The Great Wall of Pink (purely aesthetic changes, no logic altered)

This commit is contained in:
Taylor Shuler 2014-05-11 16:00:59 -04:00
parent 895cf66788
commit 138274e1e9
25 changed files with 1443 additions and 1832 deletions

View File

@ -36,308 +36,242 @@ import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class BlockIronChest extends BlockContainer {
private Random random = new Random();
private Random random;
public BlockIronChest() {
super(Material.iron);
setBlockName("IronChest");
setHardness(3.0F);
setBlockBounds(0.0625F, 0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
setCreativeTab(CreativeTabs.tabDecorations);
}
@SideOnly(Side.CLIENT)
private IIcon[][] icons;
public BlockIronChest()
{
super(Material.iron);
setBlockName("IronChest");
setHardness(3.0F);
setBlockBounds(0.0625F, 0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);
random = new Random();
setCreativeTab(CreativeTabs.tabDecorations);
}
/**
* Overridden by {@link #createTileEntity(World, int)}
*/
@Override
public TileEntity createNewTileEntity(World w, int i)
{
return null;
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean renderAsNormalBlock()
{
return false;
}
@Override
public int getRenderType()
{
return 22;
}
@Override
public TileEntity createTileEntity(World world, int metadata)
{
return IronChestType.makeEntity(metadata);
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int i, int j)
{
if (j < IronChestType.values().length)
{
IronChestType type = IronChestType.values()[j];
return type.getIcon(i);
}
return null;
}
@Override
public ArrayList<ItemStack> getDrops(World world, int x, int y, int z, int metadata, int fortune)
{
ArrayList<ItemStack> items = Lists.newArrayList();
ItemStack stack = new ItemStack(this,1,metadata);
IronChestType.values()[IronChestType.validateMeta(metadata)].adornItemDrop(stack);
items.add(stack);
return items;
}
@Override
public boolean onBlockActivated(World world, int i, int j, int k, EntityPlayer player, int i1, float f1, float f2, float f3)
{
if (world.isRemote)
return true;
else
{
IInventory iinventory = chestInventory(world, i, j, k);
if (iinventory != null && world.getTileEntity(i, j, k) instanceof TileEntityIronChest)
player.openGui(IronChest.instance, ((TileEntityIronChest) world.getTileEntity(i, j, k)).getType().ordinal(), world, i, j, k);
return true;
}
}
public IInventory chestInventory(World world, int i, int j, int k)
{
TileEntity object = (TileEntityIronChest)world.getTileEntity(i, j, k);
if (object == null)
{
return null;
}
else if (world.isSideSolid(i, j + 1, k, DOWN))
{
return null;
}
else if (isOcelotOnChest(world, i, j, k))
{
return null;
}
else if (world.getBlock(i - 1, j, k) == this && (world.isSideSolid(i - 1, j + 1, k, DOWN) || isOcelotOnChest(world, i - 1, j, k)))
{
return null;
}
else if (world.getBlock(i + 1, j, k) == this && (world.isSideSolid(i + 1, j + 1, k, DOWN) || isOcelotOnChest(world, i + 1, j, k)))
{
return null;
}
else if (world.getBlock(i, j, k - 1) == this && (world.isSideSolid(i, j + 1, k - 1, DOWN) || isOcelotOnChest(world, i, j, k - 1)))
{
return null;
}
else if (world.getBlock(i, j, k + 1) == this && (world.isSideSolid(i, j + 1, k + 1, DOWN) || isOcelotOnChest(world, i, j, k + 1)))
{
return null;
}
else
return (IInventory)object;
}
private static boolean isOcelotOnChest(World world, int i, int j, int k)
{
Iterator iterator = world.getEntitiesWithinAABB(EntityOcelot.class, AxisAlignedBB.getAABBPool().getAABB((double)i, (double)(j + 1), (double)k, (double)(i + 1), (double)(j + 2), (double)(k + 1))).iterator();
EntityOcelot entityocelot1;
do
{
if (!iterator.hasNext())
return false;
EntityOcelot entityocelot = (EntityOcelot)iterator.next();
entityocelot1 = (EntityOcelot)entityocelot;
}
while (!entityocelot1.isSitting());
return true;
}
/**
* Overridden by {@link #createTileEntity(World, int)}
*/
@Override
public TileEntity createNewTileEntity(World w, int i) {
return null;
}
@Override
public void onBlockAdded(World world, int i, int j, int k)
{
super.onBlockAdded(world, i, j, k);
world.markBlockForUpdate(i, j, k);
}
public boolean isOpaqueCube() {
return false;
}
@Override
public void onBlockPlacedBy(World world, int i, int j, int k, EntityLivingBase entityliving, ItemStack itemStack)
{
byte chestFacing = 0;
int facing = MathHelper.floor_double((double) ((entityliving.rotationYaw * 4F) / 360F) + 0.5D) & 3;
if (facing == 0)
{
chestFacing = 2;
}
if (facing == 1)
{
chestFacing = 5;
}
if (facing == 2)
{
chestFacing = 3;
}
if (facing == 3)
{
chestFacing = 4;
}
TileEntity te = world.getTileEntity(i, j, k);
if (te != null && te instanceof TileEntityIronChest)
{
TileEntityIronChest teic = (TileEntityIronChest) te;
teic.wasPlaced(entityliving, itemStack);
teic.setFacing(chestFacing);
world.markBlockForUpdate(i, j, k);
}
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public int damageDropped(int i)
{
return i;
}
@Override
public int getRenderType() {
return 22;
}
@Override
public void breakBlock(World world, int i, int j, int k, Block i1, int i2)
{
TileEntityIronChest tileentitychest = (TileEntityIronChest) world.getTileEntity(i, j, k);
if (tileentitychest != null)
{
tileentitychest.removeAdornments();
dropContent(0, tileentitychest, world, tileentitychest.xCoord, tileentitychest.yCoord, tileentitychest.zCoord);
}
super.breakBlock(world, i, j, k, i1, i2);
}
@Override
public TileEntity createTileEntity(World world, int metadata) {
return IronChestType.makeEntity(metadata);
}
public void dropContent(int newSize, IInventory chest, World world, int xCoord, int yCoord, int zCoord)
{
for (int l = newSize; l < chest.getSizeInventory(); l++)
{
ItemStack itemstack = chest.getStackInSlot(l);
if (itemstack == null)
{
continue;
}
float f = random.nextFloat() * 0.8F + 0.1F;
float f1 = random.nextFloat() * 0.8F + 0.1F;
float f2 = random.nextFloat() * 0.8F + 0.1F;
while (itemstack.stackSize > 0)
{
int i1 = random.nextInt(21) + 10;
if (i1 > itemstack.stackSize)
{
i1 = itemstack.stackSize;
}
itemstack.stackSize -= i1;
EntityItem entityitem = new EntityItem(world, (float) xCoord + f, (float) yCoord + (newSize > 0 ? 1 : 0) + f1, (float) zCoord + f2,
new ItemStack(itemstack.getItem(), i1, itemstack.getItemDamage()));
float f3 = 0.05F;
entityitem.motionX = (float) random.nextGaussian() * f3;
entityitem.motionY = (float) random.nextGaussian() * f3 + 0.2F;
entityitem.motionZ = (float) random.nextGaussian() * f3;
if (itemstack.hasTagCompound())
{
entityitem.getEntityItem().setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
}
world.spawnEntityInWorld(entityitem);
}
}
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int i, int j) {
if (j < IronChestType.values().length) {
IronChestType type = IronChestType.values()[j];
return type.getIcon(i);
}
return null;
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List)
{
for (IronChestType type : IronChestType.values())
{
if (type.isValidForCreativeMode())
{
par3List.add(new ItemStack(this, 1, type.ordinal()));
}
}
}
@Override
public ArrayList<ItemStack> getDrops(World world, int x, int y, int z, int metadata, int fortune) {
ArrayList<ItemStack> items = Lists.newArrayList();
ItemStack stack = new ItemStack(this, 1, metadata);
IronChestType.values()[IronChestType.validateMeta(metadata)].adornItemDrop(stack);
items.add(stack);
return items;
}
@Override
public float getExplosionResistance(Entity par1Entity, World world, int x, int y, int z, double explosionX, double explosionY, double explosionZ)
{
TileEntity te = world.getTileEntity(x, y, z);
if (te instanceof TileEntityIronChest)
{
TileEntityIronChest teic = (TileEntityIronChest) te;
if (teic.getType().isExplosionResistant())
{
return 10000f;
}
}
return super.getExplosionResistance(par1Entity, world, x, y, z, explosionX, explosionY, explosionZ);
}
@Override
public boolean onBlockActivated(World world, int i, int j, int k, EntityPlayer player, int i1, float f1, float f2, float f3) {
if (world.isRemote)
return true;
else {
IInventory iinventory = chestInventory(world, i, j, k);
if (iinventory != null)
player.openGui(IronChest.instance, ((TileEntityIronChest) world.getTileEntity(i, j, k)).getType().ordinal(), world, i, j, k);
@Override
public int getComparatorInputOverride(World par1World, int par2, int par3, int par4, int par5)
{
return Container.calcRedstoneFromInventory((TileEntityIronChest) par1World.getTileEntity(par2, par3, par4));
}
return true;
}
}
public IInventory chestInventory(World world, int i, int j, int k) {
TileEntity object = (TileEntityIronChest) world.getTileEntity(i, j, k);
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister par1IconRegister)
{
for (IronChestType typ: IronChestType.values())
{
typ.makeIcons(par1IconRegister);
}
}
if (object == null) {
return null;
} else if (world.isSideSolid(i, j + 1, k, DOWN)) {
return null;
} else if (isOcelotOnChest(world, i, j, k)) {
return null;
} else if (world.getBlock(i - 1, j, k) == this && (world.isSideSolid(i - 1, j + 1, k, DOWN) || isOcelotOnChest(world, i - 1, j, k))) {
return null;
} else if (world.getBlock(i + 1, j, k) == this && (world.isSideSolid(i + 1, j + 1, k, DOWN) || isOcelotOnChest(world, i + 1, j, k))) {
return null;
} else if (world.getBlock(i, j, k - 1) == this && (world.isSideSolid(i, j + 1, k - 1, DOWN) || isOcelotOnChest(world, i, j, k - 1))) {
return null;
} else if (world.getBlock(i, j, k + 1) == this && (world.isSideSolid(i, j + 1, k + 1, DOWN) || isOcelotOnChest(world, i, j, k + 1))) {
return null;
} else
return (IInventory) object;
}
private static final ForgeDirection[] validRotationAxes = new ForgeDirection[] { UP, DOWN };
private static boolean isOcelotOnChest(World world, int i, int j, int k) {
Iterator iterator = world.getEntitiesWithinAABB(EntityOcelot.class, AxisAlignedBB.getAABBPool().getAABB((double) i, (double) (j + 1), (double) k, (double) (i + 1), (double) (j + 2), (double) (k + 1))).iterator();
EntityOcelot entityocelot1;
@Override
public ForgeDirection[] getValidRotations(World worldObj, int x, int y, int z)
{
return validRotationAxes;
}
do {
if (!iterator.hasNext())
return false;
@Override
public boolean rotateBlock(World worldObj, int x, int y, int z, ForgeDirection axis)
{
if (worldObj.isRemote)
{
return false;
}
if (axis == UP || axis == DOWN)
{
TileEntity tileEntity = worldObj.getTileEntity(x, y, z);
if (tileEntity instanceof TileEntityIronChest) {
TileEntityIronChest icte = (TileEntityIronChest) tileEntity;
icte.rotateAround(axis);
}
return true;
}
return false;
}
EntityOcelot entityocelot = (EntityOcelot) iterator.next();
entityocelot1 = (EntityOcelot) entityocelot;
} while (!entityocelot1.isSitting());
return true;
}
@Override
public void onBlockAdded(World world, int i, int j, int k) {
super.onBlockAdded(world, i, j, k);
world.markBlockForUpdate(i, j, k);
}
@Override
public void onBlockPlacedBy(World world, int i, int j, int k, EntityLivingBase entityliving, ItemStack itemStack) {
byte chestFacing = 0;
int facing = MathHelper.floor_double((double) ((entityliving.rotationYaw * 4F) / 360F) + 0.5D) & 3;
if (facing == 0) {
chestFacing = 2;
}
if (facing == 1) {
chestFacing = 5;
}
if (facing == 2) {
chestFacing = 3;
}
if (facing == 3) {
chestFacing = 4;
}
TileEntity te = world.getTileEntity(i, j, k);
if (te != null && te instanceof TileEntityIronChest) {
TileEntityIronChest teic = (TileEntityIronChest) te;
teic.wasPlaced(entityliving, itemStack);
teic.setFacing(chestFacing);
world.markBlockForUpdate(i, j, k);
}
}
@Override
public int damageDropped(int i) {
return i;
}
@Override
public void breakBlock(World world, int i, int j, int k, Block b, int l) {
TileEntityIronChest te = (TileEntityIronChest) world.getTileEntity(i, j, k);
if (te != null) {
te.removeAdornments();
dropContent(0, te, world, te.xCoord, te.yCoord, te.zCoord);
}
super.breakBlock(world, i, j, k, b, l);
}
public void dropContent(int newSize, IInventory chest, World world, int xCoord, int yCoord, int zCoord) {
for (int l = newSize; l < chest.getSizeInventory(); l++) {
ItemStack itemstack = chest.getStackInSlot(l);
if (itemstack == null) {
continue;
}
float f = random.nextFloat() * 0.8F + 0.1F;
float f1 = random.nextFloat() * 0.8F + 0.1F;
float f2 = random.nextFloat() * 0.8F + 0.1F;
while (itemstack.stackSize > 0) {
int i1 = random.nextInt(21) + 10;
if (i1 > itemstack.stackSize) {
i1 = itemstack.stackSize;
}
itemstack.stackSize -= i1;
EntityItem entityitem = new EntityItem(world, (float) xCoord + f, (float) yCoord + (newSize > 0 ? 1 : 0) + f1, (float) zCoord + f2, new ItemStack(itemstack.getItem(), i1, itemstack.getItemDamage()));
float f3 = 0.05F;
entityitem.motionX = (float) random.nextGaussian() * f3;
entityitem.motionY = (float) random.nextGaussian() * f3 + 0.2F;
entityitem.motionZ = (float) random.nextGaussian() * f3;
if (itemstack.hasTagCompound()) {
entityitem.getEntityItem().setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
}
world.spawnEntityInWorld(entityitem);
}
}
}
@Override
@SideOnly(Side.CLIENT)
public void getSubBlocks(Item par1, CreativeTabs par2CreativeTabs, List par3List) {
for (IronChestType type : IronChestType.values()) {
if (type.isValidForCreativeMode()) {
par3List.add(new ItemStack(this, 1, type.ordinal()));
}
}
}
@Override
public float getExplosionResistance(Entity par1Entity, World world, int x, int y, int z, double explosionX, double explosionY, double explosionZ) {
TileEntity te = world.getTileEntity(x, y, z);
if (te instanceof TileEntityIronChest) {
TileEntityIronChest teic = (TileEntityIronChest) te;
if (teic.getType().isExplosionResistant()) {
return 10000F;
}
}
return super.getExplosionResistance(par1Entity, world, x, y, z, explosionX, explosionY, explosionZ);
}
@Override
public int getComparatorInputOverride(World world, int i, int j, int k, int l) {
return Container.calcRedstoneFromInventory((TileEntityIronChest) world.getTileEntity(i, j, k));
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister par1IconRegister) {
for (IronChestType typ : IronChestType.values()) {
typ.makeIcons(par1IconRegister);
}
}
private static final ForgeDirection[] validRotationAxes = new ForgeDirection[] { UP, DOWN };
@Override
public ForgeDirection[] getValidRotations(World world, int x, int y, int z) {
return validRotationAxes;
}
@Override
public boolean rotateBlock(World worldObj, int x, int y, int z, ForgeDirection axis) {
if (worldObj.isRemote) {
return false;
}
if (axis == UP || axis == DOWN) {
TileEntity tileEntity = worldObj.getTileEntity(x, y, z);
if (tileEntity instanceof TileEntityIronChest) {
TileEntityIronChest icte = (TileEntityIronChest) tileEntity;
icte.rotateAround(axis);
}
return true;
}
return false;
}
}

