Begin updating Iron Chests to 1.13, Chests cannot be opened yet but are visible in game.
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@ -0,0 +1,21 @@
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## Version Information
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`Iron Chests: `
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## Report Information
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||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
93
build.gradle
|
@ -1,24 +1,25 @@
|
|||
// This sets us up for building a forge project - you need all of these
|
||||
buildscript {
|
||||
repositories {
|
||||
mavenLocal()
|
||||
maven { url = 'https://files.minecraftforge.net/maven' }
|
||||
jcenter()
|
||||
maven {
|
||||
name = "forge"
|
||||
url = "http://files.minecraftforge.net/maven"
|
||||
mavenCentral()
|
||||
}
|
||||
// This is only here while i'm activly developing FG, Remind me to remove when we publically release
|
||||
configurations {
|
||||
classpath.resolutionStrategy {
|
||||
cacheDynamicVersionsFor 10, 'seconds'
|
||||
cacheChangingModulesFor 0, 'seconds'
|
||||
}
|
||||
}
|
||||
dependencies {
|
||||
classpath 'net.minecraftforge.gradle:ForgeGradle:2.3-SNAPSHOT'
|
||||
classpath group: 'net.minecraftforge.gradle', name: 'ForgeGradle', version: '3.+', changing: true
|
||||
}
|
||||
}
|
||||
plugins {
|
||||
id "com.matthewprenger.cursegradle" version "1.0.9"
|
||||
}
|
||||
|
||||
apply plugin: 'net.minecraftforge.gradle.forge'
|
||||
apply plugin: 'net.minecraftforge.gradle'
|
||||
//Only edit below this line, the above code adds and enables the necessary things for Forge to be setup.
|
||||
apply plugin: 'maven'
|
||||
apply plugin: 'eclipse'
|
||||
apply plugin: 'idea'
|
||||
|
||||
// This is a simple flatdir repository for "uploadArchives" when you don't have a remote repo to target
|
||||
repositories {
|
||||
|
@ -32,38 +33,58 @@ repositories {
|
|||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
deobfCompile "mezz.jei:jei_1.12.2:4.10.+"
|
||||
}
|
||||
|
||||
// This is our group. I'm cpw.mods
|
||||
group = "cpw.mods" // http://maven.apache.org/guides/mini/guide-naming-conventions.html
|
||||
// This is our actual project within the group. Note: FML has "fml" here. But this is ironchest.
|
||||
archivesBaseName = "ironchest"
|
||||
|
||||
sourceCompatibility = 1.8
|
||||
targetCompatibility = 1.8
|
||||
sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
|
||||
compileJava {
|
||||
sourceCompatibility = targetCompatibility = '1.8'
|
||||
}
|
||||
|
||||
// Setup the forge minecraft plugin data. Specify the preferred forge/minecraft version here
|
||||
minecraft {
|
||||
version = "1.12.2-14.23.4.2708"
|
||||
mappings = "snapshot_20180616"
|
||||
runDir = "run"
|
||||
mappings channel: 'snapshot', version: mappings_version
|
||||
|
||||
// default run configurations.
|
||||
// these can be tweaked, removed, or duplicated as needed.
|
||||
runConfig {
|
||||
name= "Minecraft Client"
|
||||
main= "net.minecraftforge.userdev.UserdevLauncher"
|
||||
ideaModuleName = "${project.name}_main"
|
||||
workingDirectory = project.file("run").canonicalPath
|
||||
environment "target", "fmluserdevclient"
|
||||
environment "assetDirectory", downloadAssets.output.absolutePath
|
||||
environment "FORGE_VERSION", forge_version
|
||||
environment "FORGE_GROUP", forge_group
|
||||
environment "MCP_VERSION", mappings_version
|
||||
environment "MC_VERSION", minecraft_version
|
||||
environment "MOD_CLASSES", "${sourceSets.main.output.resourcesDir}${File.pathSeparator}${sourceSets.main.output.classesDirs.join(File.pathSeparator)}"
|
||||
}
|
||||
|
||||
runConfig {
|
||||
name= "Minecraft Server"
|
||||
main= "net.minecraftforge.userdev.UserdevLauncher"
|
||||
ideaModuleName = "${project.name}_main"
|
||||
workingDirectory = project.file("run").canonicalPath
|
||||
environment "target", "fmluserdevserver"
|
||||
environment "assetDirectory", downloadAssets.output.absolutePath
|
||||
environment "FORGE_VERSION", forge_version
|
||||
environment "FORGE_GROUP", forge_group
|
||||
environment "MCP_VERSION", mappings_version
|
||||
environment "MC_VERSION", minecraft_version
|
||||
environment "MOD_CLASSES", "${sourceSets.main.output.resourcesDir}${File.pathSeparator}${sourceSets.main.output.classesDirs.join(File.pathSeparator)}"
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
minecraft 'net.minecraftforge.test:userdev:' + minecraft_version + '-' + forge_version
|
||||
compile 'net.minecraftforge.test:forge:' + minecraft_version + '-' + forge_version + ':launcher'
|
||||
}
|
||||
|
||||
// IronChest uses git tagging to mark major versions. This sets up the project version to that version data
|
||||
def versionInfo = getGitVersion()
|
||||
version = "${project.minecraft.version}-${versionInfo['IronChest.version']}"
|
||||
|
||||
curseforge {
|
||||
apiKey = project.hasProperty('curseforge_apikey') ? project.curseforge_apikey : '0'
|
||||
project {
|
||||
id = '228756'
|
||||
changelog = 'Empty'
|
||||
releaseType = 'beta'
|
||||
}
|
||||
}
|
||||
|
||||
version = minecraft_version + "-${versionInfo['IronChest.version']}"
|
||||
|
||||
// This wrangles the resources for the jar files- stuff like textures and languages
|
||||
processResources
|
||||
|
@ -72,15 +93,15 @@ processResources
|
|||
exclude '**/*.xcf'
|
||||
// we only want to do search/replace stuff in mcmod.info, nothing else
|
||||
from(sourceSets.main.resources.srcDirs) {
|
||||
include 'mcmod.info'
|
||||
include 'META_INF/mods.toml'
|
||||
|
||||
// replace version and mcversion
|
||||
expand 'version':project.version, 'mcversion':project.minecraft.version
|
||||
expand 'version':project.version, 'mcversion':minecraft_version
|
||||
}
|
||||
|
||||
// copy everything else, thats not the mcmod.info
|
||||
from(sourceSets.main.resources.srcDirs) {
|
||||
exclude 'mcmod.info'
|
||||
exclude 'META_INF/mods.toml'
|
||||
}
|
||||
|
||||
// generate version.properties file from the git version data earlier
|
||||
|
@ -88,7 +109,7 @@ processResources
|
|||
def propsFile = new File(destinationDir, 'version.properties')
|
||||
def properties = new Properties()
|
||||
properties.putAll(versionInfo)
|
||||
properties['IronChest.build.mcversion'] = project.minecraft.version
|
||||
properties['IronChest.build.mcversion'] = minecraft_version
|
||||
properties.store(propsFile.newWriter(), null)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,17 @@
|
|||
# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
|
||||
# This is required to provide enough memory for the Minecraft decompilation process.
|
||||
org.gradle.jvmargs=-Xmx3G
|
||||
|
||||
mod_version=1.0.0
|
||||
|
||||
# Minecraft Version Information
|
||||
minecraft_version=1.13
|
||||
minecraft_version_toml=13
|
||||
|
||||
# Forge Version Information
|
||||
forge_version=24.0.55-1.13-pre
|
||||
forge_version_toml=24
|
||||
forge_group=net.minecraftforge.test
|
||||
|
||||
# Mappings Information
|
||||
mappings_version=20181221-1.13.1
|
|
@ -1,6 +1,5 @@
|
|||
#Sun Nov 22 23:58:08 EST 2015
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-2.7-bin.zip
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-4.9-bin.zip
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#!/usr/bin/env bash
|
||||
#!/usr/bin/env sh
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
|
@ -6,47 +6,6 @@
|
|||
##
|
||||
##############################################################################
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn ( ) {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die ( ) {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
esac
|
||||
|
||||
# For Cygwin, ensure paths are in UNIX format before anything is touched.
|
||||
if $cygwin ; then
|
||||
[ -n "$JAVA_HOME" ] && JAVA_HOME=`cygpath --unix "$JAVA_HOME"`
|
||||
fi
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
|
@ -61,9 +20,49 @@ while [ -h "$PRG" ] ; do
|
|||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >&-
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >&-
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
NONSTOP* )
|
||||
nonstop=true
|
||||
;;
|
||||
esac
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
|
@ -90,7 +89,7 @@ location of your Java installation."
|
|||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
|
@ -114,6 +113,7 @@ fi
|
|||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
|
@ -154,11 +154,19 @@ if $cygwin ; then
|
|||
esac
|
||||
fi
|
||||
|
||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
||||
function splitJvmOpts() {
|
||||
JVM_OPTS=("$@")
|
||||
# Escape application args
|
||||
save () {
|
||||
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
|
||||
echo " "
|
||||
}
|
||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
||||
APP_ARGS=$(save "$@")
|
||||
|
||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
||||
# Collect all arguments for the java command, following the shell quoting and substitution rules
|
||||
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
|
||||
|
||||
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
|
||||
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
|
||||
cd "$(dirname "$0")"
|
||||
fi
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
|
|
|
@ -8,14 +8,14 @@
|
|||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
|
@ -46,10 +46,9 @@ echo location of your Java installation.
|
|||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windowz variants
|
||||
@rem Get command-line arguments, handling Windows variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
|
@ -60,11 +59,6 @@ set _SKIP=2
|
|||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
goto execute
|
||||
|
||||
:4NT_args
|
||||
@rem Get arguments from the 4NT Shell from JP Software
|
||||
set CMD_LINE_ARGS=%$
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
|
|
@ -0,0 +1,57 @@
|
|||
<code_scheme name="Iron Chests Formatting Guidelines">
|
||||
<option name="RIGHT_MARGIN" value="160"/>
|
||||
<option name="ENABLE_JAVADOC_FORMATTING" value="false"/>
|
||||
<option name="FORMATTER_TAGS_ENABLED" value="true" />
|
||||
<JSON>
|
||||
<option name="OBJECT_WRAPPING" value="5"/>
|
||||
<option name="ARRAY_WRAPPING" value="5"/>
|
||||
</JSON>
|
||||
<codeStyleSettings language="JAVA">
|
||||
<option name="KEEP_FIRST_COLUMN_COMMENT" value="false"/>
|
||||
<option name="KEEP_CONTROL_STATEMENT_IN_ONE_LINE" value="false"/>
|
||||
<option name="KEEP_BLANK_LINES_IN_DECLARATIONS" value="1"/>
|
||||
<option name="KEEP_BLANK_LINES_IN_CODE" value="1"/>
|
||||
<option name="KEEP_BLANK_LINES_BEFORE_RBRACE" value="1"/>
|
||||
<option name="BLANK_LINES_AROUND_FIELD" value="1"/>
|
||||
<option name="BRACE_STYLE" value="2"/>
|
||||
<option name="CLASS_BRACE_STYLE" value="2"/>
|
||||
<option name="METHOD_BRACE_STYLE" value="2"/>
|
||||
<option name="ELSE_ON_NEW_LINE" value="true"/>
|
||||
<option name="WHILE_ON_NEW_LINE" value="true"/>
|
||||
<option name="CATCH_ON_NEW_LINE" value="true"/>
|
||||
<option name="FINALLY_ON_NEW_LINE" value="true"/>
|
||||
<option name="ALIGN_MULTILINE_PARAMETERS" value="false"/>
|
||||
<option name="ALIGN_MULTILINE_RESOURCES" value="false"/>
|
||||
<option name="SPACE_WITHIN_ARRAY_INITIALIZER_BRACES" value="true"/>
|
||||
<option name="SPACE_BEFORE_ARRAY_INITIALIZER_LBRACE" value="true"/>
|
||||
<option name="CALL_PARAMETERS_WRAP" value="1"/>
|
||||
<option name="METHOD_PARAMETERS_WRAP" value="1"/>
|
||||
<option name="RESOURCE_LIST_WRAP" value="5"/>
|
||||
<option name="EXTENDS_LIST_WRAP" value="1"/>
|
||||
<option name="THROWS_LIST_WRAP" value="1"/>
|
||||
<option name="EXTENDS_KEYWORD_WRAP" value="1"/>
|
||||
<option name="THROWS_KEYWORD_WRAP" value="1"/>
|
||||
<option name="METHOD_CALL_CHAIN_WRAP" value="1"/>
|
||||
<option name="BINARY_OPERATION_WRAP" value="1"/>
|
||||
<option name="BINARY_OPERATION_SIGN_ON_NEXT_LINE" value="true"/>
|
||||
<option name="TERNARY_OPERATION_WRAP" value="5"/>
|
||||
<option name="ARRAY_INITIALIZER_WRAP" value="1"/>
|
||||
<option name="IF_BRACE_FORCE" value="3"/>
|
||||
<option name="DOWHILE_BRACE_FORCE" value="3"/>
|
||||
<option name="FOR_BRACE_FORCE" value="3"/>
|
||||
<option name="CLASS_ANNOTATION_WRAP" value="0"/>
|
||||
<option name="FIELD_ANNOTATION_WRAP" value="0"/>
|
||||
<indentOptions>
|
||||
<option name="USE_TAB_CHARACTER" value="true"/>
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
<codeStyleSettings language="JSON">
|
||||
<option name="KEEP_BLANK_LINES_IN_CODE" value="2"/>
|
||||
<option name="SPACE_WITHIN_BRACKETS" value="true"/>
|
||||
<option name="SPACE_WITHIN_BRACES" value="true"/>
|
||||
<indentOptions>
|
||||
<option name="INDENT_SIZE" value="4"/>
|
||||
<option name="USE_TAB_CHARACTER" value="true"/>
|
||||
</indentOptions>
|
||||
</codeStyleSettings>
|
||||
</code_scheme>
|
|
@ -0,0 +1,31 @@
|
|||
<component name="InspectionProjectProfileManager">
|
||||
<profile version="1.0">
|
||||
<option name="myName" value="Iron Chests"/>
|
||||
<inspection_tool class="ClassReferencesSubclass" enabled="true" level="WARNING" enabled_by_default="true"/>
|
||||
<inspection_tool class="InstanceofThis" enabled="true" level="WARNING" enabled_by_default="true"/>
|
||||
<inspection_tool class="MissingOverrideAnnotation" enabled="true" level="ERROR" enabled_by_default="true">
|
||||
<option name="ignoreObjectMethods" value="true"/>
|
||||
<option name="ignoreAnonymousClassMethods" value="false"/>
|
||||
</inspection_tool>
|
||||
<inspection_tool class="NullableProblems" enabled="true" level="WARNING" enabled_by_default="true">
|
||||
<option name="REPORT_NULLABLE_METHOD_OVERRIDES_NOTNULL" value="true"/>
|
||||
<option name="REPORT_NOT_ANNOTATED_METHOD_OVERRIDES_NOTNULL" value="false"/>
|
||||
<option name="REPORT_NOTNULL_PARAMETER_OVERRIDES_NULLABLE" value="false"/>
|
||||
<option name="REPORT_NOT_ANNOTATED_PARAMETER_OVERRIDES_NOTNULL" value="true"/>
|
||||
<option name="REPORT_NOT_ANNOTATED_GETTER" value="false"/>
|
||||
<option name="REPORT_NOT_ANNOTATED_SETTER_PARAMETER" value="true"/>
|
||||
<option name="REPORT_ANNOTATION_NOT_PROPAGATED_TO_OVERRIDERS" value="false"/>
|
||||
<option name="REPORT_NULLS_PASSED_TO_NON_ANNOTATED_METHOD" value="true"/>
|
||||
</inspection_tool>
|
||||
<inspection_tool class="ObsoleteCollection" enabled="true" level="WARNING" enabled_by_default="true">
|
||||
<option name="ignoreRequiredObsoleteCollectionTypes" value="false"/>
|
||||
</inspection_tool>
|
||||
<inspection_tool class="RedundantSuppression" enabled="true" level="WARNING" enabled_by_default="true"/>
|
||||
<inspection_tool class="SystemOutErr" enabled="true" level="WARNING" enabled_by_default="true"/>
|
||||
<inspection_tool class="ThrowablePrintStackTrace" enabled="true" level="WARNING" enabled_by_default="true"/>
|
||||
<inspection_tool class="UnqualifiedFieldAccess" enabled="true" level="WARNING" enabled_by_default="true"/>
|
||||
<inspection_tool class="UnqualifiedMethodAccess" enabled="true" level="WARNING" enabled_by_default="true"/>
|
||||
<inspection_tool class="UnusedImport" enabled="true" level="WARNING" enabled_by_default="true"/>
|
||||
<inspection_tool class="UseOfObsoleteDateTimeApi" enabled="true" level="WARNING" enabled_by_default="true"/>
|
||||
</profile>
|
||||
</component>
|
|
@ -0,0 +1,19 @@
|
|||
/*
|
||||
* This settings file was auto generated by the Gradle buildInit task
|
||||
* by 'sunstrike' at '21/11/13 14:14' with Gradle 1.9
|
||||
*
|
||||
* The settings file is used to specify which projects to include in your build.
