Fix crash related to inserting items with conduits/ducts. Closes #151
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@ -11,71 +11,43 @@ package cpw.mods.ironchest.common.lib;
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import javax.annotation.Nonnull;
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import cpw.mods.ironchest.common.tileentity.chest.TileEntityIronChest;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.items.IItemHandlerModifiable;
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import net.minecraftforge.items.ItemHandlerHelper;
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public class ICChestInventoryHandler implements IItemHandlerModifiable
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{
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int slots;
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TileEntityIronChest inv;
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int slotOffset;
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boolean[] canInsert;
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boolean[] canExtract;
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public ICChestInventoryHandler(int slots, TileEntityIronChest inventory, int slotOffset, boolean[] canInsert, boolean[] canExtract)
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public ICChestInventoryHandler(TileEntityIronChest inventory)
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{
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this.slots = slots;
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this.inv = inventory;
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this.slotOffset = slotOffset;
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this.canInsert = canInsert;
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this.canExtract = canExtract;
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}
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public ICChestInventoryHandler(int slots, TileEntityIronChest inventory)
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{
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this(slots, inventory, 0, new boolean[slots], new boolean[slots]);
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for (int i = 0; i < slots; i++)
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this.canExtract[i] = this.canInsert[i] = true;
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}
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public ICChestInventoryHandler(int slots, TileEntityIronChest inventory, int slotOffset, boolean canInsert, boolean canExtract)
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{
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this(slots, inventory, slotOffset, new boolean[slots], new boolean[slots]);
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for (int i = 0; i < slots; i++)
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{
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this.canInsert[i] = canInsert;
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this.canExtract[i] = canExtract;
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}
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}
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@Override
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public int getSlots()
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{
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return slots;
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return this.inv.getSizeInventory();
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}
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@Override
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public ItemStack getStackInSlot(int slot)
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{
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return this.inv.getItems().get(this.slotOffset + slot);
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return this.inv.getStackInSlot(slot);
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}
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@Override
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public ItemStack insertItem(int slot, ItemStack stack, boolean simulate)
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{
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if (!canInsert[slot] || stack.isEmpty())
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if (stack.isEmpty())
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return stack;
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stack = stack.copy();
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if (!inv.isItemValidForSlot(this.slotOffset + slot, stack))
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if (!inv.isItemValidForSlot(slot, stack))
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return stack;
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int offsetSlot = this.slotOffset + slot;
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int offsetSlot = slot;
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ItemStack currentStack = inv.getItems().get(offsetSlot);
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if (currentStack.isEmpty())
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@ -144,10 +116,10 @@ public class ICChestInventoryHandler implements IItemHandlerModifiable
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@Override
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public ItemStack extractItem(int slot, int amount, boolean simulate)
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{
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if (!canExtract[slot] || amount == 0)
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if (amount == 0)
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return ItemStack.EMPTY;
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int offsetSlot = this.slotOffset + slot;
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int offsetSlot = slot;
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ItemStack currentStack = inv.getItems().get(offsetSlot);
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if (currentStack.isEmpty())
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@ -172,13 +144,18 @@ public class ICChestInventoryHandler implements IItemHandlerModifiable
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@Override
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public int getSlotLimit(int slot)
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{
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return 64;
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return getInv().getInventoryStackLimit();
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}
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@Override
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public void setStackInSlot(int slot, @Nonnull ItemStack stack)
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{
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inv.getItems().set(this.slotOffset + slot, stack);
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inv.getItems().set(slot, stack);
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inv.markDirty();
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}
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public IInventory getInv()
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{
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return inv;
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}
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}
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@ -11,71 +11,43 @@ package cpw.mods.ironchest.common.lib;
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import javax.annotation.Nonnull;
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import cpw.mods.ironchest.common.tileentity.shulker.TileEntityIronShulkerBox;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.items.IItemHandlerModifiable;
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import net.minecraftforge.items.ItemHandlerHelper;
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public class ICShulkerInventoryHandler implements IItemHandlerModifiable
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{
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int slots;
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TileEntityIronShulkerBox inv;
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int slotOffset;
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boolean[] canInsert;
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boolean[] canExtract;
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public ICShulkerInventoryHandler(int slots, TileEntityIronShulkerBox inventory, int slotOffset, boolean[] canInsert, boolean[] canExtract)
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public ICShulkerInventoryHandler(TileEntityIronShulkerBox inventory)
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{
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this.slots = slots;
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this.inv = inventory;
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this.slotOffset = slotOffset;
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this.canInsert = canInsert;
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this.canExtract = canExtract;
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}
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public ICShulkerInventoryHandler(int slots, TileEntityIronShulkerBox inventory)
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{
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this(slots, inventory, 0, new boolean[slots], new boolean[slots]);
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for (int i = 0; i < slots; i++)
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this.canExtract[i] = this.canInsert[i] = true;
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}
