ironbarrels/src/main/java/cpw/mods/ironchest/TileEntityIronChest.java

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/*******************************************************************************
* Copyright (c) 2012 cpw.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Public License v3.0
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/gpl.html
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* <p>
* Contributors:
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* cpw - initial API and implementation
******************************************************************************/
package cpw.mods.ironchest;
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import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.SoundEvents;
import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ItemStackHelper;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
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import net.minecraft.network.play.server.SPacketUpdateTileEntity;
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import net.minecraft.tileentity.TileEntityLockableLoot;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ITickable;
import net.minecraft.util.NonNullList;
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import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraftforge.common.util.Constants;
public class TileEntityIronChest extends TileEntityLockableLoot implements ITickable//, IInventory
{
/** The current angle of the lid (between 0 and 1) */
public float lidAngle;
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/** The angle of the lid last tick */
public float prevLidAngle;
private NonNullList<ItemStack> chestContents;
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private int ticksSinceSync = -1;
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private int numPlayersUsing;
//private ItemStack[] topStacks;
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private EnumFacing facing;
private boolean inventoryTouched;
private boolean hadStuff;
private String customName;
private IronChestType chestType;
public TileEntityIronChest()
{
this(IronChestType.IRON);
}
protected TileEntityIronChest(IronChestType type)
{
super();
this.chestType = type;
this.chestContents = NonNullList.<ItemStack> func_191197_a(type.size, ItemStack.field_190927_a);
//this.topStacks = new ItemStack[8];
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this.facing = EnumFacing.NORTH;
}
public void setContents(NonNullList<ItemStack> contents)
{
this.chestContents = NonNullList.<ItemStack> func_191197_a(this.getType().size, ItemStack.field_190927_a);
for (int i = 0; i < contents.size(); i++)
{
if (i < this.chestContents.size())
{
this.chestContents.set(i, contents.get(i));
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}
}
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this.inventoryTouched = true;
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}
@Override
public int getSizeInventory()
{
return this.chestContents.size();
}
public EnumFacing getFacing()
{
return this.facing;
}
public void setFacing(EnumFacing facing)
{
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this.facing = facing;
}
public IronChestType getType()
{
IronChestType type = IronChestType.IRON;
if (this.hasWorldObj())
{
IBlockState state = this.worldObj.getBlockState(this.pos);
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if (state.getBlock() == IronChest.ironChestBlock)
{
type = state.getValue(BlockIronChest.VARIANT_PROP);
}
}
return type;
}
@Override
public ItemStack getStackInSlot(int index)
{
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this.fillWithLoot((EntityPlayer) null);
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this.inventoryTouched = true;
return this.func_190576_q().get(index);
}
@Override
public void markDirty()
{
super.markDirty();
//this.sortTopStacks();
}
/*protected void sortTopStacks()
{
if (!this.getType().isTransparent() || (this.worldObj != null && this.worldObj.isRemote))
{
return;
}
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ItemStack[] tempCopy = new ItemStack[this.getSizeInventory()];
boolean hasStuff = false;
int compressedIdx = 0;
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mainLoop:
for (int i = 0; i < this.getSizeInventory(); i++)
{
if (this.chestContents[i] != null)
{
for (int j = 0; j < compressedIdx; j++)
{
if (tempCopy[j].isItemEqual(this.chestContents[i]))
{
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tempCopy[j].func_190920_e(tempCopy[j].func_190916_E() + this.chestContents[i].func_190916_E());
continue mainLoop;
}
}
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tempCopy[compressedIdx++] = this.chestContents[i].copy();
hasStuff = true;
}
}
if (!hasStuff && this.hadStuff)
{
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this.hadStuff = false;
for (int i = 0; i < this.topStacks.length; i++)
{
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this.topStacks[i] = null;
}
if (this.worldObj != null)
{
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IBlockState iblockstate = this.worldObj.getBlockState(this.pos);