|
||||
* In a single project build this file can be empty or even removed.
|
||||
*
|
||||
* Detailed information about configuring a multi-project build in Gradle can be found
|
||||
* in the user guide at http://gradle.org/docs/1.9/userguide/multi_project_builds.html
|
||||
*/
|
||||
|
||||
/*
|
||||
// To declare projects as part of a multi-project build use the 'include' method
|
||||
include 'shared'
|
||||
include 'api'
|
||||
include 'services:webservice'
|
||||
*/
|
||||
|
||||
rootProject.name = 'ironchest'
|
|
@ -0,0 +1,41 @@
|
|||
package invtweaks.api.container;
|
||||
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
|
||||
/**
|
||||
* A marker for containers that have a chest-like persistent storage component. Enables the Inventory Tweaks sorting
|
||||
* buttons for this container.
|
||||
*/
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
@Target(ElementType.TYPE)
|
||||
public @interface ChestContainer
|
||||
{
|
||||
// Set to true if the Inventory Tweaks sorting buttons should be shown for this container.
|
||||
boolean showButtons() default true;
|
||||
|
||||
// Size of a chest row
|
||||
int rowSize() default 9;
|
||||
|
||||
// Uses 'large chest' mode for sorting buttons
|
||||
// (Renders buttons vertically down the right side of the GUI)
|
||||
boolean isLargeChest() default false;
|
||||
|
||||
// Annotation for method to get size of a chest row if it is not a fixed size for this container class
|
||||
// Signature int func()
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
@Target(ElementType.METHOD)
|
||||
@interface RowSizeCallback
|
||||
{
|
||||
}
|
||||
|
||||
// Annotation for method to get size of a chest row if it is not a fixed size for this container class
|
||||
// Signature boolean func()
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
@Target(ElementType.METHOD)
|
||||
@interface IsLargeCallback
|
||||
{
|
||||
}
|
||||
}
|
|
@ -0,0 +1,54 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest;
|
||||
|
||||
import cpw.mods.ironchest.client.ClientProxy;
|
||||
import cpw.mods.ironchest.common.ServerProxy;
|
||||
import cpw.mods.ironchest.common.core.IronChestBlocks;
|
||||
import cpw.mods.ironchest.common.core.IronChestItems;
|
||||
import cpw.mods.ironchest.common.tileentity.IronChestEntityType;
|
||||
import net.minecraftforge.fml.DistExecutor;
|
||||
import net.minecraftforge.fml.common.Mod;
|
||||
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
|
||||
import net.minecraftforge.fml.javafmlmod.FMLModLoadingContext;
|
||||
|
||||
@Mod(value = IronChest.MOD_ID)
|
||||
public class IronChest
|
||||
{
|
||||
public static final String MOD_ID = "ironchest";
|
||||
|
||||
public static IronChest instance;
|
||||
|
||||
public static ServerProxy proxy = DistExecutor.runForDist(() -> ClientProxy::new, () -> ServerProxy::new);
|
||||
|
||||
public IronChestBlocks ironChestBlocks = new IronChestBlocks();
|
||||
|
||||
public IronChestItems ironChestItems = new IronChestItems();
|
||||
|
||||
public IronChestEntityType ironChestEntityType = new IronChestEntityType();
|
||||
|
||||
public IronChest()
|
||||
{
|
||||
instance = this;
|
||||
FMLModLoadingContext.get().getModEventBus().addListener(this::preInit);
|
||||
}
|
||||
|
||||
private void preInit(final FMLPreInitializationEvent event)
|
||||
{
|
||||
proxy.preInit();
|
||||
ironChestBlocks.registerBlocks();
|
||||
ironChestBlocks.registerItems();
|
||||
ironChestItems.registerItems();
|
||||
|
||||
ironChestEntityType.registerTileEntities();
|
||||
ironChestEntityType.createEntries();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.client;
|
||||
|
||||
import cpw.mods.ironchest.client.renderer.TileEntityIronChestRenderer;
|
||||
import cpw.mods.ironchest.common.ServerProxy;
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
import net.minecraftforge.fml.client.registry.ClientRegistry;
|
||||
|
||||
public class ClientProxy extends ServerProxy
|
||||
{
|
||||
public ClientProxy()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings({ "unchecked", "rawtypes" })
|
||||
public void preInit()
|
||||
{
|
||||
System.out.println("hello");
|
||||
super.preInit();
|
||||
for (IronChestType type : IronChestType.values())
|
||||
{
|
||||
if (type.clazz != null)
|
||||
{
|
||||
ClientRegistry.bindTileEntitySpecialRenderer(type.clazz, new TileEntityIronChestRenderer());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,137 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.client.gui;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
import cpw.mods.ironchest.common.gui.ContainerIronChest;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityIronChest;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.gui.inventory.GuiContainer;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.Container;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public class GUIChest extends GuiContainer
|
||||
{
|
||||
public enum ResourceList
|
||||
{
|
||||
//@formatter:off
|
||||
IRON(new ResourceLocation("ironchest", "textures/gui/iron_container.png")),
|
||||
COPPER(new ResourceLocation("ironchest", "textures/gui/copper_container.png")),
|
||||
SILVER(new ResourceLocation("ironchest", "textures/gui/silver_container.png")),
|
||||
GOLD(new ResourceLocation("ironchest", "textures/gui/gold_container.png")),
|
||||
DIAMOND(new ResourceLocation("ironchest", "textures/gui/diamond_container.png")),
|
||||
DIRT(new ResourceLocation("ironchest", "textures/gui/dirt_container.png"));
|
||||
//@formatter:on
|
||||
public final ResourceLocation location;
|
||||
|
||||
ResourceList(ResourceLocation loc)
|
||||
{
|
||||
this.location = loc;
|
||||
}
|
||||
}
|
||||
|
||||
public enum GUI
|
||||
{
|
||||
//@formatter:off
|
||||
IRON(184, 202, ResourceList.IRON, IronChestType.IRON),
|
||||
GOLD(184, 256, ResourceList.GOLD, IronChestType.GOLD),
|
||||
DIAMOND(238, 256, ResourceList.DIAMOND, IronChestType.DIAMOND),
|
||||
COPPER(184, 184, ResourceList.COPPER, IronChestType.COPPER),
|
||||
SILVER(184, 238, ResourceList.SILVER, IronChestType.SILVER),
|
||||
CRYSTAL(238, 256, ResourceList.DIAMOND, IronChestType.CRYSTAL),
|
||||
OBSIDIAN(238, 256, ResourceList.DIAMOND,IronChestType.OBSIDIAN),
|
||||
DIRTCHEST9000(184, 184, ResourceList.DIRT, IronChestType.DIRTCHEST9000);
|
||||
//@formatter:on
|
||||
|
||||
private int xSize;
|
||||
|
||||
private int ySize;
|
||||
|
||||
private ResourceList guiResourceList;
|
||||
|
||||
private IronChestType mainType;
|
||||
|
||||
GUI(int xSize, int ySize, ResourceList guiResourceList, IronChestType mainType)
|
||||
{
|
||||
this.xSize = xSize;
|
||||
this.ySize = ySize;
|
||||
this.guiResourceList = guiResourceList;
|
||||
this.mainType = mainType;
|
||||
}
|
||||
|
||||
protected Container makeContainer(IInventory playerInventory, IInventory chestInventory, EntityPlayer player)
|
||||
{
|
||||
return new ContainerIronChest(playerInventory, chestInventory, this.mainType, player, this.xSize, this.ySize);
|
||||
}
|
||||
|
||||
public static GUIChest buildGUI(IronChestType type, IInventory playerInventory, TileEntityIronChest chestInventory)
|
||||
{
|
||||
return new GUIChest(values()[chestInventory.getIronChestType().ordinal()], playerInventory, chestInventory);
|
||||
}
|
||||
}
|
||||
|
||||
private GUI type;
|
||||
|
||||
private final IInventory upperChestInventory;
|
||||
|
||||
private final IInventory lowerChestInventory;
|
||||
|
||||
private GUIChest(GUI type, IInventory playerInventory, IInventory chestInventory)
|
||||
{
|
||||
super(type.makeContainer(playerInventory, chestInventory, Minecraft.getInstance().player));
|
||||
this.type = type;
|
||||
this.xSize = type.xSize;
|
||||
this.ySize = type.ySize;
|
||||
this.upperChestInventory = playerInventory;
|
||||
this.lowerChestInventory = chestInventory;
|
||||
this.allowUserInput = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the screen and all the components in it.
|
||||
*/
|
||||
@Override
|
||||
public void render(int mouseX, int mouseY, float partialTicks)
|
||||
{
|
||||
this.drawDefaultBackground();
|
||||
super.render(mouseX, mouseY, partialTicks);
|
||||
this.renderHoveredToolTip(mouseX, mouseY);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY)
|
||||
{
|
||||
this.fontRenderer.drawString(this.lowerChestInventory.getDisplayName().getString(), 8.0F, 6.0F, 4210752);
|
||||
this.fontRenderer.drawString(this.upperChestInventory.getDisplayName().getString(), 8.0F, this.ySize - 96 + 2, 4210752);
|
||||
}
|
||||
|
||||
/**
|
||||
* Draws the background layer of this container (behind the items).
|
||||
*/
|
||||
@Override
|
||||
protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
|
||||
{
|
||||
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
|
||||
this.mc.getTextureManager().bindTexture(this.type.guiResourceList.location);
|
||||
|
||||
int x = (this.width - this.xSize) / 2;
|
||||
int y = (this.height - this.ySize) / 2;
|
||||
|
||||
this.drawTexturedModalRect(x, y, 0, 0, this.xSize, this.ySize);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,222 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.client.renderer;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import com.google.common.primitives.SignedBytes;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.BlockChest;
|
||||
import cpw.mods.ironchest.common.blocks.BlockIronChest;
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
import cpw.mods.ironchest.common.core.IronChestBlocks;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityCrystalChest;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.entity.RenderEntityItem;
|
||||
import net.minecraft.client.renderer.entity.model.ModelChest;
|
||||
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
|
||||
import net.minecraft.entity.item.EntityItem;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.IChestLid;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
|
||||
public class TileEntityIronChestRenderer<T extends TileEntity & IChestLid> extends TileEntityRenderer<T>
|
||||
{
|
||||
private Random random;
|
||||
|
||||
private RenderEntityItem itemRenderer;
|
||||
|
||||
private ModelChest model;
|
||||
|
||||
//@formatter:off
|
||||
private static float[][] shifts = {
|
||||
{ 0.3F, 0.45F, 0.3F },
|
||||
{ 0.7F, 0.45F, 0.3F },
|
||||
{ 0.3F, 0.45F, 0.7F },
|
||||
{ 0.7F, 0.45F, 0.7F },
|
||||
{ 0.3F, 0.1F, 0.3F },
|
||||
{ 0.7F, 0.1F, 0.3F },
|
||||
{ 0.3F, 0.1F, 0.7F },
|
||||
{ 0.7F, 0.1F, 0.7F },
|
||||
{ 0.5F, 0.32F, 0.5F } };
|
||||
//@formatter:on
|
||||
|
||||
private static EntityItem customitem = new EntityItem(null);
|
||||
|
||||
public TileEntityIronChestRenderer()
|
||||
{
|
||||
this.model = new ModelChest();
|
||||
this.random = new Random();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(T tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage)
|
||||
{
|
||||
GlStateManager.enableDepthTest();
|
||||
GlStateManager.depthFunc(515);
|
||||
GlStateManager.depthMask(true);
|
||||
IBlockState iblockstate = tileEntityIn.hasWorld() ? tileEntityIn.getBlockState() : (IBlockState) IronChestBlocks.ironChestBlock.getDefaultState().with(BlockIronChest.FACING, EnumFacing.SOUTH);
|
||||
IronChestType chesttype = IronChestType.IRON;
|
||||
IronChestType typeNew = BlockChest.getTypeFromBlock(iblockstate.getBlock());
|
||||
|
||||
if (typeNew != null)
|
||||
{
|
||||
chesttype = typeNew;
|
||||
}
|
||||
|
||||
if (destroyStage >= 0)
|
||||
{
|
||||
this.bindTexture(DESTROY_STAGES[destroyStage]);
|
||||
GlStateManager.matrixMode(5890);
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.scalef(4F, 4F, 1F);
|
||||
GlStateManager.translatef(0.0625F, 0.0625F, 0.0625F);
|
||||
GlStateManager.matrixMode(5888);
|
||||
}
|
||||
else
|
||||
{
|
||||
this.bindTexture(chesttype.modelTexture);
|
||||
}
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
|
||||
if (chesttype == IronChestType.CRYSTAL)
|
||||
{
|
||||
GlStateManager.disableCull();
|
||||
}
|
||||
|
||||
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
GlStateManager.translatef((float) x, (float) y + 1.0F, (float) z + 1.0F);
|
||||
GlStateManager.scalef(1.0F, -1.0F, -1.0F);
|
||||
|
||||
float f = iblockstate.get(BlockIronChest.FACING).getHorizontalAngle();
|
||||
if (Math.abs(f) > 1.0E-5D)
|
||||
{
|
||||
GlStateManager.translatef(0.5F, 0.5F, 0.5F);
|
||||
GlStateManager.rotatef(f, 0.0F, 1.0F, 0.0F);
|
||||
GlStateManager.translatef(-0.5F, -0.5F, -0.5F);
|
||||
}
|
||||
|
||||
if (chesttype.isTransparent())
|
||||
{
|
||||
GlStateManager.scalef(1F, 0.99F, 1F);
|
||||
}
|
||||
|
||||
this.rotateChestLid(tileEntityIn, partialTicks, model);
|
||||
model.renderAll();
|
||||
|
||||
if (chesttype == IronChestType.CRYSTAL)
|
||||
{
|
||||
GlStateManager.enableCull();
|
||||
}
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||
|
||||
if (destroyStage >= 0)
|
||||
{
|
||||
GlStateManager.matrixMode(5890);
|
||||
GlStateManager.popMatrix();
|
||||
GlStateManager.matrixMode(5888);
|
||||
}
|
||||
|
||||
if (chesttype.isTransparent() && tileEntityIn.getDistanceSq(this.rendererDispatcher.entityX, this.rendererDispatcher.entityY, this.rendererDispatcher.entityZ) < 128d)
|
||||
{
|
||||
this.random.setSeed(254L);
|
||||
|
||||
float shiftX;
|
||||
float shiftY;
|
||||
float shiftZ;
|
||||
int shift = 0;
|
||||
float blockScale = 0.70F;
|
||||
float timeD = (float) (360D * (System.currentTimeMillis() & 0x3FFFL) / 0x3FFFL) - partialTicks;
|
||||
|
||||
if (((TileEntityCrystalChest) tileEntityIn).getTopItems().get(1).isEmpty())
|
||||
{
|
||||
shift = 8;
|
||||
blockScale = 0.85F;
|
||||
}
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translatef((float) x, (float) y, (float) z);
|
||||
|
||||
customitem.setWorld(this.getWorld());
|
||||
customitem.hoverStart = 0F;
|
||||
|
||||
for (ItemStack item : ((TileEntityCrystalChest) tileEntityIn).getTopItems())
|
||||
{
|
||||
if (shift > shifts.length || shift > 8)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
if (item.isEmpty())
|
||||
{
|
||||
shift++;
|
||||
continue;
|
||||
}
|
||||
|
||||
shiftX = shifts[shift][0];
|
||||
shiftY = shifts[shift][1];
|
||||
shiftZ = shifts[shift][2];
|
||||
shift++;
|
||||
|
||||
GlStateManager.pushMatrix();
|
||||
GlStateManager.translatef(shiftX, shiftY, shiftZ);
|
||||
GlStateManager.rotatef(timeD, 0F, 1F, 0F);
|
||||
GlStateManager.scalef(blockScale, blockScale, blockScale);
|
||||
|
||||
customitem.setItem(item);
|
||||
|
||||
if (this.itemRenderer == null)
|
||||
{
|
||||
this.itemRenderer = new RenderEntityItem(Minecraft.getInstance().getRenderManager(), Minecraft.getInstance().getItemRenderer())
|
||||
{
|
||||
@Override
|
||||
public int getModelCount(ItemStack stack)
|
||||
{
|
||||
return SignedBytes.saturatedCast(Math.min(stack.getCount() / 32, 15) + 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldBob()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean shouldSpreadItems()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
this.itemRenderer.doRender(customitem, 0D, 0D, 0D, 0F, partialTicks);
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
}
|
||||
|
||||
private void rotateChestLid(T tileEntityIn, float lidAngleIn, ModelChest modelIn)
|
||||
{
|
||||
float f = ((IChestLid) tileEntityIn).getLidAngle(lidAngleIn);
|
||||
f = 1.0F - f;
|
||||
f = 1.0F - f * f * f;
|
||||
modelIn.getLid().rotateAngleX = -(f * ((float) Math.PI / 2F));
|
||||
