmm"),
|
||||||
|
WOOD(0, 0, false, "", "", -1, Arrays.asList("plankWood"), null);
|
||||||
|
|
||||||
|
public int size, rowLength, textureRow;
|
||||||
|
public String friendlyName, modelTexture, recipes[];
|
||||||
|
private boolean tieredChest;
|
||||||
|
public Class<? extends TileEntityIronChest> clazz;
|
||||||
|
private ArrayList<String> matList;
|
||||||
|
private Item itemFilter;
|
||||||
|
|
||||||
|
IronChestType(int size, int rowLength, boolean tieredChest, String friendlyName, String modelTexture, int textureRow, List<String> mats, Class<? extends TileEntityIronChest> clazz, String... recipes) {
|
||||||
|
this(size, rowLength, tieredChest, friendlyName, modelTexture, textureRow, mats, clazz, (Item) null, recipes);
|
||||||
|
}
|
||||||
|
|
||||||
|
IronChestType(int size, int rowLength, boolean tieredChest, String friendlyName, String modelTexture, int textureRow, List<String> mats, Class<? extends TileEntityIronChest> clazz, Item itemFilter, String... recipes) {
|
||||||
|
this.size = size;
|
||||||
|
this.rowLength = rowLength;
|
||||||
|
this.tieredChest = tieredChest;
|
||||||
|
this.friendlyName = friendlyName;
|
||||||
|
this.modelTexture = modelTexture;
|
||||||
|
this.textureRow = textureRow;
|
||||||
|
this.clazz = clazz;
|
||||||
|
this.itemFilter = itemFilter;
|
||||||
|
this.recipes = recipes;
|
||||||
|
this.matList = new ArrayList<String>();
|
||||||
|
matList.addAll(mats);
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getModelTexture() {
|
||||||
|
return modelTexture;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getTextureRow() {
|
||||||
|
return textureRow;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static TileEntityIronChest makeEntity(int metadata) {
|
||||||
|
int chesttype = validateMeta(metadata);
|
||||||
|
if (chesttype == metadata) {
|
||||||
|
try {
|
||||||
|
return values()[chesttype].clazz.newInstance();
|
||||||
|
} catch (InstantiationException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
} catch (IllegalAccessException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void registerBlocksAndRecipes(BlockIronChest blockResult) {
|
||||||
|
ItemStack previous = new ItemStack(Blocks.chest);
|
||||||
|
for (IronChestType typ : values()) {
|
||||||
|
generateRecipesForType(blockResult, previous, typ);
|
||||||
|
ItemStack chest = new ItemStack(blockResult, 1, typ.ordinal());
|
||||||
|
if (typ.isValidForCreativeMode())
|
||||||
|
GameRegistry.registerCustomItemStack(typ.friendlyName, chest);
|
||||||
|
if (typ.tieredChest)
|
||||||
|
previous = chest;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void generateRecipesForType(BlockIronChest blockResult, Object previousTier, IronChestType type) {
|
||||||
|
for (String recipe : type.recipes) {
|
||||||
|
String[] recipeSplit = new String[] { recipe.substring(0, 3), recipe.substring(3, 6), recipe.substring(6, 9) };
|
||||||
|
Object mainMaterial = null;
|
||||||
|
for (String mat : type.matList) {
|
||||||
|
mainMaterial = translateOreName(mat);
|
||||||
|
addRecipe(new ItemStack(blockResult, 1, type.ordinal()), recipeSplit, 'm', mainMaterial, 'P', previousTier, /* previous chest tier */ 'G', Blocks.glass, 'C', Blocks.chest,
|
||||||
|
'0', new ItemStack(blockResult, 1, 0), /* Iron Chest */
|
||||||
|
'1', new ItemStack(blockResult, 1, 1), /* Gold Chest */
|
||||||
|
'2', new ItemStack(blockResult, 1, 2), /* Diamond Chest */
|
||||||
|
'3', new ItemStack(blockResult, 1, 3), /* Copper Chest */
|
||||||
|
'4', new ItemStack(blockResult, 1, 4)/* Silver Chest */
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static Object translateOreName(String mat) {
|
||||||
|
if (mat == "ingotIron") {
|
||||||
|
return Items.iron_ingot;
|
||||||
|
} else if (mat == "ingotGold") {
|
||||||
|
return Items.gold_ingot;
|
||||||
|
} else if (mat == "gemDiamond") {
|
||||||
|
return Items.diamond;
|
||||||
|
} else if (mat == "blockGlass") {
|
||||||
|
return Blocks.glass;
|
||||||
|
} else if (mat == "obsidian") {
|
||||||
|
return Blocks.obsidian;
|
||||||
|
} else if (mat == "dirt") {
|
||||||
|
return Blocks.dirt;
|
||||||
|
}
|
||||||
|
return mat;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void addRecipe(ItemStack is, Object... parts) {
|
||||||
|
ShapedOreRecipe oreRecipe = new ShapedOreRecipe(is, parts);
|
||||||
|
GameRegistry.addRecipe(oreRecipe);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getRowCount() {
|
||||||
|
return size / rowLength;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getRowLength() {
|
||||||
|
return rowLength;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isTransparent() {
|
||||||
|
return this == CRYSTAL;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<String> getMatList() {
|
||||||
|
return matList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static int validateMeta(int i) {
|
||||||
|
if (i < values().length && values()[i].size > 0) {
|
||||||
|
return i;
|
||||||
|
} else {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isValidForCreativeMode() {
|
||||||
|
return validateMeta(ordinal()) == ordinal();
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isExplosionResistant() {
|
||||||
|
return this == OBSIDIAN;
|
||||||
|
}
|
||||||
|
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
private IIcon[] icons;
|
||||||
|
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public void makeIcons(IIconRegister par1IconRegister) {
|
||||||
|
if (isValidForCreativeMode()) {
|
||||||
|
icons = new IIcon[3];
|
||||||
|
int i = 0;
|
||||||
|
for (String s : sideNames) {
|
||||||
|
icons[i++] = par1IconRegister.registerIcon(String.format("ironchest:%s_%s", name().toLowerCase(), s));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
public IIcon getIcon(int side) {
|
||||||
|
return icons[sideMapping[side]];
|
||||||
|
}
|
||||||
|
|
||||||
|
private static String[] sideNames = { "top", "front", "side" };
|
||||||
|
private static int[] sideMapping = { 0, 0, 2, 1, 2, 2, 2 };
|
||||||
|
|
||||||
|
public Slot makeSlot(IInventory chestInventory, int index, int x, int y) {
|
||||||
|
return new ValidatingSlot(chestInventory, index, x, y, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean acceptsStack(ItemStack itemstack) {
|
||||||
|
return itemFilter == null || itemstack == null || itemstack.getItem() == itemFilter;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void adornItemDrop(ItemStack item) {
|
||||||
|
if (this == DIRTCHEST9000) {
|
||||||
|
item.setTagInfo("dirtchest", new NBTTagByte((byte) 1));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,21 @@
|
||||||
|
package cpw.ironchest.common.lib;
|
||||||
|
|
||||||
|
import java.util.Properties;
|
||||||
|
|
||||||
|
public class Version {
|
||||||
|
private static String major, minor, rev, build, mcversion;
|
||||||
|
|
||||||
|
static void init(Properties properties) {
|
||||||
|
if (properties != null) {
|
||||||
|
major = properties.getProperty("IronChest.build.major.number");
|
||||||
|
minor = properties.getProperty("IronChest.build.minor.number");
|
||||||
|
rev = properties.getProperty("IronChest.build.revision.number");
|
||||||
|
build = properties.getProperty("IronChest.build.number");
|
||||||
|
mcversion = properties.getProperty("IronChest.build.mcversion");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static String fullVersionString() {
|
||||||
|
return String.format("%s.%s.%s build %s", major, minor, rev, build);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,175 @@
|
||||||
|
package cpw.ironchest.common.lib.network;
|
||||||
|
|
||||||
|
import io.netty.buffer.ByteBuf;
|
||||||
|
import io.netty.channel.ChannelHandlerContext;
|
||||||
|
import io.netty.channel.SimpleChannelInboundHandler;
|
||||||
|
|
||||||
|
import java.util.EnumMap;
|
||||||
|
|
||||||
|
import net.minecraft.network.Packet;
|
||||||
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.world.World;
|
||||||
|
import cpw.ironchest.common.IronChest;
|
||||||
|
import cpw.ironchest.common.tiles.TileEntityIronChest;
|
||||||
|
import cpw.mods.fml.common.FMLCommonHandler;
|
||||||
|
import cpw.mods.fml.common.network.FMLEmbeddedChannel;
|
||||||
|
import cpw.mods.fml.common.network.FMLIndexedMessageToMessageCodec;
|
||||||
|
import cpw.mods.fml.common.network.NetworkRegistry;
|
||||||
|
import cpw.mods.fml.common.network.internal.FMLProxyPacket;
|
||||||
|
import cpw.mods.fml.relauncher.Side;
|
||||||
|
import cpw.mods.fml.relauncher.SideOnly;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handles the packet wrangling for IronChest
|
||||||
|
*
|
||||||
|
* @author cpw
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
public enum PacketHandler {
|
||||||
|
INSTANCE;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Our channel "pair" from {@link NetworkRegistry}
|
||||||
|
*/
|
||||||
|
private EnumMap<Side, FMLEmbeddedChannel> channels;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Make our packet handler, and add an {@link IronChestCodec} always
|
||||||
|
*/
|
||||||
|
private PacketHandler() {
|
||||||
|
// request a channel pair for IronChest from the network registry
|
||||||
|
// Add the IronChestCodec as a member of both channel pipelines
|
||||||
|
this.channels = NetworkRegistry.INSTANCE.newChannel("IronChest", new IronChestCodec());
|
||||||
|
if (FMLCommonHandler.instance().getSide() == Side.CLIENT) {
|
||||||
|
addClientHandler();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This is only called on the client side - it adds an
|
||||||
|
* {@link IronChestMessageHandler} to the client side pipeline, since the
|
||||||
|
* only place we expect to <em>handle</em> messages is on the client.
|
||||||
|
*/
|
||||||
|
@SideOnly(Side.CLIENT)
|
||||||
|
private void addClientHandler() {
|
||||||
|
FMLEmbeddedChannel clientChannel = this.channels.get(Side.CLIENT);
|
||||||
|
// These two lines find the existing codec (Ironchestcodec) and insert
|
||||||
|
// our message handler after it in the pipeline
|
||||||
|
String codec = clientChannel.findChannelHandlerNameForType(IronChestCodec.class);
|
||||||
|
clientChannel.pipeline().addAfter(codec, "ClientHandler", new IronChestMessageHandler());
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This class simply handles the {@link IronChestMessage} when it's received
|
||||||
|
* at the client side It can contain client only code, because it's only run
|
||||||
|
* on the client.
|
||||||
|
*
|
||||||
|
* @author cpw
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
private static class IronChestMessageHandler extends SimpleChannelInboundHandler<IronChestMessage> {
|
||||||
|
@Override
|
||||||
|
protected void channelRead0(ChannelHandlerContext ctx, IronChestMessage msg) throws Exception {
|
||||||
|
World world = IronChest.proxy.getClientWorld();
|
||||||
|
TileEntity te = world.getTileEntity(msg.x, msg.y, msg.z);
|
||||||
|
if (te instanceof TileEntityIronChest) {
|
||||||
|
TileEntityIronChest icte = (TileEntityIronChest) te;
|
||||||
|
icte.setFacing(msg.facing);
|
||||||
|
icte.handlePacketData(msg.type, msg.items);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This is our "message". In fact, {@link FMLIndexedMessageToMessageCodec}
|
||||||
|
* can handle many messages on the same channel at once, using a
|
||||||
|
* discriminator byte. But for IronChest, we only need the one message, so
|
||||||
|
* we have just this.
|
||||||
|
*
|
||||||
|
* @author cpw
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
public static class IronChestMessage {
|
||||||
|
int x, y, z, type, facing, items[];
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This is the codec that automatically transforms the
|
||||||
|
* {@link FMLProxyPacket} which wraps the client and server custom payload
|
||||||
|
* packets into a message we care about.
|
||||||
|
*
|
||||||
|
* @author cpw
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
private class IronChestCodec extends FMLIndexedMessageToMessageCodec<IronChestMessage> {
|
||||||
|
/**
|
||||||
|
* We register our discriminator bytes here. We only have the one type,
|
||||||
|
* so we only register one.
|
||||||
|
*/
|
||||||
|
public IronChestCodec() {
|
||||||
|
addDiscriminator(0, IronChestMessage.class);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void encodeInto(ChannelHandlerContext ctx, IronChestMessage msg, ByteBuf target) throws Exception {
|
||||||
|
target.writeInt(msg.x);
|
||||||
|
target.writeInt(msg.y);
|
||||||
|
target.writeInt(msg.z);
|
||||||
|
int typeAndFacing = ((msg.type & 0x0F) | ((msg.facing & 0x0F) << 4)) & 0xFF;
|
||||||
|
target.writeByte(typeAndFacing);
|
||||||
|
target.writeBoolean(msg.items != null);
|
||||||
|
if (msg.items != null) {
|
||||||
|
int[] items = msg.items;
|
||||||
|
for (int j = 0; j < items.length; j++) {
|
||||||
|
int i = items[j];
|
||||||
|
target.writeInt(i);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void decodeInto(ChannelHandlerContext ctx, ByteBuf dat, IronChestMessage msg) {
|
||||||
|
msg.x = dat.readInt();
|
||||||
|
msg.y = dat.readInt();
|
||||||
|
msg.z = dat.readInt();
|
||||||
|
int typDat = dat.readByte();
|
||||||
|
msg.type = (byte) (typDat & 0xf);
|
||||||
|
msg.facing = (byte) ((typDat >> 4) & 0xf);
|
||||||
|
boolean hasStacks = dat.readBoolean();
|
||||||
|
msg.items = new int[0];
|
||||||
|
if (hasStacks) {
|
||||||
|
msg.items = new int[24];
|
||||||
|
for (int i = 0; i < msg.items.length; i++) {
|
||||||
|
msg.items[i] = dat.readInt();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This is a utility method called to transform a packet from a custom
|
||||||
|
* packet into a "system packet". We're called from
|
||||||
|
* {@link TileEntity#getDescriptionPacket()} in this case, but there are
|
||||||
|
* others. All network packet methods in minecraft have been adapted to
|
||||||
|
* handle {@link FMLProxyPacket} but general purpose objects can't be
|
||||||
|
* handled sadly.
|
||||||
|
*
|
||||||
|
* This method uses the {@link IronChestCodec} to transform a custom packet
|
||||||
|
* {@link IronChestMessage} into an {@link FMLProxyPacket} by using the
|
||||||
|
* utility method {@link FMLEmbeddedChannel#generatePacketFrom(Object)} on
|
||||||
|
* the channel to do exactly that.