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@ -10,79 +10,64 @@ import static cpw.mods.ironchest.IronChestType.SILVER;
import static cpw.mods.ironchest.IronChestType.WOOD;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraftforge.common.config.Configuration;
import cpw.mods.fml.common.registry.GameRegistry;
public enum ChestChangerType {
IRONGOLD(IRON, GOLD, "ironGoldUpgrade", "Iron to Gold Chest Upgrade", "mmm", "msm", "mmm"),
GOLDDIAMOND(GOLD, DIAMOND, "goldDiamondUpgrade", "Gold to Diamond Chest Upgrade", "GGG", "msm", "GGG"),
COPPERSILVER(COPPER, SILVER, "copperSilverUpgrade", "Copper to Silver Chest Upgrade", "mmm", "msm", "mmm"),
SILVERGOLD(SILVER, GOLD, "silverGoldUpgrade", "Silver to Gold Chest Upgrade", "mGm", "GsG", "mGm"),
COPPERIRON(COPPER, IRON, "copperIronUpgrade", "Copper to Iron Chest Upgrade", "mGm", "GsG", "mGm"),
DIAMONDCRYSTAL(DIAMOND, CRYSTAL, "diamondCrystalUpgrade", "Diamond to Crystal Chest Upgrade", "GGG", "GOG", "GGG"),
WOODIRON(WOOD, IRON, "woodIronUpgrade", "Normal chest to Iron Chest Upgrade", "mmm", "msm", "mmm"),
WOODCOPPER(WOOD, COPPER, "woodCopperUpgrade", "Normal chest to Copper Chest Upgrade", "mmm", "msm", "mmm"),
DIAMONDOBSIDIAN(DIAMOND, OBSIDIAN, "diamondObsidianUpgrade", "Diamond to Obsidian Chest Upgrade", "mmm", "mGm", "mmm");
IRONGOLD(IRON, GOLD, "ironGoldUpgrade", "Iron to Gold Chest Upgrade", "mmm", "msm", "mmm"),
GOLDDIAMOND(GOLD, DIAMOND, "goldDiamondUpgrade", "Gold to Diamond Chest Upgrade", "GGG", "msm", "GGG"),
COPPERSILVER(COPPER, SILVER, "copperSilverUpgrade", "Copper to Silver Chest Upgrade", "mmm", "msm", "mmm"),
SILVERGOLD(SILVER, GOLD, "silverGoldUpgrade", "Silver to Gold Chest Upgrade", "mGm", "GsG", "mGm"),
COPPERIRON(COPPER, IRON, "copperIronUpgrade", "Copper to Iron Chest Upgrade", "mGm", "GsG", "mGm"),
DIAMONDCRYSTAL(DIAMOND, CRYSTAL, "diamondCrystalUpgrade", "Diamond to Crystal Chest Upgrade", "GGG", "GOG", "GGG"),
WOODIRON(WOOD, IRON, "woodIronUpgrade", "Normal chest to Iron Chest Upgrade", "mmm", "msm", "mmm"),
WOODCOPPER(WOOD, COPPER, "woodCopperUpgrade", "Normal chest to Copper Chest Upgrade", "mmm", "msm", "mmm"),
DIAMONDOBSIDIAN(DIAMOND, OBSIDIAN, "diamondObsidianUpgrade", "Diamond to Obsidian Chest Upgrade", "mmm", "mGm", "mmm");
private IronChestType source;
private IronChestType target;
public String itemName;
public String descriptiveName;
private ItemChestChanger item;
private String[] recipe;
private IronChestType source, target;
public String itemName, descriptiveName, recipe[];
private ItemChestChanger item;
private ChestChangerType(IronChestType source, IronChestType target, String itemName, String descriptiveName, String... recipe)
{
this.source = source;
this.target = target;
this.itemName = itemName;
this.descriptiveName = descriptiveName;
this.recipe = recipe;
}
private ChestChangerType(IronChestType source, IronChestType target, String itemName, String descriptiveName, String... recipe) {
this.source = source;
this.target = target;
this.itemName = itemName;
this.descriptiveName = descriptiveName;
this.recipe = recipe;
}
public boolean canUpgrade(IronChestType from)
{
return from == this.source;
}
public boolean canUpgrade(IronChestType from) {
return from == this.source;
}
public int getTarget()
{
return this.target.ordinal();
}
public int getTarget() {
return this.target.ordinal();
}
public ItemChestChanger buildItem()
{
item = new ItemChestChanger(this);
GameRegistry.registerItem(item, itemName);
return item;
}
public ItemChestChanger buildItem() {
item = new ItemChestChanger(this);
GameRegistry.registerItem(item, itemName);
return item;
}
public void addRecipes()
{
for (String sourceMat : source.getMatList())
{
for (String targetMat : target.getMatList())
{
Object targetMaterial = IronChestType.translateOreName(targetMat);
Object sourceMaterial = IronChestType.translateOreName(sourceMat);
IronChestType.addRecipe(new ItemStack(item), recipe, 'm', targetMaterial, 's', sourceMaterial, 'G', Blocks.glass, 'O', Blocks.obsidian);
}
}
}
public void addRecipes() {
for (String sourceMat : source.getMatList()) {
for (String targetMat : target.getMatList()) {
Object targetMaterial = IronChestType.translateOreName(targetMat);
Object sourceMaterial = IronChestType.translateOreName(sourceMat);
IronChestType.addRecipe(new ItemStack(item), recipe, 'm', targetMaterial, 's', sourceMaterial, 'G', Blocks.glass, 'O', Blocks.obsidian);
}
}
}
public static void buildItems()
{
for (ChestChangerType type : values())
{
type.buildItem();
}
}
public static void buildItems() {
for (ChestChangerType type : values()) {
type.buildItem();
}
}
public static void generateRecipes()
{
for (ChestChangerType item : values())
{
item.addRecipes();
}
}
public static void generateRecipes() {
for (ChestChangerType item : values()) {
item.addRecipes();
}
}
}

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@ -6,40 +6,27 @@ import net.minecraft.world.World;
import cpw.mods.fml.common.network.IGuiHandler;
public class CommonProxy implements IGuiHandler {
public void registerRenderInformation()
{
public void registerRenderInformation() {}
}
public void registerTileEntitySpecialRenderer(IronChestType typ) {}
public void registerTileEntitySpecialRenderer(IronChestType typ)
{
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
return null;
}
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
return null;
}
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int X, int Y, int Z)
{
TileEntity te = world.getTileEntity(X, Y, Z);
if (te != null && te instanceof TileEntityIronChest)
{
TileEntityIronChest icte = (TileEntityIronChest) te;
return new ContainerIronChest(player.inventory, icte, icte.getType(), 0, 0);
}
else
{
return null;
}
}
public World getClientWorld()
{
return null;
}
@Override
public Object getServerGuiElement(int ID, EntityPlayer player, World world, int X, int Y, int Z) {
TileEntity te = world.getTileEntity(X, Y, Z);
if (te != null && te instanceof TileEntityIronChest) {
TileEntityIronChest icte = (TileEntityIronChest) te;
return new ContainerIronChest(player.inventory, icte, icte.getType(), 0, 0);
} else {
return null;
}
}
public World getClientWorld() {
return null;
}
}

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@ -1,115 +1,86 @@
package cpw.mods.ironchest;
import invtweaks.api.container.ChestContainer;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import invtweaks.api.container.ChestContainer;
@ChestContainer(isLargeChest = true)
public class ContainerIronChest extends Container {
private IronChestType type;
private EntityPlayer player;
private IInventory chest;
private IronChestType type;
private EntityPlayer player;
private IInventory chest;
public ContainerIronChest(IInventory playerInventory, IInventory chestInventory, IronChestType type, int xSize, int ySize)
{
chest = chestInventory;
player = ((InventoryPlayer) playerInventory).player;
this.type = type;
chestInventory.openInventory();
layoutContainer(playerInventory, chestInventory, type, xSize, ySize);
}
public ContainerIronChest(IInventory playerInventory, IInventory chestInventory, IronChestType type, int xSize, int ySize) {
chest = chestInventory;
player = ((InventoryPlayer) playerInventory).player;
this.type = type;
chestInventory.openInventory();
layoutContainer(playerInventory, chestInventory, type, xSize, ySize);
}
@Override
public boolean canInteractWith(EntityPlayer player)
{
return chest.isUseableByPlayer(player);
}
@Override
public boolean canInteractWith(EntityPlayer player) {
return chest.isUseableByPlayer(player);
}
@Override
public ItemStack transferStackInSlot(EntityPlayer p, int i)
{
ItemStack itemstack = null;
Slot slot = (Slot) inventorySlots.get(i);
if (slot != null && slot.getHasStack())
{
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (i < type.size)
{
if (!mergeItemStack(itemstack1, type.size, inventorySlots.size(), true))
{
return null;
}
}
else if (!type.acceptsStack(itemstack1))
{
return null;
}
else if (!mergeItemStack(itemstack1, 0, type.size, false))
{
return null;
}
if (itemstack1.stackSize == 0)
{
slot.putStack(null);
}
else
{
slot.onSlotChanged();
}
}
return itemstack;
}
@Override
public ItemStack transferStackInSlot(EntityPlayer p, int i) {
ItemStack itemstack = null;
Slot slot = (Slot) inventorySlots.get(i);
if (slot != null && slot.getHasStack()) {
ItemStack itemstack1 = slot.getStack();
itemstack = itemstack1.copy();
if (i < type.size) {
if (!mergeItemStack(itemstack1, type.size, inventorySlots.size(), true)) {
return null;
}
} else if (!type.acceptsStack(itemstack1)) {
return null;
} else if (!mergeItemStack(itemstack1, 0, type.size, false)) {
return null;
}
if (itemstack1.stackSize == 0) {
slot.putStack(null);
} else {
slot.onSlotChanged();
}
}
return itemstack;
}
@Override
public void onContainerClosed(EntityPlayer entityplayer)
{
super.onContainerClosed(entityplayer);
chest.closeInventory();
}
@Override
public void onContainerClosed(EntityPlayer entityplayer) {
super.onContainerClosed(entityplayer);
chest.closeInventory();
}
protected void layoutContainer(IInventory playerInventory, IInventory chestInventory, IronChestType type, int xSize, int ySize)
{
if (type == IronChestType.DIRTCHEST9000) {
addSlotToContainer(type.makeSlot(chestInventory, 0, 12 + 4 * 18, 8 + 2 * 18));
} else {
for (int chestRow = 0; chestRow < type.getRowCount(); chestRow++)
{
for (int chestCol = 0; chestCol < type.getRowLength(); chestCol++)
{
addSlotToContainer(type.makeSlot(chestInventory, chestCol + chestRow * type.getRowLength(), 12 + chestCol * 18, 8 + chestRow * 18));
}
}
}
protected void layoutContainer(IInventory playerInventory, IInventory chestInventory, IronChestType type, int xSize, int ySize) {
if (type == IronChestType.DIRTCHEST9000) {
addSlotToContainer(type.makeSlot(chestInventory, 0, 12 + 4 * 18, 8 + 2 * 18));
} else
for (int chestRow = 0; chestRow < type.getRowCount(); chestRow++)
for (int chestCol = 0; chestCol < type.getRowLength(); chestCol++)
addSlotToContainer(type.makeSlot(chestInventory, chestCol + chestRow * type.getRowLength(), 12 + chestCol * 18, 8 + chestRow * 18));
int leftCol = (xSize - 162) / 2 + 1;
for (int playerInvRow = 0; playerInvRow < 3; playerInvRow++)
{
for (int playerInvCol = 0; playerInvCol < 9; playerInvCol++)
{
addSlotToContainer(new Slot(playerInventory, playerInvCol + playerInvRow * 9 + 9, leftCol + playerInvCol * 18, ySize - (4 - playerInvRow) * 18
- 10));
}
int leftCol = (xSize - 162) / 2 + 1;
for (int playerInvRow = 0; playerInvRow < 3; playerInvRow++)
for (int playerInvCol = 0; playerInvCol < 9; playerInvCol++)
addSlotToContainer(new Slot(playerInventory, playerInvCol + playerInvRow * 9 + 9, leftCol + playerInvCol * 18, ySize - (4 - playerInvRow) * 18 - 10));
}
for (int hotbarSlot = 0; hotbarSlot < 9; hotbarSlot++)
addSlotToContainer(new Slot(playerInventory, hotbarSlot, leftCol + hotbarSlot * 18, ySize - 24));
}
for (int hotbarSlot = 0; hotbarSlot < 9; hotbarSlot++)
{
addSlotToContainer(new Slot(playerInventory, hotbarSlot, leftCol + hotbarSlot * 18, ySize - 24));
}
}
public EntityPlayer getPlayer() {
return player;
}
public EntityPlayer getPlayer()
{
return player;
}
@ChestContainer.RowSizeCallback
public int getNumColumns() {
return type.getRowLength();
}
@ChestContainer.RowSizeCallback
public int getNumColumns() {
return type.getRowLength();
}
}