}
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common;
|
||||
|
||||
public class ServerProxy
|
||||
{
|
||||
public void preInit()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,52 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.ai;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.BlockChest;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityIronChest;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.ai.EntityAIOcelotSit;
|
||||
import net.minecraft.entity.passive.EntityOcelot;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IWorldReaderBase;
|
||||
|
||||
public class IronChestAIOcelotSit extends EntityAIOcelotSit
|
||||
{
|
||||
public IronChestAIOcelotSit(EntityOcelot ocelotIn, float speedIn)
|
||||
{
|
||||
super(ocelotIn, speedIn);
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true to set given position as destination
|
||||
*/
|
||||
@Override
|
||||
protected boolean shouldMoveTo(IWorldReaderBase worldIn, BlockPos pos)
|
||||
{
|
||||
if (!worldIn.isAirBlock(pos.up()))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
IBlockState iblockstate = worldIn.getBlockState(pos);
|
||||
Block block = iblockstate.getBlock();
|
||||
|
||||
if (block instanceof BlockChest)
|
||||
{
|
||||
return TileEntityIronChest.getPlayersUsing(worldIn, pos) < 1;
|
||||
}
|
||||
|
||||
return super.shouldMoveTo(worldIn, pos);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.ai;
|
||||
|
||||
import java.util.HashSet;
|
||||
|
||||
import net.minecraft.entity.ai.EntityAIOcelotSit;
|
||||
import net.minecraft.entity.ai.EntityAITasks.EntityAITaskEntry;
|
||||
import net.minecraft.entity.passive.EntityOcelot;
|
||||
import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
|
||||
public class OcelotsSitOnChestsHandler
|
||||
{
|
||||
@SubscribeEvent
|
||||
public void changeSittingTaskForOcelots(LivingUpdateEvent evt)
|
||||
{
|
||||
if (evt.getEntityLiving().ticksExisted < 5 && evt.getEntityLiving() instanceof EntityOcelot)
|
||||
{
|
||||
HashSet<EntityAITaskEntry> hashset = new HashSet<EntityAITaskEntry>();
|
||||
|
||||
EntityOcelot ocelot = (EntityOcelot) evt.getEntityLiving();
|
||||
|
||||
for (EntityAITaskEntry task : ocelot.tasks.taskEntries)
|
||||
{
|
||||
if (task.action.getClass() == EntityAIOcelotSit.class)
|
||||
{
|
||||
hashset.add(task);
|
||||
}
|
||||
}
|
||||
|
||||
for (EntityAITaskEntry task : hashset)
|
||||
{
|
||||
ocelot.tasks.removeTask(task.action);
|
||||
ocelot.tasks.addTask(task.priority, new IronChestAIOcelotSit(ocelot, 0.4F));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,255 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.blocks;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityIronChest;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.BlockHorizontal;
|
||||
import net.minecraft.block.ITileEntityProvider;
|
||||
import net.minecraft.block.state.BlockFaceShape;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.enchantment.EnchantmentHelper;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.init.Enchantments;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.inventory.Container;
|
||||
import net.minecraft.inventory.InventoryHelper;
|
||||
import net.minecraft.item.BlockItemUseContext;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.pathfinding.PathType;
|
||||
import net.minecraft.state.DirectionProperty;
|
||||
import net.minecraft.state.StateContainer;
|
||||
import net.minecraft.stats.StatList;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.EnumBlockRenderType;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.INameable;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Rotation;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.math.shapes.VoxelShape;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.ILockableContainer;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
public abstract class BlockChest extends Block implements ITileEntityProvider
|
||||
{
|
||||
public static final DirectionProperty FACING = BlockHorizontal.HORIZONTAL_FACING;
|
||||
|
||||
protected static final VoxelShape IRON_CHEST_SHAPE = Block.makeCuboidShape(1.0D, 0.0D, 1.0D, 15.0D, 14.0D, 15.0D);
|
||||
|
||||
public IronChestType type;
|
||||
|
||||
public BlockChest(Builder properties, IronChestType type)
|
||||
{
|
||||
super(properties);
|
||||
|
||||
this.setDefaultState(((this.stateContainer.getBaseState()).with(FACING, EnumFacing.NORTH)));
|
||||
|
||||
this.type = type;
|
||||
|
||||
this.setRegistryName(new ResourceLocation(type.itemName));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isSolid(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isFullCube(IBlockState state)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public boolean hasCustomBreakingProgress(IBlockState state)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumBlockRenderType getRenderType(IBlockState state)
|
||||
{
|
||||
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState getStateForPlacement(BlockItemUseContext context)
|
||||
{
|
||||
EnumFacing enumfacing = context.getPlacementHorizontalFacing().getOpposite();
|
||||
|
||||
return this.getDefaultState().with(FACING, enumfacing);
|
||||
}
|
||||
|
||||
@Override
|
||||
public VoxelShape getShape(IBlockState state, IBlockReader worldIn, BlockPos pos)
|
||||
{
|
||||
return IRON_CHEST_SHAPE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
|
||||
{
|
||||
TileEntity tileentity = worldIn.getTileEntity(pos);
|
||||
|
||||
if (tileentity != null && tileentity instanceof TileEntityIronChest)
|
||||
{
|
||||
TileEntityIronChest teic = (TileEntityIronChest) tileentity;
|
||||
|
||||
teic.wasPlaced(placer, stack);
|
||||
|
||||
if (stack.hasDisplayName())
|
||||
{
|
||||
teic.setCustomName(stack.getDisplayName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Override
|
||||
public void onReplaced(IBlockState state, World worldIn, BlockPos pos, IBlockState newState, boolean isMoving)
|
||||
{
|
||||
if (state.getBlock() != newState.getBlock())
|
||||
{
|
||||
TileEntityIronChest tileentity = (TileEntityIronChest) worldIn.getTileEntity(pos);
|
||||
if (tileentity != null)
|
||||
{
|
||||
InventoryHelper.dropInventoryItems(worldIn, pos, tileentity);
|
||||
worldIn.updateComparatorOutputLevel(pos, this);
|
||||
|
||||
tileentity.removeAdornments();
|
||||
}
|
||||
|
||||
super.onReplaced(state, worldIn, pos, newState, isMoving);
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Override
|
||||
public boolean eventReceived(IBlockState state, World worldIn, BlockPos pos, int id, int param)
|
||||
{
|
||||
super.eventReceived(state, worldIn, pos, id, param);
|
||||
TileEntity tileentity = worldIn.getTileEntity(pos);
|
||||
return tileentity == null ? false : tileentity.receiveClientEvent(id, param);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasTileEntity(IBlockState state)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Nullable
|
||||
public ILockableContainer getContainer(IBlockState state, World worldIn, BlockPos pos)
|
||||
{
|
||||
TileEntity tileentity = worldIn.getTileEntity(pos);
|
||||
|
||||
if (!(tileentity instanceof TileEntityIronChest))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
return (ILockableContainer) tileentity;
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Override
|
||||
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack)
|
||||
{
|
||||
if (te instanceof INameable && ((INameable) te).hasCustomName())
|
||||
{
|
||||
player.addStat(StatList.BLOCK_MINED.get(this));
|
||||
player.addExhaustion(0.005F);
|
||||
if (worldIn.isRemote)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int i = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, stack);
|
||||
Item item = this.getItemDropped(state, worldIn, pos, i).asItem();
|
||||
if (item == Items.AIR)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
ItemStack itemstack = new ItemStack(item, this.quantityDropped(state, worldIn.rand));
|
||||
itemstack.setDisplayName(((INameable) te).getCustomName());
|
||||
spawnAsEntity(worldIn, pos, itemstack);
|
||||
}
|
||||
else
|
||||
{
|
||||
super.harvestBlock(worldIn, player, pos, state, (TileEntity) null, stack);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean hasComparatorInputOverride(IBlockState state)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos)
|
||||
{
|
||||
return Container.calcRedstoneFromInventory(this.getContainer(blockState, worldIn, pos));
|
||||
}
|
||||
|
||||
@Override
|
||||
public IBlockState rotate(IBlockState state, Rotation rot)
|
||||
{
|
||||
return state.with(FACING, rot.rotate(state.get(FACING)));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void fillStateContainer(StateContainer.Builder<Block, IBlockState> builder)
|
||||
{
|
||||
builder.add(FACING);
|
||||
}
|
||||
|
||||
@Override
|
||||
public BlockFaceShape getBlockFaceShape(IBlockReader worldIn, IBlockState state, BlockPos pos, EnumFacing face)
|
||||
{
|
||||
return BlockFaceShape.UNDEFINED;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean allowsMovement(IBlockState state, IBlockReader worldIn, BlockPos pos, PathType type)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
public static IronChestType getTypeFromItem(Item itemIn)
|
||||
{
|
||||
return getTypeFromBlock(Block.getBlockFromItem(itemIn));
|
||||
}
|
||||
|
||||
public static IronChestType getTypeFromBlock(Block blockIn)
|
||||
{
|
||||
return blockIn instanceof BlockChest ? ((BlockChest) blockIn).getType() : null;
|
||||
}
|
||||
|
||||
public IronChestType getType()
|
||||
{
|
||||
return this.type;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.blocks;
|
||||
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityCopperChest;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
|
||||
public class BlockCopperChest extends BlockChest
|
||||
{
|
||||
public BlockCopperChest(Builder properties)
|
||||
{
|
||||
super(properties, IronChestType.COPPER);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(IBlockState state, IBlockReader world)
|
||||
{
|
||||
return new TileEntityCopperChest();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(IBlockReader worldIn)
|
||||
{
|
||||
return new TileEntityCopperChest();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.blocks;
|
||||
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityCrystalChest;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
|
||||
public class BlockCrystalChest extends BlockChest
|
||||
{
|
||||
public BlockCrystalChest(Builder properties)
|
||||
{
|
||||
super(properties, IronChestType.CRYSTAL);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(IBlockState state, IBlockReader world)
|
||||
{
|
||||
return new TileEntityCrystalChest();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(IBlockReader worldIn)
|
||||
{
|
||||
return new TileEntityCrystalChest();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.blocks;
|
||||
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityDiamondChest;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
|
||||
public class BlockDiamondChest extends BlockChest
|
||||
{
|
||||
public BlockDiamondChest(Builder properties)
|
||||
{
|
||||
super(properties, IronChestType.DIAMOND);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(IBlockState state, IBlockReader world)
|
||||
{
|
||||
return new TileEntityDiamondChest();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(IBlockReader worldIn)
|
||||
{
|
||||
return new TileEntityDiamondChest();
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.blocks;
|
||||
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityDirtChest;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagByte;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class BlockDirtChest extends BlockChest
|
||||
{
|
||||
public BlockDirtChest(Builder properties)
|
||||
{
|
||||
super(properties, IronChestType.DIRTCHEST9000);
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
@Override
|
||||
public void getDrops(IBlockState state, net.minecraft.util.NonNullList<ItemStack> drops, World world, BlockPos pos, int fortune)
|
||||
{
|
||||
ItemStack stack = getItem(world, pos, state);
|
||||
|
||||
stack.setTagInfo("dirtchest", new NBTTagByte((byte) 1));
|
||||
|
||||
drops.add(stack);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(IBlockState state, IBlockReader world)
|
||||
{
|
||||
return new TileEntityDirtChest();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(IBlockReader worldIn)
|
||||
{
|
||||
return new TileEntityDirtChest();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.blocks;
|
||||
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityGoldChest;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
|
||||
public class BlockGoldChest extends BlockChest
|
||||
{
|
||||
public BlockGoldChest(Builder properties)
|
||||
{
|
||||
super(properties, IronChestType.GOLD);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(IBlockState state, IBlockReader world)
|
||||
{
|
||||
return new TileEntityGoldChest();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(IBlockReader worldIn)
|
||||
{
|
||||
return new TileEntityGoldChest();
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.blocks;
|
||||
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityIronChest;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
|
||||
public class BlockIronChest extends BlockChest
|
||||
{
|
||||
public BlockIronChest(Builder properties)
|
||||
{
|
||||
super(properties, IronChestType.IRON);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(IBlockState state, IBlockReader world)
|
||||
{
|
||||
return new TileEntityIronChest();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(IBlockReader worldIn)
|
||||
{
|
||||
return new TileEntityIronChest();
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.blocks;
|
||||
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityObsidianChest;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
|
||||
public class BlockObsidianChest extends BlockChest
|
||||
{
|
||||
public BlockObsidianChest(Builder properties)
|
||||
{
|
||||
super(properties, IronChestType.OBSIDIAN);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(IBlockState state, IBlockReader world)
|
||||
{
|
||||
return new TileEntityObsidianChest();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(IBlockReader worldIn)
|
||||
{
|
||||
return new TileEntityObsidianChest();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.blocks;
|
||||
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntitySilverChest;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
|
||||
public class BlockSilverChest extends BlockChest
|
||||
{
|
||||
public BlockSilverChest(Builder properties)
|
||||
{
|
||||
super(properties, IronChestType.SILVER);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createTileEntity(IBlockState state, IBlockReader world)
|
||||
{
|
||||
return new TileEntitySilverChest();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TileEntity createNewTileEntity(IBlockReader worldIn)
|
||||
{
|
||||
return new TileEntitySilverChest();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,199 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.blocks;
|
||||
|
||||
import cpw.mods.ironchest.common.core.IronChestBlocks;
|
||||