|
||||||
|
*
|
||||||
|
* @param tileEntityIronChest
|
||||||
|
* @return
|
||||||
|
*/
|
||||||
|
public static Packet getPacket(TileEntityIronChest tileEntityIronChest) {
|
||||||
|
IronChestMessage msg = new IronChestMessage();
|
||||||
|
msg.x = tileEntityIronChest.xCoord;
|
||||||
|
msg.y = tileEntityIronChest.yCoord;
|
||||||
|
msg.z = tileEntityIronChest.zCoord;
|
||||||
|
msg.type = tileEntityIronChest.getType().ordinal();
|
||||||
|
msg.facing = tileEntityIronChest.getFacing();
|
||||||
|
msg.items = tileEntityIronChest.buildIntDataList();
|
||||||
|
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,9 @@
|
||||||
|
package cpw.ironchest.common.tiles;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
|
||||||
|
public class TileEntityCopperChest extends TileEntityIronChest {
|
||||||
|
public TileEntityCopperChest() {
|
||||||
|
super(IronChestType.COPPER);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,9 @@
|
||||||
|
package cpw.ironchest.common.tiles;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
|
||||||
|
public class TileEntityCrystalChest extends TileEntityIronChest {
|
||||||
|
public TileEntityCrystalChest() {
|
||||||
|
super(IronChestType.CRYSTAL);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,9 @@
|
||||||
|
package cpw.ironchest.common.tiles;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
|
||||||
|
public class TileEntityDiamondChest extends TileEntityIronChest {
|
||||||
|
public TileEntityDiamondChest() {
|
||||||
|
super(IronChestType.DIAMOND);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,43 @@
|
||||||
|
package cpw.ironchest.common.tiles;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
|
import net.minecraft.init.Items;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.nbt.NBTTagList;
|
||||||
|
import net.minecraft.nbt.NBTTagString;
|
||||||
|
import net.minecraft.util.StatCollector;
|
||||||
|
|
||||||
|
public class TileEntityDirtChest extends TileEntityIronChest {
|
||||||
|
private static ItemStack dirtChest9000GuideBook = new ItemStack(Items.written_book);
|
||||||
|
|
||||||
|
static {
|
||||||
|
dirtChest9000GuideBook.setTagInfo("author", new NBTTagString("cpw"));
|
||||||
|
dirtChest9000GuideBook.setTagInfo("title", new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.title")));
|
||||||
|
NBTTagList pages = new NBTTagList();
|
||||||
|
pages.appendTag(new NBTTagString(StatCollector .translateToLocal("book.ironchest:dirtchest9000.page1")));
|
||||||
|
pages.appendTag(new NBTTagString(StatCollector .translateToLocal("book.ironchest:dirtchest9000.page2")));
|
||||||
|
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page3")));
|
||||||
|
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page4")));
|
||||||
|
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page5")));
|
||||||
|
dirtChest9000GuideBook.setTagInfo("pages", pages);
|
||||||
|
}
|
||||||
|
|
||||||
|
public TileEntityDirtChest() {
|
||||||
|
super(IronChestType.DIRTCHEST9000);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void wasPlaced(EntityLivingBase entityliving, ItemStack itemStack) {
|
||||||
|
if (!(itemStack.hasTagCompound() && itemStack.getTagCompound().getBoolean("dirtchest"))) {
|
||||||
|
setInventorySlotContents(0, dirtChest9000GuideBook.copy());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void removeAdornments() {
|
||||||
|
if (chestContents[0] != null && chestContents[0].isItemEqual(dirtChest9000GuideBook)) {
|
||||||
|
chestContents[0] = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,9 @@
|
||||||
|
package cpw.ironchest.common.tiles;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
|
||||||
|
public class TileEntityGoldChest extends TileEntityIronChest {
|
||||||
|
public TileEntityGoldChest() {
|
||||||
|
super(IronChestType.GOLD);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,397 @@
|
||||||
|
package cpw.ironchest.common.tiles;
|
||||||
|
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.Comparator;
|
||||||
|
import java.util.Iterator;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.IronChest;
|
||||||
|
import cpw.ironchest.common.blocks.BlockIronChest;
|
||||||
|
import cpw.ironchest.common.containers.ContainerIronChest;
|
||||||
|
import cpw.ironchest.common.items.ItemChestChanger;
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
import cpw.ironchest.common.lib.network.PacketHandler;
|
||||||
|
import net.minecraft.entity.EntityLivingBase;
|
||||||
|
import net.minecraft.entity.player.EntityPlayer;
|
||||||
|
import net.minecraft.inventory.IInventory;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.nbt.NBTTagCompound;
|
||||||
|
import net.minecraft.nbt.NBTTagList;
|
||||||
|
import net.minecraft.network.Packet;
|
||||||
|
import net.minecraft.tileentity.TileEntity;
|
||||||
|
import net.minecraft.util.AxisAlignedBB;
|
||||||
|
import net.minecraftforge.common.util.Constants;
|
||||||
|
import net.minecraftforge.common.util.ForgeDirection;
|
||||||
|
|
||||||
|
public class TileEntityIronChest extends TileEntity implements IInventory {
|
||||||
|
private int ticksSinceSync = -1, numUsingPlayers, facing;
|
||||||
|
public float prevLidAngle, lidAngle;
|
||||||
|
private IronChestType type;
|
||||||
|
public ItemStack[] chestContents, topStacks;
|
||||||
|
private boolean inventoryTouched, hadStuff;
|
||||||
|
|
||||||
|
public TileEntityIronChest() {
|
||||||
|
this(IronChestType.IRON);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected TileEntityIronChest(IronChestType type) {
|
||||||
|
super();
|
||||||
|
this.type = type;
|
||||||
|
chestContents = new ItemStack[getSizeInventory()];
|
||||||
|
topStacks = new ItemStack[8];
|
||||||
|
}
|
||||||
|
|
||||||
|
public ItemStack[] getContents() {
|
||||||
|
return chestContents;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getSizeInventory() {
|
||||||
|
return type.size;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getFacing() {
|
||||||
|
return facing;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getInventoryName() {
|
||||||
|
return type.name();
|
||||||
|
}
|
||||||
|
|
||||||
|
public IronChestType getType() {
|
||||||
|
return type;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack getStackInSlot(int i) {
|
||||||
|
inventoryTouched = true;
|
||||||
|
return chestContents[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void markDirty() {
|
||||||
|
super.markDirty();
|
||||||
|
sortTopStacks();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void sortTopStacks() {
|
||||||
|
if (!type.isTransparent() || (worldObj != null && worldObj.isRemote)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
ItemStack[] tempCopy = new ItemStack[getSizeInventory()];
|
||||||
|
boolean hasStuff = false;
|
||||||
|
int compressedIdx = 0;
|
||||||
|
mainLoop: for (int i = 0; i < getSizeInventory(); i++) {
|
||||||
|
if (chestContents[i] != null) {
|
||||||
|
for (int j = 0; j < compressedIdx; j++) {
|
||||||
|
if (tempCopy[j].isItemEqual(chestContents[i])) {
|
||||||
|
tempCopy[j].stackSize += chestContents[i].stackSize;
|
||||||
|
continue mainLoop;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
tempCopy[compressedIdx++] = chestContents[i].copy();
|
||||||
|
hasStuff = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!hasStuff && hadStuff) {
|
||||||
|
hadStuff = false;
|
||||||
|
for (int i = 0; i < topStacks.length; i++) {
|
||||||
|
topStacks[i] = null;
|
||||||
|
}
|
||||||
|
if (worldObj != null) {
|
||||||
|
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||||
|
}
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
hadStuff = true;
|
||||||
|
Arrays.sort(tempCopy, new Comparator<ItemStack>() {
|
||||||
|
@Override
|
||||||
|
public int compare(ItemStack o1, ItemStack o2) {
|
||||||
|
if (o1 == null) {
|
||||||
|
return 1;
|
||||||
|
} else if (o2 == null) {
|
||||||
|
return -1;
|
||||||
|
} else {
|
||||||
|
return o2.stackSize - o1.stackSize;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
int p = 0;
|
||||||
|
for (int i = 0; i < tempCopy.length; i++) {
|
||||||
|
if (tempCopy[i] != null && tempCopy[i].stackSize > 0) {
|
||||||
|
topStacks[p++] = tempCopy[i];
|
||||||
|
if (p == topStacks.length) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (int i = p; i < topStacks.length; i++) {
|
||||||
|
topStacks[i] = null;
|
||||||
|
}
|
||||||
|
if (worldObj != null) {
|
||||||
|
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack decrStackSize(int i, int j) {
|
||||||
|
if (chestContents[i] != null) {
|
||||||
|
if (chestContents[i].stackSize <= j) {
|
||||||
|
ItemStack itemstack = chestContents[i];
|
||||||
|
chestContents[i] = null;
|
||||||
|
markDirty();
|
||||||
|
return itemstack;
|
||||||
|
}
|
||||||
|
ItemStack itemstack1 = chestContents[i].splitStack(j);
|
||||||
|
if (chestContents[i].stackSize == 0) {
|
||||||
|
chestContents[i] = null;
|
||||||
|
}
|
||||||
|
markDirty();
|
||||||
|
return itemstack1;
|
||||||
|
} else {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setInventorySlotContents(int i, ItemStack itemstack) {
|
||||||
|
chestContents[i] = itemstack;
|
||||||
|
if (itemstack != null && itemstack.stackSize > getInventoryStackLimit()) {
|
||||||
|
itemstack.stackSize = getInventoryStackLimit();
|
||||||
|
}
|
||||||
|
markDirty();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void readFromNBT(NBTTagCompound nbt) {
|
||||||
|
super.readFromNBT(nbt);
|
||||||
|
NBTTagList nbttaglist = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND);
|
||||||
|
chestContents = new ItemStack[getSizeInventory()];
|
||||||
|
for (int i = 0; i < nbttaglist.tagCount(); i++) {
|
||||||
|
NBTTagCompound nbt1 = nbttaglist.getCompoundTagAt(i);
|
||||||
|
int j = nbt1.getByte("Slot") & 0xff;
|
||||||
|
if (j >= 0 && j < chestContents.length) {
|
||||||
|
chestContents[j] = ItemStack.loadItemStackFromNBT(nbt1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
facing = nbt.getByte("facing");
|
||||||
|
sortTopStacks();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void writeToNBT(NBTTagCompound nbt) {
|
||||||
|
super.writeToNBT(nbt);
|
||||||
|
NBTTagList nbttaglist = new NBTTagList();
|
||||||
|
for (int i = 0; i < chestContents.length; i++) {
|
||||||
|
if (chestContents[i] != null) {
|
||||||
|
NBTTagCompound nbt1 = new NBTTagCompound();
|
||||||
|
nbt1.setByte("Slot", (byte) i);
|
||||||
|
chestContents[i].writeToNBT(nbt1);
|
||||||
|
nbttaglist.appendTag(nbt1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
nbt.setTag("Items", nbttaglist);
|
||||||
|
nbt.setByte("facing", (byte) facing);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int getInventoryStackLimit() {
|
||||||
|
return 64;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isUseableByPlayer(final EntityPlayer player) {
|
||||||
|
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) <= 64.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updateEntity() {
|
||||||
|
super.updateEntity();
|
||||||
|
if (worldObj != null && !worldObj.isRemote && numUsingPlayers != 0 && (ticksSinceSync + xCoord + yCoord + zCoord) % 200 == 0) {
|
||||||
|
numUsingPlayers = 0;
|
||||||
|
float var1 = 5.0F;
|
||||||
|
|
||||||
|
List<EntityPlayer> playerlist = worldObj.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getAABBPool().getAABB((double) ((float) xCoord - var1), (double) ((float) yCoord - var1), (double) ((float) zCoord - var1), (double) ((float) (xCoord + 1) + var1), (double) ((float) (yCoord + 1) + var1), (double) ((float) (zCoord + 1) + var1)));
|
||||||
|
Iterator<EntityPlayer> player = playerlist.iterator();
|
||||||
|
|
||||||
|
while (player.hasNext()) {
|
||||||
|
if (player.next().openContainer instanceof ContainerIronChest) {
|
||||||
|
++numUsingPlayers;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (worldObj != null && !worldObj.isRemote && ticksSinceSync < 0) {
|
||||||
|
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 3, ((numUsingPlayers << 3) & 0xF8) | (facing & 0x7));
|
||||||
|
}
|
||||||
|
if (!worldObj.isRemote && inventoryTouched) {
|
||||||
|
inventoryTouched = false;
|
||||||
|
sortTopStacks();
|
||||||
|
}
|
||||||
|
|
||||||
|
ticksSinceSync++;
|
||||||
|
prevLidAngle = lidAngle;
|
||||||
|
float f = 0.1F;
|
||||||
|
if (numUsingPlayers > 0 && lidAngle == 0.0F) {
|
||||||
|
double d = (double) xCoord + 0.5D;
|
||||||
|
double d1 = (double) zCoord + 0.5D;
|
||||||
|
worldObj.playSoundEffect(d, (double) yCoord + 0.5D, d1, "random.chestopen", 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
||||||
|
}
|
||||||
|
if (numUsingPlayers == 0 && lidAngle > 0.0F || numUsingPlayers > 0
|
||||||
|
&& lidAngle < 1.0F) {
|
||||||
|
float f1 = lidAngle;
|
||||||
|
if (numUsingPlayers > 0) {
|
||||||
|
lidAngle += f;
|
||||||
|
} else {
|
||||||
|
lidAngle -= f;
|
||||||
|
}
|
||||||
|
if (lidAngle > 1.0F) {
|
||||||
|
lidAngle = 1.0F;
|
||||||
|
}
|
||||||
|
float f2 = 0.5F;
|
||||||
|
if (lidAngle < f2 && f1 >= f2) {
|
||||||
|
double d2 = (double) xCoord + 0.5D;
|
||||||
|
double d3 = (double) zCoord + 0.5D;
|
||||||
|
worldObj.playSoundEffect(d2, (double) yCoord + 0.5D, d3, "random.chestclosed", 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
||||||
|
}
|
||||||
|
if (lidAngle < 0.0F) {
|
||||||
|
lidAngle = 0.0F;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean receiveClientEvent(int i, int j) {
|
||||||
|
if (i == 1) {
|
||||||
|
numUsingPlayers = j;
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return super.receiveClientEvent(i, j);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void openInventory() {
|
||||||
|
++numUsingPlayers;
|
||||||
|
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 1, numUsingPlayers);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void closeInventory() {
|
||||||
|
--numUsingPlayers;
|
||||||
|
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 1, numUsingPlayers);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setFacing(int facing2) {
|
||||||
|
facing = facing2;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TileEntityIronChest applyUpgradeItem(ItemChestChanger itemChestChanger) {
|
||||||
|
if (numUsingPlayers > 0 || !itemChestChanger.getType().canUpgrade(getType())) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
TileEntityIronChest newEntity = IronChestType.makeEntity(itemChestChanger.getTargetChestOrdinal(getType().ordinal()));
|
||||||
|
int newSize = newEntity.chestContents.length;
|
||||||
|
System.arraycopy(chestContents, 0, newEntity.chestContents, 0, Math.min(newSize, chestContents.length));
|
||||||
|
BlockIronChest block = IronChest.ironChestBlock;
|
||||||
|
block.dropContent(newSize, this, worldObj, xCoord, yCoord, zCoord);
|
||||||
|
newEntity.setFacing(facing);
|
||||||
|
newEntity.sortTopStacks();
|
||||||
|
newEntity.ticksSinceSync = -1;
|
||||||
|
