Tweak the caching patch to remember items properly, so it doesn't regenerate for every item stack that comes in
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887ac8a216
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500a7aa212
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@ -4,7 +4,7 @@
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* are made available under the terms of the GNU Public License v3.0
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* which accompanies this distribution, and is available at
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* http://www.gnu.org/licenses/gpl.html
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*
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*
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* Contributors:
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* cpw - initial API and implementation
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******************************************************************************/
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@ -41,18 +41,28 @@ import net.minecraft.src.forge.ForgeHooksClient;
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import net.minecraft.src.forge.IItemRenderer;
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import net.minecraft.src.forge.MinecraftForgeClient;
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import cpw.mods.ironchest.IronChestType;
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import cpw.mods.ironchest.MappableItemStackWrapper;
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import cpw.mods.ironchest.TileEntityIronChest;
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import cpw.mods.ironchest.mod_IronChest;
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public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
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private static Map<ItemStack, Integer> renderList = new HashMap<ItemStack, Integer>();
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private static Map<MappableItemStackWrapper, Integer> renderList = new HashMap<MappableItemStackWrapper, Integer>();
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private Random random;
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private RenderBlocks renderBlocks;
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private static float[][] shifts = { { 0.3F, 0.45F, 0.3F }, { 0.7F, 0.45F, 0.3F }, { 0.3F, 0.45F, 0.7F }, { 0.7F, 0.45F, 0.7F }, { 0.3F, 0.1F, 0.3F }, { 0.7F, 0.1F, 0.3F }, { 0.3F, 0.1F, 0.7F }, { 0.7F, 0.1F, 0.7F }, { 0.5F, 0.32F, 0.5F }, };
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public static boolean CACHE_RENDER = true;
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private static float[][] shifts = {
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{ 0.3F, 0.45F, 0.3F },
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{ 0.7F, 0.45F, 0.3F },
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{ 0.3F, 0.45F, 0.7F },
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{ 0.7F, 0.45F, 0.7F },
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{ 0.3F, 0.1F, 0.3F },
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{ 0.7F, 0.1F, 0.3F },
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{ 0.3F, 0.1F, 0.7F },
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{ 0.7F, 0.1F, 0.7F },
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{ 0.5F, 0.32F, 0.5F },
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};
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public TileEntityIronChestRenderer() {
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model = new ModelChest();
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@ -134,7 +144,6 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
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shiftY = shifts[shift][1];
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shiftZ = shifts[shift][2];
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shift++;
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IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item, IItemRenderer.ItemRenderType.ENTITY);
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float localScale = blockScale;
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if (item.itemID < Block.blocksList.length && Block.blocksList[item.itemID] != null) {
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int j = Block.blocksList[item.itemID].getRenderType();
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@ -154,12 +163,14 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
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float minishiftZ = ((random.nextFloat() * 2.0F - 1.0F) * spread) / localScale;
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glTranslatef(minishiftX, minishiftY, minishiftZ);
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}
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if (renderList.get(item) == null || !CACHE_RENDER) { // Added support for using only old system.
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if (CACHE_RENDER) {
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MappableItemStackWrapper mis = new MappableItemStackWrapper(item);
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if (!mod_IronChest.CACHE_RENDER || !renderList.containsKey(mis)) { // Added support for using only old system.
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if (mod_IronChest.CACHE_RENDER) {
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int render = glGenLists(1);
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renderList.put(item, render);
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renderList.put(mis, render);
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glNewList(render, GL_COMPILE_AND_EXECUTE);
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}
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IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item, IItemRenderer.ItemRenderType.ENTITY);
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if (customRenderer != null) {
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customitem.item = item;
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bindTextureByName("/terrain.png");
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@ -202,12 +213,14 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
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tessellator.addVertexWithUV(0.0F - f14, 1.0F - f15, 0.0D, f5, f10);
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tessellator.draw();
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}
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if (CACHE_RENDER)
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glEndList();
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if (mod_IronChest.CACHE_RENDER) {
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glEndList();
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}
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} else {
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Integer integer = renderList.get(item);
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if (integer != null) // Added null check for auto-unboxing JUST in case.
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Integer integer = renderList.get(mis);
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if (integer != null) { // Added null check for auto-unboxing JUST in case.
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glCallList(integer.intValue());
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}
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}
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glPopMatrix();
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}
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@ -0,0 +1,26 @@
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package cpw.mods.ironchest;
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import net.minecraft.src.ItemStack;
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public class MappableItemStackWrapper {
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private ItemStack wrap;
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public MappableItemStackWrapper(ItemStack toWrap) {
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wrap=toWrap;
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}
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@Override
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public boolean equals(Object obj) {
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if (!(obj instanceof MappableItemStackWrapper)) return false;
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MappableItemStackWrapper isw = (MappableItemStackWrapper) obj;
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if (wrap.getHasSubtypes()) {
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return isw.wrap.isItemEqual(wrap);
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} else {
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return isw.wrap.itemID == wrap.itemID;
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}
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}
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@Override
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public int hashCode() {
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return wrap.itemID;
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}
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}
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@ -25,10 +25,10 @@ import net.minecraft.src.forge.NetworkMod;
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public class mod_IronChest extends NetworkMod {
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public static BlockIronChest ironChestBlock;
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public static ItemChestChanger itemChestChanger;
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@SidedProxy(clientSide="cpw.mods.ironchest.client.ClientProxy", serverSide="cpw.mods.ironchest.server.ServerProxy")
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public static IProxy proxy;
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public static mod_IronChest instance;
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public static boolean CACHE_RENDER = true;
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@Override
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public String getVersion() {
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@ -50,6 +50,7 @@ public class mod_IronChest extends NetworkMod {
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int bId = cfg.getOrCreateBlockIdProperty("ironChests", 181).getInt(181);
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ironChestBlock = new BlockIronChest(bId);
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ChestChangerType.buildItems(cfg, 29501);
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CACHE_RENDER = cfg.getOrCreateBooleanProperty("cacheRenderingInformation", Configuration.CATEGORY_GENERAL, true).getBoolean(true);
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} catch (Exception e) {
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ModLoader.getLogger().severe("IronChest was unable to load it's configuration successfully");
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e.printStackTrace(System.err);
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@ -85,6 +86,8 @@ public class mod_IronChest extends NetworkMod {
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2 * 8192 + 8 * 8 + 256 * 8 + 2048 * 8 + 6 + 8 /* crystal chest */
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};
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for (IronChestType icType : IronChestType.values()) {
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if (icType.ordinal()>=chestEMCValues.length)
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break;
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addEMC.invoke(null, ironChestBlock.blockID, icType.ordinal(), chestEMCValues[icType.ordinal()]);
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}
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addMeta.invoke(null, ironChestBlock.blockID, IronChestType.values().length - 1);
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