import cpw.mods.ironchest.common.gui.slot.ValidatingChestSlot;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityCopperChest;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityCrystalChest;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityDiamondChest;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityDirtChest;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityGoldChest;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityIronChest;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityObsidianChest;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntitySilverChest;
|
||||
import cpw.mods.ironchest.common.util.BlockNames;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.init.Blocks;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.util.IStringSerializable;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
|
||||
public enum IronChestType implements IStringSerializable
|
||||
{
|
||||
//@formatter:off
|
||||
IRON(54, 9, true, "iron_chest.png", TileEntityIronChest.class, 184, 202, BlockNames.IRON_CHEST),
|
||||
GOLD(81, 9, true, "gold_chest.png", TileEntityGoldChest.class, 184, 256, BlockNames.GOLD_CHEST),
|
||||
DIAMOND(108, 12, true, "diamond_chest.png", TileEntityDiamondChest.class, 184, 256, BlockNames.DIAMOND_CHEST),
|
||||
COPPER(45, 9, false, "copper_chest.png", TileEntityCopperChest.class, 184, 184, BlockNames.COPPER_CHEST),
|
||||
SILVER(72, 9, false, "silver_chest.png", TileEntitySilverChest.class, 184, 238, BlockNames.SILVER_CHEST),
|
||||
CRYSTAL(108, 12, true, "crystal_chest.png", TileEntityCrystalChest.class, 238, 256, BlockNames.CRYSTAL_CHEST),
|
||||
OBSIDIAN(108, 12, false, "obsidian_chest.png", TileEntityObsidianChest.class, 238, 256, BlockNames.OBSIDIAN_CHEST),
|
||||
DIRTCHEST9000(1, 1, false, "dirt_chest.png", TileEntityDirtChest.class, 184, 184, BlockNames.DIRT_CHEST),
|
||||
WOOD(0, 0, false, "", null, 0, 0, null);
|
||||
//@formatter:on
|
||||
|
||||
public static final IronChestType VALUES[] = values();
|
||||
|
||||
public final String name;
|
||||
|
||||
public final int size;
|
||||
|
||||
public final int rowLength;
|
||||
|
||||
public final boolean tieredChest;
|
||||
|
||||
public final ResourceLocation modelTexture;
|
||||
|
||||
public final Class<? extends TileEntity> clazz;
|
||||
|
||||
public final int xSize;
|
||||
|
||||
public final int ySize;
|
||||
|
||||
public final String itemName;
|
||||
|
||||
IronChestType(int size, int rowLength, boolean tieredChest, String modelTexture, Class<? extends TileEntityIronChest> clazz, int xSize, int ySize, String itemName)
|
||||
{
|
||||
this.name = this.name().toLowerCase();
|
||||
this.size = size;
|
||||
this.rowLength = rowLength;
|
||||
this.tieredChest = tieredChest;
|
||||
this.modelTexture = new ResourceLocation("ironchest", "textures/model/" + modelTexture);
|
||||
this.clazz = clazz;
|
||||
this.xSize = xSize;
|
||||
this.ySize = ySize;
|
||||
this.itemName = itemName;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getName()
|
||||
{
|
||||
return this.name;
|
||||
}
|
||||
|
||||
public int getRowCount()
|
||||
{
|
||||
return this.size / this.rowLength;
|
||||
}
|
||||
|
||||
public boolean isTransparent()
|
||||
{
|
||||
return this == CRYSTAL;
|
||||
}
|
||||
|
||||
public boolean isValidForCreativeMode()
|
||||
{
|
||||
return this != WOOD;
|
||||
}
|
||||
|
||||
public boolean isExplosionResistant()
|
||||
{
|
||||
return this == OBSIDIAN;
|
||||
}
|
||||
|
||||
public Slot makeSlot(IInventory chestInventory, int index, int x, int y)
|
||||
{
|
||||
return new ValidatingChestSlot(chestInventory, index, x, y, this);
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
private static final Item DIRT_ITEM = Item.getItemFromBlock(Blocks.DIRT);
|
||||
|
||||
public boolean acceptsStack(ItemStack itemstack)
|
||||
{
|
||||
if (this == DIRTCHEST9000)
|
||||
{
|
||||
return itemstack.isEmpty() || itemstack.getItem() == DIRT_ITEM;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public static IronChestType get(ResourceLocation resourceLocation)
|
||||
{
|
||||
switch (resourceLocation.toString())
|
||||
{
|
||||
case BlockNames.IRON_CHEST:
|
||||
return IRON;
|
||||
case BlockNames.GOLD_CHEST:
|
||||
return GOLD;
|
||||
case BlockNames.DIAMOND_CHEST:
|
||||
return DIAMOND;
|
||||
case BlockNames.COPPER_CHEST:
|
||||
return COPPER;
|
||||
case BlockNames.SILVER_CHEST:
|
||||
return SILVER;
|
||||
case BlockNames.CRYSTAL_CHEST:
|
||||
return CRYSTAL;
|
||||
case BlockNames.OBSIDIAN_CHEST:
|
||||
return OBSIDIAN;
|
||||
case BlockNames.DIRT_CHEST:
|
||||
return DIRTCHEST9000;
|
||||
default:
|
||||
return WOOD;
|
||||
}
|
||||
}
|
||||
|
||||
public static IBlockState get(IronChestType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case IRON:
|
||||
return IronChestBlocks.ironChestBlock.getDefaultState();
|
||||
case GOLD:
|
||||
return IronChestBlocks.goldChestBlock.getDefaultState();
|
||||
case DIAMOND:
|
||||
return IronChestBlocks.diamondChestBlock.getDefaultState();
|
||||
case COPPER:
|
||||
return IronChestBlocks.copperChestBlock.getDefaultState();
|
||||
case SILVER:
|
||||
return IronChestBlocks.silverChestBlock.getDefaultState();
|
||||
case CRYSTAL:
|
||||
return IronChestBlocks.crystalChestBlock.getDefaultState();
|
||||
case OBSIDIAN:
|
||||
return IronChestBlocks.obsidianChestBlock.getDefaultState();
|
||||
case DIRTCHEST9000:
|
||||
return IronChestBlocks.dirtChestBlock.getDefaultState();
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
public TileEntityIronChest makeEntity()
|
||||
{
|
||||
switch (this)
|
||||
{
|
||||
case IRON:
|
||||
return new TileEntityIronChest();
|
||||
case GOLD:
|
||||
return new TileEntityGoldChest();
|
||||
case DIAMOND:
|
||||
return new TileEntityDiamondChest();
|
||||
case COPPER:
|
||||
return new TileEntityCopperChest();
|
||||
case SILVER:
|
||||
return new TileEntitySilverChest();
|
||||
case CRYSTAL:
|
||||
return new TileEntityCrystalChest();
|
||||
case OBSIDIAN:
|
||||
return new TileEntityObsidianChest();
|
||||
case DIRTCHEST9000:
|
||||
return new TileEntityDirtChest();
|
||||
default:
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,108 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.core;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.BlockChest;
|
||||
import cpw.mods.ironchest.common.blocks.BlockCopperChest;
|
||||
import cpw.mods.ironchest.common.blocks.BlockCrystalChest;
|
||||
import cpw.mods.ironchest.common.blocks.BlockDiamondChest;
|
||||
import cpw.mods.ironchest.common.blocks.BlockDirtChest;
|
||||
import cpw.mods.ironchest.common.blocks.BlockGoldChest;
|
||||
import cpw.mods.ironchest.common.blocks.BlockIronChest;
|
||||
import cpw.mods.ironchest.common.blocks.BlockObsidianChest;
|
||||
import cpw.mods.ironchest.common.blocks.BlockSilverChest;
|
||||
import cpw.mods.ironchest.common.items.ItemChest;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.material.Material;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
|
||||
public class IronChestBlocks
|
||||
{
|
||||
//@formatter:off
|
||||
public static BlockChest ironChestBlock = new BlockIronChest(Block.Builder.create(Material.IRON).hardnessAndResistance(3.0F, 3.0F));
|
||||
public static Item ironChestItemBlock = new ItemChest(ironChestBlock, (new Item.Builder()).group(IronChestCreativeTabs.IRON_CHESTS));
|
||||
|
||||
public static BlockChest goldChestBlock = new BlockGoldChest(Block.Builder.create(Material.IRON).hardnessAndResistance(3.0F, 3.0F));
|
||||
public static Item goldChestItemBlock = new ItemChest(goldChestBlock, (new Item.Builder()).group(IronChestCreativeTabs.IRON_CHESTS));
|
||||
|
||||
public static BlockChest diamondChestBlock = new BlockDiamondChest(Block.Builder.create(Material.IRON).hardnessAndResistance(3.0F, 3.0F));
|
||||
public static Item diamondChestItemBlock = new ItemChest(diamondChestBlock, (new Item.Builder()).group(IronChestCreativeTabs.IRON_CHESTS));
|
||||
|
||||
public static BlockChest copperChestBlock = new BlockCopperChest(Block.Builder.create(Material.IRON).hardnessAndResistance(3.0F, 3.0F));
|
||||
public static Item copperChestItemBlock = new ItemChest(copperChestBlock, (new Item.Builder()).group(IronChestCreativeTabs.IRON_CHESTS));
|
||||
|
||||
public static BlockChest silverChestBlock = new BlockSilverChest(Block.Builder.create(Material.IRON).hardnessAndResistance(3.0F, 3.0F));
|
||||
public static Item silverChestItemBlock = new ItemChest(silverChestBlock, (new Item.Builder()).group(IronChestCreativeTabs.IRON_CHESTS));
|
||||
|
||||
public static BlockChest crystalChestBlock = new BlockCrystalChest(Block.Builder.create(Material.IRON).hardnessAndResistance(3.0F, 3.0F));
|
||||
public static Item crystalChestItemBlock = new ItemChest(crystalChestBlock, (new Item.Builder()).group(IronChestCreativeTabs.IRON_CHESTS));
|
||||
|
||||
public static BlockChest obsidianChestBlock = new BlockObsidianChest(Block.Builder.create(Material.IRON).hardnessAndResistance(3.0F, 3.0F));
|
||||
public static Item obsidianChestItemBlock = new ItemChest(obsidianChestBlock, (new Item.Builder()).group(IronChestCreativeTabs.IRON_CHESTS));
|
||||
|
||||
public static BlockChest dirtChestBlock = new BlockDirtChest(Block.Builder.create(Material.IRON).hardnessAndResistance(3.0F, 3.0F));
|
||||
public static Item dirtChestItemBlock = new ItemChest(dirtChestBlock, (new Item.Builder()).group(IronChestCreativeTabs.IRON_CHESTS));
|
||||
//@formatter:on
|
||||
|
||||
public IronChestBlocks()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void registerBlocks()
|
||||
{
|
||||
// Chest Start
|
||||
GameRegistry.findRegistry(Block.class).registerAll(ironChestBlock, goldChestBlock, diamondChestBlock, copperChestBlock, silverChestBlock, crystalChestBlock, obsidianChestBlock, dirtChestBlock);
|
||||
// Chest End
|
||||
}
|
||||
|
||||
public void registerItems()
|
||||
{
|
||||
// Chest Start
|
||||
GameRegistry.findRegistry(Item.class).registerAll(ironChestItemBlock, goldChestItemBlock, diamondChestItemBlock, copperChestItemBlock, silverChestItemBlock, crystalChestItemBlock, obsidianChestItemBlock, dirtChestItemBlock);
|
||||
// Chest End
|
||||
}
|
||||
|
||||
/*@SubscribeEvent
|
||||
public static void registerBlocks(final Register<Block> event)
|
||||
{
|
||||
System.out.println("hello from registerBlocks");
|
||||
IForgeRegistry<Block> blockRegistry = event.getRegistry();
|
||||
|
||||
// Chest Start
|
||||
for (IronChestType type : IronChestType.values())
|
||||
{
|
||||
if (type.itemName != null)
|
||||
{
|
||||
blockRegistry.register(new BlockIronChest(Block.Builder.create(Material.IRON).hardnessAndResistance(3.0F, 3.0F), type, type.itemName));
|
||||
}
|
||||
}
|
||||
// Chest End
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public static void registerItems(final Register<Item> event)
|
||||
{
|
||||
System.out.println("hello from registerItems");
|
||||
IForgeRegistry<Item> itemRegistry = event.getRegistry();
|
||||
|
||||
// Chest Start
|
||||
for (IronChestType type : IronChestType.values())
|
||||
{
|
||||
if (type != IronChestType.WOOD)
|
||||
{
|
||||
itemRegistry.register(new ItemChest(type.block, (new Item.Builder()).group(IronChestCreativeTabs.IRON_CHESTS)));
|
||||
}
|
||||
}
|
||||
// Chest End
|
||||
}*/
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.core;
|
||||
|
||||
import net.minecraft.item.ItemGroup;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
public final class IronChestCreativeTabs
|
||||
{
|
||||
private IronChestCreativeTabs()
|
||||
{
|
||||
}
|
||||
|
||||
public static final ItemGroup IRON_CHESTS = new ItemGroup("ironchest")
|
||||
{
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public ItemStack createIcon()
|
||||
{
|
||||
return new ItemStack(IronChestBlocks.ironChestBlock);
|
||||
}
|
||||
};
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
package cpw.mods.ironchest.common.core;
|
||||
|
||||
import cpw.mods.ironchest.common.items.ChestChangerType;
|
||||
import cpw.mods.ironchest.common.items.ItemChestChanger;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraftforge.event.RegistryEvent.Register;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
import net.minecraftforge.registries.IForgeRegistry;
|
||||
|
||||
public class IronChestItems
|
||||
{
|
||||
//@formatter:off
|
||||
public static Item.Builder itemBuilder = (new Item.Builder()).group(IronChestCreativeTabs.IRON_CHESTS).maxStackSize(1);
|
||||
public static Item ironToGoldUpgrade = new ItemChestChanger(itemBuilder, ChestChangerType.IRON_GOLD);
|
||||
public static Item goldToDiamondUpgrade = new ItemChestChanger(itemBuilder, ChestChangerType.GOLD_DIAMOND);
|
||||
public static Item copperToSilverUpgrade = new ItemChestChanger(itemBuilder, ChestChangerType.COPPER_SILVER);
|
||||
public static Item silverToGoldUpgrade = new ItemChestChanger(itemBuilder, ChestChangerType.SILVER_GOLD);
|
||||
public static Item copperToIronUpgrade = new ItemChestChanger(itemBuilder, ChestChangerType.COPPER_IRON);
|
||||
public static Item diamondToCrystalUpgrade = new ItemChestChanger(itemBuilder, ChestChangerType.DIAMOND_CRYSTAL);
|
||||
public static Item woodToIronUpgrade = new ItemChestChanger(itemBuilder, ChestChangerType.WOOD_IRON);
|
||||
public static Item woodToCopperUpgrade = new ItemChestChanger(itemBuilder, ChestChangerType.WOOD_COPPER);
|
||||
public static Item diamondToObsidianUpgrade = new ItemChestChanger(itemBuilder, ChestChangerType.DIAMOND_OBSIDIAN);
|
||||
//@formatter:on
|
||||
|
||||
public IronChestItems()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void registerItems()
|
||||
{
|
||||
// Chest Start
|
||||
GameRegistry.findRegistry(Item.class).registerAll(ironToGoldUpgrade, goldToDiamondUpgrade, copperToSilverUpgrade, silverToGoldUpgrade, copperToIronUpgrade, diamondToCrystalUpgrade, woodToIronUpgrade, woodToCopperUpgrade, diamondToObsidianUpgrade);
|
||||
// Chest End
|
||||
}
|
||||
|
||||
public static void registerItems(Register<Item> event)
|
||||
{
|
||||
IForgeRegistry<Item> itemRegistry = event.getRegistry();
|
||||
|
||||
ChestChangerType.buildItems(itemRegistry);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,133 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.gui;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.inventory.Container;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class ContainerIronChest extends Container
|
||||
{
|
||||
private IronChestType type;
|
||||
|
||||
private EntityPlayer player;
|
||||
|
||||
private IInventory chest;
|
||||
|
||||
public ContainerIronChest(IInventory playerInventory, IInventory chestInventory, IronChestType type, EntityPlayer player, int xSize, int ySize)
|
||||
{
|
||||
this.chest = chestInventory;
|
||||
this.player = player;
|
||||
this.type = type;
|
||||
chestInventory.openInventory(this.player);
|
||||
this.layoutContainer(playerInventory, chestInventory, type, xSize, ySize);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canInteractWith(EntityPlayer playerIn)
|
||||
{
|
||||
return this.chest.isUsableByPlayer(playerIn);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
|
||||
{
|
||||
ItemStack itemstack = ItemStack.EMPTY;
|
||||
Slot slot = this.inventorySlots.get(index);
|
||||
|
||||
if (slot != null && slot.getHasStack())
|
||||
{
|
||||
ItemStack itemstack1 = slot.getStack();
|
||||
itemstack = itemstack1.copy();
|
||||
|
||||
if (index < this.type.size)
|
||||
{
|
||||