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public ICShulkerInventoryHandler(int slots, TileEntityIronShulkerBox inventory, int slotOffset, boolean canInsert, boolean canExtract)
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{
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this(slots, inventory, slotOffset, new boolean[slots], new boolean[slots]);
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for (int i = 0; i < slots; i++)
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{
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this.canInsert[i] = canInsert;
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this.canExtract[i] = canExtract;
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}
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}
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@Override
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public int getSlots()
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{
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return slots;
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return this.inv.getSizeInventory();
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}
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@Override
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public ItemStack getStackInSlot(int slot)
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{
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return this.inv.getItems().get(this.slotOffset + slot);
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return this.inv.getStackInSlot(slot);
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}
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@Override
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public ItemStack insertItem(int slot, ItemStack stack, boolean simulate)
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{
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if (!canInsert[slot] || stack.isEmpty())
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if (stack.isEmpty())
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return stack;
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stack = stack.copy();
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if (!inv.isItemValidForSlot(this.slotOffset + slot, stack))
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if (!inv.isItemValidForSlot(slot, stack))
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return stack;
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int offsetSlot = this.slotOffset + slot;
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int offsetSlot = slot;
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ItemStack currentStack = inv.getItems().get(offsetSlot);
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if (currentStack.isEmpty())
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@ -144,10 +116,10 @@ public class ICShulkerInventoryHandler implements IItemHandlerModifiable
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@Override
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public ItemStack extractItem(int slot, int amount, boolean simulate)
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{
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if (!canExtract[slot] || amount == 0)
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if (amount == 0)
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return ItemStack.EMPTY;
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int offsetSlot = this.slotOffset + slot;
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int offsetSlot = slot;
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ItemStack currentStack = inv.getItems().get(offsetSlot);
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if (currentStack.isEmpty())
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@ -172,13 +144,18 @@ public class ICShulkerInventoryHandler implements IItemHandlerModifiable
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@Override
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public int getSlotLimit(int slot)
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{
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return 64;
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return getInv().getInventoryStackLimit();
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}
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@Override
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public void setStackInSlot(int slot, @Nonnull ItemStack stack)
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{
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inv.getItems().set(this.slotOffset + slot, stack);
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inv.getItems().set(slot, stack);
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inv.markDirty();
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}
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public IInventory getInv()
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{
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return inv;
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}
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}
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@ -653,14 +653,20 @@ public class TileEntityIronChest extends TileEntityLockableLoot implements ITick
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return super.hasCapability(capability, facing);
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}
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IItemHandler insertionHandler = new ICChestInventoryHandler(this.getType().size, this);
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private IItemHandler itemHandler;
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@Override
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protected IItemHandler createUnSidedHandler()
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{
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return new ICChestInventoryHandler(this);
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}
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@SuppressWarnings("unchecked")
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@Override
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public <T> T getCapability(Capability<T> capability, EnumFacing facing)
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{
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if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
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return (T) insertionHandler;
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return (T) (itemHandler == null ? (itemHandler = createUnSidedHandler()) : itemHandler);
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return super.getCapability(capability, facing);
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}
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}
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@ -844,22 +844,26 @@ public class TileEntityIronShulkerBox extends TileEntityLockableLoot implements
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fixer.registerWalker(FixTypes.BLOCK_ENTITY, new ItemStackDataLists(TileEntityIronShulkerBox.class, new String[] { "Items" }));
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}
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@Override
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public boolean hasCapability(Capability<?> capability, EnumFacing facing)
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{
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if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
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return true;
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return super.hasCapability(capability, facing);
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}
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private IItemHandler itemHandler;
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IItemHandler insertionHandler = new ICShulkerInventoryHandler(this.getType().size, this);
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@Override
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protected IItemHandler createUnSidedHandler()
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{
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return new ICShulkerInventoryHandler(this);
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}
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@SuppressWarnings("unchecked")
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@Override
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public <T> T getCapability(Capability<T> capability, EnumFacing facing)
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{
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if (capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
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return (T) insertionHandler;
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return (T) (itemHandler == null ? (itemHandler = createUnSidedHandler()) : itemHandler);
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return super.getCapability(capability, facing);
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}
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@Override
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public boolean hasCapability(net.minecraftforge.common.capabilities.Capability<?> capability, @javax.annotation.Nullable net.minecraft.util.EnumFacing facing)
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{
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return capability == net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY || super.hasCapability(capability, facing);
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}
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}
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