update to latest forge & mappings
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@ -37,8 +37,7 @@ archivesBaseName = "ironchest"
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// Setup the forge minecraft plugin data. Specify the preferred forge/minecraft version here
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// Setup the forge minecraft plugin data. Specify the preferred forge/minecraft version here
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minecraft {
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minecraft {
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version = "1.8-11.14.0.1239-1.8"
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version = "1.8-11.14.0.1251-1.8"
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mappings = 'snapshot_20140930'
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}
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}
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// This wrangles the resources for the jar files- stuff like textures and languages
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// This wrangles the resources for the jar files- stuff like textures and languages
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@ -24,10 +24,8 @@ import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.nbt.NBTTagList;
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import net.minecraft.network.Packet;
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import net.minecraft.network.Packet;
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import net.minecraft.server.gui.IUpdatePlayerListBox;
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import net.minecraft.server.gui.IUpdatePlayerListBox;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityLockable;
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import net.minecraft.tileentity.TileEntityLockable;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.IChatComponent;
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public class TileEntityIronChest extends TileEntityLockable implements IUpdatePlayerListBox, IInventory
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public class TileEntityIronChest extends TileEntityLockable implements IUpdatePlayerListBox, IInventory
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{
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{
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@ -551,7 +549,7 @@ public class TileEntityIronChest extends TileEntityLockable implements IUpdatePl
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}
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}
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@Override
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@Override
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public void clearInventory()
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public void clear()
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{
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{
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for (int i = 0; i < this.chestContents.length; ++i)
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for (int i = 0; i < this.chestContents.length; ++i)
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{
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{
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