if (!this.mergeItemStack(itemstack1, this.type.size, this.inventorySlots.size(), true))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
}
|
||||
else if (!this.type.acceptsStack(itemstack1))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
else if (!this.mergeItemStack(itemstack1, 0, this.type.size, false))
|
||||
{
|
||||
return ItemStack.EMPTY;
|
||||
}
|
||||
|
||||
if (itemstack1.isEmpty())
|
||||
{
|
||||
slot.putStack(ItemStack.EMPTY);
|
||||
}
|
||||
else
|
||||
{
|
||||
slot.onSlotChanged();
|
||||
}
|
||||
}
|
||||
|
||||
return itemstack;
|
||||
}
|
||||
|
||||
protected void layoutContainer(IInventory playerInventory, IInventory chestInventory, IronChestType type, int xSize, int ySize)
|
||||
{
|
||||
if (type == IronChestType.DIRTCHEST9000)
|
||||
{
|
||||
this.addSlot(type.makeSlot(chestInventory, 0, 12 + 4 * 18, 8 + 2 * 18));
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int chestRow = 0; chestRow < type.getRowCount(); chestRow++)
|
||||
{
|
||||
for (int chestCol = 0; chestCol < type.rowLength; chestCol++)
|
||||
{
|
||||
this.addSlot(type.makeSlot(chestInventory, chestCol + chestRow * type.rowLength, 12 + chestCol * 18, 8 + chestRow * 18));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int leftCol = (xSize - 162) / 2 + 1;
|
||||
|
||||
for (int playerInvRow = 0; playerInvRow < 3; playerInvRow++)
|
||||
{
|
||||
for (int playerInvCol = 0; playerInvCol < 9; playerInvCol++)
|
||||
{
|
||||
this.addSlot(new Slot(playerInventory, playerInvCol + playerInvRow * 9 + 9, leftCol + playerInvCol * 18, ySize - (4 - playerInvRow) * 18 - 10));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
for (int hotbarSlot = 0; hotbarSlot < 9; hotbarSlot++)
|
||||
{
|
||||
this.addSlot(new Slot(playerInventory, hotbarSlot, leftCol + hotbarSlot * 18, ySize - 24));
|
||||
}
|
||||
}
|
||||
|
||||
public EntityPlayer getPlayer()
|
||||
{
|
||||
return this.player;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onContainerClosed(EntityPlayer playerIn)
|
||||
{
|
||||
super.onContainerClosed(playerIn);
|
||||
this.chest.closeInventory(playerIn);
|
||||
}
|
||||
|
||||
public IInventory getChestInventory()
|
||||
{
|
||||
return this.chest;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.gui.slot;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
import net.minecraft.inventory.IInventory;
|
||||
import net.minecraft.inventory.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
|
||||
public class ValidatingChestSlot extends Slot
|
||||
{
|
||||
private IronChestType type;
|
||||
|
||||
public ValidatingChestSlot(IInventory inventoryIn, int slotIndex, int xPosition, int yPosition, IronChestType type)
|
||||
{
|
||||
super(inventoryIn, slotIndex, xPosition, yPosition);
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValid(ItemStack stack)
|
||||
{
|
||||
return this.type.acceptsStack(stack);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,81 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.items;
|
||||
|
||||
import static cpw.mods.ironchest.common.blocks.IronChestType.COPPER;
|
||||
import static cpw.mods.ironchest.common.blocks.IronChestType.CRYSTAL;
|
||||
import static cpw.mods.ironchest.common.blocks.IronChestType.DIAMOND;
|
||||
import static cpw.mods.ironchest.common.blocks.IronChestType.GOLD;
|
||||
import static cpw.mods.ironchest.common.blocks.IronChestType.IRON;
|
||||
import static cpw.mods.ironchest.common.blocks.IronChestType.OBSIDIAN;
|
||||
import static cpw.mods.ironchest.common.blocks.IronChestType.SILVER;
|
||||
import static cpw.mods.ironchest.common.blocks.IronChestType.WOOD;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
import cpw.mods.ironchest.common.core.IronChestCreativeTabs;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraftforge.registries.IForgeRegistry;
|
||||
|
||||
public enum ChestChangerType
|
||||
{
|
||||
//@formatter:off
|
||||
IRON_GOLD(IRON, GOLD, "iron_gold_chest_upgrade"),
|
||||
GOLD_DIAMOND(GOLD, DIAMOND, "gold_diamond_chest_upgrade"),
|
||||
COPPER_SILVER(COPPER, SILVER, "copper_silver_chest_upgrade"),
|
||||
SILVER_GOLD(SILVER, GOLD, "silver_gold_chest_upgrade"),
|
||||
COPPER_IRON(COPPER, IRON, "copper_iron_chest_upgrade"),
|
||||
DIAMOND_CRYSTAL(DIAMOND, CRYSTAL, "diamond_crystal_chest_upgrade"),
|
||||
WOOD_IRON(WOOD, IRON, "wood_iron_chest_upgrade"),
|
||||
WOOD_COPPER(WOOD, COPPER, "wood_copper_chest_upgrade"),
|
||||
DIAMOND_OBSIDIAN(DIAMOND, OBSIDIAN, "diamond_obsidian_chest_upgrade");
|
||||
//@formatter:on
|
||||
|
||||
public static final ChestChangerType[] VALUES = values();
|
||||
|
||||
public final IronChestType source;
|
||||
|
||||
public final IronChestType target;
|
||||
|
||||
public final String itemName;
|
||||
|
||||
public ItemChestChanger item;
|
||||
|
||||
ChestChangerType(IronChestType source, IronChestType target, String itemName)
|
||||
{
|
||||
this.source = source;
|
||||
this.target = target;
|
||||
this.itemName = itemName;
|
||||
}
|
||||
|
||||
public boolean canUpgrade(IronChestType from)
|
||||
{
|
||||
return from == this.source;
|
||||
}
|
||||
|
||||
public ItemChestChanger buildItem(IForgeRegistry<Item> itemRegistry)
|
||||
{
|
||||
this.item = new ItemChestChanger((new Item.Builder()).group(IronChestCreativeTabs.IRON_CHESTS).maxStackSize(1), this);
|
||||
|
||||
this.item.setRegistryName(this.itemName);
|
||||
|
||||
itemRegistry.register(this.item);
|
||||
|
||||
return this.item;
|
||||
}
|
||||
|
||||
public static void buildItems(IForgeRegistry<Item> itemRegistry)
|
||||
{
|
||||
for (ChestChangerType type : VALUES)
|
||||
{
|
||||
type.buildItem(itemRegistry);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,24 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.items;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.item.ItemBlock;
|
||||
|
||||
public class ItemChest extends ItemBlock
|
||||
{
|
||||
public ItemChest(Block block, Builder builder)
|
||||
{
|
||||
super(block, builder);
|
||||
|
||||
this.setRegistryName(block.getRegistryName());
|
||||
}
|
||||
}
|
|
@ -0,0 +1,162 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.items;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.BlockChest;
|
||||
import cpw.mods.ironchest.common.blocks.BlockIronChest;
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
import cpw.mods.ironchest.common.tileentity.TileEntityIronChest;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.item.ItemUseContext;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityChest;
|
||||
import net.minecraft.util.EnumActionResult;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
public class ItemChestChanger extends ItemTooltip
|
||||
{
|
||||
public final ChestChangerType type;
|
||||
|
||||
public ItemChestChanger(Builder properties, ChestChangerType chestChangerType)
|
||||
{
|
||||
super(properties);
|
||||
this.type = chestChangerType;
|
||||
this.setRegistryName(chestChangerType.itemName);
|
||||
}
|
||||
|
||||
@Override
|
||||
public EnumActionResult onItemUseFirst(ItemStack stack, ItemUseContext context)
|
||||
{
|
||||
EntityPlayer entityplayer = context.getPlayer();
|
||||
BlockPos blockpos = context.getPos();
|
||||
World world = context.getWorld();
|
||||
ItemStack itemstack = context.getItem();
|
||||
|
||||
if (world.isRemote)
|
||||
{
|
||||
return EnumActionResult.PASS;
|
||||
}
|
||||
|
||||
if (this.type.canUpgrade(IronChestType.WOOD))
|
||||
{
|
||||
if (!(world.getBlockState(blockpos).getBlock() instanceof net.minecraft.block.BlockChest))
|
||||
{
|
||||
return EnumActionResult.PASS;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//@formatter:off
|
||||
if (world.getBlockState(blockpos).getBlock().getDefaultState() != IronChestType.get(this.type.source))
|
||||
//@formatter:on
|
||||
{
|
||||
return EnumActionResult.PASS;
|
||||
}
|
||||
}
|
||||
|
||||
TileEntity te = world.getTileEntity(blockpos);
|
||||
TileEntityIronChest newchest = new TileEntityIronChest();
|
||||
|
||||
ITextComponent customname = null;
|
||||
|
||||
NonNullList<ItemStack> chestContents = NonNullList.<ItemStack> withSize(27, ItemStack.EMPTY);
|
||||
EnumFacing chestFacing = EnumFacing.NORTH;
|
||||
|
||||
if (te != null)
|
||||
{
|
||||
if (te instanceof TileEntityIronChest)
|
||||
{
|
||||
TileEntityIronChest chest = (TileEntityIronChest) te;
|
||||
IBlockState chestState = world.getBlockState(blockpos);
|
||||
|
||||
chestContents = chest.getItems();
|
||||
chestFacing = chestState.get(BlockChest.FACING);
|
||||
customname = chest.getCustomName();
|
||||
newchest = this.type.target.makeEntity();
|
||||
|
||||
if (newchest == null)
|
||||
{
|
||||
return EnumActionResult.PASS;
|
||||
}
|
||||
}
|
||||
else if (te instanceof TileEntityChest)
|
||||
{
|
||||
IBlockState chestState = world.getBlockState(blockpos);
|
||||
chestFacing = chestState.get(net.minecraft.block.BlockChest.FACING);
|
||||
TileEntityChest chest = (TileEntityChest) te;
|
||||
|
||||
if (TileEntityChest.getPlayersUsing(world, blockpos) > 0)
|
||||
{
|
||||
return EnumActionResult.PASS;
|
||||
}
|
||||
if (!this.type.canUpgrade(IronChestType.WOOD))
|
||||
{
|
||||
return EnumActionResult.PASS;
|
||||
}
|
||||
|
||||
chestContents = NonNullList.<ItemStack> withSize(chest.getSizeInventory(), ItemStack.EMPTY);
|
||||
|
||||
for (int i = 0; i < chestContents.size(); i++)
|
||||
{
|
||||
chestContents.set(i, chest.getStackInSlot(i));
|
||||
}
|
||||
|
||||
customname = chest.getCustomName();
|
||||
|
||||
newchest = this.type.target.makeEntity();
|
||||
}
|
||||
}
|
||||
|
||||
te.updateContainingBlockInfo();
|
||||
|
||||
//if (te instanceof TileEntityChest)
|
||||
//{
|
||||
// ((TileEntityChest) te).checkForAdjacentChests();
|
||||
//}
|
||||
|
||||
world.removeTileEntity(blockpos);
|
||||
world.removeBlock(blockpos);
|
||||
|
||||
IBlockState iblockstate = IronChestType.get(this.type.target).with(BlockIronChest.FACING, chestFacing);
|
||||
|
||||
System.out.println(iblockstate);
|
||||
|
||||
world.setTileEntity(blockpos, newchest);
|
||||
world.setBlockState(blockpos, iblockstate, 3);
|
||||
|
||||
world.notifyBlockUpdate(blockpos, iblockstate, iblockstate, 3);
|
||||
|
||||
TileEntity te2 = world.getTileEntity(blockpos);
|
||||
|
||||
if (te2 instanceof TileEntityIronChest)
|
||||
{
|
||||
if (customname != null)
|
||||
{
|
||||
((TileEntityIronChest) te2).setCustomName(customname);
|
||||
}
|
||||
|
||||
((TileEntityIronChest) te2).setItems(chestContents);
|
||||
}
|
||||
|
||||
if (!entityplayer.abilities.isCreativeMode)
|
||||
{
|
||||
itemstack.shrink(1);
|
||||
}
|
||||
|
||||
return EnumActionResult.SUCCESS;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,86 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.items;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.client.util.ITooltipFlag;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
import net.minecraft.util.text.TextFormatting;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
public class ItemTooltip extends Item
|
||||
{
|
||||
public ItemTooltip(Builder properties)
|
||||
{
|
||||
super(properties);
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public void addInformation(ItemStack stack, @Nullable World worldIn, List<ITextComponent> tooltip, ITooltipFlag flagIn)
|
||||
{
|
||||
addOptionalTooltip(stack, tooltip);
|
||||
|
||||
super.addInformation(stack, worldIn, tooltip, flagIn);
|
||||
}
|
||||
|
||||
public static void addOptionalTooltip(ItemStack stack, List<ITextComponent> tooltip)
|
||||
{
|
||||
if (I18n.hasKey(stack.getDisplayName() + ".tooltip"))
|
||||
{
|
||||
for (String tooltipString : getTooltips(TextFormatting.GRAY.toString() + translateRecursive(stack.getDisplayName() + ".tooltip")))
|
||||
{
|
||||
tooltip.add(new TextComponentString(tooltipString));
|
||||
}
|
||||
}
|
||||
else if (I18n.hasKey(stack.getDisplayName() + ".tooltip"))
|
||||
{
|
||||
for (String tooltipString : getTooltips(TextFormatting.GRAY.toString() + translateRecursive(stack.getDisplayName() + ".tooltip")))
|
||||
{
|
||||
tooltip.add(new TextComponentString(tooltipString));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static String translateRecursive(String key, Object... params)
|
||||
{
|
||||
return I18n.format(I18n.format(key, params));
|
||||
}
|
||||
|
||||
public static List<String> getTooltips(String text)
|
||||
{
|
||||
List<String> list = Lists.newLinkedList();
|
||||
if (text == null)
|
||||
return list;
|
||||
int j = 0;
|
||||
int k;
|
||||
while ((k = text.indexOf("\\n", j)) >= 0)
|
||||
{
|
||||
list.add(text.substring(j, k));
|
||||
j = k + 2;
|
||||
}
|
||||
|
||||
list.add(text.substring(j, text.length()));
|
||||
|
||||
return list;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,133 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.tileentity;
|
||||
|
||||
import com.mojang.datafixers.DataFixUtils;
|
||||
import com.mojang.datafixers.types.Type;
|
||||
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.SharedConstants;
|
||||
import net.minecraft.util.datafix.DataFixesManager;
|
||||
import net.minecraft.util.datafix.TypeReferences;
|
||||
import net.minecraftforge.fml.common.registry.GameRegistry;
|
||||
import net.minecraftforge.registries.IForgeRegistry;
|
||||
import net.minecraftforge.registries.IForgeRegistryEntry;
|
||||
|
||||
public class IronChestEntityType
|
||||
{
|
||||
public static TileEntityType<?> IRON_CHEST;
|
||||
|
||||
public static TileEntityType<?> GOLD_CHEST;
|
||||
|
||||
public static TileEntityType<?> DIAMOND_CHEST;
|
||||
|
||||
public static TileEntityType<?> CRYSTAL_CHEST;
|
||||
|
||||
public static TileEntityType<?> DIRT_CHEST;
|
||||
|
||||
public static TileEntityType<?> COPPER_CHEST;
|
||||
|
||||
public static TileEntityType<?> SILVER_CHEST;
|
||||
|
||||
public static TileEntityType<?> OBSIDIAN_CHEST;
|
||||
|
||||
public IronChestEntityType()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public void registerTileEntities()
|
||||
{
|
||||
IForgeRegistry e = GameRegistry.findRegistry(TileEntityType.class);
|
||||
registerTileEntityType(e, register("iron_chest", TileEntityType.Builder.create(TileEntityIronChest::new)), "iron_chest");
|
||||
registerTileEntityType(e, register("gold_chest", TileEntityType.Builder.create(TileEntityGoldChest::new)), "gold_chest");
|
||||
registerTileEntityType(e, register("diamond_chest", TileEntityType.Builder.create(TileEntityDiamondChest::new)), "diamond_chest");
|
||||
registerTileEntityType(e, register("crystal_chest", TileEntityType.Builder.create(TileEntityCrystalChest::new)), "crystal_chest");
|
||||
registerTileEntityType(e, register("dirt_chest", TileEntityType.Builder.create(TileEntityDirtChest::new)), "dirt_chest");
|
||||
registerTileEntityType(e, register("copper_chest", TileEntityType.Builder.create(TileEntityCopperChest::new)), "copper_chest");
|
||||
registerTileEntityType(e, register("silver_chest", TileEntityType.Builder.create(TileEntitySilverChest::new)), "silver_chest");
|
||||
registerTileEntityType(e, register("obsidian_chest", TileEntityType.Builder.create(TileEntityObsidianChest::new)), "obsidian_chest");
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
public void createEntries()
|
||||
{
|
||||
IForgeRegistry<?> e = GameRegistry.findRegistry(TileEntityType.class);
|
||||
|
||||
IronChestEntityType.IRON_CHEST = (TileEntityType<?>) e.getValue(new ResourceLocation("ironchest", "iron_chest"));
|
||||