return newEntity;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ItemStack[] getTopItemStacks() {
|
||||||
|
return topStacks;
|
||||||
|
}
|
||||||
|
|
||||||
|
public TileEntityIronChest updateFromMetadata(int l) {
|
||||||
|
if (worldObj != null && worldObj.isRemote) {
|
||||||
|
if (l != type.ordinal()) {
|
||||||
|
worldObj.setTileEntity(xCoord, yCoord, zCoord, IronChestType.makeEntity(l));
|
||||||
|
return (TileEntityIronChest) worldObj.getTileEntity(xCoord, yCoord, zCoord);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public Packet getDescriptionPacket() {
|
||||||
|
return PacketHandler.getPacket(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void handlePacketData(int typeData, int[] intData) {
|
||||||
|
TileEntityIronChest chest = this;
|
||||||
|
if (type.ordinal() != typeData) {
|
||||||
|
chest = updateFromMetadata(typeData);
|
||||||
|
}
|
||||||
|
if (IronChestType.values()[typeData].isTransparent() && intData != null) {
|
||||||
|
int pos = 0;
|
||||||
|
if (intData.length < chest.topStacks.length * 3) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
for (int i = 0; i < chest.topStacks.length; i++) {
|
||||||
|
if (intData[pos + 2] != 0) {
|
||||||
|
Item it = Item.getItemById(intData[pos]);
|
||||||
|
ItemStack is = new ItemStack(it, intData[pos + 2], intData[pos + 1]);
|
||||||
|
chest.topStacks[i] = is;
|
||||||
|
} else {
|
||||||
|
chest.topStacks[i] = null;
|
||||||
|
}
|
||||||
|
pos += 3;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public int[] buildIntDataList() {
|
||||||
|
if (type.isTransparent()) {
|
||||||
|
int[] sortList = new int[topStacks.length * 3];
|
||||||
|
int pos = 0;
|
||||||
|
for (ItemStack is : topStacks) {
|
||||||
|
if (is != null) {
|
||||||
|
sortList[pos++] = Item.getIdFromItem(is.getItem());
|
||||||
|
sortList[pos++] = is.getItemDamage();
|
||||||
|
sortList[pos++] = is.stackSize;
|
||||||
|
} else {
|
||||||
|
sortList[pos++] = 0;
|
||||||
|
sortList[pos++] = 0;
|
||||||
|
sortList[pos++] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return sortList;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public ItemStack getStackInSlotOnClosing(int par1) {
|
||||||
|
if (chestContents[par1] != null) {
|
||||||
|
ItemStack var2 = chestContents[par1];
|
||||||
|
chestContents[par1] = null;
|
||||||
|
return var2;
|
||||||
|
} else {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isItemValidForSlot(int i, ItemStack itemstack) {
|
||||||
|
return type.acceptsStack(itemstack);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean hasCustomInventoryName() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void rotateAround(ForgeDirection axis) {
|
||||||
|
setFacing((byte) ForgeDirection.getOrientation(facing).getRotation(axis).ordinal());
|
||||||
|
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 2, getFacing());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void wasPlaced(EntityLivingBase entityliving, ItemStack itemStack) {}
|
||||||
|
|
||||||
|
public void removeAdornments() {}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,9 @@
|
||||||
|
package cpw.ironchest.common.tiles;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
|
||||||
|
public class TileEntityObsidianChest extends TileEntityIronChest {
|
||||||
|
public TileEntityObsidianChest() {
|
||||||
|
super(IronChestType.OBSIDIAN);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,9 @@
|
||||||
|
package cpw.ironchest.common.tiles;
|
||||||
|
|
||||||
|
import cpw.ironchest.common.lib.IronChestType;
|
||||||
|
|
||||||
|
public class TileEntitySilverChest extends TileEntityIronChest {
|
||||||
|
public TileEntitySilverChest() {
|
||||||
|
super(IronChestType.SILVER);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1,302 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import static net.minecraftforge.common.util.ForgeDirection.DOWN;
|
|
||||||
import static net.minecraftforge.common.util.ForgeDirection.UP;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.Random;
|
|
||||||
|
|
||||||
import com.google.common.collect.Lists;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.block.BlockContainer;
|
|
||||||
import net.minecraft.block.material.Material;
|
|
||||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.entity.Entity;
|
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
|
||||||
import net.minecraft.entity.item.EntityItem;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.inventory.Container;
|
|
||||||
import net.minecraft.inventory.IInventory;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
|
||||||
import net.minecraft.tileentity.TileEntity;
|
|
||||||
import net.minecraft.util.IIcon;
|
|
||||||
import net.minecraft.util.MathHelper;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import net.minecraftforge.common.util.ForgeDirection;
|
|
||||||
import cpw.mods.fml.relauncher.Side;
|
|
||||||
import cpw.mods.fml.relauncher.SideOnly;
|
|
||||||
|
|
||||||
public class BlockIronChest extends BlockContainer {
|
|
||||||
|
|
||||||
private Random random;
|
|
||||||
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
private IIcon[][] icons;
|
|
||||||
|
|
||||||
public BlockIronChest()
|
|
||||||
{
|
|
||||||
super(Material.iron);
|
|
||||||
setBlockName("IronChest");
|
|
||||||
setHardness(3.0F);
|
|
||||||
setBlockBounds(0.0625F, 0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
|
|
||||||
random = new Random();
|
|
||||||
setCreativeTab(CreativeTabs.tabDecorations);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Overridden by {@link #createTileEntity(World, int)}
|
|
||||||
*/
|
|
||||||
@Override
|
|
||||||
public TileEntity createNewTileEntity(World w, int i)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean isOpaqueCube()
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean renderAsNormalBlock()
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int getRenderType()
|
|
||||||
{
|
|
||||||
return 22;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public TileEntity createTileEntity(World world, int metadata)
|
|
||||||
{
|
|
||||||
return IronChestType.makeEntity(metadata);
|
|
||||||
}
|
|
||||||
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
@Override
|
|
||||||
public IIcon getIcon(int i, int j)
|
|
||||||
{
|
|
||||||
if (j < IronChestType.values().length)
|
|
||||||
{
|
|
||||||
IronChestType type = IronChestType.values()[j];
|
|
||||||
return type.getIcon(i);
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ArrayList<ItemStack> getDrops(World world, int x, int y, int z, int metadata, int fortune)
|
|
||||||
{
|
|
||||||
ArrayList<ItemStack> items = Lists.newArrayList();
|
|
||||||
ItemStack stack = new ItemStack(this,1,metadata);
|
|
||||||
IronChestType.values()[IronChestType.validateMeta(metadata)].adornItemDrop(stack);
|
|
||||||
items.add(stack);
|
|
||||||
return items;
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public boolean onBlockActivated(World world, int i, int j, int k, EntityPlayer player, int i1, float f1, float f2, float f3)
|
|
||||||
{
|
|
||||||
TileEntity te = world.getTileEntity(i, j, k);
|
|
||||||
|
|
||||||
if (te == null || !(te instanceof TileEntityIronChest))
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (world.isSideSolid(i, j + 1, k, ForgeDirection.DOWN))
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (world.isRemote)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
player.openGui(IronChest.instance, ((TileEntityIronChest) te).getType().ordinal(), world, i, j, k);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onBlockAdded(World world, int i, int j, int k)
|
|
||||||
{
|
|
||||||
super.onBlockAdded(world, i, j, k);
|
|
||||||
world.markBlockForUpdate(i, j, k);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onBlockPlacedBy(World world, int i, int j, int k, EntityLivingBase entityliving, ItemStack itemStack)
|
|
||||||
{
|
|
||||||
byte chestFacing = 0;
|
|
||||||
int facing = MathHelper.floor_double((double) ((entityliving.rotationYaw * 4F) / 360F) + 0.5D) & 3;
|
|
||||||
if (facing == 0)
|
|
||||||
{
|
|
||||||
chestFacing = 2;
|
|
||||||
}
|
|
||||||
if (facing == 1)
|
|
||||||
{
|
|
||||||
chestFacing = 5;
|
|
||||||
}
|
|
||||||
if (facing == 2)
|
|
||||||
{
|
|
||||||
chestFacing = 3;
|
|
||||||
}
|
|
||||||
if (facing == 3)
|
|
||||||
{
|
|
||||||
chestFacing = 4;
|
|
||||||
}
|
|
||||||
TileEntity te = world.getTileEntity(i, j, k);
|
|
||||||
if (te != null && te instanceof TileEntityIronChest)
|
|
||||||
{
|
|
||||||
TileEntityIronChest teic = (TileEntityIronChest) te;
|
|
||||||
teic.wasPlaced(entityliving, itemStack);
|
|
||||||
teic.setFacing(chestFacing);
|
|
||||||
world.markBlockForUpdate(i, j, k);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int damageDropped(int i)
|
|
||||||
{
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void breakBlock(World world, int i, int j, int k, Block i1, int i2)
|
|
||||||
{
|
|
||||||
TileEntityIronChest tileentitychest = (TileEntityIronChest) world.getTileEntity(i, j, k);
|
|
||||||
if (tileentitychest != null)
|
|
||||||
{
|
|
||||||
tileentitychest.removeAdornments();
|
|
||||||
dropContent(0, tileentitychest, world, tileentitychest.xCoord, tileentitychest.yCoord, tileentitychest.zCoord);
|
|
||||||
}
|
|
||||||
super.breakBlock(world, i, j, k, i1, i2);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void dropContent(int newSize, IInventory chest, World world, int xCoord, int yCoord, int zCoord)
|
|
||||||
{
|
|
||||||
for (int l = newSize; l < chest.getSizeInventory(); l++)
|
|
||||||
{
|
|
||||||
ItemStack itemstack = chest.getStackInSlot(l);
|
|
||||||
if (itemstack == null)
|
|
||||||
{
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
float f = random.nextFloat() * 0.8F + 0.1F;
|
|
||||||
float f1 = random.nextFloat() * 0.8F + 0.1F;
|
|
||||||
float f2 = random.nextFloat() * 0.8F + 0.1F;
|
|
||||||
while (itemstack.stackSize > 0)
|
|
||||||
{
|
|
||||||
int i1 = random.nextInt(21) + 10;
|
|
||||||
if (i1 > itemstack.stackSize)
|
|
||||||
{
|
|
||||||
i1 = itemstack.stackSize;
|
|
||||||
}
|
|
||||||
itemstack.stackSize -= i1;
|
|
||||||
EntityItem entityitem = new EntityItem(world, (float) xCoord + f, (float) yCoord + (newSize > 0 ? 1 : 0) + f1, (float) zCoord + f2,
|
|
||||||
new ItemStack(itemstack.getItem(), i1, itemstack.getItemDamage()));
|
|
||||||
float f3 = 0.05F;
|
|
||||||
entityitem.motionX = (float) random.nextGaussian() * f3;
|
|
||||||
entityitem.motionY = (float) random.nextGaussian() * f3 + 0.2F;
|
|
||||||
entityitem.motionZ = (float) random.nextGaussian() * f3;
|
|
||||||
if (itemstack.hasTagCompound())
|
|
||||||
{
|
|
||||||
entityitem.getEntityItem().setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
|
|
||||||
}
|
|
||||||
world.spawnEntityInWorld(entityitem);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
@SuppressWarnings({ "rawtypes", "unchecked" })
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List)
|
|
||||||
{
|
|
||||||
for (IronChestType type : IronChestType.values())
|
|
||||||
{
|
|
||||||
if (type.isValidForCreativeMode())
|
|
||||||
{
|
|
||||||
par3List.add(new ItemStack(this, 1, type.ordinal()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public float getExplosionResistance(Entity par1Entity, World world, int x, int y, int z, double explosionX, double explosionY, double explosionZ)
|
|
||||||
{
|
|
||||||
TileEntity te = world.getTileEntity(x, y, z);
|
|
||||||
if (te instanceof TileEntityIronChest)
|
|
||||||
{
|
|
||||||
TileEntityIronChest teic = (TileEntityIronChest) te;
|
|
||||||
if (teic.getType().isExplosionResistant())
|
|
||||||
{
|
|
||||||
return 10000f;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return super.getExplosionResistance(par1Entity, world, x, y, z, explosionX, explosionY, explosionZ);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int getComparatorInputOverride(World par1World, int par2, int par3, int par4, int par5)
|
|
||||||
{
|
|
||||||
return Container.calcRedstoneFromInventory((TileEntityIronChest) par1World.getTileEntity(par2, par3, par4));
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
@Override
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
public void registerBlockIcons(IIconRegister par1IconRegister)
|
|
||||||
{
|
|
||||||
for (IronChestType typ: IronChestType.values())
|
|
||||||
{
|
|
||||||
typ.makeIcons(par1IconRegister);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static final ForgeDirection[] validRotationAxes = new ForgeDirection[] { UP, DOWN };
|
|
||||||
@Override
|
|
||||||
public ForgeDirection[] getValidRotations(World worldObj, int x, int y, int z)
|
|
||||||
{
|
|
||||||
return validRotationAxes;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean rotateBlock(World worldObj, int x, int y, int z, ForgeDirection axis)
|
|
||||||
{
|
|
||||||
if (worldObj.isRemote)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (axis == UP || axis == DOWN)
|
|
||||||
{
|
|
||||||
TileEntity tileEntity = worldObj.getTileEntity(x, y, z);
|
|
||||||
if (tileEntity instanceof TileEntityIronChest) {
|
|
||||||
TileEntityIronChest icte = (TileEntityIronChest) tileEntity;
|
|
||||||
icte.rotateAround(axis);
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,94 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw. All rights reserved. This program and the accompanying materials are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors: cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import static cpw.mods.ironchest.IronChestType.COPPER;
|
|
||||||
import static cpw.mods.ironchest.IronChestType.CRYSTAL;
|
|
||||||
import static cpw.mods.ironchest.IronChestType.DIAMOND;
|
|
||||||
import static cpw.mods.ironchest.IronChestType.GOLD;
|
|
||||||
import static cpw.mods.ironchest.IronChestType.IRON;
|
|
||||||
import static cpw.mods.ironchest.IronChestType.OBSIDIAN;
|
|
||||||
import static cpw.mods.ironchest.IronChestType.SILVER;
|
|
||||||
import static cpw.mods.ironchest.IronChestType.WOOD;
|
|
||||||
import net.minecraft.init.Blocks;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraftforge.common.config.Configuration;
|
|
||||||
import cpw.mods.fml.common.registry.GameRegistry;
|
|
||||||
|
|
||||||
public enum ChestChangerType {
|
|
||||||
IRONGOLD(IRON, GOLD, "ironGoldUpgrade", "Iron to Gold Chest Upgrade", "mmm", "msm", "mmm"),
|
|
||||||
GOLDDIAMOND(GOLD, DIAMOND, "goldDiamondUpgrade", "Gold to Diamond Chest Upgrade", "GGG", "msm", "GGG"),
|
|
||||||
COPPERSILVER(COPPER, SILVER, "copperSilverUpgrade", "Copper to Silver Chest Upgrade", "mmm", "msm", "mmm"),
|
|
||||||
SILVERGOLD(SILVER, GOLD, "silverGoldUpgrade", "Silver to Gold Chest Upgrade", "mGm", "GsG", "mGm"),
|
|
||||||
COPPERIRON(COPPER, IRON, "copperIronUpgrade", "Copper to Iron Chest Upgrade", "mGm", "GsG", "mGm"),
|
|
||||||
DIAMONDCRYSTAL(DIAMOND, CRYSTAL, "diamondCrystalUpgrade", "Diamond to Crystal Chest Upgrade", "GGG", "GOG", "GGG"),