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@ -11,32 +11,32 @@ import cpw.mods.fml.common.registry.GameRegistry;
@Mod(modid = "IronChest", name = "Iron Chests", dependencies = "required-after:Forge@[7.0,);required-after:FML@[5.0.5,)")
public class IronChest {
public static BlockIronChest ironChestBlock;
public static BlockIronChest ironChestBlock;
@SidedProxy(clientSide = "cpw.mods.ironchest.client.ClientProxy", serverSide = "cpw.mods.ironchest.CommonProxy")
public static CommonProxy proxy;
@SidedProxy(clientSide = "cpw.mods.ironchest.client.ClientProxy", serverSide = "cpw.mods.ironchest.CommonProxy")
public static CommonProxy proxy;
@Instance("IronChest")
public static IronChest instance;
@Instance("IronChest")
public static IronChest instance;
@EventHandler
public void load(FMLInitializationEvent e)
{
ChestChangerType.buildItems();
@EventHandler
public void load(FMLInitializationEvent e) {
ChestChangerType.buildItems();
ironChestBlock = new BlockIronChest();
GameRegistry.registerBlock(ironChestBlock, ItemIronChest.class, "BlockIronChest");
ironChestBlock = new BlockIronChest();
GameRegistry.registerBlock(ironChestBlock, ItemIronChest.class, "BlockIronChest");
PacketHandler.INSTANCE.ordinal();
for (IronChestType typ : IronChestType.values())
{
GameRegistry.registerTileEntityWithAlternatives(typ.clazz, "IronChest."+typ.name(), typ.name());
proxy.registerTileEntitySpecialRenderer(typ);
}
IronChestType.registerBlocksAndRecipes(ironChestBlock);
ChestChangerType.generateRecipes();
NetworkRegistry.INSTANCE.registerGuiHandler(instance, proxy);
proxy.registerRenderInformation();
MinecraftForge.EVENT_BUS.register(this);
}
for (IronChestType typ : IronChestType.values()) {
GameRegistry.registerTileEntityWithAlternatives(typ.clazz, "IronChest." + typ.name(), typ.name());
proxy.registerTileEntitySpecialRenderer(typ);
}
IronChestType.registerBlocksAndRecipes(ironChestBlock);
ChestChangerType.generateRecipes();
PacketHandler.INSTANCE.ordinal();
NetworkRegistry.INSTANCE.registerGuiHandler(instance, proxy);
proxy.registerRenderInformation();
MinecraftForge.EVENT_BUS.register(this);
}
}

View File

@ -3,6 +3,7 @@ package cpw.mods.ironchest;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
@ -18,238 +19,179 @@ import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public enum IronChestType {
IRON(54, 9, true, "Iron Chest", "ironchest.png", 0, Arrays.asList("ingotIron", "ingotRefinedIron"), TileEntityIronChest.class, "mmmmPmmmm", "mGmG3GmGm"),
GOLD(81, 9, true, "Gold Chest", "goldchest.png", 1, Arrays.asList("ingotGold"), TileEntityGoldChest.class, "mmmmPmmmm", "mGmG4GmGm"),
DIAMOND(108, 12, true, "Diamond Chest", "diamondchest.png", 2, Arrays.asList("gemDiamond"), TileEntityDiamondChest.class, "GGGmPmGGG", "GGGG4Gmmm"),
COPPER(45, 9, false, "Copper Chest", "copperchest.png", 3, Arrays.asList("ingotCopper"), TileEntityCopperChest.class, "mmmmCmmmm"),
SILVER(72, 9, false, "Silver Chest", "silverchest.png", 4, Arrays.asList("ingotSilver"), TileEntitySilverChest.class, "mmmm3mmmm", "mGmG0GmGm"),
CRYSTAL(108, 12, true, "Crystal Chest", "crystalchest.png", 5, Arrays.asList("blockGlass"), TileEntityCrystalChest.class, "GGGGPGGGG"),
OBSIDIAN(108, 12, false, "Obsidian Chest", "obsidianchest.png", 6, Arrays.asList("obsidian"), TileEntityObsidianChest.class, "mmmm2mmmm"),
DIRTCHEST9000(1, 1, false, "Dirt Chest 9000", "dirtchest.png",7,Arrays.asList("dirt"), TileEntityDirtChest.class,Item.getItemFromBlock(Blocks.dirt),"mmmmCmmmm"),
WOOD(0, 0, false, "", "", -1, Arrays.asList("plankWood"), null);
int size;
private int rowLength;
public String friendlyName;
private boolean tieredChest;
private String modelTexture;
private int textureRow;
public Class<? extends TileEntityIronChest> clazz;
private String[] recipes;
private ArrayList<String> matList;
private Item itemFilter;
IRON(54, 9, true, "Iron Chest", "ironchest.png", 0, Arrays.asList("ingotIron", "ingotRefinedIron"), TileEntityIronChest.class, "mmmmPmmmm", "mGmG3GmGm"),
GOLD(81, 9, true, "Gold Chest", "goldchest.png", 1, Arrays.asList("ingotGold"), TileEntityGoldChest.class, "mmmmPmmmm", "mGmG4GmGm"),
DIAMOND(108, 12, true, "Diamond Chest", "diamondchest.png", 2, Arrays.asList("gemDiamond"), TileEntityDiamondChest.class, "GGGmPmGGG", "GGGG4Gmmm"),
COPPER(45, 9, false, "Copper Chest", "copperchest.png", 3, Arrays.asList("ingotCopper"), TileEntityCopperChest.class, "mmmmCmmmm"),
SILVER(72, 9, false, "Silver Chest", "silverchest.png", 4, Arrays.asList("ingotSilver"), TileEntitySilverChest.class, "mmmm3mmmm", "mGmG0GmGm"),
CRYSTAL(108, 12, true, "Crystal Chest", "crystalchest.png", 5, Arrays.asList("blockGlass"), TileEntityCrystalChest.class, "GGGGPGGGG"),
OBSIDIAN(108, 12, false, "Obsidian Chest", "obsidianchest.png", 6, Arrays.asList("obsidian"), TileEntityObsidianChest.class, "mmmm2mmmm"),
DIRTCHEST9000(1, 1, false, "Dirt Chest 9000", "dirtchest.png", 7, Arrays.asList("dirt"), TileEntityDirtChest.class, Item.getItemFromBlock(Blocks.dirt), "mmmmCmmmm"),
WOOD(0, 0, false, "", "", -1, Arrays.asList("plankWood"), null);
IronChestType(int size, int rowLength, boolean tieredChest, String friendlyName, String modelTexture, int textureRow, List<String> mats,
Class<? extends TileEntityIronChest> clazz, String... recipes)
{
this(size, rowLength, tieredChest, friendlyName, modelTexture, textureRow, mats, clazz, (Item)null, recipes);
}
IronChestType(int size, int rowLength, boolean tieredChest, String friendlyName, String modelTexture, int textureRow, List<String> mats,
Class<? extends TileEntityIronChest> clazz, Item itemFilter, String... recipes)
{
this.size = size;
this.rowLength = rowLength;
this.tieredChest = tieredChest;
this.friendlyName = friendlyName;
this.modelTexture = modelTexture;
this.textureRow = textureRow;
this.clazz = clazz;
this.itemFilter = itemFilter;
this.recipes = recipes;
this.matList = new ArrayList<String>();
matList.addAll(mats);
}
public int size, rowLength, textureRow;
public String friendlyName, modelTexture, recipes[];
private boolean tieredChest;
public Class<? extends TileEntityIronChest> clazz;
private ArrayList<String> matList;
private Item itemFilter;
public String getModelTexture()
{
return modelTexture;
}
IronChestType(int size, int rowLength, boolean tieredChest, String friendlyName, String modelTexture, int textureRow, List<String> mats, Class<? extends TileEntityIronChest> clazz, String... recipes) {
this(size, rowLength, tieredChest, friendlyName, modelTexture, textureRow, mats, clazz, (Item) null, recipes);
}
public int getTextureRow()
{
return textureRow;
}
IronChestType(int size, int rowLength, boolean tieredChest, String friendlyName, String modelTexture, int textureRow, List<String> mats, Class<? extends TileEntityIronChest> clazz, Item itemFilter, String... recipes) {
this.size = size;
this.rowLength = rowLength;
this.tieredChest = tieredChest;
this.friendlyName = friendlyName;
this.modelTexture = modelTexture;
this.textureRow = textureRow;
this.clazz = clazz;
this.itemFilter = itemFilter;
this.recipes = recipes;
this.matList = new ArrayList<String>();
matList.addAll(mats);
}
public static TileEntityIronChest makeEntity(int metadata)
{
// Compatibility
int chesttype = validateMeta(metadata);
if (chesttype == metadata)
{
try
{
TileEntityIronChest te = values()[chesttype].clazz.newInstance();
return te;
}
catch (InstantiationException e)
{
// unpossible
e.printStackTrace();
}
catch (IllegalAccessException e)
{
// unpossible
e.printStackTrace();
}
}
return null;
}
public String getModelTexture() {
return modelTexture;
}
public static void registerTranslations()
{
}
public int getTextureRow() {
return textureRow;
}
public static void registerBlocksAndRecipes(BlockIronChest blockResult)
{
ItemStack previous = new ItemStack(Blocks.chest);
for (IronChestType typ : values())
{
generateRecipesForType(blockResult, previous, typ);
ItemStack chest = new ItemStack(blockResult, 1, typ.ordinal());
if (typ.isValidForCreativeMode()) GameRegistry.registerCustomItemStack(typ.friendlyName, chest);
if (typ.tieredChest) previous = chest;
}
}
public static TileEntityIronChest makeEntity(int metadata) {
int chesttype = validateMeta(metadata);
if (chesttype == metadata) {
try {
return values()[chesttype].clazz.newInstance();
} catch (InstantiationException e) {
e.printStackTrace();
} catch (IllegalAccessException e) {
e.printStackTrace();
}
}
return null;
}
public static void generateRecipesForType(BlockIronChest blockResult, Object previousTier, IronChestType type)
{
for (String recipe : type.recipes)
{
String[] recipeSplit = new String[] { recipe.substring(0, 3), recipe.substring(3, 6), recipe.substring(6, 9) };
Object mainMaterial = null;
for (String mat : type.matList)
{
mainMaterial = translateOreName(mat);
addRecipe(new ItemStack(blockResult, 1, type.ordinal()), recipeSplit,
'm', mainMaterial, 'P', previousTier, /* previous tier of chest */
'G', Blocks.glass, 'C', Blocks.chest,
'0', new ItemStack(blockResult, 1, 0), /* Iron Chest */
'1', new ItemStack(blockResult, 1, 1), /* Gold Chest */
'2', new ItemStack(blockResult, 1, 2), /* Diamond Chest */
'3', new ItemStack(blockResult, 1, 3), /* Copper Chest */
'4', new ItemStack(blockResult, 1, 4)/* Silver Chest */
);
}
}
}
public static void registerBlocksAndRecipes(BlockIronChest blockResult) {
ItemStack previous = new ItemStack(Blocks.chest);
for (IronChestType typ : values()) {
generateRecipesForType(blockResult, previous, typ);
ItemStack chest = new ItemStack(blockResult, 1, typ.ordinal());
if (typ.isValidForCreativeMode())
GameRegistry.registerCustomItemStack(typ.friendlyName, chest);
if (typ.tieredChest)
previous = chest;
}
}
public static Object translateOreName(String mat)
{
if (mat == "ingotIron")
{
return Items.iron_ingot;
}
else if (mat == "ingotGold")
{
return Items.gold_ingot;
}
else if (mat == "gemDiamond")
{
return Items.diamond;
}
else if (mat == "blockGlass")
{
return Blocks.glass;
}
else if (mat == "obsidian")
{
return Blocks.obsidian;
}
else if (mat == "dirt")
{
return Blocks.dirt;
}
return mat;
}
public static void generateRecipesForType(BlockIronChest blockResult, Object previousTier, IronChestType type) {
for (String recipe : type.recipes) {
String[] recipeSplit = new String[] { recipe.substring(0, 3), recipe.substring(3, 6), recipe.substring(6, 9) };
Object mainMaterial = null;
for (String mat : type.matList) {
mainMaterial = translateOreName(mat);
addRecipe(new ItemStack(blockResult, 1, type.ordinal()), recipeSplit, 'm', mainMaterial, 'P', previousTier, /* previous chest tier */ 'G', Blocks.glass, 'C', Blocks.chest,
'0', new ItemStack(blockResult, 1, 0), /* Iron Chest */
'1', new ItemStack(blockResult, 1, 1), /* Gold Chest */
'2', new ItemStack(blockResult, 1, 2), /* Diamond Chest */
'3', new ItemStack(blockResult, 1, 3), /* Copper Chest */
'4', new ItemStack(blockResult, 1, 4)/* Silver Chest */
);
}
}
}
public static void addRecipe(ItemStack is, Object... parts)
{
ShapedOreRecipe oreRecipe = new ShapedOreRecipe(is, parts);
GameRegistry.addRecipe(oreRecipe);
}
public static Object translateOreName(String mat) {
if (mat == "ingotIron") {
return Items.iron_ingot;
} else if (mat == "ingotGold") {
return Items.gold_ingot;
} else if (mat == "gemDiamond") {
return Items.diamond;
} else if (mat == "blockGlass") {
return Blocks.glass;
} else if (mat == "obsidian") {
return Blocks.obsidian;
} else if (mat == "dirt") {
return Blocks.dirt;
}
return mat;
}
public int getRowCount()
{
return size / rowLength;
}
public static void addRecipe(ItemStack is, Object... parts) {
ShapedOreRecipe oreRecipe = new ShapedOreRecipe(is, parts);
GameRegistry.addRecipe(oreRecipe);
}
public int getRowLength()
{
return rowLength;
}
public int getRowCount() {
return size / rowLength;
}
public boolean isTransparent()
{
return this == CRYSTAL;
}
public int getRowLength() {
return rowLength;
}
public List<String> getMatList()
{
return matList;
}
public boolean isTransparent() {
return this == CRYSTAL;
}
public static int validateMeta(int i)
{
if (i < values().length && values()[i].size > 0)
{
return i;
}
else
{
return 0;
}
}
public List<String> getMatList() {
return matList;
}
public boolean isValidForCreativeMode()
{
return validateMeta(ordinal()) == ordinal();
}
public static int validateMeta(int i) {
if (i < values().length && values()[i].size > 0) {
return i;
} else {
return 0;
}
}
public boolean isExplosionResistant()
{
return this == OBSIDIAN;
}
public boolean isValidForCreativeMode() {
return validateMeta(ordinal()) == ordinal();
}
@SideOnly(Side.CLIENT)
private IIcon[] icons;
public boolean isExplosionResistant() {
return this == OBSIDIAN;
}
@SideOnly(Side.CLIENT)
public void makeIcons(IIconRegister par1IconRegister)
{
if (isValidForCreativeMode())
{
icons = new IIcon[3];
int i = 0;
for (String s : sideNames)
{
icons[i++] = par1IconRegister.registerIcon(String.format("ironchest:%s_%s",name().toLowerCase(),s));
}
}
}
@SideOnly(Side.CLIENT)
private IIcon[] icons;
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side)
{
@SideOnly(Side.CLIENT)
public void makeIcons(IIconRegister par1IconRegister) {
if (isValidForCreativeMode()) {
icons = new IIcon[3];
int i = 0;
for (String s : sideNames) {
icons[i++] = par1IconRegister.registerIcon(String.format("ironchest:%s_%s", name().toLowerCase(), s));
}
}
}
return icons[sideMapping[side]];
}
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side) {
return icons[sideMapping[side]];
}
private static String[] sideNames = { "top", "front", "side" };
private static int[] sideMapping = { 0, 0, 2, 1, 2, 2, 2 };
private static String[] sideNames = { "top", "front", "side" };
private static int[] sideMapping = { 0, 0, 2, 1, 2, 2, 2 };
public Slot makeSlot(IInventory chestInventory, int index, int x, int y)
{
return new ValidatingSlot(chestInventory, index, x, y, this);
}
public Slot makeSlot(IInventory chestInventory, int index, int x, int y) {
return new ValidatingSlot(chestInventory, index, x, y, this);
}
public boolean acceptsStack(ItemStack itemstack)
{
return itemFilter == null || itemstack == null || itemstack.getItem() == itemFilter;
}
public void adornItemDrop(ItemStack item)
{
if (this == DIRTCHEST9000)
{
item.setTagInfo("dirtchest", new NBTTagByte((byte) 1));
}
}
public boolean acceptsStack(ItemStack itemstack) {
return itemFilter == null || itemstack == null || itemstack.getItem() == itemFilter;
}
public void adornItemDrop(ItemStack item) {
if (this == DIRTCHEST9000) {
item.setTagInfo("dirtchest", new NBTTagByte((byte) 1));
}
}
}