IronChestEntityType.GOLD_CHEST = (TileEntityType<?>) e.getValue(new ResourceLocation("ironchest", "gold_chest"));
|
||||
IronChestEntityType.DIAMOND_CHEST = (TileEntityType<?>) e.getValue(new ResourceLocation("ironchest", "diamond_chest"));
|
||||
IronChestEntityType.CRYSTAL_CHEST = (TileEntityType<?>) e.getValue(new ResourceLocation("ironchest", "crystal_chest"));
|
||||
IronChestEntityType.DIRT_CHEST = (TileEntityType<?>) e.getValue(new ResourceLocation("ironchest", "dirt_chest"));
|
||||
IronChestEntityType.COPPER_CHEST = (TileEntityType<?>) e.getValue(new ResourceLocation("ironchest", "copper_chest"));
|
||||
IronChestEntityType.SILVER_CHEST = (TileEntityType<?>) e.getValue(new ResourceLocation("ironchest", "silver_chest"));
|
||||
IronChestEntityType.OBSIDIAN_CHEST = (TileEntityType<?>) e.getValue(new ResourceLocation("ironchest", "obsidian_chest"));
|
||||
}
|
||||
|
||||
/*@SubscribeEvent
|
||||
public static void onTileEntityRegistry(final Register<TileEntityType<?>> e)
|
||||
{
|
||||
System.out.println("hello from onTileEntityRegistry");
|
||||
registerTileEntityType(e.getRegistry(), register("iron_chest", TileEntityType.Builder.create(TileEntityIronChest::new)), "iron_chest");
|
||||
registerTileEntityType(e.getRegistry(), register("gold_chest", TileEntityType.Builder.create(TileEntityGoldChest::new)), "gold_chest");
|
||||
registerTileEntityType(e.getRegistry(), register("diamond_chest", TileEntityType.Builder.create(TileEntityDiamondChest::new)), "diamond_chest");
|
||||
registerTileEntityType(e.getRegistry(), register("crystal_chest", TileEntityType.Builder.create(TileEntityCrystalChest::new)), "crystal_chest");
|
||||
registerTileEntityType(e.getRegistry(), register("dirt_chest", TileEntityType.Builder.create(TileEntityDirtChest::new)), "dirt_chest");
|
||||
registerTileEntityType(e.getRegistry(), register("copper_chest", TileEntityType.Builder.create(TileEntityCopperChest::new)), "copper_chest");
|
||||
registerTileEntityType(e.getRegistry(), register("silver_chest", TileEntityType.Builder.create(TileEntitySilverChest::new)), "silver_chest");
|
||||
registerTileEntityType(e.getRegistry(), register("obsidian_chest", TileEntityType.Builder.create(TileEntityObsidianChest::new)), "obsidian_chest");
|
||||
|
||||
IronChestEntityType.IRON_CHEST = e.getRegistry().getValue(new ResourceLocation("ironchest", "iron_chest"));
|
||||
IronChestEntityType.GOLD_CHEST = e.getRegistry().getValue(new ResourceLocation("ironchest", "gold_chest"));
|
||||
IronChestEntityType.DIAMOND_CHEST = e.getRegistry().getValue(new ResourceLocation("ironchest", "diamond_chest"));
|
||||
IronChestEntityType.CRYSTAL_CHEST = e.getRegistry().getValue(new ResourceLocation("ironchest", "crystal_chest"));
|
||||
IronChestEntityType.DIRT_CHEST = e.getRegistry().getValue(new ResourceLocation("ironchest", "dirt_chest"));
|
||||
IronChestEntityType.COPPER_CHEST = e.getRegistry().getValue(new ResourceLocation("ironchest", "copper_chest"));
|
||||
IronChestEntityType.SILVER_CHEST = e.getRegistry().getValue(new ResourceLocation("ironchest", "silver_chest"));
|
||||
IronChestEntityType.OBSIDIAN_CHEST = e.getRegistry().getValue(new ResourceLocation("ironchest", "obsidian_chest"));
|
||||
}*/
|
||||
|
||||
protected static <T extends TileEntityType<?>> T registerTileEntityType(IForgeRegistry<TileEntityType<?>> registry, T tileEntityType, String name)
|
||||
{
|
||||
register(registry, tileEntityType, new ResourceLocation("ironchest", name));
|
||||
return tileEntityType;
|
||||
}
|
||||
|
||||
protected static <T extends IForgeRegistryEntry<T>> T register(IForgeRegistry<T> registry, T thing, ResourceLocation name)
|
||||
{
|
||||
thing.setRegistryName(name);
|
||||
registry.register(thing);
|
||||
return thing;
|
||||
}
|
||||
|
||||
public static <T extends TileEntity> TileEntityType<T> register(String id, TileEntityType.Builder<T> builder)
|
||||
{
|
||||
Type<?> type = null;
|
||||
|
||||
try
|
||||
{
|
||||
type = DataFixesManager.getDataFixer().getSchema(DataFixUtils.makeKey(1519)).getChoiceType(TypeReferences.BLOCK_ENTITY, id);
|
||||
}
|
||||
catch (IllegalArgumentException illegalstateexception)
|
||||
{
|
||||
if (SharedConstants.developmentMode)
|
||||
{
|
||||
throw illegalstateexception;
|
||||
}
|
||||
}
|
||||
|
||||
TileEntityType<T> tileentitytype = builder.build(type);
|
||||
return tileentitytype;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.tileentity;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
|
||||
public class TileEntityCopperChest extends TileEntityIronChest
|
||||
{
|
||||
public TileEntityCopperChest()
|
||||
{
|
||||
super(IronChestEntityType.COPPER_CHEST, IronChestType.COPPER);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,231 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.tileentity;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.Comparator;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.NonNullList;
|
||||
|
||||
public class TileEntityCrystalChest extends TileEntityIronChest
|
||||
{
|
||||
/** Crystal Chest top stacks */
|
||||
private NonNullList<ItemStack> topStacks;
|
||||
|
||||
/** If the inventory got touched */
|
||||
private boolean inventoryTouched;
|
||||
|
||||
/** If the inventory had items */
|
||||
private boolean hadStuff;
|
||||
|
||||
public TileEntityCrystalChest()
|
||||
{
|
||||
super(IronChestEntityType.CRYSTAL_CHEST, IronChestType.CRYSTAL);
|
||||
this.topStacks = NonNullList.<ItemStack> withSize(8, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
super.tick();
|
||||
|
||||
if (!this.world.isRemote && this.inventoryTouched)
|
||||
{
|
||||
this.inventoryTouched = false;
|
||||
|
||||
this.sortTopStacks();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItems(NonNullList<ItemStack> contents)
|
||||
{
|
||||
super.setItems(contents);
|
||||
|
||||
this.inventoryTouched = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int index)
|
||||
{
|
||||
this.fillWithLoot((EntityPlayer) null);
|
||||
|
||||
this.inventoryTouched = true;
|
||||
|
||||
return this.getItems().get(index);
|
||||
}
|
||||
|
||||
public NonNullList<ItemStack> getTopItems()
|
||||
{
|
||||
return this.topStacks;
|
||||
}
|
||||
|
||||
protected void sortTopStacks()
|
||||
{
|
||||
if (!this.getIronChestType().isTransparent() || (this.world != null && this.world.isRemote))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
NonNullList<ItemStack> tempCopy = NonNullList.<ItemStack> withSize(this.getSizeInventory(), ItemStack.EMPTY);
|
||||
|
||||
boolean hasStuff = false;
|
||||
|
||||
int compressedIdx = 0;
|
||||
|
||||
mainLoop:
|
||||
for (int i = 0; i < this.getSizeInventory(); i++)
|
||||
{
|
||||
ItemStack itemStack = this.getItems().get(i);
|
||||
|
||||
if (!itemStack.isEmpty())
|
||||
{
|
||||
for (int j = 0; j < compressedIdx; j++)
|
||||
{
|
||||
ItemStack tempCopyStack = tempCopy.get(j);
|
||||
|
||||
if (ItemStack.areItemsEqualIgnoreDurability(tempCopyStack, itemStack))
|
||||
{
|
||||
if (itemStack.getCount() != tempCopyStack.getCount())
|
||||
{
|
||||
tempCopyStack.grow(itemStack.getCount());
|
||||
}
|
||||
|
||||
continue mainLoop;
|
||||
}
|
||||
}
|
||||
|
||||
tempCopy.set(compressedIdx, itemStack.copy());
|
||||
|
||||
compressedIdx++;
|
||||
|
||||
hasStuff = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!hasStuff && this.hadStuff)
|
||||
{
|
||||
this.hadStuff = false;
|
||||
|
||||
for (int i = 0; i < this.getTopItems().size(); i++)
|
||||
{
|
||||
this.getTopItems().set(i, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
if (this.world != null)
|
||||
{
|
||||
IBlockState iblockstate = this.world.getBlockState(this.pos);
|
||||
|
||||
this.world.notifyBlockUpdate(this.pos, iblockstate, iblockstate, 3);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
this.hadStuff = true;
|
||||
|
||||
Collections.sort(tempCopy, new Comparator<ItemStack>()
|
||||
{
|
||||
@Override
|
||||
public int compare(ItemStack stack1, ItemStack stack2)
|
||||
{
|
||||
if (stack1.isEmpty())
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
else if (stack2.isEmpty())
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
return stack2.getCount() - stack1.getCount();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
int p = 0;
|
||||
|
||||
for (ItemStack element : tempCopy)
|
||||
{
|
||||
if (!element.isEmpty() && element.getCount() > 0)
|
||||
{
|
||||
if (p == this.getTopItems().size())
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
this.getTopItems().set(p, element);
|
||||
|
||||
p++;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = p; i < this.getTopItems().size(); i++)
|
||||
{
|
||||
this.getTopItems().set(i, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
if (this.world != null)
|
||||
{
|
||||
IBlockState iblockstate = this.world.getBlockState(this.pos);
|
||||
|
||||
this.world.notifyBlockUpdate(this.pos, iblockstate, iblockstate, 3);
|
||||
}
|
||||
|
||||
sendTopStacksPacket();
|
||||
}
|
||||
|
||||
public NonNullList<ItemStack> buildItemStackDataList()
|
||||
{
|
||||
if (this.getIronChestType().isTransparent())
|
||||
{
|
||||
NonNullList<ItemStack> sortList = NonNullList.<ItemStack> withSize(this.getTopItems().size(), ItemStack.EMPTY);
|
||||
|
||||
int pos = 0;
|
||||
|
||||
for (ItemStack is : this.topStacks)
|
||||
{
|
||||
if (!is.isEmpty())
|
||||
{
|
||||
sortList.set(pos, is);
|
||||
}
|
||||
else
|
||||
{
|
||||
sortList.set(pos, ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
pos++;
|
||||
}
|
||||
|
||||
return sortList;
|
||||
}
|
||||
|
||||
return NonNullList.<ItemStack> withSize(this.getTopItems().size(), ItemStack.EMPTY);
|
||||
}
|
||||
|
||||
protected void sendTopStacksPacket()
|
||||
{
|
||||
//NonNullList<ItemStack> stacks = this.buildItemStackDataList();
|
||||
//@formatter:off
|
||||
//IronChest.packetHandler.sendToAllAround(new MessageCrystalChestSync(this, stacks), new TargetPoint(world.provider.getDimension(), getPos().getX(), getPos().getY(), getPos().getZ(), 128));
|
||||
//@formatter:on
|
||||
}
|
||||
|
||||
public void receiveMessageFromServer(NonNullList<ItemStack> topStacks)
|
||||
{
|
||||
this.topStacks = topStacks;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.tileentity;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
|
||||
public class TileEntityDiamondChest extends TileEntityIronChest
|
||||
{
|
||||
public TileEntityDiamondChest()
|
||||
{
|
||||
super(IronChestEntityType.DIAMOND_CHEST, IronChestType.DIAMOND);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,62 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.tileentity;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
import net.minecraft.client.resources.I18n;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.init.Items;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagList;
|
||||
import net.minecraft.nbt.NBTTagString;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentString;
|
||||
|
||||
public class TileEntityDirtChest extends TileEntityIronChest
|
||||
{
|
||||
private static ItemStack dirtChest9000GuideBook = new ItemStack(Items.WRITTEN_BOOK);
|
||||
|
||||
static
|
||||
{
|
||||
dirtChest9000GuideBook.setTagInfo("author", new NBTTagString("cpw"));
|
||||
dirtChest9000GuideBook.setTagInfo("title", new NBTTagString(I18n.format("book.ironchest.dirtchest9000.title")));
|
||||
NBTTagList pages = new NBTTagList();
|
||||
pages.add(new NBTTagString(ITextComponent.Serializer.toJson(new TextComponentString(I18n.format("book.ironchest.dirtchest9000.page1")))));
|
||||
pages.add(new NBTTagString(ITextComponent.Serializer.toJson(new TextComponentString(I18n.format("book.ironchest.dirtchest9000.page2")))));
|
||||
pages.add(new NBTTagString(ITextComponent.Serializer.toJson(new TextComponentString(I18n.format("book.ironchest.dirtchest9000.page3")))));
|
||||
pages.add(new NBTTagString(ITextComponent.Serializer.toJson(new TextComponentString(I18n.format("book.ironchest.dirtchest9000.page4")))));
|
||||
pages.add(new NBTTagString(ITextComponent.Serializer.toJson(new TextComponentString(I18n.format("book.ironchest.dirtchest9000.page5")))));
|
||||
dirtChest9000GuideBook.setTagInfo("pages", pages);
|
||||
}
|
||||
|
||||
public TileEntityDirtChest()
|
||||
{
|
||||
super(IronChestEntityType.DIRT_CHEST, IronChestType.DIRTCHEST9000);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void wasPlaced(EntityLivingBase entityliving, ItemStack itemStack)
|
||||
{
|
||||
if (!(itemStack.hasTag() && itemStack.getTag().getBoolean("dirtchest")))
|
||||
{
|
||||
this.setInventorySlotContents(0, dirtChest9000GuideBook.copy());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeAdornments()
|
||||
{
|
||||
if (!this.getItems().get(0).isEmpty() && this.getItems().get(0).isItemEqual(dirtChest9000GuideBook))
|
||||
{
|
||||
this.getItems().set(0, ItemStack.EMPTY);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.tileentity;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
|
||||
public class TileEntityGoldChest extends TileEntityIronChest
|
||||
{
|
||||
public TileEntityGoldChest()
|
||||
{
|
||||
super(IronChestEntityType.GOLD_CHEST, IronChestType.GOLD);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,368 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.tileentity;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.BlockChest;
|
||||
import cpw.mods.ironchest.common.blocks.BlockIronChest;
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
import cpw.mods.ironchest.common.gui.ContainerIronChest;
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.block.state.IBlockState;
|
||||
import net.minecraft.entity.EntityLivingBase;
|
||||
import net.minecraft.entity.player.EntityPlayer;
|
||||
import net.minecraft.entity.player.InventoryPlayer;
|
||||
import net.minecraft.init.SoundEvents;
|
||||
import net.minecraft.inventory.Container;
|
||||
import net.minecraft.inventory.ItemStackHelper;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.nbt.NBTTagCompound;
|
||||
import net.minecraft.tileentity.IChestLid;
|
||||
import net.minecraft.tileentity.TileEntity;
|
||||
import net.minecraft.tileentity.TileEntityLockableLoot;
|
||||
import net.minecraft.tileentity.TileEntityType;
|
||||
import net.minecraft.util.ITickable;
|
||||
import net.minecraft.util.NonNullList;
|
||||
import net.minecraft.util.SoundCategory;
|
||||
import net.minecraft.util.SoundEvent;
|
||||
import net.minecraft.util.math.AxisAlignedBB;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.util.text.ITextComponent;
|
||||
import net.minecraft.util.text.TextComponentTranslation;
|
||||
import net.minecraft.world.IBlockReader;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
|
||||
public class TileEntityIronChest extends TileEntityLockableLoot implements IChestLid, ITickable
|
||||
{
|
||||
private NonNullList<ItemStack> chestContents;
|
||||
|
||||
/** The current angle of the lid (between 0 and 1) */
|
||||
protected float lidAngle;
|
||||
|
||||
/** The angle of the lid last tick */
|
||||
protected float prevLidAngle;
|
||||
|
||||
/** The number of players currently using this chest */
|
||||
protected int numPlayersUsing;
|
||||
|
||||
/**
|
||||
* A counter that is incremented once each tick. Used to determine when to recompute {@link #numPlayersUsing}; this
|
||||
* is done every 200 ticks (but staggered between different chests). However, the new value isn't actually sent to
|
||||
* clients when it is changed.