|
|
||||||
WOODIRON(WOOD, IRON, "woodIronUpgrade", "Normal chest to Iron Chest Upgrade", "mmm", "msm", "mmm"),
|
|
||||||
WOODCOPPER(WOOD, COPPER, "woodCopperUpgrade", "Normal chest to Copper Chest Upgrade", "mmm", "msm", "mmm"),
|
|
||||||
DIAMONDOBSIDIAN(DIAMOND, OBSIDIAN, "diamondObsidianUpgrade", "Diamond to Obsidian Chest Upgrade", "mmm", "mGm", "mmm");
|
|
||||||
|
|
||||||
private IronChestType source;
|
|
||||||
private IronChestType target;
|
|
||||||
public String itemName;
|
|
||||||
public String descriptiveName;
|
|
||||||
private ItemChestChanger item;
|
|
||||||
private String[] recipe;
|
|
||||||
|
|
||||||
private ChestChangerType(IronChestType source, IronChestType target, String itemName, String descriptiveName, String... recipe)
|
|
||||||
{
|
|
||||||
this.source = source;
|
|
||||||
this.target = target;
|
|
||||||
this.itemName = itemName;
|
|
||||||
this.descriptiveName = descriptiveName;
|
|
||||||
this.recipe = recipe;
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean canUpgrade(IronChestType from)
|
|
||||||
{
|
|
||||||
return from == this.source;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getTarget()
|
|
||||||
{
|
|
||||||
return this.target.ordinal();
|
|
||||||
}
|
|
||||||
|
|
||||||
public ItemChestChanger buildItem(Configuration cfg)
|
|
||||||
{
|
|
||||||
item = new ItemChestChanger(this);
|
|
||||||
GameRegistry.registerItem(item, itemName);
|
|
||||||
return item;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void addRecipes()
|
|
||||||
{
|
|
||||||
for (String sourceMat : source.getMatList())
|
|
||||||
{
|
|
||||||
for (String targetMat : target.getMatList())
|
|
||||||
{
|
|
||||||
Object targetMaterial = IronChestType.translateOreName(targetMat);
|
|
||||||
Object sourceMaterial = IronChestType.translateOreName(sourceMat);
|
|
||||||
IronChestType.addRecipe(new ItemStack(item), recipe, 'm', targetMaterial, 's', sourceMaterial, 'G', Blocks.glass, 'O', Blocks.obsidian);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void buildItems(Configuration cfg)
|
|
||||||
{
|
|
||||||
for (ChestChangerType type : values())
|
|
||||||
{
|
|
||||||
type.buildItem(cfg);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void generateRecipes()
|
|
||||||
{
|
|
||||||
for (ChestChangerType item : values())
|
|
||||||
{
|
|
||||||
item.addRecipes();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,55 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.tileentity.TileEntity;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import cpw.mods.fml.common.network.IGuiHandler;
|
|
||||||
|
|
||||||
public class CommonProxy implements IGuiHandler {
|
|
||||||
public void registerRenderInformation()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void registerTileEntitySpecialRenderer(IronChestType typ)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int X, int Y, int Z)
|
|
||||||
{
|
|
||||||
TileEntity te = world.getTileEntity(X, Y, Z);
|
|
||||||
if (te != null && te instanceof TileEntityIronChest)
|
|
||||||
{
|
|
||||||
TileEntityIronChest icte = (TileEntityIronChest) te;
|
|
||||||
return new ContainerIronChest(player.inventory, icte, icte.getType(), 0, 0);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public World getClientWorld()
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -1,125 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.entity.player.InventoryPlayer;
|
|
||||||
import net.minecraft.inventory.Container;
|
|
||||||
import net.minecraft.inventory.IInventory;
|
|
||||||
import net.minecraft.inventory.Slot;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import invtweaks.api.container.ChestContainer;
|
|
||||||
|
|
||||||
@ChestContainer(isLargeChest = true)
|
|
||||||
public class ContainerIronChest extends Container {
|
|
||||||
private IronChestType type;
|
|
||||||
private EntityPlayer player;
|
|
||||||
private IInventory chest;
|
|
||||||
|
|
||||||
public ContainerIronChest(IInventory playerInventory, IInventory chestInventory, IronChestType type, int xSize, int ySize)
|
|
||||||
{
|
|
||||||
chest = chestInventory;
|
|
||||||
player = ((InventoryPlayer) playerInventory).player;
|
|
||||||
this.type = type;
|
|
||||||
chestInventory.openInventory();
|
|
||||||
layoutContainer(playerInventory, chestInventory, type, xSize, ySize);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean canInteractWith(EntityPlayer player)
|
|
||||||
{
|
|
||||||
return chest.isUseableByPlayer(player);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ItemStack transferStackInSlot(EntityPlayer p, int i)
|
|
||||||
{
|
|
||||||
ItemStack itemstack = null;
|
|
||||||
Slot slot = (Slot) inventorySlots.get(i);
|
|
||||||
if (slot != null && slot.getHasStack())
|
|
||||||
{
|
|
||||||
ItemStack itemstack1 = slot.getStack();
|
|
||||||
itemstack = itemstack1.copy();
|
|
||||||
if (i < type.size)
|
|
||||||
{
|
|
||||||
if (!mergeItemStack(itemstack1, type.size, inventorySlots.size(), true))
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (!type.acceptsStack(itemstack1))
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
else if (!mergeItemStack(itemstack1, 0, type.size, false))
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
if (itemstack1.stackSize == 0)
|
|
||||||
{
|
|
||||||
slot.putStack(null);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
slot.onSlotChanged();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return itemstack;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void onContainerClosed(EntityPlayer entityplayer)
|
|
||||||
{
|
|
||||||
super.onContainerClosed(entityplayer);
|
|
||||||
chest.closeInventory();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void layoutContainer(IInventory playerInventory, IInventory chestInventory, IronChestType type, int xSize, int ySize)
|
|
||||||
{
|
|
||||||
if (type == IronChestType.DIRTCHEST9000) {
|
|
||||||
addSlotToContainer(type.makeSlot(chestInventory, 0, 12 + 4 * 18, 8 + 2 * 18));
|
|
||||||
} else {
|
|
||||||
for (int chestRow = 0; chestRow < type.getRowCount(); chestRow++)
|
|
||||||
{
|
|
||||||
for (int chestCol = 0; chestCol < type.getRowLength(); chestCol++)
|
|
||||||
{
|
|
||||||
addSlotToContainer(type.makeSlot(chestInventory, chestCol + chestRow * type.getRowLength(), 12 + chestCol * 18, 8 + chestRow * 18));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int leftCol = (xSize - 162) / 2 + 1;
|
|
||||||
for (int playerInvRow = 0; playerInvRow < 3; playerInvRow++)
|
|
||||||
{
|
|
||||||
for (int playerInvCol = 0; playerInvCol < 9; playerInvCol++)
|
|
||||||
{
|
|
||||||
addSlotToContainer(new Slot(playerInventory, playerInvCol + playerInvRow * 9 + 9, leftCol + playerInvCol * 18, ySize - (4 - playerInvRow) * 18
|
|
||||||
- 10));
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int hotbarSlot = 0; hotbarSlot < 9; hotbarSlot++)
|
|
||||||
{
|
|
||||||
addSlotToContainer(new Slot(playerInventory, hotbarSlot, leftCol + hotbarSlot * 18, ySize - 24));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public EntityPlayer getPlayer()
|
|
||||||
{
|
|
||||||
return player;
|
|
||||||
}
|
|
||||||
|
|
||||||
@ChestContainer.RowSizeCallback
|
|
||||||
public int getNumColumns() {
|
|
||||||
return type.getRowLength();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,88 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import net.minecraftforge.common.MinecraftForge;
|
|
||||||
import net.minecraftforge.common.config.Configuration;
|
|
||||||
import org.apache.logging.log4j.Level;
|
|
||||||
import cpw.mods.fml.common.FMLLog;
|
|
||||||
import cpw.mods.fml.common.Mod;
|
|
||||||
import cpw.mods.fml.common.Mod.EventHandler;
|
|
||||||
import cpw.mods.fml.common.Mod.Instance;
|
|
||||||
import cpw.mods.fml.common.SidedProxy;
|
|
||||||
import cpw.mods.fml.common.event.FMLInitializationEvent;
|
|
||||||
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
|
|
||||||
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
|
|
||||||
import cpw.mods.fml.common.network.NetworkRegistry;
|
|
||||||
import cpw.mods.fml.common.registry.GameRegistry;
|
|
||||||
|
|
||||||
@Mod(modid = "IronChest", name = "Iron Chests", dependencies = "required-after:Forge@[7.0,);required-after:FML@[5.0.5,)")
|
|
||||||
public class IronChest {
|
|
||||||
public static BlockIronChest ironChestBlock;
|
|
||||||
@SidedProxy(clientSide = "cpw.mods.ironchest.client.ClientProxy", serverSide = "cpw.mods.ironchest.CommonProxy")
|
|
||||||
public static CommonProxy proxy;
|
|
||||||
@Instance("IronChest")
|
|
||||||
public static IronChest instance;
|
|
||||||
public static boolean CACHE_RENDER = true;
|
|
||||||
public static boolean OCELOTS_SITONCHESTS = true;
|
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void preInit(FMLPreInitializationEvent event)
|
|
||||||
{
|
|
||||||
Version.init(event.getVersionProperties());
|
|
||||||
event.getModMetadata().version = Version.fullVersionString();
|
|
||||||
Configuration cfg = new Configuration(event.getSuggestedConfigurationFile());
|
|
||||||
try
|
|
||||||
{
|
|
||||||
cfg.load();
|
|
||||||
ChestChangerType.buildItems(cfg);
|
|
||||||
CACHE_RENDER = cfg.get(Configuration.CATEGORY_GENERAL, "cacheRenderingInformation", true).getBoolean(true);
|
|
||||||
OCELOTS_SITONCHESTS = cfg.get(Configuration.CATEGORY_GENERAL, "ocelotsSitOnChests", true).getBoolean(true);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
FMLLog.log(Level.ERROR, e, "IronChest has a problem loading its configuration");
|
|
||||||
}
|
|
||||||
finally
|
|
||||||
{
|
|
||||||
if (cfg.hasChanged())
|
|
||||||
cfg.save();
|
|
||||||
}
|
|
||||||
ironChestBlock = new BlockIronChest();
|
|
||||||
GameRegistry.registerBlock(ironChestBlock, ItemIronChest.class, "BlockIronChest");
|
|
||||||
PacketHandler.INSTANCE.ordinal();
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void load(FMLInitializationEvent evt)
|
|
||||||
{
|
|
||||||
for (IronChestType typ : IronChestType.values())
|
|
||||||
{
|
|
||||||
GameRegistry.registerTileEntityWithAlternatives(typ.clazz, "IronChest."+typ.name(), typ.name());
|
|
||||||
proxy.registerTileEntitySpecialRenderer(typ);
|
|
||||||
}
|
|
||||||
IronChestType.registerBlocksAndRecipes(ironChestBlock);
|
|
||||||
ChestChangerType.generateRecipes();
|
|
||||||
NetworkRegistry.INSTANCE.registerGuiHandler(instance, proxy);
|
|
||||||
proxy.registerRenderInformation();
|
|
||||||
// if (OCELOTS_SITONCHESTS)
|
|
||||||
// {
|
|
||||||
// MinecraftForge.EVENT_BUS.register(new OcelotsSitOnChestsHandler());
|
|
||||||
// }
|
|
||||||
MinecraftForge.EVENT_BUS.register(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
@EventHandler
|
|
||||||
public void modsLoaded(FMLPostInitializationEvent evt)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -1,22 +0,0 @@
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import net.minecraft.entity.ai.EntityAIOcelotSit;
|
|
||||||
import net.minecraft.entity.passive.EntityOcelot;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
|
|
||||||
public class IronChestAIOcelotSit extends EntityAIOcelotSit {
|
|
||||||
public IronChestAIOcelotSit(EntityOcelot par1EntityOcelot, float par2)
|
|
||||||
{
|
|
||||||
super(par1EntityOcelot, par2);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* @Override
|
|
||||||
protected boolean func_151486_a(World world, int x, int y, int z)
|
|
||||||
{
|
|
||||||
if (world.getBlock(x, y, z) == IronChest.ironChestBlock)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
return super.func_151486_a(world, x, y, z);
|
|
||||||
}
|
|
||||||
*/}
|
|
||||||
|
|
@ -1,265 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.Arrays;
|
|
||||||
import java.util.List;
|
|
||||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
|
||||||
import net.minecraft.init.Blocks;
|
|
||||||
import net.minecraft.init.Items;
|
|
||||||
import net.minecraft.inventory.IInventory;
|
|
||||||
import net.minecraft.inventory.Slot;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.nbt.NBTTagByte;
|
|
||||||
import net.minecraft.util.IIcon;
|
|
||||||
import net.minecraftforge.oredict.ShapedOreRecipe;
|
|
||||||
import cpw.mods.fml.common.registry.GameRegistry;
|
|
||||||
import cpw.mods.fml.relauncher.Side;
|
|
||||||
import cpw.mods.fml.relauncher.SideOnly;
|
|
||||||
|
|
||||||
public enum IronChestType {
|
|
||||||
IRON(54, 9, true, "Iron Chest", "ironchest.png", 0, Arrays.asList("ingotIron", "ingotRefinedIron"), TileEntityIronChest.class, "mmmmPmmmm", "mGmG3GmGm"),
|
|
||||||
GOLD(81, 9, true, "Gold Chest", "goldchest.png", 1, Arrays.asList("ingotGold"), TileEntityGoldChest.class, "mmmmPmmmm", "mGmG4GmGm"),
|
|
||||||
DIAMOND(108, 12, true, "Diamond Chest", "diamondchest.png", 2, Arrays.asList("gemDiamond"), TileEntityDiamondChest.class, "GGGmPmGGG", "GGGG4Gmmm"),
|
|
||||||
COPPER(45, 9, false, "Copper Chest", "copperchest.png", 3, Arrays.asList("ingotCopper"), TileEntityCopperChest.class, "mmmmCmmmm"),
|
|
||||||
SILVER(72, 9, false, "Silver Chest", "silverchest.png", 4, Arrays.asList("ingotSilver"), TileEntitySilverChest.class, "mmmm3mmmm", "mGmG0GmGm"),
|
|
||||||
CRYSTAL(108, 12, true, "Crystal Chest", "crystalchest.png", 5, Arrays.asList("blockGlass"), TileEntityCrystalChest.class, "GGGGPGGGG"),
|
|
||||||
OBSIDIAN(108, 12, false, "Obsidian Chest", "obsidianchest.png", 6, Arrays.asList("obsidian"), TileEntityObsidianChest.class, "mmmm2mmmm"),
|
|
||||||
DIRTCHEST9000(1, 1, false, "Dirt Chest 9000", "dirtchest.png",7,Arrays.asList("dirt"), TileEntityDirtChest.class,Item.getItemFromBlock(Blocks.dirt),"mmmmCmmmm"),
|
|
||||||
WOOD(0, 0, false, "", "", -1, Arrays.asList("plankWood"), null);
|
|
||||||
int size;
|
|
||||||
private int rowLength;
|
|
||||||
public String friendlyName;
|
|
||||||
private boolean tieredChest;
|
|
||||||
private String modelTexture;
|
|
||||||
private int textureRow;
|
|
||||||
public Class<? extends TileEntityIronChest> clazz;
|
|
||||||
private String[] recipes;
|
|
||||||
private ArrayList<String> matList;
|
|
||||||
private Item itemFilter;
|
|
||||||
|
|
||||||
IronChestType(int size, int rowLength, boolean tieredChest, String friendlyName, String modelTexture, int textureRow, List<String> mats,
|
|
||||||
Class<? extends TileEntityIronChest> clazz, String... recipes)
|
|
||||||
{
|
|
||||||
this(size, rowLength, tieredChest, friendlyName, modelTexture, textureRow, mats, clazz, (Item)null, recipes);
|
|
||||||
}
|
|
||||||
IronChestType(int size, int rowLength, boolean tieredChest, String friendlyName, String modelTexture, int textureRow, List<String> mats,
|
|
||||||
Class<? extends TileEntityIronChest> clazz, Item itemFilter, String... recipes)
|
|
||||||
{
|
|
||||||
this.size = size;
|
|
||||||
this.rowLength = rowLength;
|
|
||||||
this.tieredChest = tieredChest;
|
|
||||||
this.friendlyName = friendlyName;