View File

@ -14,92 +14,72 @@ import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ItemChestChanger extends Item {
private ChestChangerType type;
private ChestChangerType type;
public ItemChestChanger(ChestChangerType type) {
super();
setMaxStackSize(1);
this.type = type;
setUnlocalizedName("ironchest:" + type.name());
setCreativeTab(CreativeTabs.tabMisc);
}
public ItemChestChanger(ChestChangerType type)
{
super();
setMaxStackSize(1);
this.type = type;
setUnlocalizedName("ironchest:"+type.name());
setCreativeTab(CreativeTabs.tabMisc);
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister par1IconRegister) {
this.itemIcon = par1IconRegister.registerIcon("ironchest:" + type.itemName);
}
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int X, int Y, int Z, int side, float hitX, float hitY, float hitZ) {
if (world.isRemote)
return false;
TileEntity te = world.getTileEntity(X, Y, Z);
TileEntityIronChest newchest;
if (te != null && te instanceof TileEntityIronChest) {
TileEntityIronChest ironchest = (TileEntityIronChest) te;
newchest = ironchest.applyUpgradeItem(this);
if (newchest == null) {
return false;
}
} else if (te != null && te instanceof TileEntityChest) {
TileEntityChest tec = (TileEntityChest) te;
if (tec.numPlayersUsing > 0) {
return false;
}
if (!getType().canUpgrade(IronChestType.WOOD)) {
return false;
}
// force the old tileentity out of the world so that adjacent chests can update
newchest = IronChestType.makeEntity(getTargetChestOrdinal(IronChestType.WOOD.ordinal()));
int newSize = newchest.chestContents.length;
ItemStack[] chestContents = ObfuscationReflectionHelper.getPrivateValue(TileEntityChest.class, tec, 0);
System.arraycopy(chestContents, 0, newchest.chestContents, 0, Math.min(newSize, chestContents.length));
BlockIronChest block = IronChest.ironChestBlock;
block.dropContent(newSize, tec, world, tec.xCoord, tec.yCoord, tec.zCoord);
newchest.setFacing((byte) tec.getBlockMetadata());
newchest.sortTopStacks();
for (int i = 0; i < Math.min(newSize, chestContents.length); i++) {
chestContents[i] = null;
}
world.setBlock(X, Y, Z, Blocks.air, 0, 3); // clear the old block out
tec.updateContainingBlockInfo(); // reset neighboring block knowledge
tec.checkForAdjacentChests(); // update neighboring blocks
world.setBlock(X, Y, Z, block, newchest.getType().ordinal(), 3); // add in the iron chest
} else {
return false;
}
world.setTileEntity(X, Y, Z, newchest);
world.setBlockMetadataWithNotify(X, Y, Z, newchest.getType().ordinal(), 3);
stack.stackSize = 0;
return true;
}
@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister par1IconRegister)
{
this.itemIcon = par1IconRegister.registerIcon("ironchest:"+type.itemName);
}
public int getTargetChestOrdinal(int sourceOrdinal) {
return type.getTarget();
}
@Override
public boolean onItemUseFirst(ItemStack stack, EntityPlayer player, World world, int X, int Y, int Z, int side, float hitX, float hitY, float hitZ)
{
if (world.isRemote) return false;
TileEntity te = world.getTileEntity(X, Y, Z);
TileEntityIronChest newchest;
if (te != null && te instanceof TileEntityIronChest)
{
TileEntityIronChest ironchest = (TileEntityIronChest) te;
newchest = ironchest.applyUpgradeItem(this);
if (newchest == null)
{
return false;
}
}
else if (te != null && te instanceof TileEntityChest)
{
TileEntityChest tec = (TileEntityChest) te;
if (tec.numPlayersUsing > 0)
{
return false;
}
if (!getType().canUpgrade(IronChestType.WOOD))
{
return false;
}
// Force old TE out of the world so that adjacent chests can update
newchest = IronChestType.makeEntity(getTargetChestOrdinal(IronChestType.WOOD.ordinal()));
int newSize = newchest.chestContents.length;
ItemStack[] chestContents = ObfuscationReflectionHelper.getPrivateValue(TileEntityChest.class, tec, 0);
System.arraycopy(chestContents, 0, newchest.chestContents, 0, Math.min(newSize, chestContents.length));
BlockIronChest block = IronChest.ironChestBlock;
block.dropContent(newSize, tec, world, tec.xCoord, tec.yCoord, tec.zCoord);
newchest.setFacing((byte) tec.getBlockMetadata());
newchest.sortTopStacks();
for (int i = 0; i < Math.min(newSize, chestContents.length); i++)
{
chestContents[i] = null;
}
// Clear the old block out
world.setBlock(X, Y, Z, Blocks.air, 0, 3);
// Force the Chest TE to reset it's knowledge of neighbouring blocks
tec.updateContainingBlockInfo();
// Force the Chest TE to update any neighbours so they update next
// tick
tec.checkForAdjacentChests();
// And put in our block instead
world.setBlock(X, Y, Z, block, newchest.getType().ordinal(), 3);
}
else
{
return false;
}
world.setTileEntity(X, Y, Z, newchest);
world.setBlockMetadataWithNotify(X, Y, Z, newchest.getType().ordinal(), 3);
stack.stackSize = 0;
return true;
}
public int getTargetChestOrdinal(int sourceOrdinal)
{
return type.getTarget();
}
public ChestChangerType getType()
{
return type;
}
public ChestChangerType getType() {
return type;
}
}

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@ -5,23 +5,19 @@ import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
public class ItemIronChest extends ItemBlock {
public ItemIronChest(Block block) {
super(block);
setMaxDamage(0);
setHasSubtypes(true);
}
public ItemIronChest(Block block)
{
super(block);
setMaxDamage(0);
setHasSubtypes(true);
}
@Override
public int getMetadata(int i) {
return IronChestType.validateMeta(i);
}
@Override
public int getMetadata(int i)
{
return IronChestType.validateMeta(i);
}
@Override
public String getUnlocalizedName(ItemStack itemstack)
{
return "tile.ironchest:"+IronChestType.values()[itemstack.getItemDamage()].name();
}
@Override
public String getUnlocalizedName(ItemStack itemstack) {
return "tile.ironchest:" + IronChestType.values()[itemstack.getItemDamage()].name();
}
}

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@ -3,31 +3,26 @@ package cpw.mods.ironchest;
import net.minecraft.item.ItemStack;
public class MappableItemStackWrapper {
private ItemStack wrap;
private ItemStack wrap;
public MappableItemStackWrapper(ItemStack toWrap)
{
wrap = toWrap;
}
public MappableItemStackWrapper(ItemStack toWrap) {
wrap = toWrap;
}
@Override
public boolean equals(Object obj)
{
if (!(obj instanceof MappableItemStackWrapper)) return false;
MappableItemStackWrapper isw = (MappableItemStackWrapper) obj;
if (wrap.getHasSubtypes())
{
return isw.wrap.isItemEqual(wrap);
}
else
{
return isw.wrap == wrap;
}
}
@Override
public boolean equals(Object obj) {
if (!(obj instanceof MappableItemStackWrapper))
return false;
MappableItemStackWrapper isw = (MappableItemStackWrapper) obj;
if (wrap.getHasSubtypes()) {
return isw.wrap.isItemEqual(wrap);
} else {
return isw.wrap == wrap;
}
}
@Override
public int hashCode()
{
return System.identityHashCode(wrap);
}
@Override
public int hashCode() {
return System.identityHashCode(wrap);
}
}