|
||||
*/
|
||||
private int ticksSinceSync;
|
||||
|
||||
private IronChestType chestType;
|
||||
|
||||
public TileEntityIronChest()
|
||||
{
|
||||
this(IronChestEntityType.IRON_CHEST, IronChestType.IRON);
|
||||
}
|
||||
|
||||
protected TileEntityIronChest(TileEntityType<?> typeIn, IronChestType chestTypeIn)
|
||||
{
|
||||
super(typeIn);
|
||||
this.chestType = chestTypeIn;
|
||||
this.chestContents = NonNullList.<ItemStack> withSize(chestTypeIn.size, ItemStack.EMPTY);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setItems(NonNullList<ItemStack> contents)
|
||||
{
|
||||
this.chestContents = NonNullList.<ItemStack> withSize(this.getIronChestType().size, ItemStack.EMPTY);
|
||||
|
||||
for (int i = 0; i < contents.size(); i++)
|
||||
{
|
||||
if (i < this.chestContents.size())
|
||||
{
|
||||
this.getItems().set(i, contents.get(i));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSizeInventory()
|
||||
{
|
||||
return this.getItems().size();
|
||||
}
|
||||
|
||||
public IronChestType getIronChestType()
|
||||
{
|
||||
IronChestType type = IronChestType.IRON;
|
||||
|
||||
if (this.hasWorld())
|
||||
{
|
||||
IronChestType typeNew = BlockChest.getTypeFromBlock(this.getBlockState().getBlock());
|
||||
|
||||
if (typeNew != null)
|
||||
{
|
||||
type = typeNew;
|
||||
}
|
||||
}
|
||||
|
||||
return type;
|
||||
}
|
||||
|
||||
@Override
|
||||
public ItemStack getStackInSlot(int index)
|
||||
{
|
||||
this.fillWithLoot((EntityPlayer) null);
|
||||
|
||||
return this.getItems().get(index);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void markDirty()
|
||||
{
|
||||
super.markDirty();
|
||||
|
||||
//this.sortTopStacks();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick()
|
||||
{
|
||||
int i = this.pos.getX();
|
||||
int j = this.pos.getY();
|
||||
int k = this.pos.getZ();
|
||||
++this.ticksSinceSync;
|
||||
if (!this.world.isRemote && this.numPlayersUsing != 0 && (this.ticksSinceSync + i + j + k) % 200 == 0)
|
||||
{
|
||||
this.numPlayersUsing = 0;
|
||||
|
||||
for (EntityPlayer entityplayer : this.world.getEntitiesWithinAABB(EntityPlayer.class, new AxisAlignedBB(i - 5.0F, j - 5.0F, k - 5.0F, i + 1 + 5.0F, j + 1 + 5.0F, k + 1 + 5.0F)))
|
||||
{
|
||||
if (entityplayer.openContainer instanceof ContainerIronChest)
|
||||
{
|
||||
++this.numPlayersUsing;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
this.prevLidAngle = this.lidAngle;
|
||||
|
||||
if (this.numPlayersUsing > 0 && this.lidAngle == 0.0F)
|
||||
{
|
||||
this.playSound(SoundEvents.BLOCK_CHEST_OPEN);
|
||||
}
|
||||
|
||||
if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F)
|
||||
{
|
||||
float f2 = this.lidAngle;
|
||||
if (this.numPlayersUsing > 0)
|
||||
{
|
||||
this.lidAngle += 0.1F;
|
||||
}
|
||||
else
|
||||
{
|
||||
this.lidAngle -= 0.1F;
|
||||
}
|
||||
|
||||
if (this.lidAngle > 1.0F)
|
||||
{
|
||||
this.lidAngle = 1.0F;
|
||||
}
|
||||
|
||||
if (this.lidAngle < 0.5F && f2 >= 0.5F)
|
||||
{
|
||||
this.playSound(SoundEvents.BLOCK_CHEST_CLOSE);
|
||||
}
|
||||
|
||||
if (this.lidAngle < 0.0F)
|
||||
{
|
||||
this.lidAngle = 0.0F;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void playSound(SoundEvent soundIn)
|
||||
{
|
||||
double d0 = this.pos.getX() + 0.5D;
|
||||
double d1 = this.pos.getY() + 0.5D;
|
||||
double d2 = this.pos.getZ() + 0.5D;
|
||||
|
||||
this.world.playSound((EntityPlayer) null, d0, d1, d2, soundIn, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ITextComponent getName()
|
||||
{
|
||||
ITextComponent itextcomponent = this.getCustomName();
|
||||
return itextcomponent != null ? itextcomponent : new TextComponentTranslation(this.getIronChestType().name(), new Object[0]);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void read(NBTTagCompound compound)
|
||||
{
|
||||
super.read(compound);
|
||||
|
||||
this.chestContents = NonNullList.<ItemStack> withSize(this.getSizeInventory(), ItemStack.EMPTY);
|
||||
|
||||
if (!this.checkLootAndRead(compound))
|
||||
{
|
||||
ItemStackHelper.loadAllItems(compound, this.chestContents);
|
||||
}
|
||||
|
||||
if (compound.contains("CustomName", 8))
|
||||
{
|
||||
this.customName = ITextComponent.Serializer.fromJson(compound.getString("CustomName"));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public NBTTagCompound write(NBTTagCompound compound)
|
||||
{
|
||||
super.write(compound);
|
||||
if (!this.checkLootAndWrite(compound))
|
||||
{
|
||||
ItemStackHelper.saveAllItems(compound, this.chestContents);
|
||||
}
|
||||
|
||||
ITextComponent itextcomponent = this.getCustomName();
|
||||
if (itextcomponent != null)
|
||||
{
|
||||
compound.putString("CustomName", ITextComponent.Serializer.toJson(itextcomponent));
|
||||
}
|
||||
|
||||
return compound;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getInventoryStackLimit()
|
||||
{
|
||||
return 64;
|
||||
}
|
||||
|
||||
/**
|
||||
* See {@link Block#eventReceived} for more information. This must return true serverside before it is called
|
||||
* clientside.
|
||||
*/
|
||||
@Override
|
||||
public boolean receiveClientEvent(int id, int type)
|
||||
{
|
||||
if (id == 1)
|
||||
{
|
||||
this.numPlayersUsing = type;
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return super.receiveClientEvent(id, type);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void openInventory(EntityPlayer player)
|
||||
{
|
||||
if (!player.isSpectator())
|
||||
{
|
||||
if (this.numPlayersUsing < 0)
|
||||
{
|
||||
this.numPlayersUsing = 0;
|
||||
}
|
||||
|
||||
++this.numPlayersUsing;
|
||||
this.onOpenOrClose();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void closeInventory(EntityPlayer player)
|
||||
{
|
||||
if (!player.isSpectator())
|
||||
{
|
||||
--this.numPlayersUsing;
|
||||
this.onOpenOrClose();
|
||||
}
|
||||
}
|
||||
|
||||
protected void onOpenOrClose()
|
||||
{
|
||||
Block block = this.getBlockState().getBlock();
|
||||
|
||||
if (block instanceof BlockIronChest)
|
||||
{
|
||||
this.world.addBlockEvent(this.pos, block, 1, this.numPlayersUsing);
|
||||
this.world.notifyNeighborsOfStateChange(this.pos, block);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isItemValidForSlot(int index, ItemStack stack)
|
||||
{
|
||||
return this.getIronChestType().acceptsStack(stack);
|
||||
}
|
||||
|
||||
public void wasPlaced(EntityLivingBase entityliving, ItemStack stack)
|
||||
{
|
||||
}
|
||||
|
||||
public void removeAdornments()
|
||||
{
|
||||
}
|
||||
|
||||
@Override
|
||||
public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
|
||||
{
|
||||
this.fillWithLoot(playerIn);
|
||||
|
||||
return new ContainerIronChest(playerInventory, this, this.chestType, playerIn, this.chestType.xSize, this.chestType.ySize);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getGuiID()
|
||||
{
|
||||
return "IronChest:" + this.getIronChestType().name() + "_chest";
|
||||
}
|
||||
|
||||
@Override
|
||||
public NonNullList<ItemStack> getItems()
|
||||
{
|
||||
return this.chestContents;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isEmpty()
|
||||
{
|
||||
for (ItemStack itemstack : this.chestContents)
|
||||
{
|
||||
if (!itemstack.isEmpty())
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public float getLidAngle(float partialTicks)
|
||||
{
|
||||
return this.prevLidAngle + (this.lidAngle - this.prevLidAngle) * partialTicks;
|
||||
}
|
||||
|
||||
public static int getPlayersUsing(IBlockReader reader, BlockPos posIn)
|
||||
{
|
||||
IBlockState iblockstate = reader.getBlockState(posIn);
|
||||
if (iblockstate.hasTileEntity())
|
||||
{
|
||||
TileEntity tileentity = reader.getTileEntity(posIn);
|
||||
if (tileentity instanceof TileEntityIronChest)
|
||||
{
|
||||
return ((TileEntityIronChest) tileentity).numPlayersUsing;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.tileentity;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
|
||||
public class TileEntityObsidianChest extends TileEntityIronChest
|
||||
{
|
||||
public TileEntityObsidianChest()
|
||||
{
|
||||
super(IronChestEntityType.OBSIDIAN_CHEST, IronChestType.OBSIDIAN);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,21 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.tileentity;
|
||||
|
||||
import cpw.mods.ironchest.common.blocks.IronChestType;
|
||||
|
||||
public class TileEntitySilverChest extends TileEntityIronChest
|
||||
{
|
||||
public TileEntitySilverChest()
|
||||
{
|
||||
super(IronChestEntityType.SILVER_CHEST, IronChestType.SILVER);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
/*******************************************************************************
|
||||
* Copyright (c) 2012 cpw.
|
||||
* All rights reserved. This program and the accompanying materials
|
||||
* are made available under the terms of the GNU Public License v3.0
|
||||
* which accompanies this distribution, and is available at
|
||||
* http://www.gnu.org/licenses/gpl.html
|
||||
* <p>
|
||||
* Contributors:
|
||||
* cpw - initial API and implementation
|
||||
******************************************************************************/
|
||||
package cpw.mods.ironchest.common.util;
|
||||
|
||||
import cpw.mods.ironchest.IronChest;
|
||||
|
||||
public class BlockNames
|
||||
{
|
||||
public static final String IRON_CHEST = IronChest.MOD_ID + ":iron_chest";
|
||||
|
||||
public static final String GOLD_CHEST = IronChest.MOD_ID + ":gold_chest";
|
||||
|
||||
public static final String DIAMOND_CHEST = IronChest.MOD_ID + ":diamond_chest";
|
||||
|
||||
public static final String COPPER_CHEST = IronChest.MOD_ID + ":copper_chest";
|
||||
|
||||
public static final String SILVER_CHEST = IronChest.MOD_ID + ":silver_chest";
|
||||
|
||||
public static final String CRYSTAL_CHEST = IronChest.MOD_ID + ":crystal_chest";
|
||||
|
||||
public static final String OBSIDIAN_CHEST = IronChest.MOD_ID + ":obsidian_chest";
|
||||
|
||||
public static final String DIRT_CHEST = IronChest.MOD_ID + ":dirt_chest";
|
||||
}
|
|
@ -0,0 +1,26 @@
|
|||
package mcp;
|
||||
import javax.annotation.Nonnull;
|
||||
import java.lang.annotation.Documented;
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
|
||||
import javax.annotation.meta.TypeQualifierDefault;
|
||||
|
||||
/**
|
||||
* This annotation can be applied to a package, class or method to indicate that
|
||||
* the method in that element are nonnull by default unless there is:
|
||||
* <ul>
|
||||
* <li>An explicit nullness annotation
|
||||
* <li>The method overrides a method in a superclass (in which case the
|
||||
* annotation of the corresponding method in the superclass applies)
|
||||
* <li> there is a default parameter annotation applied to a more tightly nested
|
||||
* element.
|
||||
* </ul>
|
||||
*
|
||||
*/
|
||||
@Documented
|
||||
@Nonnull
|
||||
@TypeQualifierDefault(ElementType.METHOD) // Note: This is a copy of javax.annotation.ParametersAreNonnullByDefault with target changed to METHOD
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
public @interface MethodsReturnNonnullByDefault {}
|
|
@ -0,0 +1,21 @@
|
|||
modLoader="javafml"
|
||||
loaderVersion="[24,)"
|
||||
issueTrackerURL="https://github.com/progwml6/ironchest/issues"
|
||||
displayURL="https://minecraft.curseforge.com/projects/iron-chests"
|
||||
authors="CPW, alexbegt, progwml6"
|
||||
|
||||
[[mods]]
|
||||
modId="ironchest"
|
||||
version="${version}"
|
||||
displayName="Iron Chests"
|
||||
description='''
|
||||
New chests with larger sizes, with in-place upgrade items.