this.worldObj.notifyBlockUpdate(this.pos, iblockstate, iblockstate, 3);
}
return;
}
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this.hadStuff = true;
Arrays.sort(tempCopy, new Comparator<ItemStack>()
{
@Override
public int compare(ItemStack o1, ItemStack o2)
{
if (o1 == null)
{
return 1;
}
else if (o2 == null)
{
return -1;
}
else
{
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return o2.func_190916_E() - o1.func_190916_E();
}
}
});
int p = 0;
for (ItemStack element : tempCopy)
{
if (element != ItemStack.field_190927_a && element.func_190916_E() > 0)
{
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this.topStacks[p++] = element;
if (p == this.topStacks.length)
{
break;
}
}
}
for (int i = p; i < this.topStacks.length; i++)
{
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this.topStacks[i] = null;
}
if (this.worldObj != null)
{
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IBlockState iblockstate = this.worldObj.getBlockState(this.pos);
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this.worldObj.notifyBlockUpdate(this.pos, iblockstate, iblockstate, 3);
}
}*/
@Override
public String getName()
{
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return this.hasCustomName() ? this.customName : this.getType().name();
}
@Override
public boolean hasCustomName()
{
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name)
{
this.customName = name;
}
@Override
public void readFromNBT(NBTTagCompound compound)
{
super.readFromNBT(compound);
this.chestContents = NonNullList.<ItemStack> func_191197_a(this.getSizeInventory(), ItemStack.field_190927_a);
if (compound.hasKey("CustomName", Constants.NBT.TAG_STRING))
{
this.customName = compound.getString("CustomName");
}
if (!this.checkLootAndRead(compound))
{
ItemStackHelper.func_191283_b(compound, this.chestContents);
}
this.facing = EnumFacing.VALUES[compound.getByte("facing")];
//this.sortTopStacks();
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound compound)
{
super.writeToNBT(compound);
if (!this.checkLootAndWrite(compound))
{
ItemStackHelper.func_191282_a(compound, this.chestContents);
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}
compound.setByte("facing", (byte) this.facing.ordinal());
if (this.hasCustomName())
{
compound.setString("CustomName", this.customName);
}
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return compound;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player)
{
if (this.worldObj == null)
{
return true;
}
if (this.worldObj.getTileEntity(this.pos) != this)
{
return false;
}
return player.getDistanceSq(this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D) <= 64D;
}
@Override
public void update()
{
// Resynchronizes clients with the server state
//@formatter:off
if (this.worldObj != null && !this.worldObj.isRemote && this.numPlayersUsing != 0 && (this.ticksSinceSync + this.pos.getX() + this.pos.getY() + this.pos.getZ()) % 200 == 0)
//@formatter:on
{
this.numPlayersUsing = 0;
float f = 5.0F;
//@formatter:off
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for (EntityPlayer player : this.worldObj.getEntitiesWithinAABB(EntityPlayer.class,
new AxisAlignedBB(this.pos.getX() - f, this.pos.getY() - f, this.pos.getZ() - f, this.pos.getX() + 1 + f, this.pos.getY() + 1 + f, this.pos.getZ() + 1 + f)))
//@formatter:on
{
if (player.openContainer instanceof ContainerIronChest)
{
++this.numPlayersUsing;
}
}
}
if (this.worldObj != null && !this.worldObj.isRemote && this.ticksSinceSync < 0)
{
this.worldObj.addBlockEvent(this.pos, IronChest.ironChestBlock, 3, ((this.numPlayersUsing << 3) & 0xF8) | (this.facing.ordinal() & 0x7));
}
if (!this.worldObj.isRemote && this.inventoryTouched)
{
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this.inventoryTouched = false;
//this.sortTopStacks();
}
this.ticksSinceSync++;
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this.prevLidAngle = this.lidAngle;
float angle = 0.1F;
if (this.numPlayersUsing > 0 && this.lidAngle == 0.0F)
{
double x = this.pos.getX() + 0.5D;
double y = this.pos.getY() + 0.5D;
double z = this.pos.getZ() + 0.5D;
//@formatter:off
this.worldObj.playSound(null, x, y, z, SoundEvents.BLOCK_CHEST_OPEN, SoundCategory.BLOCKS, 0.5F, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
//@formatter:on
}
if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F)
{
float currentAngle = this.lidAngle;
if (this.numPlayersUsing > 0)
{
this.lidAngle += angle;
}
else
{
this.lidAngle -= angle;
}
if (this.lidAngle > 1.0F)
{
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this.lidAngle = 1.0F;
}
float maxAngle = 0.5F;
if (this.lidAngle < maxAngle && currentAngle >= maxAngle)
{
double x = this.pos.getX() + 0.5D;
double y = this.pos.getY() + 0.5D;
double z = this.pos.getZ() + 0.5D;
//@formatter:off
this.worldObj.playSound(null, x, y, z, SoundEvents.BLOCK_CHEST_CLOSE, SoundCategory.BLOCKS, 0.5F, this.worldObj.rand.nextFloat() * 0.1F + 0.9F);
//@formatter:on
}
if (this.lidAngle < 0.0F)
{
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this.lidAngle = 0.0F;
}
}
}
@Override
public boolean receiveClientEvent(int id, int type)
{
if (id == 1)
{