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@ -3,7 +3,9 @@ package cpw.mods.ironchest;
import io.netty.buffer.ByteBuf;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import java.util.EnumMap;
import net.minecraft.network.Packet;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
@ -17,174 +19,155 @@ import cpw.mods.fml.relauncher.SideOnly;
/**
* Handles the packet wrangling for IronChest
*
* @author cpw
*
*/
public enum PacketHandler {
INSTANCE;
INSTANCE;
/**
* Our channel "pair" from {@link NetworkRegistry}
*/
private EnumMap<Side, FMLEmbeddedChannel> channels;
/**
* Our channel "pair" from {@link NetworkRegistry}
*/
private EnumMap<Side, FMLEmbeddedChannel> channels;
/**
* Make our packet handler, and add an {@link IronChestCodec} always
*/
private PacketHandler()
{
// request a channel pair for IronChest from the network registry
// Add the IronChestCodec as a member of both channel pipelines
this.channels = NetworkRegistry.INSTANCE.newChannel("IronChest", new IronChestCodec());
if (FMLCommonHandler.instance().getSide() == Side.CLIENT)
{
addClientHandler();
}
}
/**
* Make our packet handler, and add an {@link IronChestCodec} always
*/
private PacketHandler() {
// request a channel pair for IronChest from the network registry
// Add the IronChestCodec as a member of both channel pipelines
this.channels = NetworkRegistry.INSTANCE.newChannel("IronChest", new IronChestCodec());
if (FMLCommonHandler.instance().getSide() == Side.CLIENT) {
addClientHandler();
}
}
/**
* This is only called on the client side - it adds an
* {@link IronChestMessageHandler} to the client side pipeline, since the
* only place we expect to <em>handle</em> messages is on the client.
*/
@SideOnly(Side.CLIENT)
private void addClientHandler() {
FMLEmbeddedChannel clientChannel = this.channels.get(Side.CLIENT);
// These two lines find the existing codec (Ironchestcodec) and insert our message handler after it
// in the pipeline
String codec = clientChannel.findChannelHandlerNameForType(IronChestCodec.class);
clientChannel.pipeline().addAfter(codec, "ClientHandler", new IronChestMessageHandler());
}
/**
* This is only called on the client side - it adds an
* {@link IronChestMessageHandler} to the client side pipeline, since the
* only place we expect to <em>handle</em> messages is on the client.
*/
@SideOnly(Side.CLIENT)
private void addClientHandler() {
FMLEmbeddedChannel clientChannel = this.channels.get(Side.CLIENT);
// These two lines find the existing codec (Ironchestcodec) and insert
// our message handler after it in the pipeline
String codec = clientChannel.findChannelHandlerNameForType(IronChestCodec.class);
clientChannel.pipeline().addAfter(codec, "ClientHandler", new IronChestMessageHandler());
}
/**
* This class simply handles the {@link IronChestMessage} when it's received
* at the client side It can contain client only code, because it's only run
* on the client.
*
* @author cpw
*
*/
private static class IronChestMessageHandler extends SimpleChannelInboundHandler<IronChestMessage>
{
@Override
protected void channelRead0(ChannelHandlerContext ctx, IronChestMessage msg) throws Exception
{
World world = IronChest.proxy.getClientWorld();
TileEntity te = world.getTileEntity(msg.x, msg.y, msg.z);
if (te instanceof TileEntityIronChest)
{
TileEntityIronChest icte = (TileEntityIronChest) te;
icte.setFacing(msg.facing);
icte.handlePacketData(msg.type, msg.items);
}
}
}
/**
* This class simply handles the {@link IronChestMessage} when it's received
* at the client side It can contain client only code, because it's only run
* on the client.
*
* @author cpw
*
*/
private static class IronChestMessageHandler extends SimpleChannelInboundHandler<IronChestMessage> {
@Override
protected void channelRead0(ChannelHandlerContext ctx, IronChestMessage msg) throws Exception {
World world = IronChest.proxy.getClientWorld();
TileEntity te = world.getTileEntity(msg.x, msg.y, msg.z);
if (te instanceof TileEntityIronChest) {
TileEntityIronChest icte = (TileEntityIronChest) te;
icte.setFacing(msg.facing);
icte.handlePacketData(msg.type, msg.items);
}
}
}
/**
* This is our "message". In fact, {@link FMLIndexedMessageToMessageCodec}
* can handle many messages on the same channel at once, using a
* discriminator byte. But for IronChest, we only need the one message, so
* we have just this.
*
* @author cpw
*
*/
public static class IronChestMessage
{
int x;
int y;
int z;
int type;
int facing;
int[] items;
}
/**
* This is our "message". In fact, {@link FMLIndexedMessageToMessageCodec}
* can handle many messages on the same channel at once, using a
* discriminator byte. But for IronChest, we only need the one message, so
* we have just this.
*
* @author cpw
*
*/
public static class IronChestMessage {
int x, y, z, type, facing, items[];
}
/**
* This is the codec that automatically transforms the
* {@link FMLProxyPacket} which wraps the client and server custom payload
* packets into a message we care about.
*
* @author cpw
*
*/
private class IronChestCodec extends FMLIndexedMessageToMessageCodec<IronChestMessage>
{
/**
* We register our discriminator bytes here. We only have the one type, so we only
* register one.
*/
public IronChestCodec()
{
addDiscriminator(0, IronChestMessage.class);
}
@Override
public void encodeInto(ChannelHandlerContext ctx, IronChestMessage msg, ByteBuf target) throws Exception
{
target.writeInt(msg.x);
target.writeInt(msg.y);
target.writeInt(msg.z);
int typeAndFacing = ((msg.type & 0x0F) | ((msg.facing & 0x0F) << 4)) & 0xFF;
target.writeByte(typeAndFacing);
target.writeBoolean(msg.items != null);
if (msg.items != null)
{
int[] items = msg.items;
for (int j = 0; j < items.length; j++)
{
int i = items[j];
target.writeInt(i);
}
}
}
/**
* This is the codec that automatically transforms the
* {@link FMLProxyPacket} which wraps the client and server custom payload
* packets into a message we care about.
*
* @author cpw
*
*/
private class IronChestCodec extends FMLIndexedMessageToMessageCodec<IronChestMessage> {
/**
* We register our discriminator bytes here. We only have the one type,
* so we only register one.
*/
public IronChestCodec() {
addDiscriminator(0, IronChestMessage.class);
}
@Override
public void decodeInto(ChannelHandlerContext ctx, ByteBuf dat, IronChestMessage msg)
{
msg.x = dat.readInt();
msg.y = dat.readInt();
msg.z = dat.readInt();
int typDat = dat.readByte();
msg.type = (byte)(typDat & 0xf);
msg.facing = (byte)((typDat >> 4) & 0xf);
boolean hasStacks = dat.readBoolean();
msg.items = new int[0];
if (hasStacks)
{
msg.items = new int[24];
for (int i = 0; i < msg.items.length; i++)
{
msg.items[i] = dat.readInt();
}
}
}
@Override
public void encodeInto(ChannelHandlerContext ctx, IronChestMessage msg, ByteBuf target) throws Exception {
target.writeInt(msg.x);
target.writeInt(msg.y);
target.writeInt(msg.z);
int typeAndFacing = ((msg.type & 0x0F) | ((msg.facing & 0x0F) << 4)) & 0xFF;
target.writeByte(typeAndFacing);
target.writeBoolean(msg.items != null);
if (msg.items != null) {
int[] items = msg.items;
for (int j = 0; j < items.length; j++) {
int i = items[j];
target.writeInt(i);
}
}
}
}
@Override
public void decodeInto(ChannelHandlerContext ctx, ByteBuf dat, IronChestMessage msg) {
msg.x = dat.readInt();
msg.y = dat.readInt();
msg.z = dat.readInt();
int typDat = dat.readByte();
msg.type = (byte) (typDat & 0xf);
msg.facing = (byte) ((typDat >> 4) & 0xf);
boolean hasStacks = dat.readBoolean();
msg.items = new int[0];
if (hasStacks) {
msg.items = new int[24];
for (int i = 0; i < msg.items.length; i++) {
msg.items[i] = dat.readInt();
}
}
}
}
/**
* This is a utility method called to transform a packet from a custom
* packet into a "system packet". We're called from
* {@link TileEntity#getDescriptionPacket()} in this case, but there are
* others. All network packet methods in minecraft have been adapted to
* handle {@link FMLProxyPacket} but general purpose objects can't be
* handled sadly.
*
* This method uses the {@link IronChestCodec} to transform a custom packet
* {@link IronChestMessage} into an {@link FMLProxyPacket} by using the
* utility method {@link FMLEmbeddedChannel#generatePacketFrom(Object)} on
* the channel to do exactly that.
*
* @param tileEntityIronChest
* @return
*/
public static Packet getPacket(TileEntityIronChest tileEntityIronChest)
{
IronChestMessage msg = new IronChestMessage();
msg.x = tileEntityIronChest.xCoord;
msg.y = tileEntityIronChest.yCoord;
msg.z = tileEntityIronChest.zCoord;
msg.type = tileEntityIronChest.getType().ordinal();
msg.facing = tileEntityIronChest.getFacing();
msg.items = tileEntityIronChest.buildIntDataList();
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
}
/**
* This is a utility method called to transform a packet from a custom
* packet into a "system packet". We're called from
* {@link TileEntity#getDescriptionPacket()} in this case, but there are
* others. All network packet methods in minecraft have been adapted to
* handle {@link FMLProxyPacket} but general purpose objects can't be
* handled sadly.
*
* This method uses the {@link IronChestCodec} to transform a custom packet
* {@link IronChestMessage} into an {@link FMLProxyPacket} by using the
* utility method {@link FMLEmbeddedChannel#generatePacketFrom(Object)} on
* the channel to do exactly that.
*
* @param tileEntityIronChest
* @return
*/
public static Packet getPacket(TileEntityIronChest tileEntityIronChest) {
IronChestMessage msg = new IronChestMessage();
msg.x = tileEntityIronChest.xCoord;
msg.y = tileEntityIronChest.yCoord;
msg.z = tileEntityIronChest.zCoord;
msg.type = tileEntityIronChest.getType().ordinal();
msg.facing = tileEntityIronChest.getFacing();
msg.items = tileEntityIronChest.buildIntDataList();
return INSTANCE.channels.get(Side.SERVER).generatePacketFrom(msg);
}
}

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@ -1,8 +1,7 @@
package cpw.mods.ironchest;
public class TileEntityCopperChest extends TileEntityIronChest {
public TileEntityCopperChest()
{
super(IronChestType.COPPER);
}
public TileEntityCopperChest() {
super(IronChestType.COPPER);
}
}

View File

@ -1,8 +1,7 @@
package cpw.mods.ironchest;
public class TileEntityCrystalChest extends TileEntityIronChest {
public TileEntityCrystalChest()
{
super(IronChestType.CRYSTAL);
}
public TileEntityCrystalChest() {
super(IronChestType.CRYSTAL);
}
}

View File

@ -1,8 +1,7 @@
package cpw.mods.ironchest;
public class TileEntityDiamondChest extends TileEntityIronChest {
public TileEntityDiamondChest()
{
super(IronChestType.DIAMOND);
}
public TileEntityDiamondChest() {
super(IronChestType.DIAMOND);
}
}

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@ -8,35 +8,35 @@ import net.minecraft.nbt.NBTTagString;
import net.minecraft.util.StatCollector;
public class TileEntityDirtChest extends TileEntityIronChest {
private static ItemStack dirtChest9000GuideBook = new ItemStack(Items.written_book);
static {
dirtChest9000GuideBook.setTagInfo("author", new NBTTagString("cpw"));
dirtChest9000GuideBook.setTagInfo("title", new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.title")));
NBTTagList pages = new NBTTagList();
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page1")));
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page2")));
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page3")));
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page4")));
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page5")));
dirtChest9000GuideBook.setTagInfo("pages", pages);
}
public TileEntityDirtChest() {
super(IronChestType.DIRTCHEST9000);
}
private static ItemStack dirtChest9000GuideBook = new ItemStack(Items.written_book);
@Override
public void wasPlaced(EntityLivingBase entityliving, ItemStack itemStack)
{
if (!(itemStack.hasTagCompound() && itemStack.getTagCompound().getBoolean("dirtchest"))) {
setInventorySlotContents(0, dirtChest9000GuideBook.copy());
}
}
static {
dirtChest9000GuideBook.setTagInfo("author", new NBTTagString("cpw"));
dirtChest9000GuideBook.setTagInfo("title", new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.title")));
NBTTagList pages = new NBTTagList();
pages.appendTag(new NBTTagString(StatCollector .translateToLocal("book.ironchest:dirtchest9000.page1")));
pages.appendTag(new NBTTagString(StatCollector .translateToLocal("book.ironchest:dirtchest9000.page2")));
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page3")));
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page4")));
pages.appendTag(new NBTTagString(StatCollector.translateToLocal("book.ironchest:dirtchest9000.page5")));
dirtChest9000GuideBook.setTagInfo("pages", pages);
}
@Override
public void removeAdornments()
{
if (chestContents[0] != null && chestContents[0].isItemEqual(dirtChest9000GuideBook)) {
chestContents[0] = null;
}
}
public TileEntityDirtChest() {
super(IronChestType.DIRTCHEST9000);
}
@Override
public void wasPlaced(EntityLivingBase entityliving, ItemStack itemStack) {
if (!(itemStack.hasTagCompound() && itemStack.getTagCompound().getBoolean("dirtchest"))) {
setInventorySlotContents(0, dirtChest9000GuideBook.copy());
}
}
@Override
public void removeAdornments() {
if (chestContents[0] != null && chestContents[0].isItemEqual(dirtChest9000GuideBook)) {
chestContents[0] = null;
}
}
}

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@ -1,8 +1,7 @@
package cpw.mods.ironchest;
public class TileEntityGoldChest extends TileEntityIronChest {
public TileEntityGoldChest()
{
super(IronChestType.GOLD);
}
public TileEntityGoldChest() {
super(IronChestType.GOLD);
}
}