|
|
||||||
this.modelTexture = modelTexture;
|
|
||||||
this.textureRow = textureRow;
|
|
||||||
this.clazz = clazz;
|
|
||||||
this.itemFilter = itemFilter;
|
|
||||||
this.recipes = recipes;
|
|
||||||
this.matList = new ArrayList<String>();
|
|
||||||
matList.addAll(mats);
|
|
||||||
}
|
|
||||||
|
|
||||||
public String getModelTexture()
|
|
||||||
{
|
|
||||||
return modelTexture;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getTextureRow()
|
|
||||||
{
|
|
||||||
return textureRow;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static TileEntityIronChest makeEntity(int metadata)
|
|
||||||
{
|
|
||||||
// Compatibility
|
|
||||||
int chesttype = validateMeta(metadata);
|
|
||||||
if (chesttype == metadata)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
TileEntityIronChest te = values()[chesttype].clazz.newInstance();
|
|
||||||
return te;
|
|
||||||
}
|
|
||||||
catch (InstantiationException e)
|
|
||||||
{
|
|
||||||
// unpossible
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
catch (IllegalAccessException e)
|
|
||||||
{
|
|
||||||
// unpossible
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void registerTranslations()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void registerBlocksAndRecipes(BlockIronChest blockResult)
|
|
||||||
{
|
|
||||||
ItemStack previous = new ItemStack(Blocks.chest);
|
|
||||||
for (IronChestType typ : values())
|
|
||||||
{
|
|
||||||
generateRecipesForType(blockResult, previous, typ);
|
|
||||||
ItemStack chest = new ItemStack(blockResult, 1, typ.ordinal());
|
|
||||||
if (typ.isValidForCreativeMode()) GameRegistry.registerCustomItemStack(typ.friendlyName, chest);
|
|
||||||
if (typ.tieredChest) previous = chest;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void generateRecipesForType(BlockIronChest blockResult, Object previousTier, IronChestType type)
|
|
||||||
{
|
|
||||||
for (String recipe : type.recipes)
|
|
||||||
{
|
|
||||||
String[] recipeSplit = new String[] { recipe.substring(0, 3), recipe.substring(3, 6), recipe.substring(6, 9) };
|
|
||||||
Object mainMaterial = null;
|
|
||||||
for (String mat : type.matList)
|
|
||||||
{
|
|
||||||
mainMaterial = translateOreName(mat);
|
|
||||||
addRecipe(new ItemStack(blockResult, 1, type.ordinal()), recipeSplit,
|
|
||||||
'm', mainMaterial, 'P', previousTier, /* previous tier of chest */
|
|
||||||
'G', Blocks.glass, 'C', Blocks.chest,
|
|
||||||
'0', new ItemStack(blockResult, 1, 0), /* Iron Chest */
|
|
||||||
'1', new ItemStack(blockResult, 1, 1), /* Gold Chest */
|
|
||||||
'2', new ItemStack(blockResult, 1, 2), /* Diamond Chest */
|
|
||||||
'3', new ItemStack(blockResult, 1, 3), /* Copper Chest */
|
|
||||||
'4', new ItemStack(blockResult, 1, 4)/* Silver Chest */
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static Object translateOreName(String mat)
|
|
||||||
{
|
|
||||||
if (mat == "ingotIron")
|
|
||||||
{
|
|
||||||
return Items.iron_ingot;
|
|
||||||
}
|
|
||||||
else if (mat == "ingotGold")
|
|
||||||
{
|
|
||||||
return Items.gold_ingot;
|
|
||||||
}
|
|
||||||
else if (mat == "gemDiamond")
|
|
||||||
{
|
|
||||||
return Items.diamond;
|
|
||||||
}
|
|
||||||
else if (mat == "blockGlass")
|
|
||||||
{
|
|
||||||
return Blocks.glass;
|
|
||||||
}
|
|
||||||
else if (mat == "obsidian")
|
|
||||||
{
|
|
||||||
return Blocks.obsidian;
|
|
||||||
}
|
|
||||||
else if (mat == "dirt")
|
|
||||||
{
|
|
||||||
return Blocks.dirt;
|
|
||||||
}
|
|
||||||
return mat;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void addRecipe(ItemStack is, Object... parts)
|
|
||||||
{
|
|
||||||
ShapedOreRecipe oreRecipe = new ShapedOreRecipe(is, parts);
|
|
||||||
GameRegistry.addRecipe(oreRecipe);
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getRowCount()
|
|
||||||
{
|
|
||||||
return size / rowLength;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getRowLength()
|
|
||||||
{
|
|
||||||
return rowLength;
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean isTransparent()
|
|
||||||
{
|
|
||||||
return this == CRYSTAL;
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<String> getMatList()
|
|
||||||
{
|
|
||||||
return matList;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static int validateMeta(int i)
|
|
||||||
{
|
|
||||||
if (i < values().length && values()[i].size > 0)
|
|
||||||
{
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean isValidForCreativeMode()
|
|
||||||
{
|
|
||||||
return validateMeta(ordinal()) == ordinal();
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean isExplosionResistant()
|
|
||||||
{
|
|
||||||
return this == OBSIDIAN;
|
|
||||||
}
|
|
||||||
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
private IIcon[] icons;
|
|
||||||
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
public void makeIcons(IIconRegister par1IconRegister)
|
|
||||||
{
|
|
||||||
if (isValidForCreativeMode())
|
|
||||||
{
|
|
||||||
icons = new IIcon[3];
|
|
||||||
int i = 0;
|
|
||||||
for (String s : sideNames)
|
|
||||||
{
|
|
||||||
icons[i++] = par1IconRegister.registerIcon(String.format("ironchest:%s_%s",name().toLowerCase(),s));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
public IIcon getIcon(int side)
|
|
||||||
{
|
|
||||||
|
|
||||||
return icons[sideMapping[side]];
|
|
||||||
}
|
|
||||||
|
|
||||||
private static String[] sideNames = { "top", "front", "side" };
|
|
||||||
private static int[] sideMapping = { 0, 0, 2, 1, 2, 2, 2 };
|
|
||||||
|
|
||||||
public Slot makeSlot(IInventory chestInventory, int index, int x, int y)
|
|
||||||
{
|
|
||||||
return new ValidatingSlot(chestInventory, index, x, y, this);
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean acceptsStack(ItemStack itemstack)
|
|
||||||
{
|
|
||||||
return itemFilter == null || itemstack == null || itemstack.getItem() == itemFilter;
|
|
||||||
}
|
|
||||||
public void adornItemDrop(ItemStack item)
|
|
||||||
{
|
|
||||||
if (this == DIRTCHEST9000)
|
|
||||||
{
|
|
||||||
item.setTagInfo("dirtchest", new NBTTagByte((byte) 1));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,115 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import net.minecraft.client.renderer.texture.IIconRegister;
|
|
||||||
import net.minecraft.creativetab.CreativeTabs;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.init.Blocks;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.tileentity.TileEntity;
|
|
||||||
import net.minecraft.tileentity.TileEntityChest;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import cpw.mods.fml.common.ObfuscationReflectionHelper;
|
|
||||||
import cpw.mods.fml.relauncher.Side;
|
|
||||||
import cpw.mods.fml.relauncher.SideOnly;
|
|
||||||
|
|
||||||
public class ItemChestChanger extends Item {
|
|
||||||
|
|
||||||
private ChestChangerType type;
|
|
||||||
|
|
||||||
public ItemChestChanger(ChestChangerType type)
|
|
||||||
{
|
|
||||||
super();
|
|
||||||
setMaxStackSize(1);
|
|
||||||
this.type = type;
|
|
||||||
setUnlocalizedName("ironchest:"+type.name());
|
|
||||||
setCreativeTab(CreativeTabs.tabMisc);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
@Override
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
public void registerIcons(IIconRegister par1IconRegister)
|
|
||||||
{
|
|
||||||
this.itemIcon = par1IconRegister.registerIcon("ironchest:"+type.itemName);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int X, int Y, int Z, int side, float hitX, float hitY, float hitZ)
|
|
||||||
{
|
|
||||||
if (world.isRemote) return false;
|
|
||||||
TileEntity te = world.getTileEntity(X, Y, Z);
|
|
||||||
TileEntityIronChest newchest;
|
|
||||||
if (te != null && te instanceof TileEntityIronChest)
|
|
||||||
{
|
|
||||||
TileEntityIronChest ironchest = (TileEntityIronChest) te;
|
|
||||||
newchest = ironchest.applyUpgradeItem(this);
|
|
||||||
if (newchest == null)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (te != null && te instanceof TileEntityChest)
|
|
||||||
{
|
|
||||||
TileEntityChest tec = (TileEntityChest) te;
|
|
||||||
if (tec.numPlayersUsing > 0)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
if (!getType().canUpgrade(IronChestType.WOOD))
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
// Force old TE out of the world so that adjacent chests can update
|
|
||||||
newchest = IronChestType.makeEntity(getTargetChestOrdinal(IronChestType.WOOD.ordinal()));
|
|
||||||
int newSize = newchest.chestContents.length;
|
|
||||||
ItemStack[] chestContents = ObfuscationReflectionHelper.getPrivateValue(TileEntityChest.class, tec, 0);
|
|
||||||
System.arraycopy(chestContents, 0, newchest.chestContents, 0, Math.min(newSize, chestContents.length));
|
|
||||||
BlockIronChest block = IronChest.ironChestBlock;
|
|
||||||
block.dropContent(newSize, tec, world, tec.xCoord, tec.yCoord, tec.zCoord);
|
|
||||||
newchest.setFacing((byte) tec.getBlockMetadata());
|
|
||||||
newchest.sortTopStacks();
|
|
||||||
for (int i = 0; i < Math.min(newSize, chestContents.length); i++)
|
|
||||||
{
|
|
||||||
chestContents[i] = null;
|
|
||||||
}
|
|
||||||
// Clear the old block out
|
|
||||||
world.setBlock(X, Y, Z, Blocks.air, 0, 3);
|
|
||||||
// Force the Chest TE to reset it's knowledge of neighbouring blocks
|
|
||||||
tec.updateContainingBlockInfo();
|
|
||||||
// Force the Chest TE to update any neighbours so they update next
|
|
||||||
// tick
|
|
||||||
tec.checkForAdjacentChests();
|
|
||||||
// And put in our block instead
|
|
||||||
world.setBlock(X, Y, Z, block, newchest.getType().ordinal(), 3);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
world.setTileEntity(X, Y, Z, newchest);
|
|
||||||
world.setBlockMetadataWithNotify(X, Y, Z, newchest.getType().ordinal(), 3);
|
|
||||||
stack.stackSize = 0;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getTargetChestOrdinal(int sourceOrdinal)
|
|
||||||
{
|
|
||||||
return type.getTarget();
|
|
||||||
}
|
|
||||||
|
|
||||||
public ChestChangerType getType()
|
|
||||||
{
|
|
||||||
return type;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,37 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.item.ItemBlock;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
|
|
||||||
public class ItemIronChest extends ItemBlock {
|
|
||||||
|
|
||||||
public ItemIronChest(Block block)
|
|
||||||
{
|
|
||||||
super(block);
|
|
||||||
setMaxDamage(0);
|
|
||||||
setHasSubtypes(true);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int getMetadata(int i)
|
|
||||||
{
|
|
||||||
return IronChestType.validateMeta(i);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getUnlocalizedName(ItemStack itemstack)
|
|
||||||
{
|
|
||||||
return "tile.ironchest:"+IronChestType.values()[itemstack.getItemDamage()].name();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,33 +0,0 @@
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
|
|
||||||
public class MappableItemStackWrapper {
|
|
||||||
private ItemStack wrap;
|
|
||||||
|
|
||||||
public MappableItemStackWrapper(ItemStack toWrap)
|
|
||||||
{
|
|
||||||
wrap = toWrap;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean equals(Object obj)
|
|
||||||
{
|
|
||||||
if (!(obj instanceof MappableItemStackWrapper)) return false;
|
|
||||||
MappableItemStackWrapper isw = (MappableItemStackWrapper) obj;
|
|
||||||
if (wrap.getHasSubtypes())
|
|
||||||
{
|
|
||||||
return isw.wrap.isItemEqual(wrap);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return isw.wrap == wrap;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int hashCode()
|
|
||||||
{
|
|
||||||
return System.identityHashCode(wrap);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,30 +0,0 @@
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
|
|
||||||
import net.minecraft.entity.ai.EntityAIOcelotSit;
|
|
||||||
import net.minecraft.entity.ai.EntityAITasks;
|
|
||||||
import net.minecraft.entity.passive.EntityOcelot;
|
|
||||||
import net.minecraftforge.event.entity.living.LivingEvent;
|
|
||||||
|
|
||||||
public class OcelotsSitOnChestsHandler {
|
|
||||||
@SubscribeEvent
|
|
||||||
public void changeSittingTaskForOcelots(LivingEvent.LivingUpdateEvent evt)
|
|
||||||
{
|
|
||||||
if (evt.entityLiving.ticksExisted < 5 && evt.entityLiving instanceof EntityOcelot)
|
|
||||||
{
|
|
||||||
EntityOcelot ocelot = (EntityOcelot) evt.entityLiving;
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
List<EntityAITasks.EntityAITaskEntry> tasks = ocelot.tasks.taskEntries;
|
|
||||||
|
|
||||||
for (int i = 0; i < tasks.size(); i++)
|
|
||||||
{
|
|
||||||
EntityAITasks.EntityAITaskEntry task = tasks.get(i);
|
|
||||||
if (task.priority == 6 && (task.action instanceof EntityAIOcelotSit) && !(task.action instanceof IronChestAIOcelotSit))
|
|
||||||
{
|
|
||||||
task.action = new IronChestAIOcelotSit(ocelot, 0.4F);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,200 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import io.netty.buffer.ByteBuf;
|
|
||||||
import io.netty.channel.ChannelHandlerContext;
|
|
||||||
import io.netty.channel.SimpleChannelInboundHandler;
|
|
||||||
import java.util.EnumMap;
|
|
||||||
import net.minecraft.network.Packet;
|
|
||||||
import net.minecraft.tileentity.TileEntity;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import cpw.mods.fml.common.FMLCommonHandler;
|
|
||||||
import cpw.mods.fml.common.network.FMLEmbeddedChannel;
|
|
||||||
import cpw.mods.fml.common.network.FMLIndexedMessageToMessageCodec;
|
|
||||||
import cpw.mods.fml.common.network.NetworkRegistry;
|
|
||||||
import cpw.mods.fml.common.network.internal.FMLProxyPacket;
|
|
||||||
import cpw.mods.fml.relauncher.Side;
|
|
||||||
import cpw.mods.fml.relauncher.SideOnly;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Handles the packet wrangling for IronChest
|
|
||||||
* @author cpw
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
public enum PacketHandler {
|
|
||||||
INSTANCE;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Our channel "pair" from {@link NetworkRegistry}
|
|
||||||
*/
|
|
||||||
private EnumMap<Side, FMLEmbeddedChannel> channels;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Make our packet handler, and add an {@link IronChestCodec} always
|
|
||||||
*/
|
|
||||||
private PacketHandler()
|
|
||||||
{
|
|
||||||
// request a channel pair for IronChest from the network registry
|
|
||||||
// Add the IronChestCodec as a member of both channel pipelines
|
|
||||||
this.channels = NetworkRegistry.INSTANCE.newChannel("IronChest", new IronChestCodec());
|
|
||||||
if (FMLCommonHandler.instance().getSide() == Side.CLIENT)
|
|
||||||
{
|
|
||||||
addClientHandler();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This is only called on the client side - it adds an
|
|
||||||
* {@link IronChestMessageHandler} to the client side pipeline, since the
|
|
||||||
* only place we expect to <em>handle</em> messages is on the client.