|
||||
The feature chest is the crystal chest, which is transparent - some inventory contents are visible without opening the chest
|
||||
'''
|
||||
|
||||
[[dependencies.ironchest]]
|
||||
modId="forge"
|
||||
mandatory=true
|
||||
versionRange="[24,)"
|
||||
ordering="NONE"
|
||||
side="BOTH"
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"variants": {
|
||||
"": { "model": "ironchest:block/copper_chest" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"variants": {
|
||||
"": { "model": "ironchest:block/crystal_chest" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"variants": {
|
||||
"": { "model": "ironchest:block/diamond_chest" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"variants": {
|
||||
"": { "model": "ironchest:block/dirt_chest" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"variants": {
|
||||
"": { "model": "ironchest:block/gold_chest" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"variants": {
|
||||
"": { "model": "ironchest:block/iron_chest" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"variants": {
|
||||
"": { "model": "ironchest:block/obsidian_chest" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,5 @@
|
|||
{
|
||||
"variants": {
|
||||
"": { "model": "ironchest:block/silver_chest" }
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
{
|
||||
"_comment": "Blocks",
|
||||
"block.ironchest.iron_chest": "Iron Chest",
|
||||
"block.ironchest.gold_chest": "Gold Chest",
|
||||
"block.ironchest.diamond_chest": "Diamond Chest",
|
||||
"block.ironchest.copper_chest": "Copper Chest",
|
||||
"block.ironchest.silver_chest": "Silver Chest",
|
||||
"block.ironchest.crystal_chest": "Crystal Chest",
|
||||
"block.ironchest.obsidian_chest": "Obsidian Chest",
|
||||
"block.ironchest.dirt_chest": "DirtChest 9000!",
|
||||
|
||||
"_comment": "Upgrades",
|
||||
"item.ironchest.iron_gold_chest_upgrade": "Iron to Gold Chest Upgrade",
|
||||
"item.ironchest.gold_diamond_chest_upgrade": "Gold to Diamond Chest Upgrade",
|
||||
"item.ironchest.copper_silver_chest_upgrade": "Copper to Silver Chest Upgrade",
|
||||
"item.ironchest.silver_gold_chest_upgrade": "Silver to Gold Chest Upgrade",
|
||||
"item.ironchest.copper_iron_chest_upgrade": "Copper to Iron Chest Upgrade",
|
||||
"item.ironchest.diamond_crystal_chest_upgrade": "Diamond to Crystal Chest Upgrade",
|
||||
"item.ironchest.wood_iron_chest_upgrade": "Wood to Iron Chest Upgrade",
|
||||
"item.ironchest.wood_copper_chest_upgrade": "Wood to Copper Chest Upgrade",
|
||||
"item.ironchest.diamond_obsidian_chest_upgrade": "Diamond to Obsidian Chest Upgrade",
|
||||
|
||||
"_comment": "Books",
|
||||
"book.ironchest.dirtchest9000.title": "How to use your DirtChest 9000!",
|
||||
"book.ironchest.dirtchest9000.page1": "Welcome to your new DirtChest 9000! We hope you will enjoy many happy years of storing your stack of dirt in our storage utility.",
|
||||
"book.ironchest.dirtchest9000.page2": "Usage: simply insert the stack of dirt of your choice into the highly receptive slot and enjoy the great convenience of having that dirt available to you, any time you pass by this chest!",
|
||||
"book.ironchest.dirtchest9000.page3": "We hope you have enjoyed reviewing this instruction manual, and hope you will consider using our products in future! Kind regards, The DirtChest 9000 manual writers incorporated.",
|
||||
"book.ironchest.dirtchest9000.page4": "Warranty: This product has no warranty of any kind. Your dirt may not be stored, it may slowly leech into the environment, or alternatively, it may not do anything at all.",
|
||||
"book.ironchest.dirtchest9000.page5": "DirtChest 9000 is kind to the environment. Please dispose of this guide book responsibly, and do not whatever you do just chuck it into some lava. We would be very sad.",
|
||||
|
||||
"_comment": "Item Groups",
|
||||
"itemGroup.ironchest": "Iron Chests"
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"textures": {
|
||||
"texture": "ironchest:model/copper_chest",
|
||||
"particle": "ironchest:block/copper_break"
|
||||
},
|
||||
"elements": [
|
||||
{ "from": [ 1, 0, 1 ],
|
||||
"to": [ 15, 10, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 4.75, 10.5, 8.25 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 4.75, 7, 8.25 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 8.25, 7, 10.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 8.25, 14, 10.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 8.25, 10.5, 10.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 8.25, 3.5, 10.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 1, 9, 1 ],
|
||||
"to": [ 15, 14, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 0, 10.5, 3.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 0, 7, 3.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 3.5, 7, 4.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 3.5, 14, 4.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 3.5, 10.5, 4.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 3.5, 3.5, 4.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 7, 7, 0 ],
|
||||
"to": [ 9, 11, 1 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0.75, 1.25, 0.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 0.25, 0.75, 0.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 0.25, 0.25, 0.75, 1.25 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 1, 0.25, 1.5, 1.25 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 0.75, 0.25, 1, 1.25 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 0.25, 0.25, 1.25 ], "texture": "#texture" }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"textures": {
|
||||
"texture": "ironchest:model/crystal_chest",
|
||||
"particle": "ironchest:block/crystal_break"
|
||||
},
|
||||
"elements": [
|
||||
{ "from": [ 1, 0, 1 ],
|
||||
"to": [ 15, 10, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 4.75, 10.5, 8.25 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 4.75, 7, 8.25 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 8.25, 7, 10.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 8.25, 14, 10.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 8.25, 10.5, 10.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 8.25, 3.5, 10.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 1, 9, 1 ],
|
||||
"to": [ 15, 14, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 0, 10.5, 3.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 0, 7, 3.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 3.5, 7, 4.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 3.5, 14, 4.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 3.5, 10.5, 4.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 3.5, 3.5, 4.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 7, 7, 0 ],
|
||||
"to": [ 9, 11, 1 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0.75, 1.25, 0.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 0.25, 0.75, 0.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 0.25, 0.25, 0.75, 1.25 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 1, 0.25, 1.5, 1.25 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 0.75, 0.25, 1, 1.25 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 0.25, 0.25, 1.25 ], "texture": "#texture" }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"textures": {
|
||||
"texture": "ironchest:model/diamond_chest",
|
||||
"particle": "ironchest:block/diamond_break"
|
||||
},
|
||||
"elements": [
|
||||
{ "from": [ 1, 0, 1 ],
|
||||
"to": [ 15, 10, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 4.75, 10.5, 8.25 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 4.75, 7, 8.25 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 8.25, 7, 10.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 8.25, 14, 10.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 8.25, 10.5, 10.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 8.25, 3.5, 10.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 1, 9, 1 ],
|
||||
"to": [ 15, 14, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 0, 10.5, 3.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 0, 7, 3.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 3.5, 7, 4.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 3.5, 14, 4.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 3.5, 10.5, 4.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 3.5, 3.5, 4.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 7, 7, 0 ],
|
||||
"to": [ 9, 11, 1 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0.75, 1.25, 0.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 0.25, 0.75, 0.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 0.25, 0.25, 0.75, 1.25 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 1, 0.25, 1.5, 1.25 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 0.75, 0.25, 1, 1.25 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 0.25, 0.25, 1.25 ], "texture": "#texture" }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"textures": {
|
||||
"texture": "ironchest:model/dirt_chest",
|
||||
"particle": "minecraft:block/dirt"
|
||||
},
|
||||
"elements": [
|
||||
{ "from": [ 1, 0, 1 ],
|
||||
"to": [ 15, 10, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 4.75, 10.5, 8.25 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 4.75, 7, 8.25 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 8.25, 7, 10.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 8.25, 14, 10.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 8.25, 10.5, 10.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 8.25, 3.5, 10.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 1, 9, 1 ],
|
||||
"to": [ 15, 14, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 0, 10.5, 3.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 0, 7, 3.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 3.5, 7, 4.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 3.5, 14, 4.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 3.5, 10.5, 4.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 3.5, 3.5, 4.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 7, 7, 0 ],
|
||||
"to": [ 9, 11, 1 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0.75, 1.25, 0.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 0.25, 0.75, 0.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 0.25, 0.25, 0.75, 1.25 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 1, 0.25, 1.5, 1.25 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 0.75, 0.25, 1, 1.25 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 0.25, 0.25, 1.25 ], "texture": "#texture" }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"textures": {
|
||||
"texture": "ironchest:model/gold_chest",
|
||||
"particle": "ironchest:block/gold_break"
|
||||
},
|
||||
"elements": [
|
||||
{ "from": [ 1, 0, 1 ],
|
||||
"to": [ 15, 10, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 4.75, 10.5, 8.25 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 4.75, 7, 8.25 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 8.25, 7, 10.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 8.25, 14, 10.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 8.25, 10.5, 10.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 8.25, 3.5, 10.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 1, 9, 1 ],
|
||||
"to": [ 15, 14, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 0, 10.5, 3.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 0, 7, 3.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 3.5, 7, 4.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 3.5, 14, 4.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 3.5, 10.5, 4.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 3.5, 3.5, 4.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 7, 7, 0 ],
|
||||
"to": [ 9, 11, 1 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0.75, 1.25, 0.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 0.25, 0.75, 0.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 0.25, 0.25, 0.75, 1.25 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 1, 0.25, 1.5, 1.25 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 0.75, 0.25, 1, 1.25 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 0.25, 0.25, 1.25 ], "texture": "#texture" }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"textures": {
|
||||
"texture": "ironchest:model/iron_chest",
|
||||
"particle": "ironchest:block/iron_break"
|
||||
},
|
||||
"elements": [
|
||||
{ "from": [ 1, 0, 1 ],
|
||||
"to": [ 15, 10, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 4.75, 10.5, 8.25 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 4.75, 7, 8.25 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 8.25, 7, 10.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 8.25, 14, 10.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 8.25, 10.5, 10.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 8.25, 3.5, 10.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 1, 9, 1 ],
|
||||
"to": [ 15, 14, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 0, 10.5, 3.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 0, 7, 3.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 3.5, 7, 4.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 3.5, 14, 4.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 3.5, 10.5, 4.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 3.5, 3.5, 4.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 7, 7, 0 ],
|
||||
"to": [ 9, 11, 1 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0.75, 1.25, 0.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 0.25, 0.75, 0.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 0.25, 0.25, 0.75, 1.25 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 1, 0.25, 1.5, 1.25 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 0.75, 0.25, 1, 1.25 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 0.25, 0.25, 1.25 ], "texture": "#texture" }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"textures": {
|
||||
"texture": "ironchest:model/obsidian_chest",
|
||||
"particle": "minecraft:block/obsidian"
|
||||
},
|
||||
"elements": [
|
||||
{ "from": [ 1, 0, 1 ],
|
||||
"to": [ 15, 10, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 4.75, 10.5, 8.25 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 4.75, 7, 8.25 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 8.25, 7, 10.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 8.25, 14, 10.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 8.25, 10.5, 10.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 8.25, 3.5, 10.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 1, 9, 1 ],
|
||||
"to": [ 15, 14, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 0, 10.5, 3.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 0, 7, 3.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 3.5, 7, 4.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 3.5, 14, 4.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 3.5, 10.5, 4.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 3.5, 3.5, 4.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 7, 7, 0 ],
|
||||
"to": [ 9, 11, 1 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0.75, 1.25, 0.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 0.25, 0.75, 0.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 0.25, 0.25, 0.75, 1.25 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 1, 0.25, 1.5, 1.25 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 0.75, 0.25, 1, 1.25 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 0.25, 0.25, 1.25 ], "texture": "#texture" }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
{
|
||||
"parent": "block/block",
|
||||
"textures": {
|
||||
"texture": "ironchest:model/silver_chest",
|
||||
"particle": "ironchest:block/silver_break"
|
||||
},
|
||||
"elements": [
|
||||
{ "from": [ 1, 0, 1 ],
|
||||
"to": [ 15, 10, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 4.75, 10.5, 8.25 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 4.75, 7, 8.25 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 8.25, 7, 10.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 8.25, 14, 10.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 8.25, 10.5, 10.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 8.25, 3.5, 10.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 1, 9, 1 ],
|
||||
"to": [ 15, 14, 15 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 7, 0, 10.5, 3.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 3.5, 0, 7, 3.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 3.5, 3.5, 7, 4.75 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 10.5, 3.5, 14, 4.75 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 7, 3.5, 10.5, 4.75 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 3.5, 3.5, 4.75 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{ "from": [ 7, 7, 0 ],
|
||||
"to": [ 9, 11, 1 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0.75, 1.25, 0.5 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 0.25, 0.75, 0.5 ], "texture": "#texture" },
|
||||
"north": { "uv": [ 0.25, 0.25, 0.75, 1.25 ], "texture": "#texture" },
|
||||
"south": { "uv": [ 1, 0.25, 1.5, 1.25 ], "texture": "#texture" },
|
||||
"west": { "uv": [ 0.75, 0.25, 1, 1.25 ], "texture": "#texture" },
|
||||
"east": { "uv": [ 0, 0.25, 0.25, 1.25 ], "texture": "#texture" }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"parent": "builtin/entity",
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [ 30, 45, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.625, 0.625, 0.625 ]
|
||||
},
|
||||
"ground": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 3, 0],
|
||||
"scale":[ 0.25, 0.25, 0.25 ]
|
||||
},
|
||||
"head": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 1, 1, 1]
|
||||
},
|
||||
"fixed": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.5, 0.5, 0.5 ]
|
||||
},
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ 75, 315, 0 ],
|
||||
"translation": [ 0, 2.5, 0],
|
||||
"scale": [ 0.375, 0.375, 0.375 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 315, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale": [ 0.4, 0.4, 0.4 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ironchest:item/copper_iron_upgrade"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ironchest:item/copper_silver_upgrade"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"parent": "builtin/entity",
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [ 30, 45, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.625, 0.625, 0.625 ]
|
||||
},
|
||||
"ground": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 3, 0],
|
||||
"scale":[ 0.25, 0.25, 0.25 ]
|
||||
},
|
||||
"head": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 1, 1, 1]
|
||||
},
|
||||
"fixed": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.5, 0.5, 0.5 ]
|
||||
},
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ 75, 315, 0 ],
|
||||
"translation": [ 0, 2.5, 0],
|
||||
"scale": [ 0.375, 0.375, 0.375 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 315, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale": [ 0.4, 0.4, 0.4 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"parent": "builtin/entity",
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [ 30, 45, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.625, 0.625, 0.625 ]
|
||||
},
|
||||
"ground": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 3, 0],
|
||||
"scale":[ 0.25, 0.25, 0.25 ]
|
||||
},
|
||||
"head": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 1, 1, 1]
|
||||
},
|
||||
"fixed": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.5, 0.5, 0.5 ]
|
||||
},
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ 75, 315, 0 ],
|
||||
"translation": [ 0, 2.5, 0],
|
||||
"scale": [ 0.375, 0.375, 0.375 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 315, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale": [ 0.4, 0.4, 0.4 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ironchest:item/diamond_crystal_upgrade"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ironchest:item/diamond_obsidian_upgrade"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"parent": "builtin/entity",
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [ 30, 45, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.625, 0.625, 0.625 ]
|
||||
},
|
||||
"ground": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 3, 0],
|
||||
"scale":[ 0.25, 0.25, 0.25 ]
|
||||
},
|
||||
"head": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 1, 1, 1]
|
||||
},
|
||||
"fixed": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.5, 0.5, 0.5 ]
|
||||
},
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ 75, 315, 0 ],
|
||||
"translation": [ 0, 2.5, 0],
|
||||
"scale": [ 0.375, 0.375, 0.375 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 315, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale": [ 0.4, 0.4, 0.4 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"parent": "builtin/entity",
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [ 30, 45, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.625, 0.625, 0.625 ]
|
||||
},
|
||||
"ground": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 3, 0],
|
||||
"scale":[ 0.25, 0.25, 0.25 ]
|
||||
},
|
||||
"head": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 1, 1, 1]
|
||||
},
|
||||
"fixed": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.5, 0.5, 0.5 ]
|
||||
},
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ 75, 315, 0 ],
|
||||
"translation": [ 0, 2.5, 0],
|
||||
"scale": [ 0.375, 0.375, 0.375 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 315, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale": [ 0.4, 0.4, 0.4 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ironchest:item/gold_diamond_upgrade"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"parent": "builtin/entity",
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [ 30, 45, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.625, 0.625, 0.625 ]
|
||||
},
|
||||
"ground": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 3, 0],
|
||||
"scale":[ 0.25, 0.25, 0.25 ]
|
||||
},
|
||||
"head": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 1, 1, 1]
|
||||
},
|
||||
"fixed": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.5, 0.5, 0.5 ]
|
||||
},
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ 75, 315, 0 ],
|
||||
"translation": [ 0, 2.5, 0],
|
||||
"scale": [ 0.375, 0.375, 0.375 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 315, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale": [ 0.4, 0.4, 0.4 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ironchest:item/iron_gold_upgrade"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"parent": "builtin/entity",
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [ 30, 45, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.625, 0.625, 0.625 ]
|
||||
},
|
||||
"ground": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 3, 0],
|
||||
"scale":[ 0.25, 0.25, 0.25 ]
|
||||
},
|
||||
"head": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 1, 1, 1]
|
||||
},
|
||||
"fixed": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.5, 0.5, 0.5 ]
|
||||
},
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ 75, 315, 0 ],
|
||||
"translation": [ 0, 2.5, 0],
|
||||
"scale": [ 0.375, 0.375, 0.375 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 315, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale": [ 0.4, 0.4, 0.4 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"parent": "builtin/entity",
|
||||
"display": {
|
||||
"gui": {
|
||||
"rotation": [ 30, 45, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.625, 0.625, 0.625 ]
|
||||
},
|
||||
"ground": {
|
||||
"rotation": [ 0, 0, 0 ],
|
||||
"translation": [ 0, 3, 0],
|
||||
"scale":[ 0.25, 0.25, 0.25 ]
|
||||
},
|
||||
"head": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 1, 1, 1]
|
||||
},
|
||||
"fixed": {
|
||||
"rotation": [ 0, 180, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale":[ 0.5, 0.5, 0.5 ]
|
||||
},
|
||||
"thirdperson_righthand": {
|
||||
"rotation": [ 75, 315, 0 ],
|
||||
"translation": [ 0, 2.5, 0],
|
||||
"scale": [ 0.375, 0.375, 0.375 ]
|
||||
},
|
||||
"firstperson_righthand": {
|
||||
"rotation": [ 0, 315, 0 ],
|
||||
"translation": [ 0, 0, 0],
|
||||
"scale": [ 0.4, 0.4, 0.4 ]
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ironchest:item/silver_gold_upgrade"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ironchest:item/wood_copper_upgrade"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"parent": "item/generated",
|
||||
"textures": {
|
||||
"layer0": "ironchest:item/wood_iron_upgrade"
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 3.0 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 3.0 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 3.0 KiB |
After Width: | Height: | Size: 3.0 KiB |
After Width: | Height: | Size: 2.5 KiB |
After Width: | Height: | Size: 3.7 KiB |
After Width: | Height: | Size: 3.5 KiB |
After Width: | Height: | Size: 4.1 KiB |
After Width: | Height: | Size: 3.6 KiB |
After Width: | Height: | Size: 3.7 KiB |
After Width: | Height: | Size: 480 B |
After Width: | Height: | Size: 480 B |
After Width: | Height: | Size: 418 B |
After Width: | Height: | Size: 466 B |