2012-12-18 17:22:21 +01:00
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/*******************************************************************************
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* Copyright (c) 2012 cpw.
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* All rights reserved. This program and the accompanying materials
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* are made available under the terms of the GNU Public License v3.0
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* which accompanies this distribution, and is available at
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* http://www.gnu.org/licenses/gpl.html
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*
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* Contributors:
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* cpw - initial API and implementation
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******************************************************************************/
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package cpw.mods.ironchest.client;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import org.lwjgl.opengl.GL11;
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import cpw.mods.ironchest.ContainerIronChestBase;
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import cpw.mods.ironchest.IronChestType;
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import cpw.mods.ironchest.TileEntityIronChest;
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public class GUIChest extends GuiContainer {
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public enum GUI {
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2013-03-09 22:27:20 +01:00
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IRON(184, 202, "/mods/ironchest/textures/gui/ironcontainer.png", IronChestType.IRON),
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GOLD(184, 256, "/mods/ironchest/textures/gui/goldcontainer.png", IronChestType.GOLD),
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DIAMOND(238, 256, "/mods/ironchest/textures/gui/diamondcontainer.png", IronChestType.DIAMOND),
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COPPER(184, 184, "/mods/ironchest/textures/gui/coppercontainer.png", IronChestType.COPPER),
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SILVER(184, 238, "/mods/ironchest/textures/gui/silvercontainer.png", IronChestType.SILVER),
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CRYSTAL(238, 256, "/mods/ironchest/textures/gui/diamondcontainer.png", IronChestType.CRYSTAL),
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OBSIDIAN(238, 256, "/mods/ironchest/textures/gui/diamondcontainer.png", IronChestType.OBSIDIAN);
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2012-12-18 17:22:21 +01:00
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private int xSize;
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private int ySize;
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private String guiTexture;
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private IronChestType mainType;
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private GUI(int xSize, int ySize, String guiTexture, IronChestType mainType)
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{
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this.xSize = xSize;
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this.ySize = ySize;
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this.guiTexture = guiTexture;
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this.mainType = mainType;
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}
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protected Container makeContainer(IInventory player, IInventory chest)
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{
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return new ContainerIronChestBase(player, chest, mainType, xSize, ySize);
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}
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public static GUIChest buildGUI(IronChestType type, IInventory playerInventory, TileEntityIronChest chestInventory)
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{
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return new GUIChest(values()[chestInventory.getType().ordinal()], playerInventory, chestInventory);
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}
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}
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public int getRowLength()
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{
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return type.mainType.getRowLength();
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}
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private GUI type;
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private GUIChest(GUI type, IInventory player, IInventory chest)
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{
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super(type.makeContainer(player, chest));
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this.type = type;
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this.xSize = type.xSize;
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this.ySize = type.ySize;
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this.allowUserInput = false;
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(float f, int i, int j)
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{
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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2013-03-04 17:18:53 +01:00
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// new "bind tex"
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mc.renderEngine.func_98187_b(type.guiTexture);
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2012-12-18 17:22:21 +01:00
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int x = (width - xSize) / 2;
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int y = (height - ySize) / 2;
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drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
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}
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}
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