|
|
||||||
*/
|
|
||||||
@SideOnly(Side.CLIENT)
|
|
||||||
private void addClientHandler() {
|
|
||||||
FMLEmbeddedChannel clientChannel = this.channels.get(Side.CLIENT);
|
|
||||||
// These two lines find the existing codec (Ironchestcodec) and insert our message handler after it
|
|
||||||
// in the pipeline
|
|
||||||
String codec = clientChannel.findChannelHandlerNameForType(IronChestCodec.class);
|
|
||||||
clientChannel.pipeline().addAfter(codec, "ClientHandler", new IronChestMessageHandler());
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This class simply handles the {@link IronChestMessage} when it's received
|
|
||||||
* at the client side It can contain client only code, because it's only run
|
|
||||||
* on the client.
|
|
||||||
*
|
|
||||||
* @author cpw
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
private static class IronChestMessageHandler extends SimpleChannelInboundHandler<IronChestMessage>
|
|
||||||
{
|
|
||||||
@Override
|
|
||||||
protected void channelRead0(ChannelHandlerContext ctx, IronChestMessage msg) throws Exception
|
|
||||||
{
|
|
||||||
World world = IronChest.proxy.getClientWorld();
|
|
||||||
TileEntity te = world.getTileEntity(msg.x, msg.y, msg.z);
|
|
||||||
if (te instanceof TileEntityIronChest)
|
|
||||||
{
|
|
||||||
TileEntityIronChest icte = (TileEntityIronChest) te;
|
|
||||||
icte.setFacing(msg.facing);
|
|
||||||
icte.handlePacketData(msg.type, msg.items);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This is our "message". In fact, {@link FMLIndexedMessageToMessageCodec}
|
|
||||||
* can handle many messages on the same channel at once, using a
|
|
||||||
* discriminator byte. But for IronChest, we only need the one message, so
|
|
||||||
* we have just this.
|
|
||||||
*
|
|
||||||
* @author cpw
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
public static class IronChestMessage
|
|
||||||
{
|
|
||||||
int x;
|
|
||||||
int y;
|
|
||||||
int z;
|
|
||||||
int type;
|
|
||||||
int facing;
|
|
||||||
int[] items;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This is the codec that automatically transforms the
|
|
||||||
* {@link FMLProxyPacket} which wraps the client and server custom payload
|
|
||||||
* packets into a message we care about.
|
|
||||||
*
|
|
||||||
* @author cpw
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
private class IronChestCodec extends FMLIndexedMessageToMessageCodec<IronChestMessage>
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* We register our discriminator bytes here. We only have the one type, so we only
|
|
||||||
* register one.
|
|
||||||
*/
|
|
||||||
public IronChestCodec()
|
|
||||||
{
|
|
||||||
addDiscriminator(0, IronChestMessage.class);
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public void encodeInto(ChannelHandlerContext ctx, IronChestMessage msg, ByteBuf target) throws Exception
|
|
||||||
{
|
|
||||||
target.writeInt(msg.x);
|
|
||||||
target.writeInt(msg.y);
|
|
||||||
target.writeInt(msg.z);
|
|
||||||
int typeAndFacing = ((msg.type & 0x0F) | ((msg.facing & 0x0F) << 4)) & 0xFF;
|
|
||||||
target.writeByte(typeAndFacing);
|
|
||||||
target.writeBoolean(msg.items != null);
|
|
||||||
if (msg.items != null)
|
|
||||||
{
|
|
||||||
int[] items = msg.items;
|
|
||||||
for (int j = 0; j < items.length; j++)
|
|
||||||
{
|
|
||||||
int i = items[j];
|
|
||||||
target.writeInt(i);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void decodeInto(ChannelHandlerContext ctx, ByteBuf dat, IronChestMessage msg)
|
|
||||||
{
|
|
||||||
msg.x = dat.readInt();
|
|
||||||
msg.y = dat.readInt();
|
|
||||||
msg.z = dat.readInt();
|
|
||||||
int typDat = dat.readByte();
|
|
||||||
msg.type = (byte)(typDat & 0xf);
|
|
||||||
msg.facing = (byte)((typDat >> 4) & 0xf);
|
|
||||||
boolean hasStacks = dat.readBoolean();
|
|
||||||
msg.items = new int[0];
|
|
||||||
if (hasStacks)
|
|
||||||
{
|
|
||||||
msg.items = new int[24];
|
|
||||||
for (int i = 0; i < msg.items.length; i++)
|
|
||||||
{
|
|
||||||
msg.items[i] = dat.readInt();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* This is a utility method called to transform a packet from a custom
|
|
||||||
* packet into a "system packet". We're called from
|
|
||||||
* {@link TileEntity#getDescriptionPacket()} in this case, but there are
|
|
||||||
* others. All network packet methods in minecraft have been adapted to
|
|
||||||
* handle {@link FMLProxyPacket} but general purpose objects can't be
|
|
||||||
* handled sadly.
|
|
||||||
*
|
|
||||||
* This method uses the {@link IronChestCodec} to transform a custom packet
|
|
||||||
* {@link IronChestMessage} into an {@link FMLProxyPacket} by using the
|
|
||||||
* utility method {@link FMLEmbeddedChannel#generatePacketFrom(Object)} on
|
|
||||||
* the channel to do exactly that.
|
|
||||||
*
|
|
||||||
* @param tileEntityIronChest
|
|
||||||
* @return
|
|
||||||
*/
|
|
||||||
public static Packet getPacket(TileEntityIronChest tileEntityIronChest)
|
|
||||||
{
|
|
||||||
IronChestMessage msg = new IronChestMessage();
|
|
||||||
msg.x = tileEntityIronChest.xCoord;
|
|
||||||
msg.y = tileEntityIronChest.yCoord;
|
|
||||||
msg.z = tileEntityIronChest.zCoord;
|
|
||||||
msg.type = tileEntityIronChest.getType().ordinal();
|
|
||||||
msg.facing = tileEntityIronChest.getFacing();
|
|
||||||
msg.items = tileEntityIronChest.buildIntDataList();
|
|
||||||
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,19 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
public class TileEntityCopperChest extends TileEntityIronChest {
|
|
||||||
public TileEntityCopperChest()
|
|
||||||
{
|
|
||||||
super(IronChestType.COPPER);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
@ -1,18 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
public class TileEntityCrystalChest extends TileEntityIronChest {
|
|
||||||
public TileEntityCrystalChest()
|
|
||||||
{
|
|
||||||
super(IronChestType.CRYSTAL);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,18 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
public class TileEntityDiamondChest extends TileEntityIronChest {
|
|
||||||
public TileEntityDiamondChest()
|
|
||||||
{
|
|
||||||
super(IronChestType.DIAMOND);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,42 +0,0 @@
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
|
||||||
import net.minecraft.init.Items;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.nbt.NBTTagList;
|
|
||||||
import net.minecraft.nbt.NBTTagString;
|
|
||||||
import net.minecraft.util.StatCollector;
|
|
||||||
|
|
||||||
public class TileEntityDirtChest extends TileEntityIronChest {
|
|
||||||
private static ItemStack dirtChest9000GuideBook = new ItemStack(Items.written_book);
|
|
||||||
static {
|
|
||||||
dirtChest9000GuideBook.setTagInfo("author", new NBTTagString("cpw"));
|
|
||||||
dirtChest9000GuideBook.setTagInfo("title", new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.title")));
|
|
||||||
NBTTagList pages = new NBTTagList();
|
|
||||||
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page1")));
|
|
||||||
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page2")));
|
|
||||||
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page3")));
|
|
||||||
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page4")));
|
|
||||||
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page5")));
|
|
||||||
dirtChest9000GuideBook.setTagInfo("pages", pages);
|
|
||||||
}
|
|
||||||
public TileEntityDirtChest() {
|
|
||||||
super(IronChestType.DIRTCHEST9000);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void wasPlaced(EntityLivingBase entityliving, ItemStack itemStack)
|
|
||||||
{
|
|
||||||
if (!(itemStack.hasTagCompound() && itemStack.getTagCompound().getBoolean("dirtchest"))) {
|
|
||||||
setInventorySlotContents(0, dirtChest9000GuideBook.copy());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void removeAdornments()
|
|
||||||
{
|
|
||||||
if (chestContents[0] != null && chestContents[0].isItemEqual(dirtChest9000GuideBook)) {
|
|
||||||
chestContents[0] = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,19 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
public class TileEntityGoldChest extends TileEntityIronChest {
|
|
||||||
|
|
||||||
public TileEntityGoldChest()
|
|
||||||
{
|
|
||||||
super(IronChestType.GOLD);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,532 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import java.util.Arrays;
|
|
||||||
import java.util.Comparator;
|
|
||||||
import java.util.Iterator;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
import net.minecraft.entity.EntityLivingBase;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.inventory.IInventory;
|
|
||||||
import net.minecraft.item.Item;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.nbt.NBTTagCompound;
|
|
||||||
import net.minecraft.nbt.NBTTagList;
|
|
||||||
import net.minecraft.network.Packet;
|
|
||||||
import net.minecraft.tileentity.TileEntity;
|
|
||||||
import net.minecraft.util.AxisAlignedBB;
|
|
||||||
import net.minecraftforge.common.util.Constants;
|
|
||||||
import net.minecraftforge.common.util.ForgeDirection;
|
|
||||||
|
|
||||||
public class TileEntityIronChest extends TileEntity implements IInventory {
|
|
||||||
private int ticksSinceSync = -1;
|
|
||||||
public float prevLidAngle;
|
|
||||||
public float lidAngle;
|
|
||||||
private int numUsingPlayers;
|
|
||||||
private IronChestType type;
|
|
||||||
public ItemStack[] chestContents;
|
|
||||||
private ItemStack[] topStacks;
|
|
||||||
private int facing;
|
|
||||||
private boolean inventoryTouched;
|
|
||||||
private boolean hadStuff;
|
|
||||||
|
|
||||||
public TileEntityIronChest()
|
|
||||||
{
|
|
||||||
this(IronChestType.IRON);
|
|
||||||
}
|
|
||||||
|
|
||||||
protected TileEntityIronChest(IronChestType type)
|
|
||||||
{
|
|
||||||
super();
|
|
||||||
this.type = type;
|
|
||||||
this.chestContents = new ItemStack[getSizeInventory()];
|
|
||||||
this.topStacks = new ItemStack[8];
|
|
||||||
}
|
|
||||||
|
|
||||||
public ItemStack[] getContents()
|
|
||||||
{
|
|
||||||
return chestContents;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int getSizeInventory()
|
|
||||||
{
|
|
||||||
return type.size;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getFacing()
|
|
||||||
{
|
|
||||||
return this.facing;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public String getInventoryName()
|
|
||||||
{
|
|
||||||
return type.name();
|
|
||||||
}
|
|
||||||
|
|
||||||
public IronChestType getType()
|
|
||||||
{
|
|
||||||
return type;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ItemStack getStackInSlot(int i)
|
|
||||||
{
|
|
||||||
inventoryTouched = true;
|
|
||||||
return chestContents[i];
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void markDirty()
|
|
||||||
{
|
|
||||||
super.markDirty();
|
|
||||||
sortTopStacks();
|
|
||||||
}
|
|
||||||
|
|
||||||
protected void sortTopStacks()
|
|
||||||
{
|
|
||||||
if (!type.isTransparent() || (worldObj != null && worldObj.isRemote))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
ItemStack[] tempCopy = new ItemStack[getSizeInventory()];
|
|
||||||
boolean hasStuff = false;
|
|
||||||
int compressedIdx = 0;
|
|
||||||
mainLoop: for (int i = 0; i < getSizeInventory(); i++)
|
|
||||||
{
|
|
||||||
if (chestContents[i] != null)
|
|
||||||
{
|
|
||||||
for (int j = 0; j < compressedIdx; j++)
|
|
||||||
{
|
|
||||||
if (tempCopy[j].isItemEqual(chestContents[i]))
|
|
||||||
{
|
|
||||||
tempCopy[j].stackSize += chestContents[i].stackSize;
|
|
||||||
continue mainLoop;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
tempCopy[compressedIdx++] = chestContents[i].copy();
|
|
||||||
hasStuff = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
if (!hasStuff && hadStuff)
|
|
||||||
{
|
|
||||||
hadStuff = false;
|
|
||||||
for (int i = 0; i < topStacks.length; i++)
|
|
||||||
{
|
|
||||||
topStacks[i] = null;
|
|
||||||
}
|
|
||||||
if (worldObj != null)
|
|
||||||
{
|
|
||||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
hadStuff = true;
|
|
||||||
Arrays.sort(tempCopy, new Comparator<ItemStack>() {
|
|
||||||
@Override
|
|
||||||
public int compare(ItemStack o1, ItemStack o2)
|
|
||||||
{
|
|
||||||
if (o1 == null)
|
|
||||||
{
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
else if (o2 == null)
|
|
||||||
{
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return o2.stackSize - o1.stackSize;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
int p = 0;
|
|
||||||
for (int i = 0; i < tempCopy.length; i++)
|
|
||||||
{
|
|
||||||
if (tempCopy[i] != null && tempCopy[i].stackSize > 0)
|
|
||||||
{
|
|
||||||
topStacks[p++] = tempCopy[i];
|
|
||||||
if (p == topStacks.length)
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
for (int i = p; i < topStacks.length; i++)
|
|
||||||
{
|
|
||||||
topStacks[i] = null;
|
|
||||||
}
|
|
||||||
if (worldObj != null)
|
|
||||||
{
|
|
||||||
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ItemStack decrStackSize(int i, int j)
|
|
||||||
{
|
|
||||||
if (chestContents[i] != null)
|
|
||||||
{
|
|
||||||
if (chestContents[i].stackSize <= j)
|
|
||||||
{
|
|
||||||
ItemStack itemstack = chestContents[i];
|
|
||||||
chestContents[i] = null;
|
|
||||||
markDirty();
|
|
||||||
return itemstack;
|
|
||||||
}
|
|
||||||
ItemStack itemstack1 = chestContents[i].splitStack(j);
|
|
||||||
if (chestContents[i].stackSize == 0)
|
|
||||||
{
|
|
||||||
chestContents[i] = null;
|
|
||||||
}
|
|
||||||
markDirty();
|
|
||||||
return itemstack1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void setInventorySlotContents(int i, ItemStack itemstack)
|
|
||||||
{
|
|
||||||
chestContents[i] = itemstack;
|
|
||||||
if (itemstack != null && itemstack.stackSize > getInventoryStackLimit())
|
|
||||||
{
|
|
||||||
itemstack.stackSize = getInventoryStackLimit();