View File

@ -19,504 +19,377 @@ import net.minecraftforge.common.util.Constants;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityIronChest extends TileEntity implements IInventory {
private int ticksSinceSync = -1;
public float prevLidAngle;
public float lidAngle;
private int numUsingPlayers;
private IronChestType type;
public ItemStack[] chestContents;
private ItemStack[] topStacks;
private int facing;
private boolean inventoryTouched;
private boolean hadStuff;
private int ticksSinceSync = -1, numUsingPlayers, facing;
public float prevLidAngle, lidAngle;
private IronChestType type;
public ItemStack[] chestContents, topStacks;
private boolean inventoryTouched, hadStuff;
public TileEntityIronChest()
{
this(IronChestType.IRON);
}
public TileEntityIronChest() {
this(IronChestType.IRON);
}
protected TileEntityIronChest(IronChestType type)
{
super();
this.type = type;
this.chestContents = new ItemStack[getSizeInventory()];
this.topStacks = new ItemStack[8];
}
protected TileEntityIronChest(IronChestType type) {
super();
this.type = type;
chestContents = new ItemStack[getSizeInventory()];
topStacks = new ItemStack[8];
}
public ItemStack[] getContents()
{
return chestContents;
}
public ItemStack[] getContents() {
return chestContents;
}
@Override
public int getSizeInventory()
{
return type.size;
}
@Override
public int getSizeInventory() {
return type.size;
}
public int getFacing()
{
return this.facing;
}
public int getFacing() {
return facing;
}
@Override
public String getInventoryName()
{
return type.name();
}
@Override
public String getInventoryName() {
return type.name();
}
public IronChestType getType()
{
return type;
}
public IronChestType getType() {
return type;
}
@Override
public ItemStack getStackInSlot(int i)
{
inventoryTouched = true;
return chestContents[i];
}
@Override
public ItemStack getStackInSlot(int i) {
inventoryTouched = true;
return chestContents[i];
}
@Override
public void markDirty()
{
super.markDirty();
sortTopStacks();
}
@Override
public void markDirty() {
super.markDirty();
sortTopStacks();
}
protected void sortTopStacks()
{
if (!type.isTransparent() || (worldObj != null && worldObj.isRemote))
{
return;
}
ItemStack[] tempCopy = new ItemStack[getSizeInventory()];
boolean hasStuff = false;
int compressedIdx = 0;
mainLoop: for (int i = 0; i < getSizeInventory(); i++)
{
if (chestContents[i] != null)
{
for (int j = 0; j < compressedIdx; j++)
{
if (tempCopy[j].isItemEqual(chestContents[i]))
{
tempCopy[j].stackSize += chestContents[i].stackSize;
continue mainLoop;
}
}
tempCopy[compressedIdx++] = chestContents[i].copy();
hasStuff = true;
}
}
if (!hasStuff && hadStuff)
{
hadStuff = false;
for (int i = 0; i < topStacks.length; i++)
{
topStacks[i] = null;
}
if (worldObj != null)
{
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
return;
}
hadStuff = true;
Arrays.sort(tempCopy, new Comparator<ItemStack>() {
@Override
public int compare(ItemStack o1, ItemStack o2)
{
if (o1 == null)
{
return 1;
}
else if (o2 == null)
{
return -1;
}
else
{
return o2.stackSize - o1.stackSize;
}
}
});
int p = 0;
for (int i = 0; i < tempCopy.length; i++)
{
if (tempCopy[i] != null && tempCopy[i].stackSize > 0)
{
topStacks[p++] = tempCopy[i];
if (p == topStacks.length)
{
break;
}
}
}
for (int i = p; i < topStacks.length; i++)
{
topStacks[i] = null;
}
if (worldObj != null)
{
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
}
protected void sortTopStacks() {
if (!type.isTransparent() || (worldObj != null && worldObj.isRemote)) {
return;
}
ItemStack[] tempCopy = new ItemStack[getSizeInventory()];
boolean hasStuff = false;
int compressedIdx = 0;
mainLoop: for (int i = 0; i < getSizeInventory(); i++) {
if (chestContents[i] != null) {
for (int j = 0; j < compressedIdx; j++) {
if (tempCopy[j].isItemEqual(chestContents[i])) {
tempCopy[j].stackSize += chestContents[i].stackSize;
continue mainLoop;
}
}
tempCopy[compressedIdx++] = chestContents[i].copy();
hasStuff = true;
}
}
if (!hasStuff && hadStuff) {
hadStuff = false;
for (int i = 0; i < topStacks.length; i++) {
topStacks[i] = null;
}
if (worldObj != null) {
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
return;
}
hadStuff = true;
Arrays.sort(tempCopy, new Comparator<ItemStack>() {
@Override
public int compare(ItemStack o1, ItemStack o2) {
if (o1 == null) {
return 1;
} else if (o2 == null) {
return -1;
} else {
return o2.stackSize - o1.stackSize;
}
}
});
int p = 0;
for (int i = 0; i < tempCopy.length; i++) {
if (tempCopy[i] != null && tempCopy[i].stackSize > 0) {
topStacks[p++] = tempCopy[i];
if (p == topStacks.length) {
break;
}
}
}
for (int i = p; i < topStacks.length; i++) {
topStacks[i] = null;
}
if (worldObj != null) {
worldObj.markBlockForUpdate(xCoord, yCoord, zCoord);
}
}
@Override
public ItemStack decrStackSize(int i, int j)
{
if (chestContents[i] != null)
{
if (chestContents[i].stackSize <= j)
{
ItemStack itemstack = chestContents[i];
chestContents[i] = null;
markDirty();
return itemstack;
}
ItemStack itemstack1 = chestContents[i].splitStack(j);
if (chestContents[i].stackSize == 0)
{
chestContents[i] = null;
}
markDirty();
return itemstack1;
}
else
{
return null;
}
}
@Override
public ItemStack decrStackSize(int i, int j) {
if (chestContents[i] != null) {
if (chestContents[i].stackSize <= j) {
ItemStack itemstack = chestContents[i];
chestContents[i] = null;
markDirty();
return itemstack;
}
ItemStack itemstack1 = chestContents[i].splitStack(j);
if (chestContents[i].stackSize == 0) {
chestContents[i] = null;
}
markDirty();
return itemstack1;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack)
{
chestContents[i] = itemstack;
if (itemstack != null && itemstack.stackSize > getInventoryStackLimit())
{
itemstack.stackSize = getInventoryStackLimit();
}
markDirty();
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack) {
chestContents[i] = itemstack;
if (itemstack != null && itemstack.stackSize > getInventoryStackLimit()) {
itemstack.stackSize = getInventoryStackLimit();
}
markDirty();
}
@Override
public void readFromNBT(NBTTagCompound nbttagcompound)
{
super.readFromNBT(nbttagcompound);
NBTTagList nbttaglist = nbttagcompound.getTagList("Items", Constants.NBT.TAG_COMPOUND);
chestContents = new ItemStack[getSizeInventory()];
for (int i = 0; i < nbttaglist.tagCount(); i++)
{
NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
int j = nbttagcompound1.getByte("Slot") & 0xff;
if (j >= 0 && j < chestContents.length)
{
chestContents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
}
}
facing = nbttagcompound.getByte("facing");
sortTopStacks();
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList nbttaglist = nbt.getTagList("Items", Constants.NBT.TAG_COMPOUND);
chestContents = new ItemStack[getSizeInventory()];
for (int i = 0; i < nbttaglist.tagCount(); i++) {
NBTTagCompound nbt1 = nbttaglist.getCompoundTagAt(i);
int j = nbt1.getByte("Slot") & 0xff;
if (j >= 0 && j < chestContents.length) {
chestContents[j] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
facing = nbt.getByte("facing");
sortTopStacks();
}
@Override
public void writeToNBT(NBTTagCompound nbttagcompound)
{
super.writeToNBT(nbttagcompound);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < chestContents.length; i++)
{
if (chestContents[i] != null)
{
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.setByte("Slot", (byte) i);
chestContents[i].writeToNBT(nbttagcompound1);
nbttaglist.appendTag(nbttagcompound1);
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
NBTTagList nbttaglist = new NBTTagList();
for (int i = 0; i < chestContents.length; i++) {
if (chestContents[i] != null) {
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("Slot", (byte) i);
chestContents[i].writeToNBT(nbt1);
nbttaglist.appendTag(nbt1);
}
}
nbt.setTag("Items", nbttaglist);
nbt.setByte("facing", (byte) facing);
}
nbttagcompound.setTag("Items", nbttaglist);
nbttagcompound.setByte("facing", (byte)facing);
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(final EntityPlayer player) {
return worldObj.getTileEntity(xCoord, yCoord, zCoord) == this && player.getDistanceSq(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5) <= 64.0;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer)
{
if (worldObj == null)
{
return true;
}
if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}
return entityplayer.getDistanceSq((double) xCoord + 0.5D, (double) yCoord + 0.5D, (double) zCoord + 0.5D) <= 64D;
}
@Override
public void updateEntity() {
super.updateEntity();
if (worldObj != null && !worldObj.isRemote && numUsingPlayers != 0 && (ticksSinceSync + xCoord + yCoord + zCoord) % 200 == 0) {
numUsingPlayers = 0;
float var1 = 5.0F;
List<EntityPlayer> var2 = worldObj.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getAABBPool().getAABB((double) ((float) xCoord - var1), (double) ((float) yCoord - var1), (double) ((float) zCoord - var1), (double) ((float) (xCoord + 1) + var1), (double) ((float) (yCoord + 1) + var1), (double) ((float) (zCoord + 1) + var1)));
Iterator<EntityPlayer> var3 = var2.iterator();
@Override
public void updateEntity()
{
super.updateEntity();
// Resynchronize clients with the server state
if (worldObj != null && !this.worldObj.isRemote && this.numUsingPlayers != 0 && (this.ticksSinceSync + this.xCoord + this.yCoord + this.zCoord) % 200 == 0)
{
this.numUsingPlayers = 0;
float var1 = 5.0F;
@SuppressWarnings("unchecked")
List<EntityPlayer> var2 = this.worldObj.getEntitiesWithinAABB(EntityPlayer.class, AxisAlignedBB.getAABBPool().getAABB((double)((float)this.xCoord - var1), (double)((float)this.yCoord - var1), (double)((float)this.zCoord - var1), (double)((float)(this.xCoord + 1) + var1), (double)((float)(this.yCoord + 1) + var1), (double)((float)(this.zCoord + 1) + var1)));
Iterator<EntityPlayer> var3 = var2.iterator();
while (var3.hasNext()) {
EntityPlayer var4 = var3.next();
while (var3.hasNext())
{
EntityPlayer var4 = var3.next();
if (var4.openContainer instanceof ContainerIronChest) {
++numUsingPlayers;
}
}
}
if (var4.openContainer instanceof ContainerIronChest)
{
++this.numUsingPlayers;
}
}
}
if (worldObj != null && !worldObj.isRemote && ticksSinceSync < 0) {
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 3, ((numUsingPlayers << 3) & 0xF8) | (facing & 0x7));
}
if (!worldObj.isRemote && inventoryTouched) {
inventoryTouched = false;
sortTopStacks();
}
if (worldObj != null && !worldObj.isRemote && ticksSinceSync < 0)
{
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 3, ((numUsingPlayers << 3) & 0xF8) | (facing & 0x7));
}
if (!worldObj.isRemote && inventoryTouched)
{
inventoryTouched = false;
sortTopStacks();
}
ticksSinceSync++;
prevLidAngle = lidAngle;
float f = 0.1F;
if (numUsingPlayers > 0 && lidAngle == 0.0F) {
double d = (double) xCoord + 0.5D;
double d1 = (double) zCoord + 0.5D;
worldObj.playSoundEffect(d, (double) yCoord + 0.5D, d1, "random.chestopen", 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
}
if (numUsingPlayers == 0 && lidAngle > 0.0F || numUsingPlayers > 0
&& lidAngle < 1.0F) {
float f1 = lidAngle;
if (numUsingPlayers > 0) {
lidAngle += f;
} else {
lidAngle -= f;
}
if (lidAngle > 1.0F) {
lidAngle = 1.0F;
}
float f2 = 0.5F;
if (lidAngle < f2 && f1 >= f2) {
double d2 = (double) xCoord + 0.5D;
double d3 = (double) zCoord + 0.5D;
worldObj.playSoundEffect(d2, (double) yCoord + 0.5D, d3, "random.chestclosed", 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
}
if (lidAngle < 0.0F) {
lidAngle = 0.0F;
}
}
}
this.ticksSinceSync++;
prevLidAngle = lidAngle;
float f = 0.1F;
if (numUsingPlayers > 0 && lidAngle == 0.0F)
{
double d = (double) xCoord + 0.5D;
double d1 = (double) zCoord + 0.5D;
worldObj.playSoundEffect(d, (double) yCoord + 0.5D, d1, "random.chestopen", 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
}
if (numUsingPlayers == 0 && lidAngle > 0.0F || numUsingPlayers > 0 && lidAngle < 1.0F)
{
float f1 = lidAngle;
if (numUsingPlayers > 0)
{
lidAngle += f;
}
else
{
lidAngle -= f;
}
if (lidAngle > 1.0F)
{
lidAngle = 1.0F;
}
float f2 = 0.5F;
if (lidAngle < f2 && f1 >= f2)
{
double d2 = (double) xCoord + 0.5D;
double d3 = (double) zCoord + 0.5D;
worldObj.playSoundEffect(d2, (double) yCoord + 0.5D, d3, "random.chestclosed", 0.5F, worldObj.rand.nextFloat() * 0.1F + 0.9F);
}
if (lidAngle < 0.0F)
{
lidAngle = 0.0F;
}
}
}
@Override
public boolean receiveClientEvent(int i, int j) {
if (i == 1) {
numUsingPlayers = j;
} else if (i == 2) {
facing = (byte) j;
} else if (i == 3) {
facing = (byte) (j & 0x7);
numUsingPlayers = (j & 0xF8) >> 3;
}
return true;
}
@Override
public boolean receiveClientEvent(int i, int j)
{
if (i == 1)
{
numUsingPlayers = j;
}
else if (i == 2)
{
facing = (byte) j;
}
else if (i == 3)
{
facing = (byte) (j & 0x7);
numUsingPlayers = (j & 0xF8) >> 3;
}
return true;
}
@Override
public void openInventory() {
++numUsingPlayers;
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 1, numUsingPlayers);
}
@Override
public void openInventory()
{
if (worldObj == null) return;
numUsingPlayers++;
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 1, numUsingPlayers);
}
@Override
public void closeInventory() {
--numUsingPlayers;
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 1, numUsingPlayers);
}
@Override
public void closeInventory()
{
if (worldObj == null) return;
numUsingPlayers--;
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 1, numUsingPlayers);
}
public void setFacing(int facing2) {
facing = facing2;
}
public void setFacing(int facing2)
{
this.facing = facing2;
}
public TileEntityIronChest applyUpgradeItem(ItemChestChanger itemChestChanger) {
if (numUsingPlayers > 0 || !itemChestChanger.getType().canUpgrade(getType())) {
return null;
}
TileEntityIronChest newEntity = IronChestType.makeEntity(itemChestChanger.getTargetChestOrdinal(getType().ordinal()));
int newSize = newEntity.chestContents.length;
System.arraycopy(chestContents, 0, newEntity.chestContents, 0, Math.min(newSize, chestContents.length));
BlockIronChest block = IronChest.ironChestBlock;
block.dropContent(newSize, this, worldObj, xCoord, yCoord, zCoord);
newEntity.setFacing(facing);
newEntity.sortTopStacks();
newEntity.ticksSinceSync = -1;
return newEntity;
}
public TileEntityIronChest applyUpgradeItem(ItemChestChanger itemChestChanger)
{
if (numUsingPlayers > 0)
{
return null;
}
if (!itemChestChanger.getType().canUpgrade(this.getType()))
{
return null;
}
TileEntityIronChest newEntity = IronChestType.makeEntity(itemChestChanger.getTargetChestOrdinal(getType().ordinal()));
int newSize = newEntity.chestContents.length;
System.arraycopy(chestContents, 0, newEntity.chestContents, 0, Math.min(newSize, chestContents.length));
BlockIronChest block = IronChest.ironChestBlock;
block.dropContent(newSize, this, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
newEntity.setFacing(facing);
newEntity.sortTopStacks();
newEntity.ticksSinceSync = -1;
return newEntity;
}
public ItemStack[] getTopItemStacks() {
return topStacks;
}
public ItemStack[] getTopItemStacks()
{
return topStacks;
}
public TileEntityIronChest updateFromMetadata(int l) {
if (worldObj != null && worldObj.isRemote) {
if (l != type.ordinal()) {
worldObj.setTileEntity(xCoord, yCoord, zCoord, IronChestType.makeEntity(l));
return (TileEntityIronChest) worldObj.getTileEntity(xCoord, yCoord, zCoord);
}
}
return this;
}
public TileEntityIronChest updateFromMetadata(int l)
{
if (worldObj != null && worldObj.isRemote)
{
if (l != type.ordinal())
{
worldObj.setTileEntity(xCoord, yCoord, zCoord, IronChestType.makeEntity(l));
return (TileEntityIronChest) worldObj.getTileEntity(xCoord, yCoord, zCoord);
}
}
return this;
}
@Override
public Packet getDescriptionPacket() {
return PacketHandler.getPacket(this);
}
@Override
public Packet getDescriptionPacket()
{
return PacketHandler.getPacket(this);
}
public void handlePacketData(int typeData, int[] intData) {
TileEntityIronChest chest = this;
if (type.ordinal() != typeData) {
chest = updateFromMetadata(typeData);
}
if (IronChestType.values()[typeData].isTransparent() && intData != null) {
int pos = 0;
if (intData.length < chest.topStacks.length * 3) {
return;
}
for (int i = 0; i < chest.topStacks.length; i++) {
if (intData[pos + 2] != 0) {
Item it = Item.getItemById(intData[pos]);
ItemStack is = new ItemStack(it, intData[pos + 2], intData[pos + 1]);
chest.topStacks[i] = is;
} else {
chest.topStacks[i] = null;
}
pos += 3;
}
}
}
public void handlePacketData(int typeData, int[] intData)
{
TileEntityIronChest chest = this;
if (this.type.ordinal() != typeData)
{
chest = updateFromMetadata(typeData);
}
if (IronChestType.values()[typeData].isTransparent() && intData != null)
{
int pos = 0;
if (intData.length < chest.topStacks.length * 3)
{
return;
}
for (int i = 0; i < chest.topStacks.length; i++)
{
if (intData[pos + 2] != 0)
{
Item it = Item.getItemById(intData[pos]);
ItemStack is = new ItemStack(it, intData[pos + 2], intData[pos + 1]);
chest.topStacks[i] = is;
}
else
{
chest.topStacks[i] = null;
}
pos += 3;
}
}
}
public int[] buildIntDataList() {
if (type.isTransparent()) {
int[] sortList = new int[topStacks.length * 3];
int pos = 0;
for (ItemStack is : topStacks) {
if (is != null) {
sortList[pos++] = Item.getIdFromItem(is.getItem());
sortList[pos++] = is.getItemDamage();
sortList[pos++] = is.stackSize;
} else {
sortList[pos++] = 0;
sortList[pos++] = 0;
sortList[pos++] = 0;
}
}
return sortList;
}
return null;
}
public int[] buildIntDataList()
{
if (type.isTransparent())
{
int[] sortList = new int[topStacks.length * 3];
int pos = 0;
for (ItemStack is : topStacks)
{
if (is != null)
{
sortList[pos++] = Item.getIdFromItem(is.getItem());
sortList[pos++] = is.getItemDamage();
sortList[pos++] = is.stackSize;
}
else
{
sortList[pos++] = 0;
sortList[pos++] = 0;
sortList[pos++] = 0;
}
}
return sortList;
}
return null;
}
@Override
public ItemStack getStackInSlotOnClosing(int par1) {
if (chestContents[par1] != null) {
ItemStack var2 = chestContents[par1];
chestContents[par1] = null;
return var2;
} else {
return null;
}
}
@Override
public ItemStack getStackInSlotOnClosing(int par1)
{
if (this.chestContents[par1] != null)
{
ItemStack var2 = this.chestContents[par1];
this.chestContents[par1] = null;
return var2;
}
else
{
return null;
}
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack) {
return type.acceptsStack(itemstack);
}
public void setMaxStackSize(int size)
{
@Override
public boolean hasCustomInventoryName() {
return false;
}
}
void rotateAround(ForgeDirection axis) {
setFacing((byte) ForgeDirection.getOrientation(facing).getRotation(axis).ordinal());
worldObj.addBlockEvent(xCoord, yCoord, zCoord, IronChest.ironChestBlock, 2, getFacing());
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
return type.acceptsStack(itemstack);
}
public void wasPlaced(EntityLivingBase entityliving, ItemStack itemStack) {}
@Override
public boolean hasCustomInventoryName()
{
return false;
}
void rotateAround(ForgeDirection axis)
{
setFacing((byte)ForgeDirection.getOrientation(facing).getRotation(axis).ordinal());
worldObj.addBlockEvent(this.xCoord, this.yCoord, this.zCoord, IronChest.ironChestBlock, 2, getFacing());
}
public void wasPlaced(EntityLivingBase entityliving, ItemStack itemStack)
{
}
public void removeAdornments()
{
}
public void removeAdornments() {}
}

