ironbarrels/IronChests2/common/cpw/mods/ironchest/client/GUIChest.java

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/*******************************************************************************
* Copyright (c) 2012 cpw.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Public License v3.0
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/gpl.html
*
* Contributors:
* cpw - initial API and implementation
******************************************************************************/
package cpw.mods.ironchest.client;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import org.lwjgl.opengl.GL11;
import cpw.mods.ironchest.ContainerIronChestBase;
import cpw.mods.ironchest.IronChestType;
import cpw.mods.ironchest.TileEntityIronChest;
public class GUIChest extends GuiContainer {
public enum GUI {
IRON(184, 202, "/cpw/mods/ironchest/sprites/ironcontainer.png", IronChestType.IRON), GOLD(184, 256, "/cpw/mods/ironchest/sprites/goldcontainer.png",
IronChestType.GOLD), DIAMOND(238, 256, "/cpw/mods/ironchest/sprites/diamondcontainer.png", IronChestType.DIAMOND), COPPER(184, 184,
"/cpw/mods/ironchest/sprites/coppercontainer.png", IronChestType.COPPER), SILVER(184, 238, "/cpw/mods/ironchest/sprites/silvercontainer.png",
IronChestType.SILVER), CRYSTAL(238, 256, "/cpw/mods/ironchest/sprites/diamondcontainer.png", IronChestType.CRYSTAL);
private int xSize;
private int ySize;
private String guiTexture;
private IronChestType mainType;
private GUI(int xSize, int ySize, String guiTexture, IronChestType mainType)
{
this.xSize = xSize;
this.ySize = ySize;
this.guiTexture = guiTexture;
this.mainType = mainType;
}
protected Container makeContainer(IInventory player, IInventory chest)
{
return new ContainerIronChestBase(player, chest, mainType, xSize, ySize);
}
public static GUIChest buildGUI(IronChestType type, IInventory playerInventory, TileEntityIronChest chestInventory)
{
return new GUIChest(values()[chestInventory.getType().ordinal()], playerInventory, chestInventory);
}
}
public int getRowLength()
{
return type.mainType.getRowLength();
}
private GUI type;
private GUIChest(GUI type, IInventory player, IInventory chest)
{
super(type.makeContainer(player, chest));
this.type = type;
this.xSize = type.xSize;
this.ySize = type.ySize;
this.allowUserInput = false;
}
@Override
protected void drawGuiContainerBackgroundLayer(float f, int i, int j)
{
int tex = mc.renderEngine.getTexture(type.guiTexture);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
mc.renderEngine.bindTexture(tex);
int x = (width - xSize) / 2;
int y = (height - ySize) / 2;
drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
}
}