|
|
||||||
}
|
|
||||||
markDirty();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void readFromNBT(NBTTagCompound nbttagcompound)
|
|
||||||
{
|
|
||||||
super.readFromNBT(nbttagcompound);
|
|
||||||
NBTTagList nbttaglist = nbttagcompound.getTagList("Items", Constants.NBT.TAG_COMPOUND);
|
|
||||||
chestContents = new ItemStack[getSizeInventory()];
|
|
||||||
for (int i = 0; i < nbttaglist.tagCount(); i++)
|
|
||||||
{
|
|
||||||
NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
|
|
||||||
int j = nbttagcompound1.getByte("Slot") & 0xff;
|
|
||||||
if (j >= 0 && j < chestContents.length)
|
|
||||||
{
|
|
||||||
chestContents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
facing = nbttagcompound.getByte("facing");
|
|
||||||
sortTopStacks();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void writeToNBT(NBTTagCompound nbttagcompound)
|
|
||||||
{
|
|
||||||
super.writeToNBT(nbttagcompound);
|
|
||||||
NBTTagList nbttaglist = new NBTTagList();
|
|
||||||
for (int i = 0; i < chestContents.length; i++)
|
|
||||||
{
|
|
||||||
if (chestContents[i] != null)
|
|
||||||
{
|
|
||||||
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
|
|
||||||
nbttagcompound1.setByte("Slot", (byte) i);
|
|
||||||
chestContents[i].writeToNBT(nbttagcompound1);
|
|
||||||
nbttaglist.appendTag(nbttagcompound1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
nbttagcompound.setTag("Items", nbttaglist);
|
|
||||||
nbttagcompound.setByte("facing", (byte)facing);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public int getInventoryStackLimit()
|
|
||||||
{
|
|
||||||
return 64;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean isUseableByPlayer(EntityPlayer entityplayer)
|
|
||||||
{
|
|
||||||
if (worldObj == null)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return entityplayer.getDistanceSq((double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D) <= 64D;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void updateEntity()
|
|
||||||
{
|
|
||||||
super.updateEntity();
|
|
||||||
// Resynchronize clients with the server state
|
|
||||||
if (worldObj != null && !this.worldObj.isRemote && this.numUsingPlayers != 0 && (this.ticksSinceSync + this.xCoord + this.yCoord + this.zCoord) % 200 == 0)
|
|
||||||
{
|
|
||||||
this.numUsingPlayers = 0;
|
|
||||||
float var1 = 5.0F;
|
|
||||||
@SuppressWarnings("unchecked")
|
|
||||||
List<EntityPlayer> var2 = this.worldObj.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getAABBPool().getAABB((double)((float)this.xCoord - var1), (double)((float)this.yCoord - var1), (double)((float)this.zCoord - var1), (double)((float)(this.xCoord + 1) + var1), (double)((float)(this.yCoord + 1) + var1), (double)((float)(this.zCoord + 1) + var1)));
|
|
||||||
Iterator<EntityPlayer> var3 = var2.iterator();
|
|
||||||
|
|
||||||
while (var3.hasNext())
|
|
||||||
{
|
|
||||||
EntityPlayer var4 = var3.next();
|
|
||||||
|
|
||||||
if (var4.openContainer instanceof ContainerIronChest)
|
|
||||||
{
|
|
||||||
++this.numUsingPlayers;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (worldObj != null && !worldObj.isRemote && ticksSinceSync < 0)
|
|
||||||
{
|
|
||||||
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 3, ((numUsingPlayers << 3) & 0xF8) | (facing & 0x7));
|
|
||||||
}
|
|
||||||
if (!worldObj.isRemote && inventoryTouched)
|
|
||||||
{
|
|
||||||
inventoryTouched = false;
|
|
||||||
sortTopStacks();
|
|
||||||
}
|
|
||||||
|
|
||||||
this.ticksSinceSync++;
|
|
||||||
prevLidAngle = lidAngle;
|
|
||||||
float f = 0.1F;
|
|
||||||
if (numUsingPlayers > 0 && lidAngle == 0.0F)
|
|
||||||
{
|
|
||||||
double d = (double) xCoord + 0.5D;
|
|
||||||
double d1 = (double) zCoord + 0.5D;
|
|
||||||
worldObj.playSoundEffect(d, (double) yCoord + 0.5D, d1, "random.chestopen", 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
|
||||||
}
|
|
||||||
if (numUsingPlayers == 0 && lidAngle > 0.0F || numUsingPlayers > 0 && lidAngle < 1.0F)
|
|
||||||
{
|
|
||||||
float f1 = lidAngle;
|
|
||||||
if (numUsingPlayers > 0)
|
|
||||||
{
|
|
||||||
lidAngle += f;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
lidAngle -= f;
|
|
||||||
}
|
|
||||||
if (lidAngle > 1.0F)
|
|
||||||
{
|
|
||||||
lidAngle = 1.0F;
|
|
||||||
}
|
|
||||||
float f2 = 0.5F;
|
|
||||||
if (lidAngle < f2 && f1 >= f2)
|
|
||||||
{
|
|
||||||
double d2 = (double) xCoord + 0.5D;
|
|
||||||
double d3 = (double) zCoord + 0.5D;
|
|
||||||
worldObj.playSoundEffect(d2, (double) yCoord + 0.5D, d3, "random.chestclosed", 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
|
|
||||||
}
|
|
||||||
if (lidAngle < 0.0F)
|
|
||||||
{
|
|
||||||
lidAngle = 0.0F;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean receiveClientEvent(int i, int j)
|
|
||||||
{
|
|
||||||
if (i == 1)
|
|
||||||
{
|
|
||||||
numUsingPlayers = j;
|
|
||||||
}
|
|
||||||
else if (i == 2)
|
|
||||||
{
|
|
||||||
facing = (byte) j;
|
|
||||||
}
|
|
||||||
else if (i == 3)
|
|
||||||
{
|
|
||||||
facing = (byte) (j & 0x7);
|
|
||||||
numUsingPlayers = (j & 0xF8) >> 3;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void openInventory()
|
|
||||||
{
|
|
||||||
if (worldObj == null) return;
|
|
||||||
numUsingPlayers++;
|
|
||||||
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 1, numUsingPlayers);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void closeInventory()
|
|
||||||
{
|
|
||||||
if (worldObj == null) return;
|
|
||||||
numUsingPlayers--;
|
|
||||||
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 1, numUsingPlayers);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setFacing(int facing2)
|
|
||||||
{
|
|
||||||
this.facing = facing2;
|
|
||||||
}
|
|
||||||
|
|
||||||
public TileEntityIronChest applyUpgradeItem(ItemChestChanger itemChestChanger)
|
|
||||||
{
|
|
||||||
if (numUsingPlayers > 0)
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
if (!itemChestChanger.getType().canUpgrade(this.getType()))
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
TileEntityIronChest newEntity = IronChestType.makeEntity(itemChestChanger.getTargetChestOrdinal(getType().ordinal()));
|
|
||||||
int newSize = newEntity.chestContents.length;
|
|
||||||
System.arraycopy(chestContents, 0, newEntity.chestContents, 0, Math.min(newSize, chestContents.length));
|
|
||||||
BlockIronChest block = IronChest.ironChestBlock;
|
|
||||||
block.dropContent(newSize, this, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
|
|
||||||
newEntity.setFacing(facing);
|
|
||||||
newEntity.sortTopStacks();
|
|
||||||
newEntity.ticksSinceSync = -1;
|
|
||||||
return newEntity;
|
|
||||||
}
|
|
||||||
|
|
||||||
public ItemStack[] getTopItemStacks()
|
|
||||||
{
|
|
||||||
return topStacks;
|
|
||||||
}
|
|
||||||
|
|
||||||
public TileEntityIronChest updateFromMetadata(int l)
|
|
||||||
{
|
|
||||||
if (worldObj != null && worldObj.isRemote)
|
|
||||||
{
|
|
||||||
if (l != type.ordinal())
|
|
||||||
{
|
|
||||||
worldObj.setTileEntity(xCoord, yCoord, zCoord, IronChestType.makeEntity(l));
|
|
||||||
return (TileEntityIronChest) worldObj.getTileEntity(xCoord, yCoord, zCoord);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return this;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Packet getDescriptionPacket()
|
|
||||||
{
|
|
||||||
return PacketHandler.getPacket(this);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void handlePacketData(int typeData, int[] intData)
|
|
||||||
{
|
|
||||||
TileEntityIronChest chest = this;
|
|
||||||
if (this.type.ordinal() != typeData)
|
|
||||||
{
|
|
||||||
chest = updateFromMetadata(typeData);
|
|
||||||
}
|
|
||||||
if (IronChestType.values()[typeData].isTransparent() && intData != null)
|
|
||||||
{
|
|
||||||
int pos = 0;
|
|
||||||
if (intData.length < chest.topStacks.length * 3)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
for (int i = 0; i < chest.topStacks.length; i++)
|
|
||||||
{
|
|
||||||
if (intData[pos + 2] != 0)
|
|
||||||
{
|
|
||||||
Item it = Item.getItemById(intData[pos]);
|
|
||||||
ItemStack is = new ItemStack(it, intData[pos + 2], intData[pos + 1]);
|
|
||||||
chest.topStacks[i] = is;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
chest.topStacks[i] = null;
|
|
||||||
}
|
|
||||||
pos += 3;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public int[] buildIntDataList()
|
|
||||||
{
|
|
||||||
if (type.isTransparent())
|
|
||||||
{
|
|
||||||
int[] sortList = new int[topStacks.length * 3];
|
|
||||||
int pos = 0;
|
|
||||||
for (ItemStack is : topStacks)
|
|
||||||
{
|
|
||||||
if (is != null)
|
|
||||||
{
|
|
||||||
sortList[pos++] = Item.getIdFromItem(is.getItem());
|
|
||||||
sortList[pos++] = is.getItemDamage();
|
|
||||||
sortList[pos++] = is.stackSize;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sortList[pos++] = 0;
|
|
||||||
sortList[pos++] = 0;
|
|
||||||
sortList[pos++] = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return sortList;
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ItemStack getStackInSlotOnClosing(int par1)
|
|
||||||
{
|
|
||||||
if (this.chestContents[par1] != null)
|
|
||||||
{
|
|
||||||
ItemStack var2 = this.chestContents[par1];
|
|
||||||
this.chestContents[par1] = null;
|
|
||||||
return var2;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setMaxStackSize(int size)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean isItemValidForSlot(int i, ItemStack itemstack)
|
|
||||||
{
|
|
||||||
return type.acceptsStack(itemstack);
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean hasCustomInventoryName()
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
void rotateAround(ForgeDirection axis)
|
|
||||||
{
|
|
||||||
setFacing((byte)ForgeDirection.getOrientation(facing).getRotation(axis).ordinal());
|
|
||||||
worldObj.addBlockEvent(this.xCoord, this.yCoord, this.zCoord, IronChest.ironChestBlock, 2, getFacing());
|
|
||||||
}
|
|
||||||
|
|
||||||
public void wasPlaced(EntityLivingBase entityliving, ItemStack itemStack)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public void removeAdornments()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,9 +0,0 @@
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
public class TileEntityObsidianChest extends TileEntityIronChest {
|
|
||||||
|
|
||||||
public TileEntityObsidianChest()
|
|
||||||
{
|
|
||||||
super(IronChestType.OBSIDIAN);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,18 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
public class TileEntitySilverChest extends TileEntityIronChest {
|
|
||||||
public TileEntitySilverChest()
|
|
||||||
{
|
|
||||||
super(IronChestType.SILVER);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,21 +0,0 @@
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import net.minecraft.inventory.IInventory;
|
|
||||||
import net.minecraft.inventory.Slot;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
|
|
||||||
public class ValidatingSlot extends Slot {
|
|
||||||
private IronChestType type;
|
|
||||||
|
|
||||||
public ValidatingSlot(IInventory par1iInventory, int par2, int par3, int par4, IronChestType type)
|
|
||||||
{
|
|
||||||
super(par1iInventory, par2, par3, par4);
|
|
||||||
this.type = type;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public boolean isItemValid(ItemStack par1ItemStack)
|
|
||||||
{
|
|
||||||
return type.acceptsStack(par1ItemStack);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,35 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw. All rights reserved. This program and the accompanying materials are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors: cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest;
|
|
||||||
|
|
||||||
import java.util.Properties;
|
|
||||||
|
|
||||||
public class Version {
|
|
||||||
private static String major;
|
|
||||||
private static String minor;
|
|
||||||
private static String rev;
|
|
||||||
private static String build;
|
|
||||||
@SuppressWarnings("unused")
|
|
||||||
private static String mcversion;
|
|
||||||
|
|
||||||
static void init(Properties properties)
|
|
||||||
{
|
|
||||||
if (properties != null)
|
|
||||||
{
|
|
||||||
major = properties.getProperty("IronChest.build.major.number");
|
|
||||||
minor = properties.getProperty("IronChest.build.minor.number");
|
|
||||||
rev = properties.getProperty("IronChest.build.revision.number");
|
|
||||||
build = properties.getProperty("IronChest.build.number");
|
|
||||||
mcversion = properties.getProperty("IronChest.build.mcversion");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static String fullVersionString()
|
|
||||||
{
|
|
||||||
return String.format("%s.%s.%s build %s", major, minor, rev, build);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,55 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest.client;
|
|
||||||
|
|
||||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererChestHelper;
|
|
||||||
import net.minecraft.entity.player.EntityPlayer;
|
|
||||||
import net.minecraft.tileentity.TileEntity;
|
|
||||||
import net.minecraft.world.World;
|
|
||||||
import cpw.mods.fml.client.FMLClientHandler;
|
|
||||||
import cpw.mods.fml.client.registry.ClientRegistry;
|
|
||||||
import cpw.mods.ironchest.CommonProxy;
|
|
||||||
import cpw.mods.ironchest.IronChestType;
|
|
||||||
import cpw.mods.ironchest.TileEntityIronChest;
|
|
||||||
|
|
||||||
public class ClientProxy extends CommonProxy {
|
|
||||||
@Override
|
|
||||||
public void registerRenderInformation()
|
|
||||||
{
|
|
||||||
TileEntityRendererChestHelper.instance = new IronChestRenderHelper();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void registerTileEntitySpecialRenderer(IronChestType typ)
|
|
||||||
{
|
|
||||||
ClientRegistry.bindTileEntitySpecialRenderer(typ.clazz, new TileEntityIronChestRenderer());
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public World getClientWorld()
|
|
||||||
{
|
|