View File

@ -1,8 +1,7 @@
package cpw.mods.ironchest;
public class TileEntityObsidianChest extends TileEntityIronChest {
public TileEntityObsidianChest()
{
super(IronChestType.OBSIDIAN);
}
public TileEntityObsidianChest() {
super(IronChestType.OBSIDIAN);
}
}

View File

@ -1,8 +1,7 @@
package cpw.mods.ironchest;
public class TileEntitySilverChest extends TileEntityIronChest {
public TileEntitySilverChest()
{
super(IronChestType.SILVER);
}
public TileEntitySilverChest() {
super(IronChestType.SILVER);
}
}

View File

@ -5,17 +5,15 @@ import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
public class ValidatingSlot extends Slot {
private IronChestType type;
private IronChestType type;
public ValidatingSlot(IInventory par1iInventory, int par2, int par3, int par4, IronChestType type)
{
super(par1iInventory, par2, par3, par4);
this.type = type;
}
public ValidatingSlot(IInventory inv, int i, int j, int k, IronChestType type) {
super(inv, i, j, k);
this.type = type;
}
@Override
public boolean isItemValid(ItemStack par1ItemStack)
{
return type.acceptsStack(par1ItemStack);
}
@Override
public boolean isItemValid(ItemStack is) {
return type.acceptsStack(is);
}
}

View File

@ -3,22 +3,19 @@ package cpw.mods.ironchest;
import java.util.Properties;
public class Version {
private static String major, minor, rev, build, mcversion;
private static String major, minor, rev, build, mcversion;
static void init(Properties properties)
{
if (properties != null)
{
major = properties.getProperty("IronChest.build.major.number");
minor = properties.getProperty("IronChest.build.minor.number");
rev = properties.getProperty("IronChest.build.revision.number");
build = properties.getProperty("IronChest.build.number");
mcversion = properties.getProperty("IronChest.build.mcversion");
}
}
static void init(Properties properties) {
if (properties != null) {
major = properties.getProperty("IronChest.build.major.number");
minor = properties.getProperty("IronChest.build.minor.number");
rev = properties.getProperty("IronChest.build.revision.number");
build = properties.getProperty("IronChest.build.number");
mcversion = properties.getProperty("IronChest.build.mcversion");
}
}
public static String fullVersionString()
{
return String.format("%s.%s.%s build %s", major, minor, rev, build);
}
public static String fullVersionString() {
return String.format("%s.%s.%s build %s", major, minor, rev, build);
}
}

View File

@ -11,35 +11,28 @@ import cpw.mods.ironchest.IronChestType;
import cpw.mods.ironchest.TileEntityIronChest;
public class ClientProxy extends CommonProxy {
@Override
public void registerRenderInformation()
{
TileEntityRendererChestHelper.instance = new IronChestRenderHelper();
}
@Override
public void registerRenderInformation() {
TileEntityRendererChestHelper.instance = new IronChestRenderHelper();
}
@Override
public void registerTileEntitySpecialRenderer(IronChestType typ)
{
ClientRegistry.bindTileEntitySpecialRenderer(typ.clazz, new TileEntityIronChestRenderer());
}
@Override
public void registerTileEntitySpecialRenderer(IronChestType typ) {
ClientRegistry.bindTileEntitySpecialRenderer(typ.clazz, new TileEntityIronChestRenderer());
}
@Override
public World getClientWorld()
{
return FMLClientHandler.instance().getClient().theWorld;
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
TileEntity te = world.getTileEntity(x, y, z);
if (te != null && te instanceof TileEntityIronChest) {
return GuiIronChest.GUI.buildGUI(IronChestType.values()[ID], player.inventory, (TileEntityIronChest) te);
} else {
return null;
}
}
@Override
public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
{
TileEntity te = world.getTileEntity(x, y, z);
if (te != null && te instanceof TileEntityIronChest)
{
return GUIChest.GUI.buildGUI(IronChestType.values()[ID], player.inventory, (TileEntityIronChest) te);
}
else
{
return null;
}
}
@Override
public World getClientWorld() {
return FMLClientHandler.instance().getClient().theWorld;
}
}

View File

@ -1,88 +0,0 @@
package cpw.mods.ironchest.client;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import cpw.mods.ironchest.ContainerIronChest;
import cpw.mods.ironchest.IronChestType;
import cpw.mods.ironchest.TileEntityIronChest;
public class GUIChest extends GuiContainer {
public enum ResourceList {
IRON(new ResourceLocation("ironchest", "textures/gui/ironcontainer.png")),
COPPER(new ResourceLocation("ironchest", "textures/gui/coppercontainer.png")),
SILVER(new ResourceLocation("ironchest", "textures/gui/silvercontainer.png")),
GOLD(new ResourceLocation("ironchest", "textures/gui/goldcontainer.png")),
DIAMOND(new ResourceLocation("ironchest", "textures/gui/diamondcontainer.png")),
DIRT(new ResourceLocation("ironchest", "textures/gui/dirtcontainer.png"));
public final ResourceLocation location;
private ResourceList(ResourceLocation loc) {
this.location = loc;
}
}
public enum GUI {
IRON(184, 202, ResourceList.IRON, IronChestType.IRON),
GOLD(184, 256, ResourceList.GOLD, IronChestType.GOLD),
DIAMOND(238, 256, ResourceList.DIAMOND, IronChestType.DIAMOND),
COPPER(184, 184, ResourceList.COPPER, IronChestType.COPPER),
SILVER(184, 238, ResourceList.SILVER, IronChestType.SILVER),
CRYSTAL(238, 256, ResourceList.DIAMOND, IronChestType.CRYSTAL),
OBSIDIAN(238, 256, ResourceList.DIAMOND, IronChestType.OBSIDIAN),
DIRTCHEST9000(184, 184, ResourceList.DIRT, IronChestType.DIRTCHEST9000);
private int xSize;
private int ySize;
private ResourceList guiResourceList;
private IronChestType mainType;
private GUI(int xSize, int ySize, ResourceList guiResourceList, IronChestType mainType)
{
this.xSize = xSize;
this.ySize = ySize;
this.guiResourceList = guiResourceList;
this.mainType = mainType;
}
protected Container makeContainer(IInventory player, IInventory chest)
{
return new ContainerIronChest(player, chest, mainType, xSize, ySize);
}
public static GUIChest buildGUI(IronChestType type, IInventory playerInventory, TileEntityIronChest chestInventory)
{
return new GUIChest(values()[chestInventory.getType().ordinal()], playerInventory, chestInventory);
}
}
public int getRowLength()
{
return type.mainType.getRowLength();
}
private GUI type;
private GUIChest(GUI type, IInventory player, IInventory chest)
{
super(type.makeContainer(player, chest));
this.type = type;
this.xSize = type.xSize;
this.ySize = type.ySize;
this.allowUserInput = false;
}
@Override
protected void drawGuiContainerBackgroundLayer(float f, int i, int j)
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
// new "bind tex"
this.mc.getTextureManager().bindTexture(type.guiResourceList.location);
int x = (width - xSize) / 2;
int y = (height - ySize) / 2;
drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
}
}

