Some cleanup, generics, whitespace, etc.

This commit is contained in:
cpw 2015-11-23 01:07:24 -05:00
parent aad2b93dc4
commit 3b63013739
6 changed files with 36 additions and 41 deletions

View File

@ -44,7 +44,7 @@ import com.google.common.collect.Lists;
public class BlockIronChest extends BlockContainer public class BlockIronChest extends BlockContainer
{ {
public static final PropertyEnum VARIANT_PROP = PropertyEnum.create("variant", IronChestType.class); public static final PropertyEnum<IronChestType> VARIANT_PROP = PropertyEnum.create("variant", IronChestType.class);
public BlockIronChest() public BlockIronChest()
{ {
@ -102,7 +102,7 @@ public class BlockIronChest extends BlockContainer
@Override @Override
@SideOnly(Side.CLIENT) @SideOnly(Side.CLIENT)
public void getSubBlocks(Item itemIn, CreativeTabs tab, List list) public void getSubBlocks(Item itemIn, CreativeTabs tab, List<ItemStack> list)
{ {
for (IronChestType type : IronChestType.values()) for (IronChestType type : IronChestType.values())
{ {
@ -128,7 +128,7 @@ public class BlockIronChest extends BlockContainer
@Override @Override
protected BlockState createBlockState() protected BlockState createBlockState()
{ {
return new BlockState(this, new IProperty[] { VARIANT_PROP }); return new BlockState(this, new IProperty<?>[] { VARIANT_PROP });
} }
@Override @Override

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@ -20,7 +20,7 @@ import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
import net.minecraftforge.fml.common.network.NetworkRegistry; import net.minecraftforge.fml.common.network.NetworkRegistry;
import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.common.registry.GameRegistry;
@Mod(modid = "IronChest", name = "Iron Chests", dependencies = "required-after:FML@[7.2,)", acceptedMinecraftVersions="[1.8,1.8.8]") @Mod(modid = "IronChest", name = "Iron Chests", dependencies = "required-after:Forge@[11.14.4,]", acceptedMinecraftVersions="[1.8,1.8.8]")
public class IronChest public class IronChest
{ {
public static BlockIronChest ironChestBlock; public static BlockIronChest ironChestBlock;

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@ -16,7 +16,6 @@ public class OcelotsSitOnChestsHandler {
if (evt.entityLiving.ticksExisted < 5 && evt.entityLiving instanceof EntityOcelot) if (evt.entityLiving.ticksExisted < 5 && evt.entityLiving instanceof EntityOcelot)
{ {
EntityOcelot ocelot = (EntityOcelot) evt.entityLiving; EntityOcelot ocelot = (EntityOcelot) evt.entityLiving;
@SuppressWarnings("unchecked")
List<EntityAITasks.EntityAITaskEntry> tasks = ocelot.tasks.taskEntries; List<EntityAITasks.EntityAITaskEntry> tasks = ocelot.tasks.taskEntries;
for (EntityAITasks.EntityAITaskEntry task : tasks) { for (EntityAITasks.EntityAITaskEntry task : tasks) {

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@ -316,7 +316,6 @@ public class TileEntityIronChest extends TileEntityLockable implements ITickable
{ {
this.numUsingPlayers = 0; this.numUsingPlayers = 0;
float var1 = 5.0F; float var1 = 5.0F;
@SuppressWarnings("unchecked")
List<EntityPlayer> var2 = this.worldObj.getEntitiesWithinAABB(EntityPlayer.class, new AxisAlignedBB(pos.getX() - var1, pos.getY() - var1, pos.getZ() - var1, pos.getX() + 1 + var1, pos.getY() + 1 + var1, pos.getZ() + 1 + var1)); List<EntityPlayer> var2 = this.worldObj.getEntitiesWithinAABB(EntityPlayer.class, new AxisAlignedBB(pos.getX() - var1, pos.getY() - var1, pos.getZ() - var1, pos.getX() + 1 + var1, pos.getY() + 1 + var1, pos.getZ() + 1 + var1));
for (EntityPlayer var4 : var2) for (EntityPlayer var4 : var2)
@ -438,7 +437,7 @@ public class TileEntityIronChest extends TileEntityLockable implements ITickable
} }
@Override @Override
public Packet getDescriptionPacket() public Packet<?> getDescriptionPacket()
{ {
NBTTagCompound nbt = new NBTTagCompound(); NBTTagCompound nbt = new NBTTagCompound();
nbt.setInteger("type", getType().ordinal()); nbt.setInteger("type", getType().ordinal());

View File

@ -13,17 +13,6 @@ package cpw.mods.ironchest.client;
import java.util.Map; import java.util.Map;
import java.util.Random; import java.util.Random;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelChest;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderEntityItem;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import com.google.common.collect.ImmutableMap; import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableMap.Builder; import com.google.common.collect.ImmutableMap.Builder;
import com.google.common.primitives.SignedBytes; import com.google.common.primitives.SignedBytes;
@ -32,8 +21,17 @@ import cpw.mods.ironchest.BlockIronChest;
import cpw.mods.ironchest.IronChest; import cpw.mods.ironchest.IronChest;
import cpw.mods.ironchest.IronChestType; import cpw.mods.ironchest.IronChestType;
import cpw.mods.ironchest.TileEntityIronChest; import cpw.mods.ironchest.TileEntityIronChest;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelChest;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.entity.RenderEntityItem;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer<TileEntityIronChest>
{ {
private static Map<IronChestType, ResourceLocation> locations; private static Map<IronChestType, ResourceLocation> locations;
@ -176,9 +174,8 @@ public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer
} }
} }
@Override public void renderTileEntityAt(TileEntityIronChest tileentity, double x, double y, double z, float partialTick, int breakStage)
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTick, int breakStage)
{ {
render((TileEntityIronChest) tileentity, x, y, z, partialTick, breakStage); render(tileentity, x, y, z, partialTick, breakStage);
} }
} }