||||||
return FMLClientHandler.instance().getClient().theWorld;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
|
|
||||||
{
|
|
||||||
TileEntity te = world.getTileEntity(x, y, z);
|
|
||||||
if (te != null && te instanceof TileEntityIronChest)
|
|
||||||
{
|
|
||||||
return GUIChest.GUI.buildGUI(IronChestType.values()[ID], player.inventory, (TileEntityIronChest) te);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,98 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest.client;
|
|
||||||
|
|
||||||
import net.minecraft.client.gui.inventory.GuiContainer;
|
|
||||||
import net.minecraft.inventory.Container;
|
|
||||||
import net.minecraft.inventory.IInventory;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
|
||||||
|
|
||||||
import org.lwjgl.opengl.GL11;
|
|
||||||
|
|
||||||
import cpw.mods.ironchest.ContainerIronChest;
|
|
||||||
import cpw.mods.ironchest.IronChestType;
|
|
||||||
import cpw.mods.ironchest.TileEntityIronChest;
|
|
||||||
|
|
||||||
public class GUIChest extends GuiContainer {
|
|
||||||
public enum ResourceList {
|
|
||||||
IRON(new ResourceLocation("ironchest", "textures/gui/ironcontainer.png")),
|
|
||||||
COPPER(new ResourceLocation("ironchest", "textures/gui/coppercontainer.png")),
|
|
||||||
SILVER(new ResourceLocation("ironchest", "textures/gui/silvercontainer.png")),
|
|
||||||
GOLD(new ResourceLocation("ironchest", "textures/gui/goldcontainer.png")),
|
|
||||||
DIAMOND(new ResourceLocation("ironchest", "textures/gui/diamondcontainer.png")),
|
|
||||||
DIRT(new ResourceLocation("ironchest", "textures/gui/dirtcontainer.png"));
|
|
||||||
public final ResourceLocation location;
|
|
||||||
private ResourceList(ResourceLocation loc) {
|
|
||||||
this.location = loc;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
public enum GUI {
|
|
||||||
IRON(184, 202, ResourceList.IRON, IronChestType.IRON),
|
|
||||||
GOLD(184, 256, ResourceList.GOLD, IronChestType.GOLD),
|
|
||||||
DIAMOND(238, 256, ResourceList.DIAMOND, IronChestType.DIAMOND),
|
|
||||||
COPPER(184, 184, ResourceList.COPPER, IronChestType.COPPER),
|
|
||||||
SILVER(184, 238, ResourceList.SILVER, IronChestType.SILVER),
|
|
||||||
CRYSTAL(238, 256, ResourceList.DIAMOND, IronChestType.CRYSTAL),
|
|
||||||
OBSIDIAN(238, 256, ResourceList.DIAMOND, IronChestType.OBSIDIAN),
|
|
||||||
DIRTCHEST9000(184, 184, ResourceList.DIRT, IronChestType.DIRTCHEST9000);
|
|
||||||
|
|
||||||
private int xSize;
|
|
||||||
private int ySize;
|
|
||||||
private ResourceList guiResourceList;
|
|
||||||
private IronChestType mainType;
|
|
||||||
|
|
||||||
private GUI(int xSize, int ySize, ResourceList guiResourceList, IronChestType mainType)
|
|
||||||
{
|
|
||||||
this.xSize = xSize;
|
|
||||||
this.ySize = ySize;
|
|
||||||
this.guiResourceList = guiResourceList;
|
|
||||||
this.mainType = mainType;
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
protected Container makeContainer(IInventory player, IInventory chest)
|
|
||||||
{
|
|
||||||
return new ContainerIronChest(player, chest, mainType, xSize, ySize);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static GUIChest buildGUI(IronChestType type, IInventory playerInventory, TileEntityIronChest chestInventory)
|
|
||||||
{
|
|
||||||
return new GUIChest(values()[chestInventory.getType().ordinal()], playerInventory, chestInventory);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getRowLength()
|
|
||||||
{
|
|
||||||
return type.mainType.getRowLength();
|
|
||||||
}
|
|
||||||
|
|
||||||
private GUI type;
|
|
||||||
|
|
||||||
private GUIChest(GUI type, IInventory player, IInventory chest)
|
|
||||||
{
|
|
||||||
super(type.makeContainer(player, chest));
|
|
||||||
this.type = type;
|
|
||||||
this.xSize = type.xSize;
|
|
||||||
this.ySize = type.ySize;
|
|
||||||
this.allowUserInput = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
protected void drawGuiContainerBackgroundLayer(float f, int i, int j)
|
|
||||||
{
|
|
||||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
||||||
// new "bind tex"
|
|
||||||
this.mc.getTextureManager().bindTexture(type.guiResourceList.location);
|
|
||||||
int x = (width - xSize) / 2;
|
|
||||||
int y = (height - ySize) / 2;
|
|
||||||
drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,45 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest.client;
|
|
||||||
|
|
||||||
import java.util.Map;
|
|
||||||
import net.minecraft.block.Block;
|
|
||||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererChestHelper;
|
|
||||||
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
|
|
||||||
import com.google.common.collect.Maps;
|
|
||||||
import cpw.mods.ironchest.IronChest;
|
|
||||||
import cpw.mods.ironchest.IronChestType;
|
|
||||||
import cpw.mods.ironchest.TileEntityIronChest;
|
|
||||||
|
|
||||||
public class IronChestRenderHelper extends TileEntityRendererChestHelper {
|
|
||||||
private Map<Integer, TileEntityIronChest> itemRenders = Maps.newHashMap();
|
|
||||||
|
|
||||||
public IronChestRenderHelper()
|
|
||||||
{
|
|
||||||
for (IronChestType typ : IronChestType.values())
|
|
||||||
{
|
|
||||||
itemRenders.put(typ.ordinal(), (TileEntityIronChest) IronChest.ironChestBlock.createTileEntity(null, typ.ordinal()));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void renderChest(Block block, int i, float f)
|
|
||||||
{
|
|
||||||
if (block == IronChest.ironChestBlock)
|
|
||||||
{
|
|
||||||
TileEntityRendererDispatcher.instance.renderTileEntityAt(itemRenders.get(i), 0.0D, 0.0D, 0.0D, 0.0F);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
super.renderChest(block, i, f);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,181 +0,0 @@
|
||||||
/*******************************************************************************
|
|
||||||
* Copyright (c) 2012 cpw.
|
|
||||||
* All rights reserved. This program and the accompanying materials
|
|
||||||
* are made available under the terms of the GNU Public License v3.0
|
|
||||||
* which accompanies this distribution, and is available at
|
|
||||||
* http://www.gnu.org/licenses/gpl.html
|
|
||||||
*
|
|
||||||
* Contributors:
|
|
||||||
* cpw - initial API and implementation
|
|
||||||
******************************************************************************/
|
|
||||||
package cpw.mods.ironchest.client;
|
|
||||||
|
|
||||||
import static org.lwjgl.opengl.GL11.glColor4f;
|
|
||||||
import static org.lwjgl.opengl.GL11.glDisable;
|
|
||||||
import static org.lwjgl.opengl.GL11.glEnable;
|
|
||||||
import static org.lwjgl.opengl.GL11.glPopMatrix;
|
|
||||||
import static org.lwjgl.opengl.GL11.glPushMatrix;
|
|
||||||
import static org.lwjgl.opengl.GL11.glRotatef;
|
|
||||||
import static org.lwjgl.opengl.GL11.glScalef;
|
|
||||||
import static org.lwjgl.opengl.GL11.glTranslatef;
|
|
||||||
import java.util.HashMap;
|
|
||||||
import java.util.Map;
|
|
||||||
import java.util.Random;
|
|
||||||
import net.minecraft.client.model.ModelChest;
|
|
||||||
import net.minecraft.client.renderer.RenderBlocks;
|
|
||||||
import net.minecraft.client.renderer.entity.RenderItem;
|
|
||||||
import net.minecraft.client.renderer.entity.RenderManager;
|
|
||||||
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
|
|
||||||
import net.minecraft.entity.item.EntityItem;
|
|
||||||
import net.minecraft.item.ItemStack;
|
|
||||||
import net.minecraft.tileentity.TileEntity;
|
|
||||||
import net.minecraft.util.ResourceLocation;
|
|
||||||
import com.google.common.collect.ImmutableMap;
|
|
||||||
import com.google.common.collect.ImmutableMap.Builder;
|
|
||||||
import com.google.common.primitives.SignedBytes;
|
|
||||||
import cpw.mods.ironchest.IronChestType;
|
|
||||||
import cpw.mods.ironchest.MappableItemStackWrapper;
|
|
||||||
import cpw.mods.ironchest.TileEntityIronChest;
|
|
||||||
|
|
||||||
public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
|
|
||||||
@SuppressWarnings("unused")
|
|
||||||
private static Map<MappableItemStackWrapper, Integer> renderList = new HashMap<MappableItemStackWrapper, Integer>();
|
|
||||||
|
|
||||||
private static Map<IronChestType, ResourceLocation> locations;
|
|
||||||
static {
|
|
||||||
Builder<IronChestType, ResourceLocation> builder = ImmutableMap.<IronChestType,ResourceLocation>builder();
|
|
||||||
for (IronChestType typ : IronChestType.values()) {
|
|
||||||
builder.put(typ, new ResourceLocation("ironchest","textures/model/"+typ.getModelTexture()));
|
|
||||||
}
|
|
||||||
locations = builder.build();
|
|
||||||
}
|
|
||||||
private Random random;
|
|
||||||
|
|
||||||
@SuppressWarnings("unused")
|
|
||||||
private RenderBlocks renderBlocks;
|
|
||||||
|
|
||||||
private RenderItem itemRenderer;
|
|
||||||
|
|
||||||
private static float[][] shifts = { { 0.3F, 0.45F, 0.3F }, { 0.7F, 0.45F, 0.3F }, { 0.3F, 0.45F, 0.7F }, { 0.7F, 0.45F, 0.7F }, { 0.3F, 0.1F, 0.3F },
|
|
||||||
{ 0.7F, 0.1F, 0.3F }, { 0.3F, 0.1F, 0.7F }, { 0.7F, 0.1F, 0.7F }, { 0.5F, 0.32F, 0.5F }, };
|
|
||||||
|
|
||||||
public TileEntityIronChestRenderer()
|
|
||||||
{
|
|
||||||
model = new ModelChest();
|
|
||||||
random = new Random();
|
|
||||||
renderBlocks = new RenderBlocks();
|
|
||||||
itemRenderer = new RenderItem() {
|
|
||||||
@Override
|
|
||||||
public byte getMiniBlockCount(ItemStack stack, byte original) {
|
|
||||||
return SignedBytes.saturatedCast(Math.min(stack.stackSize / 32, 15) + 1);
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public byte getMiniItemCount(ItemStack stack, byte original) {
|
|
||||||
return SignedBytes.saturatedCast(Math.min(stack.stackSize / 32, 7) + 1);
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public boolean shouldBob() {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
@Override
|
|
||||||
public boolean shouldSpreadItems() {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
itemRenderer.setRenderManager(RenderManager.instance);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void render(TileEntityIronChest tile, double x, double y, double z, float partialTick) {
|
|
||||||
if (tile == null) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
int facing = 3;
|
|
||||||
IronChestType type = tile.getType();
|
|
||||||
if (tile != null && tile.hasWorldObj()) {
|
|
||||||
facing = tile.getFacing();
|
|
||||||
type = tile.getType();
|
|
||||||
int typ = tile.getWorldObj().getBlockMetadata(tile.xCoord, tile.yCoord, tile.zCoord);
|
|
||||||
type = IronChestType.values()[typ];
|
|
||||||
}
|
|
||||||
bindTexture(locations.get(type));
|
|
||||||
glPushMatrix();
|
|
||||||
glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
|
|
||||||
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
||||||
glTranslatef((float) x, (float) y + 1.0F, (float) z + 1.0F);
|
|
||||||
glScalef(1.0F, -1F, -1F);
|
|
||||||
glTranslatef(0.5F, 0.5F, 0.5F);
|
|
||||||
int k = 0;
|
|
||||||
if (facing == 2) {
|
|
||||||
k = 180;
|
|
||||||
}
|
|
||||||
if (facing == 3) {
|
|
||||||
k = 0;
|
|
||||||
}
|
|
||||||
if (facing == 4) {
|
|
||||||
k = 90;
|
|
||||||
}
|
|
||||||
if (facing == 5) {
|
|
||||||
k = -90;
|
|
||||||
}
|
|
||||||
glRotatef(k, 0.0F, 1.0F, 0.0F);
|
|
||||||
glTranslatef(-0.5F, -0.5F, -0.5F);
|
|
||||||
float lidangle = tile.prevLidAngle + (tile.lidAngle - tile.prevLidAngle) * partialTick;
|
|
||||||
lidangle = 1.0F - lidangle;
|
|
||||||
lidangle = 1.0F - lidangle * lidangle * lidangle;
|
|
||||||
model.chestLid.rotateAngleX = -((lidangle * 3.141593F) / 2.0F);
|
|
||||||
// Render the chest itself
|
|
||||||
model.renderAll();
|
|
||||||
glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
|
|
||||||
glPopMatrix();
|
|
||||||
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
||||||
if (type.isTransparent() && tile.getDistanceFrom(this.field_147501_a.field_147560_j, this.field_147501_a.field_147561_k, this.field_147501_a.field_147558_l) < 128d) {
|
|
||||||
random.setSeed(254L);
|
|
||||||
float shiftX;
|
|
||||||
float shiftY;
|
|
||||||
float shiftZ;
|
|
||||||
int shift = 0;
|
|
||||||
float blockScale = 0.70F;
|
|
||||||
float timeD = (float) (360.0 * (double) (System.currentTimeMillis() & 0x3FFFL) / (double) 0x3FFFL);
|
|
||||||
if (tile.getTopItemStacks()[1] == null) {
|
|
||||||
shift = 8;
|
|
||||||
blockScale = 0.85F;
|
|
||||||
}
|
|
||||||
glPushMatrix();
|
|
||||||
glDisable(2896 /* GL_LIGHTING */);
|
|
||||||
glTranslatef((float) x, (float) y, (float) z);
|
|
||||||
EntityItem customitem = new EntityItem(field_147501_a.field_147550_f);
|
|
||||||
customitem.hoverStart = 0f;
|
|
||||||
for (ItemStack item : tile.getTopItemStacks()) {
|
|
||||||
if (shift > shifts.length) {
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
if (item == null) {
|
|
||||||
shift++;
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
shiftX = shifts[shift][0];
|
|
||||||
shiftY = shifts[shift][1];
|
|
||||||
shiftZ = shifts[shift][2];
|
|
||||||
shift++;
|
|
||||||
glPushMatrix();
|
|
||||||
glTranslatef(shiftX, shiftY, shiftZ);
|
|
||||||
glRotatef(timeD, 0.0F, 1.0F, 0.0F);
|
|
||||||
glScalef(blockScale, blockScale, blockScale);
|
|
||||||
customitem.setEntityItemStack(item);
|
|
||||||
itemRenderer.doRender(customitem, 0, 0, 0, 0, 0);
|
|
||||||
glPopMatrix();
|
|
||||||
}
|
|
||||||
glEnable(2896 /* GL_LIGHTING */);
|
|
||||||
glPopMatrix();
|
|
||||||
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTick)
|
|
||||||
{
|
|
||||||
render((TileEntityIronChest) tileentity, x, y, z, partialTick);
|
|
||||||
}
|
|
||||||
|
|
||||||
private ModelChest model;
|
|
||||||
}
|
|
||||||
|
|
@ -1,3 +1,5 @@
|
||||||
|
itemGroup.IronChest=Iron Chests
|
||||||
|
|
||||||
tile.ironchest:IRON.name=Iron Chest
|
tile.ironchest:IRON.name=Iron Chest
|
||||||
tile.ironchest:GOLD.name=Gold Chest
|
tile.ironchest:GOLD.name=Gold Chest
|
||||||
tile.ironchest:DIAMOND.name=Diamond Chest
|
tile.ironchest:DIAMOND.name=Diamond Chest
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue