From 0aae1ff3347b3d59870c0459bf8e24faf641c1fb Mon Sep 17 00:00:00 2001 From: Alexander Date: Sat, 26 Mar 2016 14:47:15 -0400 Subject: [PATCH] Fix #64, only call the event on the client. --- .../java/cpw/mods/ironchest/client/IronChestEventHandler.java | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/main/java/cpw/mods/ironchest/client/IronChestEventHandler.java b/src/main/java/cpw/mods/ironchest/client/IronChestEventHandler.java index a831508..f6f8d37 100644 --- a/src/main/java/cpw/mods/ironchest/client/IronChestEventHandler.java +++ b/src/main/java/cpw/mods/ironchest/client/IronChestEventHandler.java @@ -4,12 +4,15 @@ import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.fml.client.FMLClientHandler; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; +import net.minecraftforge.fml.relauncher.SideOnly; +import net.minecraftforge.fml.relauncher.Side; public class IronChestEventHandler { public static IronChestEventHandler INSTANCE = new IronChestEventHandler(); @SubscribeEvent + @SideOnly(Side.CLIENT) public void onPreTextureStiching(TextureStitchEvent.Pre event) { if (event.getMap() == FMLClientHandler.instance().getClient().getTextureMapBlocks())