View File

@ -0,0 +1,81 @@
package cpw.mods.ironchest.client;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import cpw.mods.ironchest.ContainerIronChest;
import cpw.mods.ironchest.IronChestType;
import cpw.mods.ironchest.TileEntityIronChest;
public class GuiIronChest extends GuiContainer {
public enum ResourceList {
IRON(new ResourceLocation("ironchest", "textures/gui/ironcontainer.png")),
COPPER(new ResourceLocation("ironchest", "textures/gui/coppercontainer.png")),
SILVER(new ResourceLocation("ironchest", "textures/gui/silvercontainer.png")),
GOLD(new ResourceLocation("ironchest", "textures/gui/goldcontainer.png")),
DIAMOND(new ResourceLocation("ironchest", "textures/gui/diamondcontainer.png")),
DIRT(new ResourceLocation("ironchest", "textures/gui/dirtcontainer.png"));
public final ResourceLocation location;
private ResourceList(ResourceLocation loc) {
this.location = loc;
}
}
public enum GUI {
IRON(184, 202, ResourceList.IRON, IronChestType.IRON),
GOLD(184, 256, ResourceList.GOLD, IronChestType.GOLD),
DIAMOND(238, 256, ResourceList.DIAMOND, IronChestType.DIAMOND),
COPPER(184, 184, ResourceList.COPPER, IronChestType.COPPER),
SILVER(184, 238, ResourceList.SILVER, IronChestType.SILVER),
CRYSTAL(238, 256, ResourceList.DIAMOND, IronChestType.CRYSTAL),
OBSIDIAN(238, 256, ResourceList.DIAMOND, IronChestType.OBSIDIAN),
DIRTCHEST9000(184, 184, ResourceList.DIRT, IronChestType.DIRTCHEST9000);
private int xSize, ySize;
private ResourceList guiResourceList;
private IronChestType mainType;
private GUI(int xSize, int ySize, ResourceList guiResourceList, IronChestType mainType) {
this.xSize = xSize;
this.ySize = ySize;
this.guiResourceList = guiResourceList;
this.mainType = mainType;
}
protected Container makeContainer(IInventory player, IInventory chest) {
return new ContainerIronChest(player, chest, mainType, xSize, ySize);
}
public static GuiIronChest buildGUI(IronChestType type, IInventory playerInventory, TileEntityIronChest chestInventory) {
return new GuiIronChest(values()[chestInventory.getType().ordinal()], playerInventory, chestInventory);
}
}
public int getRowLength() {
return type.mainType.getRowLength();
}
private GUI type;
private GuiIronChest(GUI type, IInventory player, IInventory chest) {
super(type.makeContainer(player, chest));
this.type = type;
this.xSize = type.xSize;
this.ySize = type.ySize;
this.allowUserInput = false;
}
@Override
protected void drawGuiContainerBackgroundLayer(float f, int i, int j) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
this.mc.getTextureManager().bindTexture(type.guiResourceList.location);
int x = (width - xSize) / 2;
int y = (height - ySize) / 2;
drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
}
}

View File

@ -1,35 +1,31 @@
package cpw.mods.ironchest.client;
import java.util.Map;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.tileentity.TileEntityRendererChestHelper;
import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
import com.google.common.collect.Maps;
import cpw.mods.ironchest.IronChest;
import cpw.mods.ironchest.IronChestType;
import cpw.mods.ironchest.TileEntityIronChest;
public class IronChestRenderHelper extends TileEntityRendererChestHelper {
private Map<Integer, TileEntityIronChest> itemRenders = Maps.newHashMap();
private Map<Integer, TileEntityIronChest> itemRenders = Maps.newHashMap();
public IronChestRenderHelper()
{
for (IronChestType typ : IronChestType.values())
{
itemRenders.put(typ.ordinal(), (TileEntityIronChest) IronChest.ironChestBlock.createTileEntity(null, typ.ordinal()));
}
}
public IronChestRenderHelper() {
for (IronChestType typ : IronChestType.values())
itemRenders.put(typ.ordinal(), (TileEntityIronChest) IronChest.ironChestBlock.createTileEntity(null, typ.ordinal()));
}
@Override
public void renderChest(Block block, int i, float f)
{
if (block == IronChest.ironChestBlock)
{
TileEntityRendererDispatcher.instance.renderTileEntityAt(itemRenders.get(i), 0.0D, 0.0D, 0.0D, 0.0F);
}
else
{
super.renderChest(block, i, f);
}
}
@Override
public void renderChest(Block block, int i, float f) {
if (block == IronChest.ironChestBlock) {
TileEntityRendererDispatcher.instance.renderTileEntityAt(itemRenders.get(i), 0.0D, 0.0D, 0.0D, 0.0F);
} else {
super.renderChest(block, i, f);
}
}
}

View File

@ -8,11 +8,11 @@ import static org.lwjgl.opengl.GL11.glPushMatrix;
import static org.lwjgl.opengl.GL11.glRotatef;
import static org.lwjgl.opengl.GL11.glScalef;
import static org.lwjgl.opengl.GL11.glTranslatef;
import java.util.HashMap;
import java.util.Map;
import java.util.Random;
import net.minecraft.client.model.ModelChest;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.entity.RenderItem;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
@ -20,146 +20,140 @@ import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;
import com.google.common.collect.ImmutableMap;
import com.google.common.collect.ImmutableMap.Builder;
import com.google.common.primitives.SignedBytes;
import cpw.mods.ironchest.IronChestType;
import cpw.mods.ironchest.MappableItemStackWrapper;
import cpw.mods.ironchest.TileEntityIronChest;
public class TileEntityIronChestRenderer extends TileEntitySpecialRenderer {
private static Map<IronChestType, ResourceLocation> locations;
private ModelChest model;
private static Map<IronChestType, ResourceLocation> locations;
static {
Builder<IronChestType, ResourceLocation> builder = ImmutableMap.<IronChestType,ResourceLocation>builder();
for (IronChestType typ : IronChestType.values()) {
builder.put(typ, new ResourceLocation("ironchest","textures/model/"+typ.getModelTexture()));
}
locations = builder.build();
}
static {
Builder<IronChestType, ResourceLocation> builder = ImmutableMap.<IronChestType, ResourceLocation> builder();
for (IronChestType typ : IronChestType.values())
builder.put(typ, new ResourceLocation("ironchest", "textures/model/" + typ.getModelTexture()));
locations = builder.build();
}
private Random random;
private RenderItem itemRenderer;
private Random random;
private RenderItem itemRenderer;
private static float[][] shifts = { { 0.3F, 0.45F, 0.3F }, { 0.7F, 0.45F, 0.3F }, { 0.3F, 0.45F, 0.7F }, { 0.7F, 0.45F, 0.7F }, { 0.3F, 0.1F, 0.3F },
{ 0.7F, 0.1F, 0.3F }, { 0.3F, 0.1F, 0.7F }, { 0.7F, 0.1F, 0.7F }, { 0.5F, 0.32F, 0.5F }, };
private static float[][] shifts = { { 0.3F, 0.45F, 0.3F }, { 0.7F, 0.45F, 0.3F }, { 0.3F, 0.45F, 0.7F }, { 0.7F, 0.45F, 0.7F }, { 0.3F, 0.1F, 0.3F }, { 0.7F, 0.1F, 0.3F }, { 0.3F, 0.1F, 0.7F }, { 0.7F, 0.1F, 0.7F }, { 0.5F, 0.32F, 0.5F }, };
public TileEntityIronChestRenderer()
{
model = new ModelChest();
random = new Random();
itemRenderer = new RenderItem() {
@Override
public byte getMiniBlockCount(ItemStack stack, byte original) {
return SignedBytes.saturatedCast(Math.min(stack.stackSize / 32, 15) + 1);
}
@Override
public byte getMiniItemCount(ItemStack stack, byte original) {
return SignedBytes.saturatedCast(Math.min(stack.stackSize / 32, 7) + 1);
}
@Override
public boolean shouldBob() {
return false;
}
@Override
public boolean shouldSpreadItems() {
return false;
}
};
itemRenderer.setRenderManager(RenderManager.instance);
}
public TileEntityIronChestRenderer() {
model = new ModelChest();
random = new Random();
itemRenderer = new RenderItem() {
@Override
public byte getMiniBlockCount(ItemStack stack, byte original) {
return SignedBytes.saturatedCast(Math.min(stack.stackSize / 32, 15) + 1);
}
public void render(TileEntityIronChest tile, double x, double y, double z, float partialTick) {
if (tile == null) {
return;
}
int facing = 3;
IronChestType type = tile.getType();
if (tile != null && tile.hasWorldObj()) {
facing = tile.getFacing();
type = tile.getType();
int typ = tile.getWorldObj().getBlockMetadata(tile.xCoord, tile.yCoord, tile.zCoord);
type = IronChestType.values()[typ];
}
bindTexture(locations.get(type));
glPushMatrix();
glEnable(32826 /* GL_RESCALE_NORMAL_EXT */);
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
glTranslatef((float) x, (float) y + 1.0F, (float) z + 1.0F);
glScalef(1.0F, -1F, -1F);
glTranslatef(0.5F, 0.5F, 0.5F);
int k = 0;
if (facing == 2) {
k = 180;
}
if (facing == 3) {
k = 0;
}
if (facing == 4) {
k = 90;
}
if (facing == 5) {
k = -90;
}
glRotatef(k, 0.0F, 1.0F, 0.0F);
glTranslatef(-0.5F, -0.5F, -0.5F);
float lidangle = tile.prevLidAngle + (tile.lidAngle - tile.prevLidAngle) * partialTick;
lidangle = 1.0F - lidangle;
lidangle = 1.0F - lidangle * lidangle * lidangle;
model.chestLid.rotateAngleX = -((lidangle * 3.141593F) / 2.0F);
// Render the chest itself
model.renderAll();
glDisable(32826 /* GL_RESCALE_NORMAL_EXT */);
glPopMatrix();
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
if (type.isTransparent() && tile.getDistanceFrom(this.field_147501_a.field_147560_j, this.field_147501_a.field_147561_k, this.field_147501_a.field_147558_l) < 128d) {
random.setSeed(254L);
float shiftX;
float shiftY;
float shiftZ;
int shift = 0;
float blockScale = 0.70F;
float timeD = (float) (360.0 * (double) (System.currentTimeMillis() & 0x3FFFL) / (double) 0x3FFFL);
if (tile.getTopItemStacks()[1] == null) {
shift = 8;
blockScale = 0.85F;
}
glPushMatrix();
glDisable(2896 /* GL_LIGHTING */);
glTranslatef((float) x, (float) y, (float) z);
EntityItem customitem = new EntityItem(field_147501_a.field_147550_f);
customitem.hoverStart = 0f;
for (ItemStack item : tile.getTopItemStacks()) {
if (shift > shifts.length) {
break;
}
if (item == null) {
shift++;
continue;
}
shiftX = shifts[shift][0];
shiftY = shifts[shift][1];
shiftZ = shifts[shift][2];
shift++;
glPushMatrix();
glTranslatef(shiftX, shiftY, shiftZ);
glRotatef(timeD, 0.0F, 1.0F, 0.0F);
glScalef(blockScale, blockScale, blockScale);
customitem.setEntityItemStack(item);
itemRenderer.doRender(customitem, 0, 0, 0, 0, 0);
glPopMatrix();
}
glEnable(2896 /* GL_LIGHTING */);
glPopMatrix();
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
}
@Override
public byte getMiniItemCount(ItemStack stack, byte original) {
return SignedBytes.saturatedCast(Math.min(stack.stackSize / 32, 7) + 1);
}
@Override
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTick)
{
render((TileEntityIronChest) tileentity, x, y, z, partialTick);
}
@Override
public boolean shouldBob() {
return false;
}
private ModelChest model;
@Override
public boolean shouldSpreadItems() {
return false;
}
};
itemRenderer.setRenderManager(RenderManager.instance);
}
public void render(TileEntityIronChest tile, double x, double y, double z, float partialTick) {
if (tile == null) {
return;
}
int facing = 3;
IronChestType type = tile.getType();
if (tile != null && tile.hasWorldObj()) {
facing = tile.getFacing();
type = tile.getType();
int typ = tile.getWorldObj().getBlockMetadata(tile.xCoord, tile.yCoord, tile.zCoord);
type = IronChestType.values()[typ];
}
bindTexture(locations.get(type));
glPushMatrix();
glEnable(32826);
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
glTranslatef((float) x, (float) y + 1.0F, (float) z + 1.0F);
glScalef(1.0F, -1F, -1F);
glTranslatef(0.5F, 0.5F, 0.5F);
int k = 0;
if (facing == 2) {
k = 180;
}
if (facing == 3) {
k = 0;
}
if (facing == 4) {
k = 90;
}
if (facing == 5) {
k = -90;
}
glRotatef(k, 0.0F, 1.0F, 0.0F);
glTranslatef(-0.5F, -0.5F, -0.5F);
float lidangle = tile.prevLidAngle + (tile.lidAngle - tile.prevLidAngle) * partialTick;
lidangle = 1.0F - lidangle;
lidangle = 1.0F - lidangle * lidangle * lidangle;
model.chestLid.rotateAngleX = -((lidangle * 3.141593F) / 2.0F);
model.renderAll();
glDisable(32826);
glPopMatrix();
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
if (type.isTransparent() && tile.getDistanceFrom(this.field_147501_a.field_147560_j, this.field_147501_a.field_147561_k, this.field_147501_a.field_147558_l) < 128d) {
random.setSeed(254L);
float shiftX, shiftY, shiftZ, blockScale = 0.70F;
int shift = 0;
if (tile.getTopItemStacks()[1] == null) {
shift = 8;
blockScale = 0.85F;
}
glPushMatrix();
glDisable(2896);
glTranslatef((float) x, (float) y, (float) z);
EntityItem customitem = new EntityItem(field_147501_a.field_147550_f);
customitem.hoverStart = 0f;
for (ItemStack item : tile.getTopItemStacks()) {
if (shift > shifts.length) {
break;
}
if (item == null) {
shift++;
continue;
}
shiftX = shifts[shift][0];
shiftY = shifts[shift][1];
shiftZ = shifts[shift][2];
shift++;
glPushMatrix();
glTranslatef(shiftX, shiftY, shiftZ);
glRotatef((float) (360.0 * (double) (System.currentTimeMillis() & 0x3FFFL) / (double) 0x3FFFL), 0.0F, 1.0F, 0.0F);
glScalef(blockScale, blockScale, blockScale);
customitem.setEntityItemStack(item);
itemRenderer.doRender(customitem, 0, 0, 0, 0, 0);
glPopMatrix();
}
glEnable(2896);
glPopMatrix();
glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
}
}
@Override
public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float partialTick) {
render((TileEntityIronChest) tileentity, x, y, z, partialTick);
}
}