this.numPlayersUsing = type;
}
else if (id == 2)
{
this.facing = EnumFacing.VALUES[type];
}
else if (id == 3)
{
this.facing = EnumFacing.VALUES[type & 0x7];
this.numPlayersUsing = (type & 0xF8) >> 3;
}
return true;
}
@Override
public void openInventory(EntityPlayer player)
{
if (!player.isSpectator())
{
if (this.worldObj == null)
{
return;
}
if (this.numPlayersUsing < 0)
{
this.numPlayersUsing = 0;
}
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++this.numPlayersUsing;
this.worldObj.addBlockEvent(this.pos, IronChest.ironChestBlock, 1, this.numPlayersUsing);
this.worldObj.notifyNeighborsOfStateChange(this.pos, IronChest.ironChestBlock, false);
this.worldObj.notifyNeighborsOfStateChange(this.pos.down(), IronChest.ironChestBlock, false);
}
}
@Override
public void closeInventory(EntityPlayer player)
{
if (!player.isSpectator())
{
if (this.worldObj == null)
{
return;
}
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--this.numPlayersUsing;
this.worldObj.addBlockEvent(this.pos, IronChest.ironChestBlock, 1, this.numPlayersUsing);
this.worldObj.notifyNeighborsOfStateChange(this.pos, IronChest.ironChestBlock, false);
this.worldObj.notifyNeighborsOfStateChange(this.pos.down(), IronChest.ironChestBlock, false);
}
}
//public ItemStack[] getTopItemStacks()
//{
// return this.topStacks;
//}
@Override
public SPacketUpdateTileEntity getUpdatePacket()
{
NBTTagCompound compound = new NBTTagCompound();
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compound.setByte("facing", (byte) this.facing.ordinal());
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/*ItemStack[] stacks = this.buildItemStackDataList();
if (stacks != null)
{
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NBTTagList itemList = new NBTTagList();
for (int slot = 0; slot < stacks.length; slot++)
{
if (stacks[slot] != null)
{
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NBTTagCompound item = new NBTTagCompound();
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item.setByte("Slot", (byte) slot);
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stacks[slot].writeToNBT(item);
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itemList.appendTag(item);
}
}
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compound.setTag("stacks", itemList);
}*/
return new SPacketUpdateTileEntity(this.pos, 0, compound);
}
@Override
public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt)
{
if (pkt.getTileEntityType() == 0)
{
NBTTagCompound compound = pkt.getNbtCompound();
this.facing = EnumFacing.VALUES[compound.getByte("facing")];
/*NBTTagList itemList = compound.getTagList("stacks", Constants.NBT.TAG_COMPOUND);
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ItemStack[] stacks = new ItemStack[this.topStacks.length];
for (int item = 0; item < stacks.length; item++)
{
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NBTTagCompound itemStack = itemList.getCompoundTagAt(item);
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int slot = itemStack.getByte("Slot") & 255;
if (slot >= 0 && slot < stacks.length)
{
stacks[slot] = ItemStack.loadItemStackFromNBT(itemStack);
}
}
if (this.getType().isTransparent() && stacks != null)
{
int pos = 0;
for (int i = 0; i < this.topStacks.length; i++)
{
if (stacks[pos] != null)
{
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this.topStacks[i] = stacks[pos];
}
else
{
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this.topStacks[i] = null;
}
pos++;
}
}*/
}
}
/*public ItemStack[] buildItemStackDataList()
{
if (this.getType().isTransparent())
{
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ItemStack[] sortList = new ItemStack[this.topStacks.length];
int pos = 0;
for (ItemStack is : this.topStacks)
{
if (is != null)
{
sortList[pos++] = is;
}
else
{
sortList[pos++] = null;
}
}
return sortList;
}
return null;
}*/
@Override
public boolean isItemValidForSlot(int index, ItemStack stack)
{
return this.getType().acceptsStack(stack);
}
public void rotateAround()
{
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this.setFacing(this.facing.rotateY());
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this.worldObj.addBlockEvent(this.pos, IronChest.ironChestBlock, 2, this.facing.ordinal());
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}
public void wasPlaced(EntityLivingBase entityliving, ItemStack stack)
{
}
public void removeAdornments()
{
}
@Override
public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
{
this.fillWithLoot((EntityPlayer) null);
return new ContainerIronChest(playerInventory, this, this.chestType, this.chestType.xSize, this.chestType.ySize);
}
@Override
public String getGuiID()
{
return "IronChest:" + this.getType().name();
}
@Override
public boolean canRenderBreaking()
{
return true;
}
@Override
public NBTTagCompound getUpdateTag()
{
return this.writeToNBT(new NBTTagCompound());
}
@Override
protected NonNullList<ItemStack> func_190576_q()
{
return this.chestContents;
}
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@Override
public boolean func_191420_l()
{
for (ItemStack itemstack : this.chestContents)
{
if (!itemstack.func_190926_b())
{
return false;
}
}
return true;
}
}