Update to fix issues with lag, MUCH faster now.

This commit is contained in:
Brian Wiegand 2012-07-07 23:24:48 -07:00
parent 682d65b829
commit 4012b39b16
1 changed files with 29 additions and 24 deletions

View File

@ -6,11 +6,11 @@
* http://www.gnu.org/licenses/gpl.html
*
* Contributors:
* cpw - initial API and implementation
* cpw - initial API and implementation
******************************************************************************/
package cpw.mods.ironchest.client;
import static org.lwjgl.opengl.GL11.GL_COMPILE;
import static org.lwjgl.opengl.GL11.GL_COMPILE_AND_EXECUTE;
import static org.lwjgl.opengl.GL11.glColor4f;
import static org.lwjgl.opengl.GL11.glDisable;
import static org.lwjgl.opengl.GL11.glEnable;
@ -45,11 +45,14 @@ import cpw.mods.ironchest.TileEntityIronChest;
public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
private static Map<ItemStack, Integer> renderList = new HashMap<ItemStack, Integer>();
private Random random;
private RenderBlocks renderBlocks;
private static float[][] shifts = { { 0.3F, 0.45F, 0.3F }, { 0.7F, 0.45F, 0.3F }, { 0.3F, 0.45F, 0.7F }, { 0.7F, 0.45F, 0.7F },
{ 0.3F, 0.1F, 0.3F }, { 0.7F, 0.1F, 0.3F }, { 0.3F, 0.1F, 0.7F }, { 0.7F, 0.1F, 0.7F }, { 0.5F, 0.32F, 0.5F }, };
private static float[][] shifts = { { 0.3F, 0.45F, 0.3F }, { 0.7F, 0.45F, 0.3F }, { 0.3F, 0.45F, 0.7F }, { 0.7F, 0.45F, 0.7F }, { 0.3F, 0.1F, 0.3F }, { 0.7F, 0.1F, 0.3F }, { 0.3F, 0.1F, 0.7F }, { 0.7F, 0.1F, 0.7F }, { 0.5F, 0.32F, 0.5F }, };
public static boolean CACHE_RENDER = true;
public TileEntityIronChestRenderer() {
model = new ModelChest();
@ -58,19 +61,18 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
}
public void render(TileEntityIronChest tile, double x, double y, double z, float partialTick) {
if (tile==null) {
if (tile == null) {
return;
}
int facing = 3;
IronChestType type=tile.getType();
IronChestType type = tile.getType();
if (tile != null && tile.worldObj != null) {
facing = tile.getFacing();
type=tile.getType();
int typ=tile.worldObj.getBlockMetadata(tile.xCoord,tile.yCoord,tile.zCoord);
type=IronChestType.values()[typ];
type = tile.getType();
int typ = tile.worldObj.getBlockMetadata(tile.xCoord, tile.yCoord, tile.zCoord);
type = IronChestType.values()[typ];
}
bindTextureByName(type.getModelTexture());
glPushMatrix();
glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
@ -101,7 +103,6 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
glPopMatrix();
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
if (type.isTransparent()) {
random.setSeed(254L);
float shiftX;
@ -120,7 +121,7 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
glDisable(2896 /* GL_LIGHTING */);
glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
glTranslatef((float) x, (float) y, (float) z);
EntityItem customitem=new EntityItem(tileEntityRenderer.worldObj);
EntityItem customitem = new EntityItem(tileEntityRenderer.worldObj);
for (ItemStack item : tile.getTopItemStacks()) {
if (shift > shifts.length) {
break;
@ -133,9 +134,9 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
shiftY = shifts[shift][1];
shiftZ = shifts[shift][2];
shift++;
IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item,IItemRenderer.ItemRenderType.ENTITY);
IItemRenderer customRenderer = MinecraftForgeClient.getItemRenderer(item, IItemRenderer.ItemRenderType.ENTITY);
float localScale = blockScale;
if (item.itemID < Block.blocksList.length && Block.blocksList[item.itemID]!=null) {
if (item.itemID < Block.blocksList.length && Block.blocksList[item.itemID] != null) {
int j = Block.blocksList[item.itemID].getRenderType();
if (j == 1 || j == 19 || j == 12 || j == 2) {
localScale = 2 * blockScale;
@ -153,23 +154,24 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
float minishiftZ = ((random.nextFloat() * 2.0F - 1.0F) * spread) / localScale;
glTranslatef(minishiftX, minishiftY, minishiftZ);
}
if (renderList.get(item) == null) {
int render = glGenLists(1);
renderList.put(item, render);
glNewList(render, GL_COMPILE);
if (renderList.get(item) == null || !CACHE_RENDER) { // Added support for using only old system.
if (CACHE_RENDER) {
int render = glGenLists(1);
renderList.put(item, render);
glNewList(render, GL_COMPILE_AND_EXECUTE);
}
if (customRenderer != null) {
customitem.item=item;
customitem.item = item;
bindTextureByName("/terrain.png");
ForgeHooksClient.overrideTexture(item.getItem());
customRenderer.renderItem(IItemRenderer.ItemRenderType.ENTITY, item, renderBlocks, customitem);
} else if (item.itemID < Block.blocksList.length && Block.blocksList[item.itemID]!=null && RenderBlocks.renderItemIn3d(Block.blocksList[item.itemID].getRenderType())) {
} else if (item.itemID < Block.blocksList.length && Block.blocksList[item.itemID] != null && RenderBlocks.renderItemIn3d(Block.blocksList[item.itemID].getRenderType())) {
bindTextureByName("/terrain.png");
ForgeHooksClient.overrideTexture(Block.blocksList[item.itemID]);
renderBlocks.renderBlockAsItem(Block.blocksList[item.itemID], item.getItemDamage(), 1.0F);
} else {
int i = item.getIconIndex();
if (item.itemID >= Block.blocksList.length || Block.blocksList[item.itemID]==null) {
if (item.itemID >= Block.blocksList.length || Block.blocksList[item.itemID] == null) {
bindTextureByName("/gui/items.png");
ForgeHooksClient.overrideTexture(Item.itemsList[item.itemID]);
} else {
@ -200,10 +202,13 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
tessellator.addVertexWithUV(0.0F - f14, 1.0F - f15, 0.0D, f5, f10);
tessellator.draw();
}
if (CACHE_RENDER)
glEndList();
} else {
glCallList(renderList.get(item));
Integer integer = renderList.get(item);
if (integer != null) // Added null check for auto-unboxing JUST in case.
glCallList(integer.intValue());
}
glEndList();
glPopMatrix();
}
glPopMatrix();